Dungeon Sprint DCSS version 0.33-a0-1341-g8d68d41625 (webtiles) character file. Game seed: 2947030221034377766 0 c50 the Vexing (level 1, -3/12 HPs) Began as a Poltergeist Hexslinger on Apr 10, 2025. Killed from afar by Ijyb (10 damage) ... with a puff of flame ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:15 (8 turns). c50 the Vexing (Poltergeist Hexslinger) Turns: 8, Time: 00:01:16 Health: -3/12 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying, hasted, very quick A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Scrolls h - a scroll of blinking {@r3} Potions d - a potion of curing {@q2} g - 2 potions of magic Skills: - Level 0.8 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 1.0 Spellcasting + Level 4.4 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% N/A 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Message History Welcome, c50 the Poltergeist Hexslinger. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Fighting at 18.0. Setting a skill training target for Maces & Flails at 18.0. Setting a skill training target for Axes at 18.0. Setting a skill training target for Polearms at 20.0. Setting a skill training target for Unarmed Combat at 18.0. Setting a skill training target for Throwing at 9.0. Setting a skill training target for Short Blades at 18.0. Setting a skill training target for Long Blades at 18.0. Setting a skill training target for Ranged Weapons at 18.0. Setting a skill training target for Armour at 9.0. Setting a skill training target for Dodging at 9.0. Setting a skill training target for Shields at 9.0. Setting a skill training target for Stealth at 9.0. Setting a skill training target for Spellcasting at 6.0. Setting a skill training target for Translocations at 9.0. Setting a skill training target for Air Magic at 6.0. Setting a skill training target for Invocations at 6.0. Setting a skill training target for Evocations at 6.0. Setting a skill training target for Shapeshifting at 23.0. Okay, then. You don't know any spells. You don't know any spells. You don't know any spells. Sorry, you're not good enough to have a special ability. You don't know any spells. You don't know any spells. As you open the door, it creaks loudly! Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of flame. Ijyb shouts! Sorry, you're not good enough to have a special ability. You aren't carrying any items that you can evoke. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * MASSIVE DAMAGE!! You feel yourself speed up. Ijyb screams, "Time for continue experiment!" You feel much better. Nothing quivered! Ijyb hits you with a +0 club. There is an open door here. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is lightly wounded. Ijyb barely misses you. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" ####### #§§#§§+ #§§@g§# #☼.#### #☼☼# #§☼# #§§# #§§# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | c50 the Poltergeist Hexslinger began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 2/2 2 | D | Noticed Ijyb 8 | D | Killed from afar by Ijyb Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Fire: Sling || 2 Use: Potion || 2 Scroll || 1 Armour: Skin || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 7 daAuts