Dungeon Sprint DCSS version 0.34.0-6-gc09a8b0c2f (webtiles) character file.
Game seed: 10397315188493913193
17038 c50 the Archmage (level 12, -2/59 HPs)
Began as a Deep Elf Conjurer on Feb 20, 2026.
Was the Champion of Vehumet.
Killed from afar by an ice dragon (49 damage)
... with a blast of icy breath
... in the Dungeon (Sprint VII: "The Pits").
The game lasted 00:29:11 (2922 turns).
c50 the Archmage (Deep Elf Conjurer) Turns: 2922, Time: 00:29:11
Health: -2/59 AC: 6 Str: 7 XL: 12 Next: 15%
Magic: 35/45 EV: 11 Int: 29 God: Vehumet [******]
Gold: 18 SH: 0 Dex: 16 Spells: 13/65 levels left
rFire . . . (100%) g - staff of conjuration {DPS=6 (7.65(+8|37%)/1.2) A+5; IrresistibleDmg-20%}
rCold . . . (100%) (no offhand)
rNeg . . . (100%) E - +2 robe {Will+} {AC:4.0, EV:0.0; Will+}
rPois . (100%) C - +0 helmet {AC:1.0}
rElec . (100%) h - +0 cloak {AC:1.0}
rCorr . (100%) (no gloves)
SInv . (no boots)
Will ++... i - amulet of chemistry
Stlth ++ s - +3 ring of strength
HPRegen 0.29/turn d - +3 ring of dexterity
MPRegen 0.58/turn
%: no teleportation
@: studying Staves
A: magic regeneration
a: Imbue Servitor (0%), Renounce Religion (0%)
You were in the Dungeon.
You worshipped Vehumet.
Vehumet was exalted by your worship.
You visited 1 branch
You collected 18 gold pieces.
Innate Abilities, Weirdness & Mutations
You regenerate magic rapidly.
Dungeon Overview and Level Annotations
Branches:
Dungeon (1/1) Zot: 27000
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva
Lugonu
Annotations:
D 7 runed doors
Inventory:
Hand Weapons
a - a +1 long sword of flaming {DPS=11.0 (15.4/1.4) A+2}
b - a +2 dagger of draining {DPS=9.75 (9.75/1.0) A+8}
c - a +2 rapier of electrocution {DPS=12.1 (14.5/1.2) A+6}
e - a +2 scimitar of flaming {DPS=13.7 (19.2/1.4) A+2}
Armour
h - a +0 cloak (worn) {AC:1.0}
A - a +2 robe of positive energy {AC+0.0, EV+0.0; rN+}
C - a +0 helmet (worn) {AC:1.0}
D - a +4 scale mail {AC+6.0, EV-5.0}
E - a +2 robe of willpower (worn) {AC:4.0, EV:0.0; Will+}
F - a +2 chain mail of poison resistance {AC+6.0, EV-9.2; rPois}
G - a +4 ring mail of positive energy {AC+5.0, EV-2.5; rN+}
Magical Staves
g - a staff of conjuration (weapon) {DPS=6 (7.65(+8|37%)/1.2) A+5; IrresistibleDmg-20%}
j - the necromancy staff "Loetzom" {rN+ Stlth+ Necro, DPS=4 (4.62(+0)/1.2) A+5}
(You found it in the Dungeon)
[staff of necromancy]
rN+: It protects you from negative energy.
Stlth+: It makes you more stealthy.
Necro: It increases the power of your Necromancy spells.
Jewellery
d - a +3 ring of dexterity (worn)
f - a ring of protection from fire {rF+}
i - an amulet of chemistry (worn)
n - a ring of positive energy {rN+}
s - a +3 ring of strength (worn)
u - a ring of positive energy {rN+}
v - a ring of see invisible {sInv}
Scrolls
b - 4 scrolls of blinking {@r3, UnableTreeMesm-Tele}
V - 2 scrolls of vulnerability
x - 5 scrolls of amnesia {Intensity (SpellLv)d(SpellLv+Failure)/9, Contam 2x(SpellLv)^2xFailure+250}
s - 2 scrolls of summoning {Mons2d2, NamelessH HD(2*MiscastIntensity/3) Spd10 AC8 Ak30}
S - a scroll of silence {30Turns}
g - 7 scrolls of fog {AtkOut ExploIceblaTremor AlliNeuCharmBribFrenMons TukimPoisSticF}
f - a scroll of fear {Q*f, 40Will90% 60Will73% ++41-80}
w - 2 scrolls of enchant weapon {@r5, ToHit Dex/2+1d(FighS+1)+1d(WeaS+1)}
Potions
g - 5 potions of magic {@q5, 10-37MP}
b - 8 potions of curing {@q2, 5-11HP}
w - 14 potions of heal wounds {@q1, 10-37HP}
h - 3 potions of haste {@q4, 40-79T}
B - 5 potions of berserk rage {10-19T, ImmuneSleep}
i - 2 potions of invisibility {15-54T, MonsSH/3, HuInt+8%Pos, -6EV -6ToHit Block/3}
m - 3 potions of might {34-74T 1d10}
t - 2 potions of mutation {@q6, Remove2-3 Add1-3, 60%Good, 50%AddOneGood}
d - a potion of brilliance
Miscellaneous
g - a +0 phantom mirror
Skills:
- Level 2.4 Dodging
- Level 2.4 Stealth
O Level 27 Spellcasting
- Level 11.0 Conjurations
- Level 9.0 Translocations
- Level 6.0 Forgecraft
+ Level 13.1 Earth Magic
- Level 15.5 Alchemy
You had 13 spell levels left.
You knew the following spells:
Your Spells Type Power Damage Failure Level
a - Magic Dart Conj 100% 1d8 0% 1
b - Searing Ray Conj 100% 2d8 0% 2
c - Iskenderun's Mystic Conj/Tloc 98% 2d19 (+2d11% 4
d - Fulminant Prism Conj/Alch 65% 3d28 1% 4
e - Freezing Cloud Conj/Ice/Air 37% 6-21 1% 5
f - Stone Arrow Conj/Erth 100% 3d13 0% 3
g - Starburst Conj/Fire 41% 6d12 3% 6
h - Olgreb's Toxic Radia Alch 100% N/A 0% 4
i - Ignite Poison Fire/Alch 90% N/A 1% 4
j - Lee's Rapid Deconstr Erth 43% 3d21* 1% 5
k - Spellspark Servitor Conj/Frge 46% N/A 4% 7
l - Hellfire Mortar Fire/Erth/Frge 33% 4d12 11% 7
Your spell library contained the following spells:
Spells Type Power Damage Failure Level
Fulsome Fusillade Conj/Alch 65% (3-5)d21 5% 8
Shatter Erth 43% 3d33* 58% 9
Ignition Fire 19% 3d7 100% 8
Sandblast Erth 100% 2d20 0% 1
Kiss of Death Conj/Necr 100% 2d13 1% 1
Slow Hex 100% N/A 1% 1
Call Canine Familiar Summ 39% N/A 1% 3
Sigil of Binding Hex 39% N/A 1% 3
Teleport Other Tloc 74% N/A 1% 3
Airstrike Air 19% 2d(3-19) 1% 4
Borgnjor's Vile Clutch Necr/Erth 33% N/A 1% 5
Yara's Violent Unravell Hex/Alch 45% 3d18 1% 5
Magnavolt Erth/Air 33% 4d15 11% 7
Message History
a +0 dagger; a +0 broad axe; a +0 plate armour; an orc skeleton
Things that are here:
a +0 halberd; a +0 plate armour; an orc skeleton
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
๐ฆ๐ฆ๐ฆโโโ MP[-4] -> 23/41
Your fulminant prism crackles loudly.
Your fulminant prism explodes!
The blast of energy engulfs the tyrant leech!!!
You kill the tyrant leech!
Vehumet accepts your kill.
Vehumet offers you knowledge of Hellfire Mortar.
You feel your power returning. The blast of energy engulfs the wight!!
