Dungeon Sprint DCSS version 0.34-a0-35-g6dd01c98c1 (webtiles) character file. Game seed: 2300136635547304496 0 c50 the Caller (level 1, 0/13 HPs) Began as a Barachi Summoner on May 4, 2025. Slain by a gnoll ... wielding a +0 antimagic flail (13 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:22 (12 turns). c50 the Caller (Barachi Summoner) Turns: 12, Time: 00:01:22 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe {kk} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: slow A: amphibious, frog-like legs 1, +LOS a: Hop You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Inventory: Armour a - a +0 robe (worn) {kk} Scrolls g - a scroll of blinking {@r3} Potions b - 3 potions of magic {@q5, 10-37MP} c - a potion of curing {@q2, 5-11HP} d - a potion of heal wounds {@q1, 10-37HP} e - a potion of haste {@q4} f - a potion of berserk rage Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.8 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Call Canine Familiar Summ 16% N/A 9% 3 Eringya's Surprising Cr Summ 16% N/A 30% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Annotations: D 4 runed doors Message History Welcome, c50 the Barachi Summoner. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a runed door to the Entrance Hall (Safe). Setting a skill training target for Fighting at 18.0. Setting a skill training target for Maces & Flails at 18.0. Setting a skill training target for Axes at 18.0. Setting a skill training target for Polearms at 20.0. Setting a skill training target for Unarmed Combat at 18.0. Setting a skill training target for Throwing at 9.0. Setting a skill training target for Short Blades at 18.0. Setting a skill training target for Long Blades at 18.0. Setting a skill training target for Ranged Weapons at 18.0. Setting a skill training target for Armour at 9.0. Setting a skill training target for Dodging at 9.0. Setting a skill training target for Shields at 9.0. Setting a skill training target for Stealth at 9.0. Setting a skill training target for Spellcasting at 6.0. Setting a skill training target for Translocations at 9.0. Setting a skill training target for Air Magic at 6.0. Setting a skill training target for Invocations at 6.0. Setting a skill training target for Evocations at 6.0. Setting a skill training target for Shapeshifting at 14.0. Annotate which branch? (. - D, ? - help, ! - show branch list) What level of the Dungeon? 10 New annotation for D (include '!' for warning): Lair D11-12 Orc D13-15 S-Runes V1-4 Depths Alright, then stay! Search for what [? for help]? @ As you open the door, it creaks loudly! Found a huge runed gate to the Grid Vault (Hard). Search for what [Enter for "@", or ? for help]? Okay, then. Found a runed door to the Storerooms (Easy). There is an open door to the Entrance Hall (Safe) here. Okay, then. Found a huge runed gate to the Metal Vault (Medium). A rat appears in a puff of smoke. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Okay, then. You now have 2/3 mp. You open the door. A gnoll comes into view. It is wielding a +0 antimagic flail. The gnoll shouts! Your rat barely misses the gnoll. You hit the gnoll but do no damage. The gnoll misses you. Your rat bites the gnoll. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 antimagic flail! Ouch! That really hurt! You die... ##########++# #........... + #......#..#. #####.##r........... .......j............ ##+#####@.....#..#.. #............ ####'#####++ #.......# #.......# #.......# #...<...# #.......# #.......# You could see a gnoll (ally target) and a friendly rat (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | c50 the Barachi Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D | Slain by a gnoll Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_6, iron_vault_1, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Summon Small Mamm || 1 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts