Dungeon Sprint DCSS version 0.35-a0-27-g71f451d4b8 (webtiles) character file. Game seed: 15163878217398593472 97493 c50 the Sorcerer (level 14, -3/100 HPs) Began as a Deep Elf Conjurer on Jan 29, 2026. Was the Champion of Vehumet. Slain by a spriggan defender ... wielding a +0 dagger (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge") on Jan 30, 2026. The game lasted 01:15:27 (7915 turns). c50 the Sorcerer (Deep Elf Conjurer) Turns: 7915, Time: 01:15:27 Health: -3/100 AC: 12 Str: 4 XL: 14 Next: 27% Magic: 44/44 EV: 18 Int: 38 God: Vehumet [******] Gold: 721 SH: 0 Dex: 13 Spells: 22/61 levels left rFire + . . (50%) k - +1 quarterstaff "Haifarula" {freeze, rN+, DPS: 11.2 (14.5/1.3), Acc+4} rCold + . . (50%) [offhand occupied] rNeg + . . (50%) D - +1 robe {rC+ rF+} {AC:3.5, EV:0.0} rPois + (33%) B - +0 helmet {Int+3} {AC:1.2} rElec . (100%) f - +2 cloak {Stlth+} {AC:3.2} rCorr . (100%) m - +0 pair of gloves {Parrying} {AC:1.2} SInv . A - +0 pair of boots {AC:1.2} Will +.... g - amulet of dissipation Stlth +++ i - +6 ring of intelligence {=R} HPRegen 0.36/turn p - ring of poison resistance {rPois} MPRegen 0.58/turn %: no teleportation @: slowed, very slow A: magic regeneration, iridescent scales 1 }: 3/10 runes: serpentine, barnacled, slimy a: Imbue Servitor (0%), Renounce Religion (0%) You were in the Dungeon. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 1 branch You collected 2376 gold pieces. You spent 1655 gold pieces at shops. Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in iridescent scales. (AC +2) Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D :(?=?[= Inventory: Hand Weapons c - a +3 quarterstaff of chaos {DPS: 13.4 (17.4/1.3), Acc+6} h - a +1 short sword of draining {DPS: 11.5 (11.5/1.0), Acc+5} k - the +1 quarterstaff "Haifarula" (weapon) {freeze, rN+, DPS: 11.2 (14.5/1.3), Acc+4} (You found it in the Dungeon) rN+: It protects you from negative energy. It cannot be enchanted further. Missiles a - 2 throwing nets {=f@f7, MonsEV/(2+Size), Mulch (1d4)/9% 8Dmg (1d4)/T} Armour b - a +2 robe of poison resistance {AC+1.0, EV+0.0; rPois} f - a +2 cloak of stealth (worn) {AC:3.2} j - a +0 kite shield of positive energy {SH+8.5, EV-3.9; rN+} l - a +0 hat of willpower {AC-1.2; Will+} m - a +0 pair of gloves of parrying (worn) {AC:1.2} o - the +8 chain mail of the Dragon {Dex+2, AC+14.4, EV-16.9} (You found it in the Dungeon) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. A - a +0 pair of boots (worn) {AC:1.2} B - a +0 helmet of intelligence (worn) {AC:1.2} C - the +2 leather armour of Noughts and Crosses {rF- rC+ Str+5 Slay+3, AC+2.2, EV-1.0} (You took it off a deep elf annihilator in the Dungeon) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+5: It affects your strength (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. D - a +1 robe of resistance (worn) {AC:3.5, EV:0.0} E - a +2 robe of cold resistance {AC+1.0, EV+0.0; rC+} F - the +0 plate armour of the Sea {rElec Str+2, AC+8.8, EV-19.8} (You found it in the Dungeon) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. Jewellery d - a +6 ring of dexterity e - an amulet of magic regeneration {MRegen+} g - an amulet of dissipation (worn) i - a +6 ring of intelligence (worn) {=R} n - an amulet of the acrobat p - a ring of poison resistance (worn) {rPois} w - the ring "Leowuf" {rC+ Will+} (You took it off a deep elf annihilator in the Dungeon) [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. x - the ring of Fragile Peace {rN+ Dex+5} (You found it in the Dungeon) [ring of positive energy] rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). Wands d - a wand of digging (1) {@v3} f - a wand of mindburst (11) {@v5@Q5, \(, 3d(8.75+3.5*Evo/4)} Scrolls b - a scroll of blinking {@r3, Unable-TeleTreeMesm} p - 4 scrolls of poison R - a scroll of revelation {Necropolis900, Gauntlet400, Others600} T - a scroll of torment {-10%N+} w - a scroll of enchant weapon {@r5, ToHit Dex/2+1d(FighS+1)+1d(WeaS+1)} d - a scroll of fear {unknown} Potions g - 4 potions of magic {@q5, 10-37MP} b - 2 potions of curing {@q2, 5-11HP} w - a potion of heal wounds {@q1, 10-37HP} h - a potion of haste {@q4, 40-79T} t - 6 potions of mutation {@q6, Remove2-3 Add1-3, 60%Good, 50%AddOneGood} i - 2 potions of invisibility {15-54T, MonsSH/3, HuInt+8%Pos, -6EV -6ToHit Block/3} L - a potion of lignification {1.5xHP (20+XL/2)AC rPo Torm0 Ev0 -MoBlTe GearWeapShie} Miscellaneous g - a +0 condenser vane {(65+3.5*Evo)/1.6%} Skills: - Level 16.3 Fighting - Level 5.0 Armour - Level 16.0 Dodging - Level 3.5 Stealth - Level 3.1 Shields - Level 24.1 Spellcasting - Level 21.0 Conjurations - Level 6.1 Translocations - Level 6.0 Forgecraft + Level 16.1 Fire Magic - Level 10.4 Alchemy You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Stone Arrow Conj/Erth 100% 3d13 0% 3 c - Iskenderun's Mystic Conj/Tloc 99% 2d19 (+2d10% 4 d - Fulminant Prism Conj/Alch 52% 3d23 0% 4 e - Spellspark Servitor Conj/Frge 49% N/A 1% 7 f - Fire Storm Conj/Fire 56% 8d14 7% 9 g - Fulsome Fusillade Conj/Alch 52% (3-5)d18 1% 8 h - Apportation Tloc 100% N/A 1% 1 i - Searing Ray Conj 100% 2d8 0% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Chain Lightning Conj/Air 45% 3d60 82% 9 Maxwell's Capacitive Co Air 22% ∞ 99% 8 Construct Spike Launche Frge 100% 2d7 1% 2 Grave Claw Necr 90% 2d13 1% 2 Launch Clockwork Bee Frge 75% N/A 1% 3 Ozocubu's Armour Ice 45% N/A 1% 3 Swiftness Air 45% N/A 1% 3 Forge Blazeheart Golem Fire/Frge 92% N/A 1% 4 Animate Dead Necr 45% N/A 4% 4 Borgnjor's Vile Clutch Necr/Erth 22% N/A 13% 5 Silence Hex/Air 22% N/A 13% 5 Message History You feel sick. Louise hits your spellspark servitor with a +0 great sword of freezing. Your spellspark servitor casts a spell at Louise. The stone arrow hits Louise!! ❤️❤️❤️❤️🩹🤍 HP[-1] -> 71/93 You feel sick. Louise barely misses your spellspark servitor. Your spellspark servitor points at Louise and mumbles some strange words. The stone arrow hits Louise!!! Louise dies! Vehumet accepts your kill. Your Shields skill increases to level 1! ✨ New ego: +0 great sword of freezing (DPS: 13.5 (28.9/2.1), Acc-3) ✨ ❤️❤️❤️❤️🩹🤍 HP[-1] -> 70/93 [BRC] Press [NPenter] to move to +0 great sword of freezing. You feel sick. You are no longer poisoned. Urug throws a dart. The dart closely misses your spellspark servitor. The dart hits you. You resist. Your spellspark servitor gestures at Urug while chanting. The stone arrow hits Urug!! ❤️❤️❤️❤️🤍🤍 HP[-1] -> 69/93 Urug hits your spellspark servitor with a +0 great mace of holy wrath!! x2 Your spellspark servitor casts a spell at Urug. The stone arrow hits Urug!!! Urug dies! Vehumet accepts your kill. Your Fire Magic skill increases to level 7! [BRC] Press [NPenter] to move to +0 great sword of freezing. You feel yourself speed up. You start resting. Your spellspark servitor fades away. Fully recovered (61 turns) ❤️❤️❤️❤️❤️❤️ HP[+22] -> 93/93 There is an open door to the Lair of Beasts here. There are many items here. There is an open door, spattered with blood here. You start removing your armour. You continue removing your +2 robe of poison resistance {AC:4.5, EV:0.0; rPois}. x5 You finish removing your +2 robe of poison resistance {AC:4.5, EV:0.0; rPois}. You no longer feel resistant to poison. You start putting on your armour. You continue putting on your +1 robe of resistance {AC-1.0, EV+0.0}. x5 You finish putting on your +1 robe of resistance {AC-1.0, EV+0.0}. You feel resistant to extremes of temperature. You open the door. