c50 the Dungeon (0, 14, D) a +0 dagger a kobold skeleton a jackal skeleton (0, 15, D) a jackal skeleton (4, 9, D) a +0 club a gnoll skeleton (4, 14, D) a +0 scale mail (4, 15, D) a +3 scale mail (5, 4, D) a +2 mace a +2 hand axe (5, 15, D) a +0 long sword of flaming (6, 4, D) a +0 trident a +2 quarterstaff (6, 7, D) a +0 short sword (6, 14, D) a +1 heavy hand axe (6, 15, D) a +5 heavy flail (7, 4, D) a +2 falchion a +2 dagger (7, 9, D) a bat skeleton (7, 14, D) a +2 quarterstaff of protection (7, 15, D) a +1 dagger of electrocution (8, 20, D) an iguana skeleton a water moccasin skeleton (8, 21, D) a +2 dagger of freezing a +0 robe (8, 22, D) a +0 dagger a +0 robe (9, 5, D) a +0 club a +0 whip a +0 leather armour a +0 whip a +0 flail a gnoll skeleton a gnoll skeleton (9, 6, D) a +0 spear a gnoll skeleton (9, 21, D) a +0 dagger a +0 robe a +0 falchion a +0 robe a +0 mace a +0 robe a warg skeleton (10, 20, D) a +0 robe (11, 6, D) a +0 club (15, 13, D) a +0 club (16, 10, D) a +0 dire flail a +0 dire flail a basilisk corpse (skeletalised by now) (17, 19, D) a blade talisman (17, 20, D) a +3 scale mail a serpent talisman (17, 21, D) a +2 halberd of venom (17, 22, D) a +4 quarterstaff of speed (17, 23, D) a +2 scimitar of electrocution (18, 19, D) a +0 helmet a blade talisman (18, 20, D) a +0 helmet a protean talisman (18, 21, D) a +1 broad axe of freezing (18, 22, D) a +2 morningstar of draining (18, 23, D) a +2 rapier of draining (22, 13, D) a +0 heavy trident a +2 trident (27, 17, D) a komodo dragon skeleton (28, 17, D) a +0 trident