You destroy the wight!
Vehumet accepts your kill.
You feel your power returning.
You hear a shout!
๐ฆ๐ฆ๐ฆ๐นโโ MP[+3] -> 27/41
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
Okay, then.
You start resting.
A wight comes into view.
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
๐ฆ๐ฆ๐ฆ๐นโโ MP[-3] -> 24/41
Your fulminant prism crackles loudly.
There is an open gate here.
Your fulminant prism explodes!
The blast of energy engulfs the wight!!!
You destroy the wight!
Vehumet accepts your kill.
You feel your power returning.
You start resting.
A troll comes into view.
You begin to radiate toxic energy. The troll is poisoned.
๐ฆ๐ฆ๐ฆโโโ MP[-3] -> 23/41
The troll looks even sicker.
The troll looks even sicker.
You ignite the poison in your surroundings!
The troll seems to burn from within!!!
You kill the troll!
Vehumet accepts your kill.
The troll leather armour is intact enough to wear.
Your toxic aura wanes.
โจ New ego (Heavier armour): +0 troll leather armour {AC-1.0, EV-0.8} โจ
๐ฆ๐ฆ๐นโโโ MP[-4] -> 20/41
[BRC] Press [NPenter] to move to +0 troll leather armour.
You start resting.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ MP[+21] -> 41/41 (Full MP)
Aiming: Lee's Rapid Deconstruction (quite dangerous; 7% risk of failure)
Press: ? - help, Dir - move target
Fragment what (e.g. wall or brittle monster)?: a wandering mushroom
An open door.
The stone door frame shatters!
The blast of rock fragments hits the wandering mushroom!
The wandering mushroom is moderately damaged.
You hear a shout!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-5] -> 36/41
Aiming: Lee's Rapid Deconstruction (quite dangerous; 7% risk of failure)
Press: ? - help, Dir - move target
Fragment what (e.g. wall or brittle monster)?: a wandering mushroom (moderately
damaged)
An open door.
The stone door frame shatters!
The blast of rock fragments hits the wandering mushroom.
The wandering mushroom is heavily damaged.
You hear a shout! x3
๐ฆ๐ฆ๐ฆ๐ฆ๐นโ MP[-4] -> 32/41
Aiming: Lee's Rapid Deconstruction (quite dangerous; 7% risk of failure)
Press: ? - help, Dir - move target
Fragment what (e.g. wall or brittle monster)?: a wandering mushroom (heavily
damaged)
An open door.
The stone door frame shatters!
The blast of rock fragments hits the wandering mushroom!
The wandering mushroom is severely damaged.
Vehumet accepts your kill.
You feel your power returning.
You feel a bit more experienced.
Your Spellcasting skill increases to level 25!
Gained 1 spell level (15 available)
๐ฆ๐ฆ๐ฆ๐ฆโโ MP[-3] -> 29/42 (+1 max MP)
Aiming: Lee's Rapid Deconstruction (quite dangerous; 7% risk of failure)
Press: ? - help, Dir - move target
Fragment what (e.g. wall or brittle monster)?: a wandering mushroom (severely
damaged)
An open door.
The stone door frame shatters!
The blast of rock fragments hits the wandering mushroom!
The wandering mushroom is almost destroyed.
Vehumet accepts your kill.
You feel your power returning.
You feel a bit more experienced.
๐ฆ๐ฆ๐ฆ๐นโโ MP[-4] -> 25/42
Aiming: Lee's Rapid Deconstruction (quite dangerous; 7% risk of failure)
Press: ? - help, Dir - move target
Fragment what (e.g. wall or brittle monster)?: a wandering mushroom (almost
destroyed)
An open door.
The stone door frame shatters!
The blast of rock fragments hits the wandering mushroom!
You destroy the wandering mushroom!
Vehumet accepts your kill.
๐ฆ๐ฆ๐ฆโโโ MP[-4] -> 21/42
You start resting.
You encounter a quokka.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐น MP[+18] -> 39/42
Okay, then.
Aiming: Magic Dart (safe; 0% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a quokka (wandering, hasn't noticed you, 100% to hit)
The magic dart hits the quokka!
You kill the quokka!
Vehumet accepts your kill.
You feel your power returning.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Things that are here:
a +0 giant club; a +0 giant spiked club {~~DROP_ME}; a two-headed ogre
skeleton; a basilisk skeleton
You see here an anaconda skeleton.
This spell is astonishingly dangerous to cast!
Vehumet grants you knowledge of Hellfire Mortar.
You start memorising the spell. You continue memorising. x7
You finish memorising.
You add the spell Hellfire Mortar to your library.
Spell assigned to 'l'.
8 spell levels remaining
Okay, then.
Okay, then.
Can't find anything matching that.
Okay, then.
You see here an anaconda skeleton.
Things that are here:
a +0 giant club; a +0 giant spiked club {~~DROP_ME}; a two-headed ogre
skeleton; a basilisk skeleton
There is an open gate here.
Things that are here:
a +0 troll leather armour {Regen+}; a +0 halberd; a +0 plate armour; a troll
corpse; an orc skeleton
You encounter a rime drake.
The rime drake hisses angrily.
Things that are here:
a +0 dagger; a +0 broad axe; a +0 plate armour; an orc skeleton
๐ Game time: 21:13 ๐
You begin to radiate toxic energy. The rime drake is poisoned.
The rime drake looks even sicker.
The rime drake breathes ice at you.
The icy flash freeze hits you!
You are encased in ice.
โค๏ธโค๏ธโค๏ธโค๏ธ๐ค๐ค HP[-16] -> 38/54
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-4] -> 38/42
You ignite the poison in your surroundings!
The rime drake seems to burn from within!
The rime drake is severely wounded.
The rime drake is poisoned.
Your toxic aura wanes.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-3] -> 35/42
You ignite the poison in your surroundings!
The rime drake seems to burn from within!!
You kill the rime drake!
Vehumet accepts your kill.
Your Forgecraft skill increases to level 1!
Your Earth Magic skill increases to level 1!
๐ฆ๐ฆ๐ฆ๐ฆ๐นโ MP[-3] -> 32/42
The ice encasing you melts away.
Items here: )))) [[[[.
Things that are here:
a +5 battleaxe; a +0 robe; a quokka corpse
You encounter an orc. It is wielding a +2 flail of protection.
Things that are here:
a +0 dagger; a +0 robe
โค๏ธโค๏ธโค๏ธโค๏ธโค๏ธโค๏ธ HP[+15] -> 54/54 (Full HP)
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ MP[+10] -> 42/42 (Full MP)
Aiming: Magic Dart (safe; 0% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an orc, wielding a +2 flail of protection (wandering, hasn't noticed you,
100% to hit)
The magic dart hits the orc.
The orc is almost dead.
The orc shouts! You hear a chilling moan.
Aiming: Magic Dart (safe; 0% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an orc, wielding a +2 flail of protection (almost dead, 100% to hit)
The magic dart hits the orc.
You kill the orc!
Vehumet accepts your kill.
Vehumet offers you knowledge of Fortress Blast.
You feel your power returning.
Okay, then.
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
You encounter an orc. It is wielding a +0 mace.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-4] -> 38/42
Your fulminant prism crackles loudly.
Things that are here:
a +5 battleaxe; a +0 robe; a quokka corpse
The orc wizard hits your fulminant prism with a +0 dagger.
Something hits your fulminant prism!
Something drains your fulminant prism's vigour!
Your fulminant prism seems to slow down.
Your fulminant prism explodes!
The blast of energy engulfs something!!
The blast of energy engulfs the orc wizard!!
You kill the orc wizard!
Vehumet accepts your kill.
The blast of energy engulfs the orc!
You kill the orc!
Vehumet accepts your kill.
You feel your power returning.
Items here: )))) [[[[.
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-3] -> 37/42
Your fulminant prism crackles loudly.
Things that are here:
a +0 dagger; a +0 broad axe; a +0 plate armour; an orc skeleton
Your fulminant prism explodes!
The blast of energy engulfs something!
Things that are here:
a +0 troll leather armour {Regen+}; a +0 halberd; a +0 plate armour; a troll
corpse; an orc skeleton
There is a strange disturbance nearby!
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Okay, then.
Unknown command.
Aiming: Searing Ray (safe; 0% risk of failure)
Press: ? - help, Shift-Dir - straight line
The searing ray hits something.
(Press Numpad 5 to maintain the ray.)
The searing ray hits something but does no damage.
The searing ray hits something.
You encounter a wight. It is wielding a +2 scimitar.
The searing ray hits something!
Vehumet accepts your kill.
You feel your power returning.
Reactivating autopickup.
You feel a bit more experienced.
You finish channelling your searing ray.
Your Forgecraft skill gained 2 levels and is now at level 3!
Your Earth Magic skill gained 2 levels and is now at level 3!
Okay, then.
Aiming: Searing Ray (safe; 0% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a wight, wielding a +2 scimitar and wearing a +0 robe (83% to hit)
You focus your ray upon the wight. The searing ray hits the wight.
The wight is lightly damaged.
(Press Numpad 5 to maintain the ray.)
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-2] -> 36/42
The searing ray hits the wight!
The wight is almost destroyed.
The searing ray misses the wight.
The searing ray hits the wight!
You destroy the wight!
Vehumet accepts your kill.
You feel your power returning.
You finish channelling your searing ray.
There are many items here.
Things that are here:
a +0 dagger; a +0 broad axe; a +0 plate armour; an orc skeleton
Items here: )))) [[[[.
Things that are here:
a +5 battleaxe; a +0 robe; a quokka corpse
Things that are here:
a +0 dagger; a +0 robe
You see here a rime drake corpse.
You encounter a wight. It is wielding a +4 falchion.
The wight leaves your sight.
๐ Game time: 22:1 ๐
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ MP[+6] -> 42/42 (Full MP)
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-4] -> 38/42
Your fulminant prism crackles loudly.
Your fulminant prism explodes!
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-4] -> 36/42
Your fulminant prism crackles loudly.
The orc hits your fulminant prism with a +0 dagger.
Your fulminant prism explodes!
The blast of energy engulfs the orc!!
You kill the orc!
Vehumet accepts your kill.
You feel your power returning. The blast of energy engulfs the wight!!
You destroy the wight!
Vehumet accepts your kill.
You feel your power returning.
You start resting.
You encounter a marrowcuda.
Casting: Starburst (quite dangerous; 3% risk of failure)
Press: ? - help, Dir - look around, f - activate
The bolt of fire misses the marrowcuda.
๐ฆ๐ฆ๐ฆ๐ฆ๐นโ MP[-6] -> 34/42
Casting: Starburst (quite dangerous; 3% risk of failure)
Press: ? - help, Dir - look around, f - activate
The bolt of fire hits the marrowcuda!!
You destroy the marrowcuda!
Vehumet accepts your kill.
๐ฆ๐ฆ๐ฆ๐ฆโโ MP[-5] -> 29/42
Things that are here:
a +0 mace; a +2 flail of protection
Things that are here:
a +0 dagger; a +0 trident; a +0 robe
Things that are here:
a +4 falchion; a +0 robe
You encounter a tyrant leech and an elephant.
Things that are here:
a +0 morningstar; an orc skeleton; ๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ MP[+13] -> 42/42 (Full MP)
You begin to radiate toxic energy. The tyrant leech is poisoned.
The elephant trumpets!
The elephant is poisoned. The tyrant leech looks even sicker.
The elephant looks even sicker.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-4] -> 38/42
You ignite the poison in your surroundings!
The tyrant leech seems to burn from within!!
The tyrant leech is heavily wounded.
The elephant seems to burn from within!!
The elephant is severely wounded.
The tyrant leech is poisoned. The elephant is poisoned.
Your toxic aura wanes.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-3] -> 35/42
You ignite the poison in your surroundings!
The tyrant leech seems to burn from within!
The tyrant leech is almost dead.
The elephant seems to burn from within!!
You kill the elephant!
Vehumet accepts your kill.
You feel your power returning.
Your Forgecraft skill increases to level 4!
Your Earth Magic skill increases to level 4!
Gained 1 spell level (9 available)
You erupt in a blast of force! The mystic blast hits the tyrant leech!
You kill the tyrant leech!
Vehumet accepts your kill.
You feel your power returning.
You start resting.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ MP[+7] -> 42/42 (Full MP)
You see here a hobgoblin skeleton.
You open the door.
You open the door.
w - 12 potions of heal wounds {@q1, 10-37HP} (gained 2)
b - 7 potions of curing {@q2, 5-11HP} (gained 1)
B - 5 potions of berserk rage {10-19T, ImmuneSleep} (gained 1)
w - 14 potions of heal wounds {@q1, 10-37HP} (gained 2)
b - 8 potions of curing {@q2, 5-11HP} (gained 1)
t - a potion of mutation {@q6, Remove2-3 Add1-3, 60%Good, 50%AddOneGood}
t - 2 potions of mutation {@q6, Remove2-3 Add1-3, 60%Good, 50%AddOneGood}
(gained 1)
d - a potion of brilliance
You open the door.
You pick up a parchment of Call Canine Familiar and begin reading...
You add the spell Call Canine Familiar to your library.
s - 2 scrolls of summoning {Mons2d2, NamelessH HD(2*MiscastIntensity/3) Spd10
AC8 Ak30} (gained 1)
S - a scroll of silence {30Turns}
Okay, then.
n - a ring of positive energy {rN+}
[BRC] Press [NPenter] to equip ring of positive energy {rN+}.
You pick up a parchment of Teleport Other and begin reading...
You add the spell Teleport Other to your library.
g - a scroll of fog {AtkOut ExploIceblaTremor AlliNeuCharmBribFrenMons
TukimPoisSticF}
You see here a +0 ring mail.
b - 2 scrolls of blinking {@r3, UnableTreeMesm-Tele} (gained 1)
You open the door.
g - 2 scrolls of fog {AtkOut ExploIceblaTremor AlliNeuCharmBribFrenMons
TukimPoisSticF} (gained 1)
g - 5 scrolls of fog {AtkOut ExploIceblaTremor AlliNeuCharmBribFrenMons
TukimPoisSticF} (gained 3)
b - 3 scrolls of blinking {@r3, UnableTreeMesm-Tele} (gained 1)
f - a scroll of fear {Q*f, 40Will90% 60Will73% ++41-80}
g - 6 scrolls of fog {AtkOut ExploIceblaTremor AlliNeuCharmBribFrenMons
TukimPoisSticF} (gained 1)
g - 7 scrolls of fog {AtkOut ExploIceblaTremor AlliNeuCharmBribFrenMons
TukimPoisSticF} (gained 1)
w - 2 scrolls of enchant weapon {@r5, ToHit Dex/2+1d(FighS+1)+1d(WeaS+1)}
b - 4 scrolls of blinking {@r3, UnableTreeMesm-Tele} (gained 1)
You open the door.
You now have 9 gold pieces.
You pick up a parchment of Yara's Violent Unravelling and begin reading...
Unfortunately, you learned nothing new or useful.
You see here a +2 falchion of holy wrath.
You now have 18 gold pieces (gained 9).
You pick up a manual of Staves and begin studying.
You pick up a parchment of Airstrike and begin reading...
You add the spell Airstrike to your library.
v - a ring of see invisible {sInv}
[BRC] Press [NPenter] to equip ring of see invisible {sInv}.
Saving game... please wait.
Level annotation: 2 runed doors
[BRC] Using config: Explicit
โ
Successfully initialized BRC v1.2.0! (15 features) โ
Welcome back, c50 the Deep Elf Conjurer. [Dungeon Sprint]
Vehumet says: Let it end in hellfire!
Press ? for a list of commands and other information.
๐ Game time: 22:59 ๐
You see here a +2 falchion of holy wrath.
Things that are here:
a +0 morningstar; an orc skeleton
Things that are here:
a +0 robe; a +0 trident; a +0 dagger
Things that are here:
a +2 flail of protection; a +0 mace
๐ Game time: 23:2 ๐
โจ New ego: +3 falchion of freezing (DPS=11.2 (14.5/1.3) A+5) โจ
[BRC] Press [NPenter] to move to +3 falchion of freezing.
Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?
Adjust which spell?
g - Spellspark Servitor
Adjust to which letter?
k - Spellspark Servitor; g - Starburst
Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?
Adjust which spell?
f - Lee's Rapid Deconstruction
Adjust to which letter?
j - Lee's Rapid Deconstruction; f - Freezing Cloud
Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?
Adjust which spell?
h - Ignite Poison
Adjust to which letter?
i - Ignite Poison; h - Olgreb's Toxic Radiance
Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?
Adjust which spell?
e - Stone Arrow
Adjust to which letter?
f - Stone Arrow; e - Freezing Cloud
Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?
Adjust which spell?
Okay, then.
Okay, then.
You see here a rime drake skeleton.
Things that are here:
a +0 robe; a +0 dagger
Things that are here:
a +0 robe; a +5 battleaxe; a quokka skeleton
You see here a river rat skeleton.
There is an open gate here.
Things that are here:
a +0 giant spiked club {~~DROP_ME}; a +0 giant club; a two-headed ogre
skeleton; a basilisk skeleton
You see here an anaconda skeleton.
There is a huge open gate to the Metal Vault (Medium) here.
There is a huge open gate to the Metal Vault (Medium) here.
Things that are here:
a +0 robe; a +0 dagger; a +0 robe {AC-2.0, EV+0.0~~DROP_ME}; an orc skeleton
๐ Game time: 24:1 ๐
You open the huge gate.
There is a huge open gate leading to the Armoury (Hard) here.
You encounter a goblin rider. It is wielding a +0 spear.
There is a huge open gate here.
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-4] -> 38/42
Your fulminant prism crackles loudly.
Your fulminant prism explodes!
The goblin rider shouts! You hear an angry growl.
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
You encounter a gargoyle. It is wielding a +2 flail of protection.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-3] -> 36/42
The goblin rider hits your fulminant prism with a +0 spear!
Your fulminant prism crackles loudly.
Unknown command.
The goblin rider hits your fulminant prism with a +0 spear!!
Your fulminant prism explodes!
The blast of energy engulfs the goblin rider!
The goblin rider is moderately wounded.
There is a huge open gate leading to the Armoury (Hard) here.
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
๐ฆ๐ฆ๐ฆ๐ฆ๐นโ MP[-3] -> 34/42
Your fulminant prism crackles loudly.
Your fulminant prism explodes!
The blast of energy engulfs the goblin rider!!
You kill the goblin rider!
Vehumet accepts your kill.
You feel your power returning.
You kill the wyvern!
Vehumet accepts your kill.
You feel your power returning.
The blast of energy engulfs the gargoyle.
The gargoyle is lightly damaged.
โ๏ธ First Polearm (1-handed): +0 spear (DPS=5.05 (5.55/1.1) A+4) โ๏ธ
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[+4] -> 38/42
Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)
Press: ? - help, Dir - move target
Fragment what (e.g. wall or brittle monster)?: a gargoyle, wielding a +2 flail
of protection (lightly damaged)
The gargoyle shatters!!
You blow up the gargoyle!
Vehumet accepts your kill.
You feel your power returning.
Your Forgecraft skill increases to level 5!
Your Earth Magic skill increases to level 5!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-2] -> 36/42
You encounter a polar bear.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐น MP[+3] -> 39/42
Unknown command.
You start resting.
You encounter a large abomination.
Press: ? - help, v - describe, . - travel
Here: a large abomination (wandering, fast, hasn't noticed you)
A huge open gate.
Press: ? - help, v - describe, . - travel
Here: a large abomination (wandering, fast, hasn't noticed you)
A huge open gate.
Unknown command.
Aiming: Freezing Cloud (dangerous; 1% risk of failure)
Press: ? - help, Dir - move target
The large abomination is engulfed in freezing vapours.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-4] -> 37/42
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
The large abomination is engulfed in freezing vapours. x2
๐ฆ๐ฆ๐ฆ๐ฆ๐นโ MP[-3] -> 34/42
The large abomination hits your fulminant prism!!
Your fulminant prism crackles loudly.
The large abomination hits your fulminant prism!!
Your fulminant prism explodes!
The blast of energy engulfs the large abomination!!
The large abomination is almost destroyed.
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
The polar bear is engulfed in freezing vapours.
๐ฆ๐ฆ๐ฆ๐ฆโโ MP[-4] -> 31/42
The large abomination hits your fulminant prism.
The polar bear is engulfed in freezing vapours.
The large abomination hits your fulminant prism!!
Your fulminant prism crackles loudly.
The large abomination hits your fulminant prism!
Your fulminant prism explodes!
The blast of energy engulfs the large abomination!!
You destroy the large abomination!
Vehumet accepts your kill.
You begin to radiate toxic energy. The polar bear is poisoned.
The polar bear looks even sicker.
๐ฆ๐ฆ๐ฆ๐ฆโโ MP[-3] -> 29/42
Your toxic aura wanes.
You ignite the poison in your surroundings!
The polar bear seems to burn from within!!
You kill the polar bear!
Vehumet accepts your kill.
You feel your power returning.
๐ฆ๐ฆ๐ฆ๐นโโ MP[-2] -> 27/42
You start resting.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ MP[+15] -> 42/42 (Full MP)
You see here a polar bear corpse.
There is a huge open gate leading to the Armoury (Hard) here.
There is a huge open gate here.
You see here a +2 flail of protection.
Found a huge runed gate to the Main Hall (Safe).
You encounter a wandering mushroom.
You encounter an entropy weaver and a tyrant leech.
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-4] -> 38/42
Your fulminant prism crackles loudly.
Your fulminant prism explodes!
The blast of energy engulfs the tyrant leech!
The tyrant leech is moderately wounded.
The blast of energy engulfs the wandering mushroom!!!
The wandering mushroom is almost destroyed.
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-3] -> 36/42
Your fulminant prism crackles loudly.
๐ Game time: 25:1 ๐
Your fulminant prism explodes!
Vehumet accepts your kill.
You feel your power returning.
You feel a bit more experienced.
You hear a shout!
Training target 6.0 for Forgecraft reached!
Your Forgecraft skill increases to level 6!
Your Earth Magic skill increases to level 6!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐น MP[+3] -> 39/42
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
Okay, then.
You start waiting.
A tyrant leech comes into view.
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-4] -> 38/42
Your fulminant prism crackles loudly.
Your fulminant prism explodes!
The blast of energy engulfs the tyrant leech!!
You kill the tyrant leech!
Vehumet accepts your kill.
You feel your power returning.
Your Spellcasting skill increases to level 26!
Gained 1 spell level (10 available)
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐น MP[+3] -> 42/43 (+1 max MP)
You start resting.
An entropy weaver comes into view.
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
The entropy weaver shouts!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐น MP[-3] -> 40/43
The entropy weaver points at you and mumbles some strange words.
The entropic weave corrodes you!
Your fulminant prism crackles loudly.
The entropy weaver hits your fulminant prism! x3
Your fulminant prism explodes!
The blast of energy engulfs the entropy weaver!
The entropy weaver is moderately wounded.
Press: ? - help, v - describe, . - travel, g - get item
Here: an entropy weaver (moderately wounded)
Item here: a tyrant leech corpse.
The floor.
You begin to radiate toxic energy. The entropy weaver is poisoned.
The entropy weaver looks even sicker.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-4] -> 37/43
You ignite the poison in your surroundings!
The entropy weaver seems to burn from within!!!
The entropy weaver is almost dead.
You kill the entropy weaver!
Vehumet accepts your kill.
You feel your power returning.