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! 🟦🟦🟦🟦🟦🔹 MP[-3] -> 39/42 Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the plant!! The plant begins to die. The plant is lightly damaged. You hear a shout! The blast of energy engulfs the plant!! The plant begins to die. The plant is lightly damaged. You hear a shout! x4 Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! You hear a shout! 🟦🟦🟦🟦🟦➖ MP[-3] -> 38/42 Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the plant!!! The plant is heavily damaged. The blast of energy engulfs the plant!!! The plant is moderately damaged. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a plant (heavily damaged, withering away) You can't place the prism on a creature. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! 🟦🟦🟦🟦🟦➖ MP[-3] -> 37/42 A nearby plant withers and dies. x2 Your fulminant prism crackles loudly. Your fulminant prism explodes! Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The blast of energy engulfs the orc high priest!! You kill the orc high priest! Vehumet accepts your kill. Your Shields skill increases to level 2! Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! 🟦🟦🟦🟦🟦➖ MP[-3] -> 37/42 Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc high priest!! The orc high priest is almost dead. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! The orc high priest mumbles some strange prayers to Beogh. 🟦🟦🟦🟦🟦➖ MP[-3] -> 36/42 You hear a loud crackle. The hellwing leaves your sight. You hear an explosion! Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. You hear a shout! There is an open door, spattered with blood here. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! 🟦🟦🟦🟦🟦➖ MP[-3] -> 37/42 You hear a loud crackle. There are many items here. You hear an explosion! Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. You hear a shout! 🟦🟦🟦🟦🟦🔹 MP[+3] -> 41/42 There is an open door to the Lair of Beasts here. You start waiting. Done waiting. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 chain mail; a +3 heavy great mace; a maw talisman; the human skeleton of Rupert You see here a swamp drake skeleton. You see here a +5 hand axe {DPS: 9.31 (12.1/1.3), Acc+8}. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. Sorry, I don't know how to get there. You see here a +5 hand axe {DPS: 9.31 (12.1/1.3), Acc+8}. Sorry, I don't know how to get there. You see here a swamp drake skeleton. Things that are here: a +0 chain mail; a +3 heavy great mace; a maw talisman; the human skeleton of Rupert You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door to the Lair of Beasts here. There are many items here. There is an open door, spattered with blood here. Things that are here: a +0 halberd; a +0 ring mail; an orc corpse Things that are here: a +0 short sword; a +0 robe; an orc corpse You forge a servant imbued with your destructive magic! 🟦🟦🟦🟦🟦➖ MP[-6] -> 36/42 As you open the door, it creaks loudly! You remove the ring "Leowuf" {rC+ Will+}. p - a ring of poison resistance (worn) {rPois} Okay, then. You open the door. Press: ? - help, v - describe, . - travel The floor. There is a cloud of foul pestilence here. Unknown command. You are engulfed in dark miasma. You are poisoned. You feel yourself slow down. You feel very sick. ❤️❤️❤️❤️❤️🤍 HP[-11] -> 83/94 You are engulfed in dark miasma. You feel very sick. ❤️❤️❤️🩹🤍🤍 HP[-22] -> 61/94 ❗ BIG DAMAGE ❗ You are engulfed in dark miasma. You feel very sick. ❗ Dropped below 55.0%% HP ❗ ❤️❤️❤️🤍🤍🤍 HP[-10] -> 51/94 You are engulfed in dark miasma. * * * LOW HITPOINT WARNING * * * You feel sick. ❤️❤️🩹🤍🤍🤍 HP[-11] -> 40/94 You are engulfed in dark miasma. * * * LOW HITPOINT WARNING * * * You feel sick. ❤️🩹🤍🤍🤍🤍 HP[-9] -> 31/94 You feel sick. ❤️🩹🤍🤍🤍🤍 HP[-2] -> 29/94 You are engulfed in dark miasma. You are more poisoned. * * * LOW HITPOINT WARNING * * * You feel extremely sick. * * * LOW HITPOINT WARNING * * * You feel very sick. Things that are here: a +0 short sword; a +0 robe; an orc skeleton ❤️🤍🤍🤍🤍🤍 HP[-13] -> 16/94 * * * LOW HITPOINT WARNING * * * You feel very sick. 🩹🤍🤍🤍🤍🤍 HP[-4] -> 12/94 You feel very sick. 🩹🤍🤍🤍🤍🤍 HP[-3] -> 9/94 You feel sick. Things that are here: a +0 halberd; a +0 ring mail; an orc corpse 🩹🤍🤍🤍🤍🤍 HP[-1] -> 8/94 You feel sick. 🤍🤍🤍🤍🤍🤍 HP[-2] -> 6/94 You start resting. You feel sick. You feel yourself speed up. You feel sick. You are no longer poisoned. Your spellspark servitor fades away. Fully recovered (257 turns) ❤️❤️❤️❤️❤️❤️ HP[+88] -> 94/94 You encounter a yaktaur and a yaktaur captain. The yaktaur is carrying a +0 arbalest. The yaktaur captain is carrying a +0 hand cannon. The yaktaur leaves your sight. The yaktaur captain leaves your sight. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! 🟦🟦🟦🟦🟦🔹 MP[-3] -> 39/42 Your fulminant prism crackles loudly. You hear a hand cannon's boom. You hear an explosion! You hear a shout! x2 Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. You start resting. Fully recovered (1 turns) Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! 🟦🟦🟦🟦🟦🔹 MP[-3] -> 39/42 Your fulminant prism crackles loudly. A bolt appears from out of your range of vision. The bolt hits your fulminant prism!! Your fulminant prism explodes! You encounter a yaktaur. It is wielding a +0 arbalest. The yaktaur shouts! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt misses you. The yaktaur shoots a bolt. The bolt hits you! The yaktaur captain shoots a slug. The slug hits you!! * * * LOW HITPOINT WARNING * * * ❗ Dropped below 55.0%% HP ❗ ❤️❤️❤️🤍🤍🤍 HP[-47] -> 47/94 ‼️ MASSIVE DAMAGE ‼️ You start resting. Fully recovered (132 turns) ❤️❤️❤️❤️❤️❤️ HP[+47] -> 94/94 Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! 🟦🟦🟦🟦🟦🔹 MP[-3] -> 39/42 Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! You hear a hand cannon's boom. The slug hits your fulminant prism!! Your fulminant prism crackles loudly. You hear a shout! 🟦🟦🟦🟦🟦➖ MP[-3] -> 36/42 You hear a hand cannon's boom. You hear an explosion! The blast of energy engulfs your fulminant prism!! Your fulminant prism is severely damaged. Your fulminant prism crackles loudly. You hear a shout! x2 Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! Your fulminant prism explodes! Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The blast of energy engulfs your fulminant prism!! Your fulminant prism is severely damaged. Your Spellcasting skill increases to level 24! Gained 1 spell level (30 available) Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. 🟦🟦🟦🟦🔹➖ MP[-3] -> 33/43 Your fulminant prism explodes! The blast of energy engulfs your fulminant prism! Your fulminant prism is moderately damaged. Your fulminant prism crackles loudly. Your fulminant prism explodes! Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! 🟦🟦🟦🟦➖➖ MP[-3] -> 32/43 Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. 🟦🟦🟦🟦➖➖ MP[-3] -> 29/43 Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs your fulminant prism!! Your fulminant prism is severely damaged. The blast of energy engulfs your fulminant prism!!! Your fulminant prism explodes! The blast of energy engulfs your fulminant prism!! Your fulminant prism detonates feebly. 🟦🟦🟦🔹➖➖ MP[-3] -> 26/43 You start resting. Fully recovered (17 turns) 🟦🟦🟦🟦🟦🟦 MP[+16] -> 43/43 The yaktaur shouts! The yaktaur captain shoots a slug. The slug hits you but does no damage. The yaktaur shoots a bolt. The bolt hits you! ❤️❤️❤️❤️❤️🤍 HP[-10] -> 84/94 Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! 🟦🟦🟦🟦🟦🔹 MP[-3] -> 40/43 Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! You hear a loud crackle. 🟦🟦🟦🟦🟦➖ MP[-3] -> 37/43 Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! You hear an explosion! The blast of energy engulfs your fulminant prism!! Your fulminant prism is severely damaged. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. 🟦🟦🟦🟦🔹➖ MP[-2] -> 35/43 You start resting. You hear a loud crackle. You hear an explosion! You encounter Azrael the Boundless Flame. He is wielding a +0 scimitar of flaming. 🟦🟦🟦🟦🟦➖ MP[+3] -> 38/43 Unknown command. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! The yaktaur captain shoots a slug. The slug closely misses you. Azrael leaves your sight. The yaktaur captain leaves your sight. 🟦🟦🟦🟦🔹➖ MP[-3] -> 35/43 Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! You hear a loud crackle. 🟦🟦🟦🟦➖➖ MP[-3] -> 32/43 Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! You hear an explosion! Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The blast of energy engulfs your fulminant prism!! Your fulminant prism is almost destroyed. ⚔️ First Ranged Weapon (1-handed): +0 hand cannon (DPS: 9.46 (21.8/2.3), Acc+3) ⚔️ 🟦🟦🟦🟦🟦➖ MP[+4] -> 36/43 [BRC] Press [NPenter] to move to +0 hand cannon. Your fulminant prism crackles loudly. Azrael leaves your sight. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! Your fulminant prism explodes! The blast of energy engulfs Azrael!! Azrael is severely wounded. The blast of energy engulfs your fulminant prism!! Your fulminant prism is almost destroyed. 🟦🟦🟦🟦🔹➖ MP[-3] -> 33/43 Your fulminant prism crackles loudly. Which direction? You close the door. You hear an explosion! Vehumet accepts your kill. You feel a bit more experienced. Your Shields skill increases to level 3! Your Conjurations skill increases to level 21! [BRC] Press [NPenter] to move to +0 hand cannon. There is an open door, spattered with blood here. There are many items here. There is an open door to the Lair of Beasts here. You start resting. Fully recovered (8 turns) There is an open door to the Lair of Beasts here. There are many items here. There is an open door, spattered with blood here. Okay, then. Okay, then. You forge a servant imbued with your destructive magic! 🟦🟦🟦🟦🟦➖ MP[-6] -> 37/43 Okay, then. Okay, then. You start removing your armour. You continue removing your +0 kite shield of positive energy {SH:8.5, EV-3.9; rN+}. x5 You finish removing your +0 kite shield of positive energy {SH:8.5, EV-3.9; rN+}. You feel less protected from negative energy. You start unwielding your weapon. You continue unwielding your +1 short sword of draining {DPS: 8.25 (11.5/1.4), Acc+5}. You finish unwielding your +1 short sword of draining {DPS: 8.25 (11.5/1.4), Acc+5}. You start wielding your weapon. You continue wielding your +3 quarterstaff of chaos {DPS: 10.3 (17.4/1.7), Acc+6}. You finish wielding your +3 quarterstaff of chaos {DPS: 10.3 (17.4/1.7), Acc+6}. Your +3 quarterstaff of chaos {DPS: 10.3 (17.4/1.7), Acc+6} is briefly surrounded by a scintillating aura of random colours. c - a +3 quarterstaff of chaos (weapon) {DPS: 10.3 (17.4/1.7), Acc+6} 🟦🟦🟦🟦🟦🟦 MP[+6] -> 43/43 Okay, then. Okay, then. This spell is extremely dangerous to cast! Vehumet grants you knowledge of Fire Storm. You start memorising the spell. You continue memorising. x9 You finish memorising. You add the spell Fire Storm to your library. Spell assigned to 'i'. 21 spell levels remaining Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? i - Fire Storm Adjust to which letter? f - Fire Storm; i - Fulsome Fusillade Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? i - Fulsome Fusillade Adjust to which letter? g - Fulsome Fusillade; i - Apportation Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? i - Apportation Adjust to which letter? h - Apportation; i - Searing Ray You open the door. ✨ New ego: +0 scimitar of flaming (DPS: 14.6 (20.5/1.4), Acc+0) ✨ [BRC] Press [NPenter] to move to +0 scimitar of flaming. You see here a +0 scimitar of flaming. Things that are here: a +0 halberd; a +0 ring mail; an orc skeleton Okay, then. Okay, then. Your spellspark servitor fades away. There is an open door, spattered with blood here. There are many items here. There is an open door to the Lair of Beasts here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 chain mail; a +3 heavy great mace; a maw talisman; the human skeleton of Rupert You see here a swamp drake skeleton. You see here a +5 hand axe {DPS: 9.31 (12.1/1.3), Acc+8}. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. You open the door. There is an open door to the Pits of Slime here. Acid dripping from the walls corrodes you. You encounter a shining eye, an acid blob and 2 glass eyes. Aiming: Fulminant Prism (safe; 0% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! 🟦🟦🟦🟦🟦🔹 MP[-3] -> 40/43 Your fulminant prism crackles loudly. Your fulminant prism explodes! Aiming: Fulminant Prism (safe; 0% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! 🟦🟦🟦🟦🟦➖ MP[-3] -> 39/43 You encounter an azure jelly. The acid blob spits acid at you. The splash of acid hits your fulminant prism. The acid corrodes your fulminant prism! You encounter a glass eye. Your fulminant prism crackles loudly. Unknown command. The acid blob spits acid at you. The splash of acid hits your fulminant prism! Your fulminant prism becomes as fragile as glass! Your fulminant prism explodes! Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The blast of energy engulfs the acid blob!!! The acid blob is almost dead. Vehumet accepts your kill. You feel a bit more experienced. The blast of energy engulfs the glass eye!!! The glass eye is severely wounded. Your Fire Magic skill increases to level 8! 🟦🟦🟦🟦🟦🟦 MP[+3] -> 43/43 Okay, then. You conjure up an array of volatile reagents! Flasks of reagents rain from above! The unstable reaction engulfs the acid blob!!! You kill the acid blob! Vehumet accepts your kill. The unstable reaction engulfs the glass eye!!! You kill the glass eye! Vehumet accepts your kill. You feel your power returning. The flickering plasma engulfs the azure jelly!! The azure jelly is moderately wounded. You encounter a glass eye. You encounter a shining eye. You encounter the Royal Jelly. Your Fire Magic skill gained 2 levels and is now at level 10! 🟦🟦🟦🟦🟦➖ MP[-6] -> 37/43 Okay, then. Flasks of reagents rain from above! There is an open door to the Pits of Slime here. Aiming: Fire Storm (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target A raging storm of fire appears! The great blast of fire engulfs the azure jelly!!! The azure jelly is burned terribly! You kill the azure jelly! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the shining eye!!! The shining eye is severely wounded. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Flasks of reagents rain from above! The fiery phlogiston engulfs your fire vortex. Your fire vortex completely resists. The shining eye is engulfed in blazing flames. Your Fire Magic skill increases to level 11! You have reached level 14! Gained 1 spell level (22 available) ❤️❤️❤️❤️❤️❤️ HP[+5] -> 100/100 (+5 max HP) 🟦🟦🟦🟦➖➖ MP[-4] -> 32/44 (+1 max MP) Flasks of reagents rain from above! The unstable reaction engulfs your fire vortex!!! You destroy your fire vortex! You encounter an azure jelly. Aiming: Fire Storm (quite dangerous; 17% risk of failure) Press: ? - help, Dir - move target Aim: the Royal Jelly (flame, moderately wounded) You miscast Fire Storm. You are blasted with magical energy!! Flasks of reagents rain from above! The unstable reaction engulfs the Royal Jelly!! The Royal Jelly is moderately wounded. The unstable reaction engulfs the azure jelly!!! The azure jelly is heavily wounded. The fiery phlogiston engulfs the shining eye!! You kill the shining eye! Vehumet accepts your kill. Your rain of reagents ends. The Royal Jelly shudders vigorously. The Royal Jelly spits out two more jellies. The Royal Jelly is engulfed in blazing flames. The Royal Jelly shudders. The Royal Jelly spits out another jelly. The azure jelly is engulfed in blazing flames. You encounter a rockslime. You encounter a rockslime and a void ooze. ❤️❤️❤️❤️🩹🤍 HP[-24] -> 76/100 🟦🟦🔹➖➖➖ MP[-10] -> 21/44 ❗ BIG DAMAGE ❗ Okay, then. Aiming: Fire Storm (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target Aim: an azure jelly (flame, severely wounded, unrewarding) A raging storm of fire appears! The great blast of fire engulfs the azure jelly!!!! The azure jelly is burned terribly! You kill the azure jelly! The great blast of fire engulfs the Royal Jelly!!! The Royal Jelly is severely wounded. The great blast of fire engulfs the void ooze!!! You kill the void ooze! The great blast of fire engulfs the rockslime!! The rockslime partially resists. The rockslime is severely wounded. The great blast of fire engulfs the rockslime!! The rockslime partially resists. The rockslime is moderately wounded. * * * LOW MAGIC WARNING * * * The Royal Jelly shudders violently. The Royal Jelly spits out four more jellies. You encounter an azure jelly and 2 rockslimes. The Royal Jelly is engulfed in blazing flames. You encounter a rockslime. Your fire vortex barely misses the azure jelly. The Royal Jelly is engulfed in blazing flames. The rockslime leaves your sight. 🟦🔹➖➖➖➖ MP[-8] -> 13/44 Unknown command. Okay, then. You conjure up an array of volatile reagents! * * * LOW MAGIC WARNING * * * Flasks of reagents rain from above! The flickering plasma engulfs your fire vortex! Your fire vortex resists. Your fire vortex is moderately damaged. The flickering plasma engulfs the azure jelly!! The azure jelly is moderately wounded. The flickering plasma engulfs the Royal Jelly!! The Royal Jelly is almost dead. You hear a sizzling sound! The unstable reaction engulfs the rockslime!!! The rockslime is almost dead. The unstable reaction engulfs the rockslime! The rockslime is moderately wounded. The rockslime seems to slow down. The unstable reaction engulfs the rockslime!!! You kill the rockslime! The unstable reaction engulfs the rockslime!!! You kill the rockslime! The Royal Jelly shudders vigorously. The Royal Jelly spits out two more jellies. You encounter a rockslime. The Royal Jelly is engulfed in blazing flames. The Royal Jelly shudders. The Royal Jelly spits out another jelly. The azure jelly is engulfed in blazing flames. The azure jelly hits your fire vortex. The azure jelly freezes your fire vortex!!! Your fire vortex is chilled terribly! Your fire vortex is destroyed! You encounter an azure jelly. The acid blob leaves your sight. 🔹➖➖➖➖➖ MP[-7] -> 6/44 Unknown command. * * * LOW MAGIC WARNING * * * Flasks of reagents rain from above! The unstable reaction engulfs the rockslime! You kill the rockslime! The unstable reaction engulfs the azure jelly!!! The azure jelly is severely wounded. The unstable reaction engulfs the azure jelly!!! You kill the azure jelly! The unstable reaction engulfs the rockslime!!! The rockslime is almost dead. The frigid brine engulfs the rockslime! The rockslime is severely wounded. You hear a sizzling sound! The flickering plasma engulfs the rockslime. The rockslime resists. The rockslime is moderately wounded. You encounter an azure jelly. The azure jelly is engulfed in blazing flames. You encounter an acid blob. * * * LOW MAGIC WARNING * * * Flasks of reagents rain from above! The flickering plasma engulfs the rockslime. The rockslime resists. You kill the rockslime! You hear a sizzling sound! The unstable reaction engulfs the rockslime!!! The rockslime is almost dead. The frigid brine engulfs the azure jelly! The azure jelly resists. The azure jelly is moderately wounded. The noxious sulphur engulfs the acid blob! The acid blob partially resists. The acid blob is poisoned. The acid blob is heavily wounded. The rockslime is engulfed in blazing flames. * * * LOW MAGIC WARNING * * * Flasks of reagents rain from above! The unstable reaction engulfs the rockslime!! You kill the rockslime! The unstable reaction engulfs the rockslime!! You kill the rockslime! The unstable reaction engulfs the acid blob!!! The acid blob is almost dead. The frigid brine engulfs the glass eye!!! You kill the glass eye! Vehumet accepts your kill. You feel your power returning. The unstable reaction engulfs the azure jelly!!! The azure jelly is almost dead. You encounter a void ooze. You encounter a void ooze. 