c50 the Dungeon (0, 13, D) a hound skeleton (5, 4, D) a +2 falchion (5, 12, D) a frilled lizard skeleton (6, 4, D) a +2 mace a +2 hand axe (6, 14, D) a +2 long sword of flaming (6, 15, D) a +1 quarterstaff of protection (7, 4, D) a +2 quarterstaff a +2 heavy trident (7, 6, D) a +0 club a +0 flail a +0 club a gnoll skeleton a gnoll skeleton (7, 14, D) a +2 heavy flail (8, 14, D) a +1 hand axe of freezing (8, 15, D) a +2 heavy trident (8, 20, D) a ball python skeleton (8, 23, D) a +0 falchion a +0 scale mail an orc skeleton (9, 5, D) a bat skeleton (9, 6, D) a +3 trident of freezing a +0 scale mail a +0 buckler a gnoll skeleton (9, 15, D) a +2 plate armour (10, 22, D) a +0 spear a gnoll corpse (skeletalised by now) (17, 19, D) a +3 plate armour a protean talisman (17, 20, D) a serpent talisman (17, 21, D) a +2 scimitar of flaming (17, 22, D) a +2 dire flail of protection (17, 23, D) a +2 war axe of freezing (18, 19, D) a +4 chain mail a serpent talisman (18, 20, D) a protean talisman (18, 21, D) a +2 halberd of protection (18, 22, D) a +2 rapier of venom (18, 23, D) a +4 quarterstaff of speed (21, 10, D) a scorpion corpse (23, 16, D) a +0 club a +0 leather armour an orc corpse