Your Earth Magic skill increases to level 7!
Your toxic aura wanes.
You are no longer corroded.
You see here a tyrant leech corpse.
Found a large runed door to the Armoury (Hard).
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ MP[+7] -> 43/43 (Full MP)
You encounter a fire elemental.
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-4] -> 39/43
Your fulminant prism crackles loudly.
Your fulminant prism explodes!
The blast of energy engulfs the fire elemental!
The fire elemental is heavily damaged.
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-3] -> 37/43
Your fulminant prism crackles loudly.
Your fulminant prism explodes!
The blast of energy engulfs the fire elemental.
The fire elemental is severely damaged.
You erupt in a blast of force!
The mystic blast hits the fire elemental!
You destroy the fire elemental!
Vehumet accepts your kill.
You feel your power returning.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-2] -> 36/43
You encounter a crocodile.
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
๐ฆ๐ฆ๐ฆ๐ฆ๐นโ MP[-4] -> 34/43
The crocodile bites your fulminant prism.
Your fulminant prism crackles loudly.
The crocodile bites your fulminant prism!
Your fulminant prism explodes!
The blast of energy engulfs the crocodile!!!
You kill the crocodile!
Vehumet accepts your kill.
You feel your power returning.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[+3] -> 38/43
You start resting.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ MP[+5] -> 43/43 (Full MP)
Found a large runed door to the Hallway of Sentries (Extremely Hard).
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-4] -> 39/43
Your fulminant prism crackles loudly.
Your fulminant prism explodes!
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
You encounter a fire elemental.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-3] -> 37/43
Your fulminant prism crackles loudly.
Your fulminant prism explodes!
The blast of energy engulfs the fire elemental!!
You destroy the fire elemental!
Vehumet accepts your kill.
Vehumet offers you knowledge of Shatter, Ignition, and Fulsome Fusillade. These
spells will remain available as long as you worship Vehumet.
You feel your power returning.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐น MP[+3] -> 41/43
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-3] -> 38/43
Your fulminant prism crackles loudly.
Your fulminant prism explodes!
You start resting.
You encounter a naga sharpshooter. It is wielding a +0 trident and carrying a
+0 arbalest.
Aiming: Fulminant Prism (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Dir - move target
You conjure a prism of explosive energy!
The naga sharpshooter unwields a +0 trident.
The naga sharpshooter wields a +0 arbalest.
The naga sharpshooter shoots a bolt. The bolt closely misses you.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-3] -> 38/43
The naga sharpshooter shoots a bolt. The bolt hits you!
Your fulminant prism crackles loudly.
โค๏ธโค๏ธโค๏ธโค๏ธโค๏ธ๐ค HP[-9] -> 45/54
Your fulminant prism explodes!
You forge a servant imbued with your destructive magic!
๐ฆ๐ฆ๐ฆ๐ฆโโ MP[-7] -> 32/43
Your spellspark servitor gestures at the naga sharpshooter while chanting.
The stone arrow hits the naga sharpshooter!
๐ Game time: 26:1 ๐
The naga sharpshooter shoots a bolt.
The bolt hits your spellspark servitor!!
Your spellspark servitor casts a spell at the naga sharpshooter.
The stone arrow hits the naga sharpshooter!
The naga sharpshooter shoots a bolt. The bolt hits your spellspark servitor!
The naga sharpshooter shoots a bolt.
The bolt hits your spellspark servitor!!
Your spellspark servitor casts a spell at the naga sharpshooter.
The stone arrow hits the naga sharpshooter!!
The naga sharpshooter dies!
Vehumet accepts your kill.
Your Earth Magic skill increases to level 8!
Gained 1 spell level (11 available)
You see here a crocodile corpse.
You begin to imbue your servitor with knowledge of Lee's Rapid Deconstruction.
You continue imbuing your servitor. x5
You finish imbuing your servitor.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[+3] -> 39/43
You encounter a thrashing horror.
The thrashing horror leaves your sight.
โค๏ธโค๏ธโค๏ธโค๏ธโค๏ธโค๏ธ HP[+5] -> 54/54 (Full HP)
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ MP[+4] -> 43/43 (Full MP)
A thrashing horror comes into view.
The thrashing horror roars!
You forge a servant imbued with your destructive magic!
The thrashing horror closely misses your spellspark servitor.
The thrashing horror tramples your spellspark servitor but does no damage.
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-7] -> 36/43
The thrashing horror tramples your spellspark servitor!
Your spellspark servitor is shoved backwards!
The thrashing horror barely misses your spellspark servitor.
The thrashing horror tramples you. You hold your ground!
The thrashing horror barely misses you.
Your spellspark servitor points next to the thrashing horror and mumbles some
strange words.
The metal wall shatters!
The blast of metal fragments hits the thrashing horror!!
โค๏ธโค๏ธโค๏ธโค๏ธโค๏ธ๐ค HP[-5] -> 49/54
You erupt in a blast of force!
The mystic blast hits your spellspark servitor.
Your spellspark servitor is moderately damaged.
Your spellspark servitor is knocked back by the mystic blast.
Your spellspark servitor slams into the metal wall!
Your spellspark servitor is moderately damaged.
The mystic blast hits the thrashing horror!!
You destroy the thrashing horror!
Vehumet accepts your kill.
Your Earth Magic skill increases to level 9!
๐ฆ๐ฆ๐ฆ๐ฆ๐นโ MP[-3] -> 34/43
Unknown command.
Your spellspark servitor fades away.
Found a huge runed gate to the Coven (Very Hard).
โค๏ธโค๏ธโค๏ธโค๏ธโค๏ธโค๏ธ HP[+4] -> 54/54 (Full HP)
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ MP[+8] -> 43/43 (Full MP)
Things that are here:
a +0 arbalest; a +0 trident; a +0 robe; a naga corpse
You open the huge gate.
There is a huge open gate to the Main Hall (Safe) here.
There is a huge open gate leading to the Armoury (Hard) here.
Okay, then.
Found a huge runed gate to the Steel Vault (Very Hard).
You open the huge gate.
There is a huge open gate to a Minivault (Hard) here.
There is a huge open gate to a Minivault (Hard) here.
You forge a servant imbued with your destructive magic!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-7] -> 36/43
You open the door.
You encounter a redback, a deep elf zephyrmancer and an orc warlord.
The orc warlord is wielding a +1 partisan of entangling and wearing a +2 chain
mail of poison resistance.
The orc warlord shouts! The deep elf zephyrmancer shouts! You hear a shout!
You hear a faint skittering sound.
A deep elf zephyrmancer opens the door. The redback bites you!
Your spellspark servitor points next to the orc warlord and mumbles some
strange words.
The metal wall shatters!
The blast of metal fragments hits the redback!!
The blast of metal fragments hits the orc warlord!
โค๏ธโค๏ธโค๏ธโค๏ธโค๏ธ๐ค HP[-8] -> 46/54
Aiming: Freezing Cloud (dangerous; 1% risk of failure)
Press: ? - help, Dir - move target
Okay, then.
Okay, then.
You encounter a black mamba, a water nymph, a mana viper and a tarantella.
The black mamba hisses angrily. The water nymph shouts!
The mana viper hisses angrily.
The tarantella's many legs skitter faintly.
The water nymph flows with the water.
The water nymph's watery aura covers the open door.
There is a huge open gate to a Minivault (Hard) here.
๐ Found first: amulet of chemistry ๐
โจ New ego (Heavier armour): +4 ring mail of positive energy {AC+5.0, EV-2.5}
โจ
The redback attacks as it pursues you! The redback barely misses you.
Your spellspark servitor casts a spell next to the orc warlord.
The metal wall shatters!
The blast of metal fragments hits the deep elf zephyrmancer!!
The blast of metal fragments hits the orc warlord!!
The blast of metal fragments hits the water nymph!!
The blast of metal fragments hits the black mamba!
The redback barely misses you.
There is a huge open gate to a Minivault (Hard) here.
