Dungeon Sprint DCSS version 0.33-a0-1413-g5d64c75d97 (webtiles) character file. Game seed: 7504690797703356059 0 c50 the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Apr 17, 2025. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:34 (106 turns). c50 the Shooter (Coglin Hunter) Turns: 106, Time: 00:02:35 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . D - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . [offhand occupied] rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.07/turn %: no teleportation @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Inventory: Hand Weapons a - a +2 sling {Kannika} d - a +0 sling {Epaminondas} D - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. E - the +8 storm bow {elec, penet} (You found it in the Dungeon) Armour b - a +0 leather armour (worn) v - a +5 crystal plate armour w - +5 golden dragon scales x - +5 shadow dragon scales y - +5 storm dragon scales z - +5 ice dragon scales A - +5 fire dragon scales B - a +5 plate armour C - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Wands t - a wand of mindburst (7) {@v5@Q5} u - a wand of light (7) Scrolls c - a scroll of butterflies j - 4 scrolls of blinking {@r3} k - 4 scrolls of amnesia l - 7 scrolls of fog m - 5 scrolls of identify {@r1} n - 2 scrolls of fear Potions e - 10 potions of curing {@q2} f - 10 potions of heal wounds {@q1} g - 6 potions of haste {@q4} h - 7 potions of magic i - 3 potions of berserk rage o - 2 potions of brilliance p - 2 potions of invisibility q - 4 potions of resistance r - a potion of experience s - 5 potions of might Skills: + Level 2.0 Fighting + Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Message History You whisper farewell to Kannika. Welcome, c50 the Coglin Hunter. [Dungeon Sprint] Press ? for a list of commands and other information. Found fourteen items. Found twelve altars. Found a staircase leading out of the dungeon. Setting a skill training target for Fighting at 18.0. Setting a skill training target for Maces & Flails at 18.0. Setting a skill training target for Axes at 18.0. Setting a skill training target for Polearms at 20.0. Setting a skill training target for Unarmed Combat at 18.0. Setting a skill training target for Throwing at 9.0. Setting a skill training target for Short Blades at 18.0. Setting a skill training target for Long Blades at 18.0. Setting a skill training target for Ranged Weapons at 18.0. Setting a skill training target for Armour at 9.0. Setting a skill training target for Dodging at 9.0. Setting a skill training target for Shields at 9.0. Setting a skill training target for Stealth at 9.0. Setting a skill training target for Spellcasting at 6.0. Setting a skill training target for Translocations at 9.0. Setting a skill training target for Air Magic at 6.0. Setting a skill training target for Invocations at 6.0. Setting a skill training target for Evocations at 6.0. Setting a skill training target for Shapeshifting at 23.0. Found two items. Found a blossoming altar of Fedhas. Found six altars. Found six altars. k - 4 scrolls of amnesia; l - 7 scrolls of fog; m - 5 scrolls of identify {@r1} n - 2 scrolls of fear j - 4 scrolls of blinking {@r3} (gained 3) o - 2 potions of brilliance; p - 2 potions of invisibility g - 6 potions of haste {@q4} (gained 5); q - 4 potions of resistance r - a potion of experience; h - 7 potions of magic (gained 5) s - 5 potions of might i - 3 potions of berserk rage (gained 2) f - 10 potions of heal wounds {@q1} (gained 9) e - 10 potions of curing {@q2} (gained 9) t - a wand of mindburst (7) {@v5@Q5}; u - a wand of light (7) Items here: [[[[[. v - a +5 crystal plate armour; w - +5 golden dragon scales x - +5 shadow dragon scales; y - +5 storm dragon scales z - +5 ice dragon scales; A - +5 fire dragon scales; B - a +5 plate armour Items here: [[[[[. Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Things that are here: a +5 bardiche; a +5 partisan; a +5 demon trident Items here: )))). Things that are here: a +5 quick blade; a +5 rapier; a +5 dagger Items here: )))). You see here a +5 lajatang. Items here: ))))))). Items here: )))). C - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} Items here: )))) [. Search for what [? for help]? range Items here: )))) [. You start parting from your weapon. You continue parting from your +0 sling {Epaminondas}. x5 You finish parting from your +0 sling {Epaminondas}. You whisper farewell to Epaminondas. You start parting from your weapon. You continue parting from your +2 sling {Kannika}. x5 You finish parting from your +2 sling {Kannika}. You whisper farewell to Kannika. You start attuning to your weapon. You continue attuning to the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}. x5 You finish attuning to the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}. You welcome the +27 heavy crossbow "Sniper" into your grasp. D - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} Search for what [Enter for "range", or ? for help]? Items here: ))) [. Items here: ))))))))) [. You start parting from your weapon. You continue parting from the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}. x5 You finish parting from the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}. You whisper farewell to the +27 heavy crossbow "Sniper". You start attuning to your weapon. You continue attuning to the +8 storm bow {elec, penet}. x5 You finish attuning to the +8 storm bow {elec, penet}. You welcome the +8 storm bow into your grasp. You hear the crackle of electricity. E - the +8 storm bow (weapon) {elec, penet} You start parting from your weapon. You continue parting from the +8 storm bow {elec, penet}. x5 You finish parting from the +8 storm bow {elec, penet}. You whisper farewell to the +8 storm bow. The +8 storm bow {elec, penet} stops crackling. You start attuning to your weapon. You continue attuning to the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}. x5 You finish attuning to the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}. You welcome the +27 heavy crossbow "Sniper" into your grasp. D - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} Your movement speed is average. Your attack delay is about 3.5. Your damage rating with the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} is about 80 (Base [23 + 18 (Hvy)] x 117% (Dex) x 110% (Skill) + 27 (Ench)). Search for what [Enter for "range", or ? for help]? Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓ß_ß_ß_ß©ß_ß_ß_ß▓ ▓_.........)).._▓ ▓ß.............ß▓ ▓_..))........._▓ ▓ß..)).........ß▓ ▓_..))...@.%..._▓ ▓ß...).....=...ß▓ ▓_............._▓ ▓ß...[.........ß▓ ▓_.....<......._▓ ▓ß.............ß▓ ▓_............._▓ ▓ß_ß_ß_ß_ß_ß_ß_ß▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | c50 the Coglin Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 1 | D | Found a transporter. 1 | D | Found a viscous altar of Jiyva. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a hazy altar of Hepliaklqana. 1 | D | Found a corrupted altar of Lugonu. 1 | D | Found an opulent altar of Gozag. 1 | D | Found a burning altar of Makhleb. 3 | D | Found a stormy altar of Qazlal. 3 | D | Found a sacrificial altar of Ru. 3 | D | Found an iron altar of Okawaru. 3 | D | Found a shimmering blue altar of Sif Muna. 3 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a bloodstained altar of Trog. 42 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 52 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 75 | D | Got the +8 storm bow {elec, penet} 106 | D | Quit the game Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 84 | 6 | 0 | 30 | 1 | 90.0 | Dungeon | 90 | 84 | 6 | 0 | 30 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 90 daAuts