🔹➖➖➖➖➖ MP[+3] -> 7/44 * * * LOW MAGIC WARNING * * * Flasks of reagents rain from above! The unstable reaction engulfs the acid blob!! You kill the acid blob! Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The unstable reaction engulfs the azure jelly!! You kill the azure jelly! The unstable reaction engulfs the void ooze!! The void ooze is heavily wounded. The void ooze twists and deforms. The unstable reaction engulfs the void ooze!!! You kill the void ooze! Your rain of reagents ends. Your Fire Magic skill gained 4 levels and is now at level 15! 🟦🟦➖➖➖➖ MP[+9] -> 16/44 Aiming: Fire Storm (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target A raging storm of fire appears! The great blast of fire engulfs the void ooze!!! You kill the void ooze! * * * LOW MAGIC WARNING * * * You encounter a star jelly. 🟦➖➖➖➖➖ MP[-8] -> 8/44 You conjure up an array of volatile reagents! * * * LOW MAGIC WARNING * * * Flasks of reagents rain from above! The fiery phlogiston engulfs your fire vortex. Your fire vortex completely resists. The fiery phlogiston engulfs the star jelly! The star jelly resists. The star jelly is severely wounded. The unstable reaction engulfs your fire vortex!!! You destroy your fire vortex! A flurry of magic pours from the star jelly's injured body! The shooting star hits your fire vortex!! Your fire vortex is knocked back. The star jelly is engulfed in blazing flames. ➖➖➖➖➖➖ MP[-7] -> 1/44 * * * LOW MAGIC WARNING * * * Flasks of reagents rain from above! The frigid brine engulfs your fire vortex!! Your fire vortex is chilled terribly! You destroy your fire vortex! You hear a sizzling sound! The unstable reaction engulfs the star jelly!!! You kill the star jelly! The unstable reaction engulfs the shooting star!!! The shooting star is heavily damaged. The flickering plasma engulfs your fire vortex. Your fire vortex resists. You destroy your fire vortex! Unknown command. Your magical reserves are too exhausted to conjure more reagents. The shooting star hits you!! You are knocked back. ❤️❤️❤️🩹🤍🤍 HP[-18] -> 61/100 ❗ BIG DAMAGE ❗ You close the door. You start resting. Your magical contamination has completely faded away. Fully recovered (103 turns) ❤️❤️❤️❤️❤️❤️ HP[+37] -> 100/100 🟦🟦🟦🟦🟦🟦 MP[+37] -> 44/44 You open the door. There is an open door to the Pits of Slime, spattered with blood here. Acid dripping from the walls corrodes you. Acid dripping from the walls corrodes you. d - a wand of digging (3) {@v3} Aiming: Dig Press: ? - help, Shift-Dir - straight line The rock shatters into small pieces. You see here a +0 short sword. You pick up the slimy rune and feel its power. 3 runes! That's enough to enter the realm of Zot. Press } to see all the runes you have collected. k - the +1 quarterstaff "Haifarula" {freeze, rN+} [BRC] Press [NPenter] to equip +1 quarterstaff "Haifarula" {freeze, rN+}. You pick up a parchment of Silence and begin reading... You add the spell Silence to your library. You now have 669 gold pieces (gained 18). Okay, then. Okay, then. Okay, then. Okay, then. You unwield your +3 quarterstaff of chaos {DPS: 13.4 (17.4/1.3), Acc+6}. The +1 quarterstaff "Haifarula" {freeze, rN+, DPS: 11.2 (14.5/1.3), Acc+4} glows with a cold blue light! k - the +1 quarterstaff "Haifarula" (weapon) {freeze, rN+, DPS: 11.2 (14.5/1.3), Acc+4} Acid dripping from the walls corrodes you. There is an open door to the Pits of Slime, spattered with blood here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +5 hand axe {DPS: 9.31 (12.1/1.3), Acc+8}. You see here a swamp drake skeleton. Things that are here: a +0 chain mail; a +3 heavy great mace; a maw talisman; the human skeleton of Rupert You see here a cane toad skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You see here a death drake skeleton. You remove your ring of poison resistance {rPois}. w - the ring "Leowuf" (worn) {rC+ Will+} You are engulfed in freezing vapours. You resist. ❤️❤️❤️❤️❤️🩹 HP[-6] -> 94/100 You are engulfed in freezing vapours. You resist. You see here a hydra skeleton. ❤️❤️❤️❤️❤️🤍 HP[-4] -> 90/100 You are engulfed in freezing vapours. You resist. ❤️❤️❤️❤️❤️🤍 HP[-5] -> 85/100 You are engulfed in freezing vapours. You resist. You see here a hydra skeleton. ❤️❤️❤️❤️🩹🤍 HP[-6] -> 79/100 You are engulfed in freezing vapours. You resist. ❤️❤️❤️❤️🩹🤍 HP[-3] -> 76/100 You open the door. You erupt in a blast of force! The mystic blast hits the fire dragon simulacrum! The fire dragon simulacrum is moderately damaged. The fire dragon simulacrum is knocked back by the mystic blast. The fire dragon simulacrum slams into the tree! The fire dragon simulacrum is heavily damaged. The mystic blast hits the fire dragon simulacrum! The fire dragon simulacrum is heavily damaged. The fire dragon simulacrum is knocked back by the mystic blast. The fire dragon simulacrum slams into the tree! The fire dragon simulacrum is severely damaged. The mystic blast hits the five-headed hydra simulacrum! The five-headed hydra simulacrum is moderately damaged. The five-headed hydra simulacrum is knocked back by the mystic blast. The five-headed hydra simulacrum collides with the fire dragon simulacrum! The fire dragon simulacrum is severely damaged. The five-headed hydra simulacrum is severely damaged. The mystic blast hits the black mamba simulacrum! The black mamba simulacrum is almost destroyed. The black mamba simulacrum is knocked back by the mystic blast. The black mamba simulacrum collides with the fire dragon simulacrum! The fire dragon simulacrum is severely damaged. The black mamba simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You erupt in a blast of force! The mystic blast hits the fire dragon simulacrum! The fire dragon simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the fire dragon simulacrum. The fire dragon simulacrum is almost destroyed. The fire dragon simulacrum is knocked back by the mystic blast. The fire dragon simulacrum slams into the tree! The fire dragon simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the five-headed hydra simulacrum. The five-headed hydra simulacrum is severely damaged. The five-headed hydra simulacrum is knocked back by the mystic blast. The five-headed hydra simulacrum slams into the tree! The five-headed hydra simulacrum vaporises! Vehumet accepts your kill. You are engulfed in freezing vapours. You resist. Your Fire Magic skill increases to level 16! ❤️❤️❤️❤️🤍🤍 HP[-4] -> 72/100 You are engulfed in freezing vapours. You resist. ❤️❤️❤️❤️🤍🤍 HP[-5] -> 67/100 f - a wand of mindburst (11) {@v5@Q5, \(, 3d(8.75+3.5*Evo/4)} d - a +6 ring of dexterity l - a +0 hat of willpower {AC-1.2; Will+} You now have 678 gold pieces (gained 9). c - a scroll labelled TIWNIE YFRANOTYA You now have 688 gold pieces (gained 10). You see here a +0 chain mail. [BRC] Press [NPenter] to equip +6 ring of dexterity. A - an amulet of the acrobat m - a +0 pair of gloves of parrying (worn) {AC:1.2} You pick up a parchment of Ozocubu's Armour and begin reading... You add the spell Ozocubu's Armour to your library. You now have 701 gold pieces (gained 13). You now have 708 gold pieces (gained 7). Things that are here: the +8 chain mail of the Dragon {Dex+2}; a +2 sling of draining [BRC] Press [NPenter] to equip amulet of the acrobat. x - the ring of Fragile Peace {rN+ Dex+5} p - 4 scrolls of poison (gained 1); d - a scroll labelled TEASTR ICLU You now have 721 gold pieces (gained 13). You pick up a Handbook of Applied Construction and begin reading... You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge Blazeheart Golem to your library. i - a scroll of identify {@r1, 26%Iden 13%Common 4.7%Uncom, 18.4%Curi 10%Common 6.4%Uncom} 🎁 You have something to identify. 