The water nymph's watery aura covers the huge open gate to a Minivault (Hard).
Casting: Starburst (quite dangerous; 3% risk of failure)
Press: ? - help, Dir - look around, f - activate
The bolt of fire hits the redback!!
You kill the redback!
Vehumet accepts your kill.
You feel your power returning.
The bolt of fire hits the water nymph!!!
You kill the water nymph!
Vehumet accepts your kill.
You feel your power returning. The bolt of fire hits the orc warlord!!
The orc warlord is heavily wounded.
The bolt of fire hits the mana viper!!
The mana viper is moderately wounded.
Your spellspark servitor casts a spell next to the orc warlord.
The metal wall shatters!
Vehumet accepts your kill.
You feel a bit more experienced.
The blast of metal fragments hits the mana viper!!!
The mana viper dies!
Vehumet accepts your kill.
The blast of metal fragments hits the orc warlord!!
The blast of metal fragments hits the tarantella!!!
The tarantella dies!
Vehumet accepts your kill.
You have mastered Spellcasting!
Your Earth Magic skill gained 2 levels and is now at level 11!
You have reached level 12!
You feel clever.
Gained 2 spell levels (13 available)
๐ Game time: 27:6 ๐
โค๏ธโค๏ธโค๏ธโค๏ธโค๏ธ๐ค HP[+5] -> 52/59 (+5 max HP)
Casting: Starburst (dangerous; 3% risk of failure)
Press: ? - help, Dir - look around, f - activate
The bolt of fire hits the orc warlord!!
You kill the orc warlord!
Vehumet accepts your kill.
You feel your power returning.
The bolt of fire misses the black mamba.
Your Earth Magic skill increases to level 12!
โจ New ego (Heavier armour): +2 chain mail of poison resistance {AC+6.0,
EV-9.2} โจ
๐ฆ๐ฆ๐ฆ๐ฆ๐นโ MP[-3] -> 35/45
[BRC] Press [NPenter] to move to amulet of chemistry.
Aiming: Searing Ray (safe; 0% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a black mamba (moderately wounded, ally target, 72% to hit)
You focus your ray upon the black mamba.
The searing ray hits the black mamba!
The black mamba is heavily wounded.
(Press Numpad 5 to maintain the ray.)
Something hits you but does no damage.
Deactivating autopickup; reactivate with Ctrl-A.
Your spellspark servitor casts a spell next to the black mamba.
The metal wall shatters!
The blast of metal fragments hits the black mamba!
Casting: Starburst (dangerous; 3% risk of failure)
Press: ? - help, Dir - look around, f - activate
The bolt of fire hits something!!
Vehumet accepts your kill.
Reactivating autopickup.
You feel a bit more experienced.
The bolt of fire hits the black mamba!!!
You kill the black mamba!
Vehumet accepts your kill.
You feel your power returning. You stop channelling your searing ray.
Your Earth Magic skill increases to level 13!
๐ฆ๐ฆ๐ฆ๐ฆโโ MP[-4] -> 30/45
[BRC] Press [NPenter] to move to amulet of chemistry.
You start resting.
โค๏ธโค๏ธโค๏ธโค๏ธโค๏ธโค๏ธ HP[+6] -> 59/59 (Full HP)
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ MP[+15] -> 45/45 (Full MP)
[BRC] Press [NPenter] to move to +4 ring mail of positive energy.
There is a huge open gate to a Minivault (Hard) here.
There is a huge open gate to a Minivault (Hard) here.
Your spellspark servitor fades away.
Things that are here:
a +1 partisan of entangling; a +2 chain mail of poison resistance {rPois}
g - a staff of conjuration {IrresistibleDmg-20%}
[BRC] Press [NPenter] to equip staff of conjuration {IrresistibleDmg-20%}.
You unwield your +2 dagger of draining {DPS=9.75 (9.75/1.0) A+8}.
g - a staff of conjuration (weapon) {DPS=6 (7.65(+8|37%)/1.2) A+5;
IrresistibleDmg-20%}
[BRC] Press [NPenter] to move to +2 chain mail of poison resistance.
Things that are here:
a +1 partisan of entangling; a +2 chain mail of poison resistance {rPois}
[BRC] Press [NPenter] to pickup +2 chain mail of poison resistance.
F - a +2 chain mail of poison resistance {rPois}
[BRC] Press [NPenter] to equip +2 chain mail of poison resistance {rPois}.
Okay, then.
[BRC] Hotkey cleared.
You see here a +2 robe of positive energy {rN+}.
g - a +0 phantom mirror
You see here a +4 ring mail of positive energy {rN+}.
You see here a +6 hand axe of flaming.
You see here the necromancy staff "Loetzom" {rN+ Stlth+ Necro}.
A - an amulet of chemistry; h - a +0 cloak (worn) {AC:1.0}
[BRC] Press [NPenter] to equip amulet of chemistry.
You start putting on your amulet.
You continue putting on your amulet of chemistry. x5
You finish putting on your amulet of chemistry.
You feel a deeper understanding of alchemy.
A - an amulet of chemistry (worn)
The amulet throbs as it attunes itself to your body.
u - a ring of positive energy {rN+}
You see here a tarantella corpse.
[BRC] Press [NPenter] to equip ring of positive energy {rN+}.
Press: ? - help, v - describe, . - travel, g - get item
Item here: a +2 robe of positive energy {rN+}.
The floor.
You see here a +2 robe of positive energy {rN+}.
A - a +2 robe of positive energy {rN+}; i - an amulet of chemistry (worn)
[BRC] Press [NPenter] to equip +2 robe of positive energy {rN+}.
Press: ? - help, v - describe, . - travel, g - get item
Item here: the necromancy staff "Loetzom" {rN+ Stlth+ Necro}.
The floor.
You see here a tarantella corpse.
You see here the necromancy staff "Loetzom" {rN+ Stlth+ Necro}.
j - the necromancy staff "Loetzom" {rN+ Stlth+ Necro}
[BRC] Press [NPenter] to equip necromancy staff "Loetzom" {rN+ Stlth+ Necro}.
You unwield your staff of conjuration {DPS=6 (7.65(+8|37%)/1.2) A+5;
IrresistibleDmg-20%}.
j - the necromancy staff "Loetzom" (weapon) {rN+ Stlth+ Necro, DPS=4
(4.62(+0)/1.2) A+5; }
๐ Game time: 28:3 ๐
You unwield the necromancy staff "Loetzom" {rN+ Stlth+ Necro, DPS=4
(4.62(+0)/1.2) A+5}.
g - a staff of conjuration (weapon) {DPS=6 (7.65(+8|37%)/1.2) A+5;
IrresistibleDmg-20%}
Press: ? - help, v - describe, . - travel, g - get item
Item here: a +4 ring mail of positive energy {rN+}.
The floor.
You see here a +4 ring mail of positive energy {rN+}.
โ ๏ธ You can drop: | - +3 ring mail {AC+4.0, EV-2.5~~DROP_ME} โ ๏ธ
G - a +4 ring mail of positive energy {rN+}
[BRC] Press [NPenter] to equip +4 ring mail of positive energy {rN+}.
You start removing your armour.
You continue removing your +2 robe of willpower {AC:4.0, EV:0.0; Will+}. x5
You finish removing your +2 robe of willpower {AC:4.0, EV:0.0; Will+}.
You feel less strong-willed.
You start putting on your armour.
You continue putting on your +4 ring mail of positive energy {AC+5.0, EV-2.5;
rN+}. x5
You finish putting on your +4 ring mail of positive energy {AC+5.0, EV-2.5;
rN+}.
You feel more protected from negative energy.
[BRC] Press [NPenter] to drop your useless items.
You drop a +3 ring mail {AC-1.0, EV+0.0~~DROP_ME}.
You see here a tarantella corpse.
You start removing your armour.
You continue removing your +4 ring mail of positive energy {AC:9.0, EV-2.5;
rN+}. x5
You finish removing your +4 ring mail of positive energy {AC:9.0, EV-2.5; rN+}.
