c50 the Dungeon (2, 6, D) a +0 giant club (4, 9, D) a +0 whip a gnoll skeleton (5, 4, D) a +2 quarterstaff a +2 trident (5, 10, D) a rat skeleton (6, 4, D) a +2 falchion a +2 dagger (6, 9, D) a +0 club a jackal skeleton a jackal skeleton an orc skeleton (7, 4, D) a +2 mace a +2 hand axe (7, 23, D) a +0 trident a salamander skeleton (8, 9, D) a +2 long sword of flaming (8, 10, D) a +4 mace of protection (8, 11, D) a +2 quarterstaff of speed (8, 20, D) a +0 leather armour a +1 dire flail of holy wrath a +0 dagger the human skeleton of Edmund (9, 4, D) a +0 club a +0 scale mail an orc skeleton (9, 8, D) a +3 ring mail (9, 9, D) a +0 heavy trident (9, 10, D) a +0 hand axe of freezing (9, 11, D) a +0 dagger of draining (11, 6, D) an adder skeleton (15, -2, D) a +4 dagger of electrocution a +0 plate armour 6 large rocks {=f} a +0 hand axe a +0 ring mail +0 shadow dragon scales a +0 glaive a +0 chain mail a +0 mace a +0 dagger a +0 robe an orc skeleton a rime drake skeleton a shadow dragon skeleton a swamp drake skeleton an orc skeleton (15, 20, D) a +0 animal skin (15, 21, D) a quill talisman (17, 19, D) a serpent talisman (17, 21, D) a +2 scimitar of holy wrath (17, 22, D) a +4 quarterstaff of speed (17, 23, D) a +2 rapier of electrocution (18, 21, D) a +2 halberd of venom (18, 22, D) a +2 war axe of electrocution (18, 23, D) a +2 dire flail of protection (20, -5, D) a +1 mace of protection (21, -6, D) a +0 flail (21, -4, D) the +3 broad axe of the Hurting Crocodile {distort, rF+ rC- MP+9 Str+4} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). (22, -5, D) 3 large rocks (23, -6, D) a +3 trident of protection (23, -4, D) a staff of earth (23, 13, D) a komodo dragon skeleton a jackal skeleton a jackal skeleton a wolf skeleton (23, 19, D) a +0 robe a +2 great sword a +0 robe a +2 war axe a +0 robe a +0 long sword (23, 20, D) a +0 robe a +3 mace (23, 22, D) a +0 robe of fire resistance a +0 battleaxe (26, -5, D) a staff of conjuration a death yak corpse (skeletalised by now) (27, -4, D) a staff of death a +0 ring mail an elf corpse (skeletalised by now) (28, -5, D) a +0 dagger (30, 7, D) an elephant skeleton (31, 16, D) a swamp drake skeleton (32, 12, D) a +0 orcbow a centaur skeleton (32, 17, D) a +0 trident (32, 22, D) a swamp drake corpse (skeletalised by now) (33, 14, D) a +0 spear a gnoll skeleton (34, 17, D) a +0 trident (35, 15, D) a catoblepas skeleton (36, 4, D) a +0 morningstar of protection a swamp dragon corpse (skeletalised by now) (37, 0, D) a +3 antimagic sling (38, 23, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (41, 7, D) a sea snake skeleton (41, 8, D) a +0 whip a +0 robe (41, 18, D) a +0 shortbow of flaming (42, -1, D) a +3 chain mail of positive energy a +0 great sword (42, 6, D) a hydra skeleton (42, 19, D) a +0 dagger a goblin skeleton (43, -1, D) a +0 plate armour a +0 great mace a +2 chain mail of cold resistance a +0 great mace of protection an orc skeleton (43, 17, D) a +0 spear a wyvern skeleton (44, -2, D) a +0 chain mail a +0 battleaxe a +0 arbalest a +0 plate armour a +0 trident (44, 11, D) a ring of poison resistance (44, 16, D) a +0 orcbow (44, 17, D) a water moccasin skeleton (45, 0, D) a +5 broad axe (45, 1, D) a +0 spear (45, 7, D) a +3 great sword (45, 8, D) a +4 spear (45, 11, D) a +0 quarterstaff (45, 12, D) a +0 sling (46, 0, D) a +3 battleaxe (46, 1, D) a +2 heavy flail (46, 7, D) a +3 lajatang (46, 8, D) a +3 arbalest (46, 18, D) a +0 club (47, 18, D) 5 large rocks (48, 0, D) a +3 great mace (48, 1, D) a +3 lajatang (48, 7, D) a +3 longbow (48, 8, D) a +3 longbow (49, 0, D) a +3 double sword (49, 1, D) a +2 trident of venom (49, 7, D) a +3 lajatang (49, 8, D) a +3 battleaxe (51, 0, D) a +3 antimagic battleaxe (52, 0, D) a +6 demon trident (52, 12, D) the +3 rapier of the Enfolding Gods {flame, *Rage rF++ rN+ Dex-5} *Rage: It berserks you when you make melee attacks (+20% chance). rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). (53, 0, D) a +6 heavy war axe (54, -3, D) a +0 chain mail a +2 war axe (54, -2, D) a +0 plate armour a +0 long sword (54, 0, D) a +9 broad axe (55, -3, D) a +2 chain mail of poison resistance a +0 morningstar an orc skeleton (55, -2, D) a +0 plate armour a +0 great mace (58, -2, D) a +0 chain mail a +0 glaive an orc skeleton (58, -1, D) a +0 plate armour a +0 halberd a +0 arbalest (58, 2, D) a +0 ring mail a +0 short sword (58, 3, D) a +0 plate armour a +0 short sword a +2 robe a +1 dagger of speed a +0 robe a +0 dagger a +0 club a +0 plate armour a +1 dire flail a +2 arbalest of flaming a +0 war axe a +0 chain mail a +0 great mace a +0 flail an orc skeleton a human skeleton an orc skeleton an orc skeleton a naga skeleton (58, 4, D) a +0 mace (59, 3, D) a +0 leather armour a +0 short sword a +0 trident an elf skeleton a naga skeleton (59, 4, D) a +0 robe a +0 shortbow a +0 morningstar (60, 4, D) a +0 ring mail a +0 long sword an elf skeleton (63, 0, D) a +3 leather armour of poison resistance (65, -3, D) a +0 hand axe a +3 leather armour of willpower a +0 hand axe a +0 arbalest (65, -2, D) a +0 arbalest (66, 0, D) a +4 robe (67, 4, D) a +1 pair of boots a +1 tower shield (68, 0, D) a +1 pair of boots (68, 4, D) a +4 chain mail of positive energy a +4 plate armour of poison resistance (68, 8, D) a +2 chain mail of poison resistance (69, 0, D) a +4 ring mail (69, 6, D) a +0 buckler of fire resistance 2 scrolls of identify {@r1} a +0 pair of boots (69, 8, D) a +7 scale mail (70, 4, D) a +3 plate armour a +3 chain mail (71, 1, D) +2 acid dragon scales (71, 8, D) a +1 helmet (72, 1, D) a +0 ring mail (72, 7, D) a +1 helmet (72, 8, D) a +0 pair of boots (73, -3, D) a +0 robe a +0 long sword (73, -2, D) a +0 battleaxe a +0 ring mail a +0 battleaxe (74, -3, D) 18 stones