🎁 [BRC] Press [NPenter] to equip ring of Fragile Peace {rN+ Dex+5}. Things that are here: the +8 chain mail of the Dragon {Dex+2}; a +2 sling of draining [BRC] Press [NPenter] to read scroll of identify. Press: ? - help, v - describe, . - travel, g - get item Items here: the +8 chain mail of the Dragon {Dex+2}; a +2 sling of draining. The floor. A - the +8 chain mail of the Dragon {Dex+2} n - an amulet of the acrobat You are engulfed in freezing vapours. You resist. ❤️❤️❤️🩹🤍🤍 HP[-5] -> 65/100 You are engulfed in freezing vapours. You resist. There are many items here. 💠 Artefact armour: +0 plate armour of the Sea {rElec Str+2} {AC+8.8, EV-19.8} 💠 ❤️❤️❤️🩹🤍🤍 HP[-6] -> 59/100 F - the +0 plate armour of the Sea {rElec Str+2} A - a +0 pair of boots o - the +8 chain mail of the Dragon {Dex+2, AC+14.4, EV-16.9} i - 2 scrolls of identify {@r1, 26%Iden 13%Common 4.7%Uncom, 18.4%Curi 10%Common 6.4%Uncom} (gained 1) f - a fuming white potion You pick up a book of the Grave and begin reading... You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your library. You are engulfed in freezing vapours. You resist. 🎁 You have something to identify. 🎁 ❗ Dropped below 55.0%% HP ❗ ❤️❤️❤️🤍🤍🤍 HP[-6] -> 53/100 You are engulfed in freezing vapours. You resist. * * * LOW HITPOINT WARNING * * * ❤️❤️🩹🤍🤍🤍 HP[-4] -> 49/100 You are engulfed in freezing vapours. You resist. * * * LOW HITPOINT WARNING * * * You see here a hydra skeleton. ❤️❤️🩹🤍🤍🤍 HP[-4] -> 45/100 You are engulfed in freezing vapours. You resist. * * * LOW HITPOINT WARNING * * * ❤️❤️🤍🤍🤍🤍 HP[-7] -> 38/100 You are engulfed in freezing vapours. You resist. * * * LOW HITPOINT WARNING * * * You see here a hydra skeleton. ❤️❤️🤍🤍🤍🤍 HP[-3] -> 35/100 [BRC] Press [NPenter] to read scroll of identify. [BRC] Press [NPenter] to equip +0 pair of boots. [BRC] Press [NPenter] to equip +0 plate armour of the Sea {rElec Str+2}. [BRC] Press [NPenter] to equip +8 chain mail of the Dragon {Dex+2}. [BRC] Press [NPenter] to read scroll of identify. You start putting on your armour. You continue putting on your +0 pair of boots {AC+1.2}. x5 You finish putting on your +0 pair of boots {AC+1.2}. You start removing your amulet. You continue removing your amulet of magic regeneration {MRegen+}. x5 You finish removing your amulet of magic regeneration {MRegen+}. You start putting on your amulet. You continue putting on your amulet of dissipation. x5 You finish putting on your amulet of dissipation. You feel as though your troubles will go away faster. g - an amulet of dissipation (worn) You remove the ring "Leowuf" {rC+ Will+}. p - a ring of poison resistance (worn) {rPois} As you read the scroll of identify, it crumbles to dust. f -> L - a potion of lignification 🎁 You have something to identify. 🎁 [BRC] Press [NPenter] to read scroll of identify. As you read the scroll of identify, it crumbles to dust. c -> w - a scroll of enchant weapon Things that are here: an anaconda skeleton; an anaconda skeleton You enter the shallow water. Moving in this stuff is going to be slow. You see here a death drake skeleton. You see here a cane toad skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door to the Lair of Beasts here. There are many items here. There is an open door, spattered with blood here. ❤️❤️❤️🩹🤍🤍 HP[+20] -> 64/100 You start resting. Fully recovered (100 turns) ❤️❤️❤️❤️❤️❤️ HP[+36] -> 100/100 Things that are here: a +0 halberd; a +0 ring mail; an orc skeleton Okay, then. Press: ? - help, v - describe, . - travel A stone wall. Okay, then. Things that are here: a +0 dagger; a +0 chain mail; an orc skeleton You are engulfed in dark miasma. You are poisoned. You feel very sick. ❤️❤️❤️❤️❤️🤍 HP[-9] -> 91/100 You are engulfed in dark miasma. You feel yourself slow down. You feel very sick. ❤️❤️❤️❤️❤️🤍 HP[-6] -> 85/100 You are engulfed in dark miasma. You are more poisoned. You feel extremely sick. ❤️❤️❤️🩹🤍🤍 HP[-25] -> 60/100 ‼️ MASSIVE DAMAGE ‼️ You are engulfed in dark miasma. * * * LOW HITPOINT WARNING * * * You feel extremely sick. ❗ Dropped below 55.0%% HP ❗ ❤️❤️🤍🤍🤍🤍 HP[-24] -> 36/100 ❗ BIG DAMAGE ❗ Okay, then. Okay, then. Aiming: Dig Press: ? - help, Shift-Dir - straight line A rock wall. The rock shatters into small pieces. You encounter 4 spriggan defenders. You are engulfed in dark miasma. You feel as though you will be slow longer. * * * LOW HITPOINT WARNING * * * You feel very sick. The spriggan defender shouts! x2 ❤️🤍🤍🤍🤍🤍 HP[-14] -> 22/100 You feel better. You are engulfed in dark miasma. * * * LOW HITPOINT WARNING * * * The spriggan defender hits you with a +0 dagger! * * * LOW HITPOINT WARNING * * * The spriggan defender hits you with a +0 dagger. You die... ~~~≈..#°)#...#)§§≈§#,,≈*≈≈*,*,*,* ~~≈...#○○#...#.#§≈≈#*≈**≈≈*,,*,*, ~)○☼####☼#####.#)≈§§#**≈≈≈*,,,,,, ~....÷°§°#...))#*#§≈§§≈≈≈≈******* ..'#######....)#,*)≈§≈≈≈≈≈*,,,*,, .÷#.(..(.#.....#+###≈§≈≈≈≈*,,,*,, ..#♣♣♣._.#.....#○○°#c≈≈≈≈≈**+***+ ##########○#####°°☼#**≈≈***,,,,,, ÷......###°°§○○i@°○+,*,**,*,***** ........##○#####i###****,,+,*,,,+ ######..##.#$PP.i.,,,,,+,,******* ........##.#,,i....********,,,,,* .......###.#,....###,∩⌠⌠∩,*,,*,,* ######## #.#...#.#,*,∩⌠⌠∩,*,*,*,* ..))...###.#.###..,*,∩,∩∩,*,,,,,* .....)..##.#+*,..§,*,∩∩∩∩,*,,,,,* ######..##.