You feel less protected from negative energy.
You start putting on your armour.
You continue putting on your +2 robe of willpower {AC-5.0, EV+2.5; Will+}. x5
You finish putting on your +2 robe of willpower {AC-5.0, EV+2.5; Will+}.
You feel strong-willed.
Okay, then.
You open the door.
There is a huge open gate to a Minivault (Hard) here.
There is a huge open gate to a Minivault (Hard) here.
Found a huge runed gate to the Vestibule (Extremely Hard).
There is a huge open gate leading to the Armoury (Hard) here.
There is a huge open gate to the Main Hall (Safe) here.
You see here a +2 flail of protection.
There is a huge open gate here.
There is a huge open gate leading to the Armoury (Hard) here.
You open the huge gate.
There is a huge open gate to the Grid Vault (Hard) here.
There is a huge open gate to the Grid Vault (Hard) here.
You feel a surge of power!
You forge a servant imbued with your destructive magic!
๐ฆ๐ฆ๐ฆ๐ฆ๐ฆโ MP[-7] -> 38/45
You open the door.
You encounter a wraith, an orc warrior, an ice dragon and a sleepcap.
The ice dragon roars deafeningly! You hear a shout! You hear a roar!
You hear a shout! You hear an angry growl.
You encounter a fire dragon draugr. It is wielding a +0 short sword.
You hear an angry hiss. You hear a shout!
Okay, then.
You hear a shout! x2; The orc warrior shouts!
Casting: Starburst (dangerous; 3% risk of failure)
Press: ? - help, Dir - look around, f - activate
You feel a surge of power!
The bolt of fire hits the fire dragon draugr!!!
The fire dragon draugr is heavily damaged.
The bolt of fire hits your spellspark servitor.
Your spellspark servitor resists.
Your spellspark servitor is lightly damaged.
The bolt of fire hits the ice dragon!!! The ice dragon is burned terribly!
The ice dragon is moderately wounded.
The bolt of fire misses the orc warrior.
The bolt of fire hits the wraith!!!
You destroy the wraith!
Vehumet accepts your kill.
The bolt of fire hits the sleepcap!!!
You destroy the sleepcap!
Vehumet accepts your kill.
You feel your power returning.
The fire dragon draugr hits you with a +0 short sword!
Your doom draws closer.
The fire dragon draugr closely misses you. x2
The fire dragon draugr tramples you. You hold your ground!
You encounter a formless jellyfish.
The ice dragon breathes frost at you.
The blast of cold hits your spellspark servitor!
Your spellspark servitor resists.
The blast of cold hits the fire dragon draugr.
The fire dragon draugr resists. The blast of cold hits you!!!
You die...
## ##++
#......
#......
+..#...
+......
#......
###################..#...
........@........++......
.......Z.........++......
######9########..##..#...
#D# #..##......
#J# #..##......
#?# #..####''##
#.# #..####''##
#.# #..##..)...
################..##)#'##.
You could see a formless jellyfish, an ice dragon (catching breath, ally
target), a fire dragon draugr and a friendly spellspark servitor (minion).
Vanquished Creatures
An orc warlord (D)
An entropy weaver (D)
An anaconda (D)
2 two-headed ogres (D)
A thrashing horror (D)
A shadow wraith (D)
A large abomination (D)
A water nymph (D)
An orc knight (D)
A necromancer (D)
An ugly thing (D)
2 orc sorcerers (D)
An elephant (D)
A black mamba (D)
A smoke demon (D)
A gargoyle (D)
An unseen horror (D)
2 rime drakes (D)
A red devil (D)
2 wandering mushrooms (D)
A troll (D)
2 polar bears (D)
5 tyrant leeches (D)
A jumping spider (D)
A hippogriff (D)
3 wyverns (D)
3 wraiths (D)
A basilisk (D)
2 fire elementals (D)
A warg (D)
A steam dragon (D)
A redback (D)
A water moccasin (D)
A kobold geomancer (D)
An orc warrior (D)
An ice beast (D)
A crocodile (D)
6 wolves (D)
A centaur (D)
A phantom (D)
A brain worm (D)
A marrowcuda (D)
10 wights (D)
A bombardier beetle (D)
A hound (D)
A sleepcap (D)
A clockroach (D)
2 iguanas (D)
4 orc wizards (D)
Robin (D)
2 adders (D)
3 river rats (D)
An ufetubus (D)
5 orcs (D)
4 hobgoblins (D)
9 jackals (D)
2 quokkas (D)
A bat (D)
9 goblins (D)
A quokka zombie (D)
A rat (D)
120 creatures vanquished.
Vanquished Creatures (collateral kills)
A naga sharpshooter (D)
A mana viper (D)
A deep elf zephyrmancer (D)
A tarantella (D)
4 creatures vanquished.
Grand Total: 124 creatures vanquished
Notes
Turn | Place | Note
-------+----------+-------------------------------------------
0 | D | Welcome, c50 the Deep Elf Conjurer. [Dungeon Sprint]
0 | D | c50 the Deep Elf Conjurer began the quest for the Orb.
0 | D | Reached XP level 1. HP: 10/10 MP: 6/6
53 | D | Found a glowing golden altar of the Shining One.
53 | D | Found a glowing silver altar of Zin.
53 | D | Found a basalt altar of Yredelemnul.
53 | D | Found a shimmering altar of Xom.
53 | D | Found an ornate altar of the Wu Jian Council.
53 | D | Found a bloodstained altar of Trog.
53 | D | Found a shimmering blue altar of Sif Muna.
53 | D | Found a sacrificial altar of Ru.
53 | D | Found a stormy altar of Qazlal.
53 | D | Found an iron altar of Okawaru.
53 | D | Found a sparkling altar of Nemelex Xobeh.
53 | D | Found a burning altar of Makhleb.
53 | D | Found a viscous altar of Jiyva.
53 | D | Found a hazy altar of Hepliaklqana.
53 | D | Found an opulent altar of Gozag.
53 | D | Found a blossoming altar of Fedhas.
53 | D | Found a white marble altar of Elyvilon.
53 | D | Found a shadowy altar of Dithmenos.
53 | D | Found a snail-covered altar of Cheibriados.
54 | D | Found a radiant altar of Vehumet.
54 | D | Found a corrupted altar of Lugonu.
54 | D | Found a roughly hewn altar of Beogh.
55 | D | Found a hide-covered altar of Uskayaw.
55 | D | Found an ancient bone altar of Kikubaaqudgha.
55 | D | Found a broken altar of Ashenzari.
62 | D | Became a worshipper of Vehumet
62 | D | Offered knowledge of Poisonous Vapours by Vehumet.
80 | D | Reached skill level 4 in Spellcasting
84 | D | Reached skill level 6 in Spellcasting
84 | D | Reached XP level 2. HP: 15/15 MP: 3/11
130 | D | Reached * piety under Vehumet
131 | D | Reached skill level 8 in Spellcasting
131 | D | Reached XP level 3. HP: 16/19 MP: 8/15
134 | D | Learned a level 2 spell: Searing Ray
164 | D | Reached skill level 9 in Spellcasting
208 | D | Offered knowledge of Volatile Blastmotes by Vehumet.
208 | D | Reached ** piety under Vehumet
211 | D | Reached *** piety under Vehumet
213 | D | Reached skill level 10 in Spellcasting
305 | D | Encountered a centaur
305 | D | Encountered Robin
319 | D | Reached **** piety under Vehumet
593 | D | Killed a centaur
593 | D | Offered knowledge of Hailstorm by Vehumet.
594 | D | Reached skill level 13 in Spellcasting
594 | D | Reached XP level 4. HP: 22/24 MP: 15/21
600 | D | Learned a level 4 spell: Iskenderun's Mystic Blast
605 | D | Learned a level 4 spell: Fulminant Prism
624 | D | Encountered a kobold geomancer
653 | D | Reached skill level 5 in Conjurations
653 | D | Reached XP level 5. HP: 28/28 MP: 18/22
669 | D | Reached ***** piety under Vehumet
682 | D | Killed a kobold geomancer
815 | D | Encountered an ice beast
818 | D | Offered knowledge of Stone Arrow by Vehumet.
