Dungeon Sprint DCSS version 0.34-a0-35-g6dd01c98c1 (webtiles) character file. Game seed: 7611186948716563438 4 c50 the Chiller (level 1, -1/14 HPs) Began as a Gnoll Ice Elementalist on May 3, 2025. Slain by a human (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:22 (100 turns). c50 the Chiller (Gnoll Ice Elementalist) Turns: 100, Time: 00:02:23 Health: -1/14 AC: 2 Str: 7 XL: 1 Next: 60% Magic: 0/6 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe {kk} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no teleportation @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Inventory: Missiles h - 3 stones (quivered) {@f8@Q8} Armour a - a +0 robe (worn) {kk} Scrolls g - a scroll of blinking {@r3} i - a scroll of enchant weapon {unknown} Potions b - 3 potions of magic {@q5, 10-37MP} c - a potion of curing {@q2, 5-11HP} d - a potion of heal wounds {@q1, 10-37HP} e - a potion of haste {@q4} f - a potion of berserk rage Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 7.1 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 2% 3 Ozocubu's Armour Ice 23% N/A 2% 3 Summon Ice Beast Ice/Summ 14% N/A 11% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Message History You now have 4/6 mp. You freeze the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You take 2 damage, and have 9/14 hp. You now have 3/6 mp. You freeze the endoplasm. You kill the endoplasm! Your Spellcasting skill increases to level 5! You now have 2/6 mp. HP restored. Key pressed, stopping explore. Magic restored. h - 9 stones {@f8@Q8} Saving game... please wait. Welcome back, c50 the Gnoll Ice Elementalist. [Dungeon Sprint] Press ? for a list of commands and other information. Search for what [? for help]? . Search for what [Enter for "."]? <> Can't find anything matching that. Unknown command. Search for what [Enter for "<>", or ? for help]? <> && !!kk && !!carri Can't find anything matching that. You open the door. A rat comes into view. A rat comes into view. There is an open door here. Unknown command. Okay, then. You freeze the rat! You kill the rat! You now have 5/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The rat squeaks loudly. You freeze the rat! You kill the rat! Your Invocations skill increases to level 1! You now have 4/6 mp. Magic restored. i - a scroll labelled PENODAADOT You open the door. There is an open door here. A human comes into view. Okay, then. Okay, then. You throw a stone {@f8@Q8}. The stone {@f8@Q8} hits the human but does no damage. The human shouts! You throw a stone {@f8@Q8}. The stone {@f8@Q8} closely misses the human. You throw a stone {@f8@Q8}. The stone {@f8@Q8} closely misses the human. You throw a stone {@f8@Q8}. The stone {@f8@Q8} hits the human but does no damage. You throw a stone {@f8@Q8}. The stone {@f8@Q8} closely misses the human. You throw a stone {@f8@Q8}. The stone {@f8@Q8} barely misses the human. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (100% to hit) You freeze the human. The human is lightly wounded. The human barely misses you. You now have 5/6 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (lightly wounded, 100% to hit) Okay, then. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (lightly wounded, 100% to hit) You freeze the human. The human is lightly wounded. The human misses you. You now have 4/6 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (lightly wounded, 100% to hit) You freeze the human. The human is moderately wounded. The human hits you. You take 4 damage, and have 10/14 hp. You now have 3/6 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (moderately wounded, 100% to hit) You freeze the human. The human is moderately wounded. The human hits you. You take 2 damage, and have 8/14 hp. You now have 2/6 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (moderately wounded, 100% to hit) You freeze the human. The human is moderately wounded. The human misses you. You now have 1/6 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (moderately wounded, 100% to hit) You freeze the human! The human is severely wounded. * * * LOW MAGIC WARNING * * * The human misses you. You now have 0/6 mp. You don't have enough magic to cast this spell. You hit the human but do no damage. Your bite misses the human. The human is severely wounded. The human hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 6/14 hp. You hit the human. The human is severely wounded. The human misses you. You hit the human. The human is severely wounded. The human hits you! Ouch! That really hurt! You die... ▓.....# ▓.....#...~~.♣.♣ ▓.....#..~~~~♣.. ▓####'#..~≈≈~~~. ▓.....#.~~≈~~~.. ▓.....#.~≈~~~... ▓.....#.~~~..... ▓'#####......... ▓.......@p...... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ∆ You could see a human. Vanquished Creatures 2 endoplasms (D) 2 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | c50 the Gnoll Ice Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 7 | D | Reached skill level 5 in Spellcasting 54 | D | Reached skill level 1 in Invocations 100 | D | Slain by a human Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Fire Magic | | 0.5 Ice Magic | | 7.1 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Throw: Stone || 6 Cast: Freeze || 12 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 100 | 0 | 0 | 72 | 1 | 100.0 | Dungeon | 100 | 100 | 0 | 0 | 72 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 100 daAuts