#,,,,,,,*,,,,,,*,*,*,+ You could see 4 spriggan defenders. Vanquished Creatures the Royal Jelly (D) Rupert (D) A deep elf master archer (D) 2 acid blobs (D) A kraken (D) Gastronok (D) 6 rockslimes (D) A star jelly (D) 10 azure jellies (D) A nagaraja (D) 5 void oozes (D) A deep elf demonologist (D) 2 deep elf annihilators (D) A dire elephant (D) Azrael (D) 2 deep elf high priests (D) A yaktaur captain (D) Harold (D) 2 anacondas (D) An alligator snapping turtle (D) A centaur warrior (D) A death yak (D) A naga warrior (D) 4 orc high priests (D) A death drake (D) A spriggan druid (D) A lindwurm (D) An orc knight (D) 5 deep elf pyromancers (D) A deep elf zephyrmancer (D) 2 shining eyes (D) 2 elephants (D) 5 black mambas (D) A guardian serpent (D) 2 cane toads (D) A rime drake (D) A komodo dragon (D) 2 yaktaurs (D) 3 wandering mushrooms (D) A queen bee (D) 2 tyrant leeches (D) 7 blink frogs (D) 4 glass eyes (D) 3 snapping turtles (D) 2 fire dragon simulacra (D) 2 spriggans (D) A hydra simulacrum (D) A shadowghast (D) 3 redbacks (D) A spatial vortex (D) 2 nagas (D) 2 small abominations (D) 2 water moccasins (D) A swamp drake (D) 2 orc warriors (D) A black mamba simulacrum (D) 2 centaurs (D) A weeping skull (D) A water elemental (D) A wight (D) A burial acolyte (D) 32 killer bees (D) A jelly (D) Crazy Yiuf (D) 6 orc priests (D) Jessica (D) 5 orc wizards (D) 3 humans (D) A kobold demonologist (D) 3 adders (D) 4 orcs (D) 2 endoplasms (D) A rat (D) 181 creatures vanquished. Vanquished Creatures (collateral kills) Louise (D) A dire elephant (D) 2 anacondas (D) An alligator snapping turtle (D) 3 death yaks (D) Urug (D) A deep elf knight (D) 2 black mambas (D) A blink frog (D) A snapping turtle (D) 2 water moccasins (D) 2 adders (D) 18 creatures vanquished. Vanquished Creatures (others) 2 hydras (D) An electric eel (D) A ballistomycete spore (D) 4 creatures vanquished. Grand Total: 203 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | c50 the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 39 | D | Encountered Jessica 51 | D | Killed Jessica 52 | D | Reached skill level 5 in Spellcasting 52 | D | Reached skill level 5 in Conjurations 52 | D | Reached XP level 2. HP: 11/18 MP: 5/10 90 | D | Reached XP level 3. HP: 22/22 MP: 8/11 147 | D | Learned a level 2 spell: Searing Ray 200 | D | Encountered Crazy Yiuf 206 | D | Killed Crazy Yiuf 207 | D | Reached skill level 6 in Spellcasting 207 | D | Reached XP level 4. HP: 29/29 MP: 6/14 274 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 274 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 274 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 280 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 285 | D | Learned a level 4 spell: Fulminant Prism 305 | D | Reached skill level 7 in Spellcasting 357 | D | Found a radiant altar of Vehumet. 367 | D | HP: 5/30 [poison] 371 | D | HP: 2/30 [poison] 509 | D | Reached skill level 5 in Fighting 509 | D | Reached skill level 9 in Spellcasting 509 | D | Reached XP level 5. HP: 35/35 MP: 12/18 531 | D | Found a shimmering blue altar of Sif Muna. 531 | D | Found an ancient bone altar of Kikubaaqudgha. 535 | D | Became a worshipper of Vehumet 535 | D | Offered knowledge of Foxfire by Vehumet. 550 | D | Found a hide-covered altar of Uskayaw. 550 | D | Found an iron altar of Okawaru. 558 | D | Encountered a human 559 | D | Encountered a human 559 | D | Killed a human 560 | D | Reached skill level 10 in Spellcasting 560 | D | Reached XP level 6. HP: 42/42 MP: 12/21 561 | D | Killed a human 562 | D | Reached skill level 11 in Spellcasting 562 | D | Reached skill level 10 in Conjurations 567 | D | Found a roughly hewn altar of Beogh. 567 | D | Found a bloodstained altar of Trog. 567 | D | Found an ornate altar of the Wu Jian Council. 611 | D | Found a glowing silver altar of Zin. 611 | D | Encountered a deep elf pyromancer 614 | D | Killed a deep elf pyromancer 614 | D | Reached * piety under Vehumet 615 | D | Reached skill level 12 in Spellcasting 615 | D | Reached XP level 7. HP: 48/48 MP: 11/25 615 | D | Found a glowing golden altar of the Shining One. 615 | D | Found a white marble altar of Elyvilon. 663 | D | Reached skill level 5 in Translocations 663 | D | Reached XP level 8. HP: 54/54 MP: 14/26 702 | D | Found a basalt altar of Yredelemnul. 703 | D | Found a shadowy altar of Dithmenos. 703 | D | Found a sacrificial altar of Ru. 712 | D | Reached ** piety under Vehumet 712 | D | Offered knowledge of Stone Arrow by Vehumet. 713 | D | Reached skill level 13 in Spellcasting 735 | D | Found a blossoming altar of Fedhas. 735 | D | Found a stormy altar of Qazlal. 739 | D | Found a snail-covered altar of Cheibriados. 739 | D | Found a burning altar of Makhleb. 751 | D | Found a shimmering altar of Xom. 752 | D | Found a hazy altar of Hepliaklqana. 752 | D | Found an opulent altar of Gozag. 752 | D | Found a sparkling altar of Nemelex Xobeh. 752 | D | Found a corrupted altar of Lugonu. 752 | D | Found a viscous altar of Jiyva. 811 | D | Learned a level 3 spell: Stone Arrow 839 | D | Encountered Harold 852 | D | Killed Harold 852 | D | Offered knowledge of Momentum Strike by Vehumet. 853 | D | Reached skill level 14 in Spellcasting 965 | D | Found Pen Ebam's Jewellery Emporium. 968 | D | Reached *** piety under Vehumet 968 | D | Reached **** piety under Vehumet 969 | D | Reached XP level 9. HP: 61/61 MP: 27/29 978 | D | Offered knowledge of Inner Flame by Vehumet. 1023 | D | Encountered an orc knight 1035 | D | Killed an orc knight 1036 | D | Reached skill level 10 in Fighting 1036 | D | Reached skill level 15 in Spellcasting 1040 | D | Reached ***** piety under Vehumet 1110 | D | Offered knowledge of Brom's Barrelling Boulder by Vehumet. 1120 | D | Encountered an orc high priest 1127 | D | Killed an orc high priest 1128 | D | Reached skill level 16 in Spellcasting 1236 | D | Offered knowledge of Ozocubu's Refrigeration by Vehumet. 1328 | D | Bought an amulet of magic regeneration for 420 gold pieces 1328 | D | Bought a +6 ring of intelligence for 504 gold pieces 1381 | D | Encountered a centaur warrior 1387 | D | Killed a centaur warrior 1388 | D | Reached skill level 5 in Dodging 1388 | D | Reached XP level 10. HP: 59/69 MP: 25/32 1597 | D | Killed a seven-headed hydra 1670 | D | Reached skill level 17 in Spellcasting 1679 | D | Reached skill level 15 in Conjurations 1696 | D | Killed a four-headed hydra 1825 | D | Reached ****** piety under Vehumet 1825 | D | Offered knowledge of Eringya's Noxious Bog by Vehumet. 1831 | D | Reached skill level 5 in Alchemy 1879 | D | Reached skill level 18 in Spellcasting 1887 | D | Upgraded the game from 0.35-a0-24-g264ef1ee83 to | 0.35-a0-27-g71f451d4b8 1930 | D | Bought a ring of poison resistance for 280 gold pieces 2000 | D | Reached XP level 11. HP: 76/76 MP: 35/35 2106 | D | Offered knowledge of Arcjolt by Vehumet. 2260 | D | Reached skill level 10 in Dodging 2274 | D | Encountered a lindwurm 2285 | D | Killed a lindwurm 2608 | D | Encountered a deep elf knight 2621 | D | Offered knowledge of Spellspark Servitor by Vehumet. 2622 | D | Reached skill level 19 in Spellcasting 2656 | D | Learned a level 7 spell: Spellspark Servitor 2718 | D | Killed a deep elf knight 2745 | D | Encountered a deep elf high priest 2758 | D | Encountered a deep elf master archer 2758 | D | Encountered a deep elf demonologist 2761 | D | Encountered a Tzitzimitl 2899 | D | Identified the earth staff of the Forest {rCorr Str+2 | Earth} 2899 | D | Encountered a deep elf annihilator 2907 | D | Killed a deep elf demonologist 2907 | D | Killed a deep elf high priest 2907 | D | Offered knowledge of Starburst by Vehumet. 