818 | D | Killed Robin
830 | D | Welcome back, c50 the Deep Elf Conjurer. [Dungeon Sprint]
956 | D | Learned a level 3 spell: Stone Arrow
976 | D | Killed an ice beast
976 | D | Offered knowledge of Lee's Rapid Deconstruction by Vehumet.
977 | D | Reached XP level 6. HP: 32/32 MP: 17/24
983 | D | Learned a level 5 spell: Lee's Rapid Deconstruction
1033 | D | Offered knowledge of Spellspark Servitor by Vehumet.
1038 | D | Encountered a wraith
1048 | D | Killed a wraith
1049 | D | Reached skill level 15 in Spellcasting
1072 | D | Reached ****** piety under Vehumet
1075 | D | Reached XP level 7. HP: 36/36 MP: 26/28
1083 | D | Learned a level 7 spell: Spellspark Servitor
1083 | D | Encountered a hippogriff
1087 | D | Offered knowledge of Ignite Poison by Vehumet.
1088 | D | Reached skill level 16 in Spellcasting
1090 | D | Killed a hippogriff
1091 | D | Reached skill level 5 in Translocations
1122 | D | Got the Compendium of the Caustic Evil Eye
1125 | D | Got Gebre's Meditations on Felsic Corpses
1258 | D | Learned a level 4 spell: Ignite Poison
1263 | D | Learned a level 4 spell: Olgreb's Toxic Radiance
1263 | D | Encountered a polar bear
1263 | D | Encountered a basilisk
1295 | D | Killed a basilisk
1295 | D | Killed a polar bear
1296 | D | Reached skill level 17 in Spellcasting
1296 | D | Reached XP level 8. HP: 41/41 MP: 17/31
1352 | D | Encountered a two-headed ogre
1355 | D | Killed a red devil
1356 | D | Reached skill level 18 in Spellcasting
1360 | D | Offered knowledge of Rimeblight by Vehumet.
1361 | D | Reached skill level 19 in Spellcasting
1365 | D | Killed a two-headed ogre
1366 | D | Reached skill level 20 in Spellcasting
1366 | D | Reached XP level 9. HP: 45/45 MP: 31/35
1370 | D | Encountered a necromancer
1381 | D | Killed a necromancer
1412 | D | Reached skill level 21 in Spellcasting
1488 | D | Encountered a cyan ugly thing
1496 | D | Killed a cyan ugly thing
1497 | D | Reached skill level 10 in Alchemy
1497 | D | Reached XP level 10. HP: 50/50 MP: 25/37
1510 | D | Reached skill level 22 in Spellcasting
1560 | D | Offered knowledge of Freezing Cloud by Vehumet.
1615 | D | Learned a level 5 spell: Freezing Cloud
1632 | D | Encountered an anaconda
1638 | D | Encountered a two-headed ogre
1656 | D | Killed an anaconda
1657 | D | Reached skill level 23 in Spellcasting
1663 | D | Killed a two-headed ogre
1663 | D | Offered knowledge of Starburst by Vehumet.
1730 | D | Learned a level 6 spell: Starburst
1759 | D | Encountered an orc knight
1762 | D | Killed an orc knight
1763 | D | Reached skill level 24 in Spellcasting
1765 | D | Encountered an orc sorcerer
1767 | D | Paralysed by an orc sorcerer for 2.5 turns
1770 | D | Killed an orc sorcerer
1771 | D | Encountered an orc sorcerer
1787 | D | Killed an orc sorcerer
1788 | D | Reached XP level 11. HP: 22/54 MP: 29/41
1991 | D | Reached skill level 15 in Alchemy
2004 | D | Offered knowledge of Hellfire Mortar by Vehumet.
2055 | D | Reached skill level 25 in Spellcasting
2105 | D | Learned a level 7 spell: Hellfire Mortar
2117 | D | Reached skill level 1 in Forgecraft
2117 | D | Reached skill level 1 in Earth Magic
2171 | D | Offered knowledge of Fortress Blast by Vehumet.
2183 | D | Killed a shadow wraith
2360 | D | Welcome back, c50 the Deep Elf Conjurer. [Dungeon Sprint]
2426 | D | Reached skill level 5 in Forgecraft
2426 | D | Reached skill level 5 in Earth Magic
2434 | D | Encountered a large abomination
2441 | D | Killed a large abomination
2505 | D | Encountered an entropy weaver
2527 | D | Reached skill level 26 in Spellcasting
2533 | D | Killed an entropy weaver
2610 | D | Offered knowledge of Shatter by Vehumet.
2610 | D | Offered knowledge of Ignition by Vehumet.
2610 | D | Offered knowledge of Fulsome Fusillade by Vehumet.
2617 | D | Encountered a naga sharpshooter
2626 | D | Killed a naga sharpshooter
2658 | D | Encountered a thrashing horror
2664 | D | Killed a thrashing horror
2738 | D | Encountered an orc warlord
2739 | D | Encountered a water nymph
2739 | D | Encountered a mana viper
2742 | D | Killed a water nymph
2742 | D | Killed a mana viper
2743 | D | Reached skill level 27 in Spellcasting
2743 | D | Reached XP level 12. HP: 52/59 MP: 38/45
2743 | D | Killed an orc warlord
2803 | D | Got the necromancy staff "Loetzom" {rN+ Stlth+ Necro}
2920 | D | Encountered an ice dragon
2922 | D | Encountered a formless jellyfish
2922 | D | Killed from afar by an ice dragon
Levels and vault maps discovered:
D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_1,
mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3,
the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries,
titanium_vault_4, iron_vault_1, final_vault]
Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 |
---------------+-------------------------------------+-----
Spellcasting | 6 8 13 15 17 20 21 24 27 | 27.0
Conjurations | 5 11 | 11.0
Translocations | 7 9 | 9.0
Alchemy | 3 6 10 14 15 | 15.5
Forgecraft | 6 | 6.0
Earth Magic | 11 13 | 13.1
Dodging | | 2.4
Stealth | | 2.4
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total
---------------------------+-------+-------+-------+-------++-------
Attack: Normal | 3 | | 1 | || 4
Melee: Quarterstaff | 3 | | | || 3
Dagger | | | 1 | || 1
Cast: Magic Dart | 20 | 6 | 2 | 3 || 31
Searing Ray | 3 | 3 | | 3 || 9
Fulminant Prism | | 8 | 14 | 40 || 62
Iskenderun's Myst | | 1 | 10 | 10 || 21
Stone Arrow | | 1 | 1 | 1 || 3
Olgreb's Toxic Ra | | | | 12 || 12
Ignite Poison | | | | 11 || 11
Starburst | | | | 7 || 7
Freezing Cloud | | | | 4 || 4
Lee's Rapid Decon | | | | 6 || 6
Spellspark Servit | | | | 4 || 4
Ability: Imbue Servitor | | | | 1 || 1
Armour: Robe | 6 | 3 | 1 | 8 || 18
Ring mail | 2 | | 4 | 2 || 8
Dodge: Dodged | 12 | 1 | 6 | 8 || 27
Table legend: (Time is in decaauts)
A = Elapsed time spent in this place.
B = Non-inter-level travel time spent in this place.
C = Inter-level travel time spent in this place.
D = Time resting spent in this place.
E = Time spent auto-exploring this place.
F = Levels seen in this place.
G = Mean time per level.
A B C D E F G
+--------+--------+--------+--------+--------+-----+--------+
Total | 2911 | 2781 | 130 | 647 | 1172 | 1 | 2911.0 |
Dungeon | 2911 | 2781 | 130 | 647 | 1172 | 1 | 2911.0 |
+--------+--------+--------+--------+--------+-----+--------+
Top non-repeatable levels by time:
D: 2911 daAuts