c50 the Dungeon (2, 20, D) a bat corpse (skeletalised by now) (3, 22, D) a bat skeleton (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +2 mace a +2 hand axe (6, 7, D) a +0 club a jackal skeleton a jackal skeleton a goblin skeleton (7, 4, D) a +2 dagger (7, 23, D) a +0 long sword (8, 9, D) a +0 heavy trident (8, 10, D) a +0 quarterstaff of protection (8, 11, D) a +2 heavy hand axe (8, 12, D) a +3 scale mail (8, 19, D) a +0 scythe a +0 robe (8, 20, D) a +0 club a bullfrog corpse a kobold corpse (9, 9, D) a +1 dagger of draining (9, 10, D) a +1 heavy mace (9, 11, D) a +0 long sword of flaming (9, 12, D) a +2 plate armour (10, 21, D) a scorpion corpse (13, 6, D) a +0 giant club (15, 19, D) 2 potions of heal wounds (15, 20, D) 2 potions of berserk rage (15, 22, D) 2 potions of heal wounds (15, 23, D) a potion of curing (16, 19, D) a potion of mutation (16, 20, D) a potion of haste (16, 21, D) a +3 ring of intelligence (still there?) the Disquisition on Detritus and Mechanisms (still there?) Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Summon Seismosaurus Egg Summoning/Earth 4 c - Shatter Earth 9 (16, 22, D) a potion of curing (16, 23, D) a potion of curing (17, 6, D) a +0 giant spiked club (17, 19, D) a +0 pair of gloves a maw talisman (17, 20, D) a +4 chain mail (still there?) a maw talisman (still there?) (17, 21, D) a +2 halberd of protection (unseen) (17, 22, D) a +4 spectral quarterstaff (unseen) (17, 23, D) a +2 rapier of electrocution (unseen) (18, 19, D) a +0 helmet a blade talisman (18, 20, D) a +3 plate armour of cold resistance (still there?) a flux talisman (still there?) (18, 21, D) a +2 heavy morningstar (unseen) (18, 22, D) a +2 scimitar of holy wrath (unseen) (18, 23, D) a +2 heavy war axe (unseen)