2919 | D | Killed a deep elf annihilator 2920 | D | Reached skill level 20 in Spellcasting 2920 | D | Reached skill level 5 in Forgecraft 2937 | D | Killed a deep elf high priest 3256 | D | Reached XP level 12. HP: 84/84 MP: 38/38 3260 | D | Encountered a dire elephant 3272 | D | Killed a dire elephant 3300 | D | Encountered a dire elephant 3320 | D | Killed a dire elephant 3360 | D | Encountered Gastronok 3379 | D | Killed Gastronok 3379 | D | Offered knowledge of Nazja's Percussive Tempering by | Vehumet. 3399 | D | Encountered Rupert 3439 | D | Killed Rupert 3440 | D | Reached skill level 21 in Spellcasting 3483 | D | Encountered an azure jelly 3483 | D | Encountered an azure jelly 3483 | D | Encountered an azure jelly 3483 | D | Encountered an azure jelly 3639 | D | Encountered a death yak 3651 | D | Killed a death yak 3696 | D | Encountered a death yak 3697 | D | Encountered a death yak 3698 | D | Encountered a death yak 3702 | D | Killed a death yak 3704 | D | Killed a death yak 3716 | D | Killed a death yak 3716 | D | Offered knowledge of Fulsome Fusillade by Vehumet. 3732 | D | Learned a level 8 spell: Fulsome Fusillade 3771 | D | Killed an azure jelly 3772 | D | Reached skill level 15 in Dodging 3778 | D | Killed an azure jelly 3778 | D | Killed an azure jelly 3779 | D | Reached skill level 22 in Spellcasting 3782 | D | Killed an azure jelly 3783 | D | Reached skill level 15 in Fighting 3783 | D | Reached XP level 13. HP: 92/92 MP: 24/41 3825 | D | Offered knowledge of Fire Storm by Vehumet. 3825 | D | Offered knowledge of Chain Lightning by Vehumet. 3825 | D | Offered knowledge of Maxwell's Capacitive Coupling by | Vehumet. 3936 | D | Encountered a kraken 3948 | D | Killed a kraken 3951 | D | Reached skill level 10 in Alchemy 3977 | D | Found Pereat's Book Shoppe. 3977 | D | Found Gayjus's Antique Weapon Boutique. 3977 | D | Found Plog's Magic Scroll Shop. 4177 | D | Got a barnacled rune of Zot 4179 | D | Bought a scroll of identify for 28 gold pieces 4181 | D | Bought a scroll of identify for 28 gold pieces 4181 | D | Bought a scroll of identify for 28 gold pieces 4817 | D | Killed a deep elf annihilator 4818 | D | Reached skill level 1 in Armour 5196 | D | Killed a deep elf master archer 5333 | D | Learned a level 1 spell: Apportation 5333 | D | Identified the ring "Leowuf" {rC+ Will+} (You took it off a | deep elf annihilator in the Dungeon) 5337 | D | Identified the +2 leather armour of Noughts and Crosses | {rF- rC+ Str+5 Slay+3} (You took it off a deep elf | annihilator in the Dungeon) 5495 | D | Found a blossoming altar of Fedhas. 5510 | D | Reached skill level 23 in Spellcasting 5614 | D | Reached skill level 5 in Fire Magic 6000 | D | Encountered a nagaraja 6007 | D | Killed a nagaraja 6008 | D | Reached skill level 5 in Armour 6148 | D | Found Pytarch's Jewellery Shop. 6148 | D | Found Zomyuloy's Magic Scroll Shoppe. 6150 | D | Found Areacsunt's Antique Armour Boutique. 6280 | D | Got a serpentine rune of Zot 6292 | D | Bought 2 scrolls of revelation for 195 gold pieces 6343 | D | Encountered Urug 6343 | D | Encountered Louise 6394 | D | Bought a pair of glowing gloves for 172 gold pieces 6609 | D | Killed Louise 6610 | D | Reached skill level 1 in Shields 6612 | D | Killed Urug 6911 | D | HP: 16/94 [poison (dark miasma)] 6915 | D | HP: 6/94 [poison (dark miasma)] 7320 | D | Reached skill level 24 in Spellcasting 7352 | D | Encountered Azrael 7358 | D | Killed Azrael 7398 | D | Learned a level 9 spell: Fire Storm 7460 | D | Encountered an acid blob 7466 | D | Encountered an azure jelly 7468 | D | Killed an acid blob 7468 | D | Encountered the Royal Jelly 7469 | D | Reached skill level 10 in Fire Magic 7470 | D | Killed an azure jelly 7471 | D | Reached XP level 14. HP: 100/100 MP: 32/44 7471 | D | Encountered an azure jelly 7472 | D | Encountered a rockslime 7473 | D | Encountered a rockslime 7473 | D | Encountered a void ooze 7473 | D | Killed an azure jelly 7473 | D | Killed a void ooze 7473 | D | Encountered a rockslime 7473 | D | Encountered an azure jelly 7473 | D | Encountered a rockslime 7473 | D | Encountered a rockslime 7474 | D | Killed a rockslime 7474 | D | Killed a rockslime 7474 | D | Encountered a rockslime 7474 | D | Encountered an azure jelly 7475 | D | Killed a rockslime 7475 | D | Killed a void ooze 7475 | D | Killed an azure jelly 7475 | D | Killed an azure jelly 7475 | D | Encountered an azure jelly 7475 | D | Encountered an acid blob 7476 | D | Killed a rockslime 7476 | D | Killed a void ooze 7476 | D | Killed an azure jelly 7477 | D | Killed a rockslime 7477 | D | Killed a rockslime 7477 | D | Encountered a void ooze 7477 | D | Encountered a void ooze 7478 | D | Killed an acid blob 7478 | D | Killed the Royal Jelly 7478 | D | Killed an azure jelly 7478 | D | Killed a void ooze 7479 | D | Reached skill level 15 in Fire Magic 7479 | D | Killed a void ooze 7479 | D | Encountered a star jelly 7481 | D | Killed a star jelly 7618 | D | Got a slimy rune of Zot 7619 | D | Identified the +1 quarterstaff "Haifarula" {freeze, rN+} 7699 | D | Identified the +8 chain mail of the Dragon {Dex+2} 7701 | D | Identified the ring of Fragile Peace {rN+ Dex+5} 7705 | D | Identified the +0 plate armour of the Sea {rElec Str+2} 7915 | D | HP: 15/100 [something (17)] 7915 | D | HP: 3/100 [spriggan defender/+0 dagger (13)] 7915 | D | Slain by a spriggan defender Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | ---------------+-------------------------------------------+----- Fighting | 2 3 5 6 7 8 9 11 12 13 15 16 | 16.3 Spellcasting | 5 6 9 10 12 14 16 18 20 22 24 | 24.1 Conjurations | 5 6 8 9 11 12 14 15 17 19 21 | 21.0 Translocations | 4 5 6 | 6.1 Alchemy | 3 6 8 9 10 | 10.4 Dodging | 5 9 12 15 16 | 16.0 Stealth | 3 | 3.5 Forgecraft | 5 6 | 6.0 Armour | 5 | 5.0 Fire Magic | 11 16 | 16.1 Shields | 3 | 3.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Attack: Normal | 3 | | | | || 3 Melee: Dagger | 3 | | | | || 3 Cast: Magic Dart | 28 | | | | || 28 Searing Ray | 1 | | | | || 1 Fulminant Prism | | 6 | 41 | 101 | 84 || 232 Iskenderun's Myst | | 4 | 4 | 32 | 14 || 54 Stone Arrow | | | 3 | 8 | 5 || 16 Spellspark Servit | | | | 7 | 12 || 19 Apportation | | | | | 14 || 14 Fulsome Fusillade | | | | | 5 || 5 Fire Storm | | | | | 3 || 3 Evoke: Wand of digging | | | | | 2 || 2 Drink: Berserk rage | 1 | | | | || 1 Mutation | | 1 | | | || 1 Curing | | | | | 1 || 1 Read: Identify | | | | | 6 || 6 Revelation | | | | | 1 || 1 Armour: Robe | 4 | | 3 | 8 | 63 || 78 Dodge: Dodged | 7 | | 3 | 10 | 10 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8072 | 7062 | 1010 | 3713 | 758 | 1 | 8072.0 | Dungeon | 8072 | 7062 | 1010 | 3713 | 758 | 1 | 8072.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8072 daAuts