Dungeon Sprint DCSS version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 8484190680512644634 17 c74 the Magician (level 2, 0/22 HPs) Began as a Djinni Conjurer on Aug 30, 2025. Was an Initiate of Jiyva. Slain by a bes kemwar (4 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:04:23 (243 turns). c74 the Magician (Djinni Conjurer) Turns: 243, Time: 00:04:25 Health: 0/22 AC: 2 Str: 6 XL: 2 Next: 80% Gold: 0 EV: 11 Int: 19 God: Jiyva [......] SH: 0 Dex: 11 rFire + + . (33%) b - +2 quarterstaff {DPS:8.58 (11.1/1.3), Acc+5} rCold x . . (150%) [offhand occupied] rNeg . . . (100%) A - +0 robe {AC:2.0, EV:0.0} rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-1 HP) @: diminished spells, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Jiyva. Jiyva was noncommittal. You visited 1 branch Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 4 runed doors Inventory: Hand Weapons a - a +2 mace {DPS:6.66 (9.32/1.4), Acc+5} b - a +2 quarterstaff (weapon) {DPS:8.58 (11.1/1.3), Acc+5} Missiles c - 10 stones Armour A - a +0 robe (worn) {AC:2.0, EV:0.0} Scrolls b - a scroll of blinking {@r3} V - 2 scrolls of vulnerability x - 5 scrolls of amnesia s - a scroll of butterflies Potions a - a potion of curing {@q2, 5-11HP} h - a potion of haste {@q4} B - 3 potions of berserk rage g - 2 potions of magic {@q5, 10-37MP} i - 2 potions of invisibility Skills: + Level 1.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Forgecraft + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 1% 1 b - Searing Ray Conj 22% 2d5 2% 2 c - Fulminant Prism Conj/Alch 5% 3d7 16% 4 d - Iskenderun's Mystic Conj/Tloc 11% 2d4 (+2d2 16% 4 Your spell library was empty. Message History You hear a distant slurping noise. ❤️❤️❤️🤍🤍 HP[-3] -> 14/22 Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat draugr, wielding a +0 dagger (heavily damaged, 98% to hit) The searing ray hits the rat draugr. The rat draugr is almost destroyed. (Press Numpad 5 to maintain the ray.) The rat draugr closely misses you. The rat draugr bites you. * * * LOW HITPOINT WARNING * * * ❤️❤️❤️‍🩹🤍🤍 HP[-3] -> 11/22 The searing ray hits the rat draugr but does no damage. The rat draugr is almost destroyed. * * * LOW HITPOINT WARNING * * * The rat draugr hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The rat draugr barely misses you. ❤️❤️‍🩹🤍🤍🤍 HP[-4] -> 7/22 The searing ray hits the rat draugr. You destroy the rat draugr! * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! ❤️🤍🤍🤍🤍 HP[-1] -> 6/22 Saving game... please wait. Level annotation: 4 runed doors ✅ Successfully initialized buehler.rc v1.0! ✅ Welcome back, c74 the Djinni Conjurer. [Dungeon Sprint] Slime for the Slime God! Press ? for a list of commands and other information. You stop channelling your searing ray. You hear a distant slurping noise. You hear a distant slurping noise. You hear a distant slurping noise. You hear a distant slurping noise. You hear a squelching noise. You hear a distant slurping noise. You hear a distant slurping noise. You hear a distant slurping noise. You hear a distant slurping noise. You hear a distant slurping noise. You hear a shout! You hear a distant slurping noise. You hear a distant slurping noise. x2 You hear a distant slurping noise. You hear a distant slurping noise. You hear a distant slurping noise. HP restored. There is an open door here. You see here a +0 dagger. ❤️❤️❤️❤️❤️ HP[+16] -> 22/22 There is an open door here. You see here a +0 dagger. You reach down and open the door. A bes kemwar comes into view. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bes kemwar (78% to hit) You focus your ray upon the bes kemwar. The searing ray hits the bes kemwar. The bes kemwar is lightly damaged. (Press Numpad 5 to maintain the ray.) You hear a shout! A goblin comes into view. It is wielding a +0 dagger. You hear a shout! ❤️❤️❤️❤️❤️‍🩹 HP[-2] -> 20/22 The searing ray hits the bes kemwar but does no damage. The bes kemwar is lightly damaged. The searing ray hits the goblin! You kill the goblin! ❤️❤️❤️❤️🤍 HP[-1] -> 19/22 Okay, then. Unknown command. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bes kemwar (lightly damaged, 78% to hit) You focus your ray upon the bes kemwar. The searing ray misses the bes kemwar. (Press Numpad 5 to maintain the ray.) The bes kemwar bites you. x2 * * * LOW HITPOINT WARNING * * * ❤️❤️‍🩹🤍🤍🤍 HP[-11] -> 8/22; ‼️ MASSIVE DAMAGE ‼️ You feel much better. You stop channelling your searing ray. The bes kemwar bites you. ❤️❤️❤️❤️🤍 HP[+11] -> 19/22 Okay, then. Okay, then. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bes kemwar (lightly damaged, 78% to hit) You focus your ray upon the bes kemwar. The searing ray hits the bes kemwar. The bes kemwar is moderately damaged. (Press Numpad 5 to maintain the ray.) The bes kemwar bites you. ❤️❤️❤️‍🩹🤍🤍 HP[-6] -> 13/22; ❗ BIG DAMAGE ❗ The searing ray hits the bes kemwar. The bes kemwar is heavily damaged. The bes kemwar writhes about, and something writhes within you. You feel your spells grow feeble. ❤️❤️❤️‍🩹🤍🤍 HP[-1] -> 12/22 The searing ray hits the bes kemwar. The bes kemwar is severely damaged. * * * LOW HITPOINT WARNING * * * The bes kemwar bites you. * * * LOW HITPOINT WARNING * * * ❤️🤍🤍🤍🤍 HP[-7] -> 5/22; ‼️ MASSIVE DAMAGE ‼️ The searing ray hits the bes kemwar! The bes kemwar is almost destroyed. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. A bat zombie comes into view. The bes kemwar barely misses you. The bes kemwar bites you. You die... Jiyva sends a jelly to digest your equipment. #_________.# #_________.# #_______...######### ##########'##....... #....')))'.##......# ##########.##....... #...........'....... #+#####'#####......# #@.#.†#..##....... #W))..'..#####'### ##'####+###....... #..) #....... #..Z. #....... #####+ #...<... #....... #....... #....... You could see a bes kemwar and a bat zombie (wandering). Vanquished Creatures A gnoll (D) A dart slug (D) A giant cockroach (D) An orc (D) A ball python (D) A goblin (D) A rat draugr (D) 7 creatures vanquished. Vanquished Creatures (others) A seraph (D) An oblivion hound (D) A Brimstone Fiend (D) An iron giant (D) 2 Orb Guardians (D) A deep elf master archer (D) An acid blob (D) 2 antique champions (D) An ancient champion (D) A storm dragon (D) An azure jelly (D) 2 rockslimes (D) 2 deep trolls (D) A glowing orange brain (D) 4 slime creatures (D) A wight (D) A jelly (D) 24 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | c74 the Djinni Conjurer began the quest for the Orb. 0 | D | c74 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 23 | D | Reached XP level 2. HP: 16/22 MP: 0/0 78 | D | Found a glowing golden altar of the Shining One. 78 | D | Found a glowing silver altar of Zin. 78 | D | Found a basalt altar of Yredelemnul. 78 | D | Found a shimmering altar of Xom. 78 | D | Found an ornate altar of the Wu Jian Council. 78 | D | Found a bloodstained altar of Trog. 78 | D | Found a sacrificial altar of Ru. 78 | D | Found a stormy altar of Qazlal. 78 | D | Found an iron altar of Okawaru. 78 | D | Found a sparkling altar of Nemelex Xobeh. 78 | D | Found a burning altar of Makhleb. 78 | D | Found a viscous altar of Jiyva. 78 | D | Found a hazy altar of Hepliaklqana. 78 | D | Found an opulent altar of Gozag. 78 | D | Found a blossoming altar of Fedhas. 78 | D | Found a white marble altar of Elyvilon. 78 | D | Found a shadowy altar of Dithmenos. 78 | D | Found a snail-covered altar of Cheibriados. 79 | D | Found a corrupted altar of Lugonu. 79 | D | Found a roughly hewn altar of Beogh. 80 | D | Found a hide-covered altar of Uskayaw. 80 | D | Found a broken altar of Ashenzari. 84 | D | Became a worshipper of Jiyva Jetzy the Shapeless 87 | D | Killed a wight 88 | D | Killed a rockslime 90 | D | Killed a deep elf master archer 91 | D | Killed an azure jelly 93 | D | Killed a rockslime 96 | D | Killed a slime creature 96 | D | Killed a slime creature 98 | D | Killed a slime creature 98 | D | Killed an acid blob 100 | D | Killed a slime creature 101 | D | Killed an oblivion hound 108 | D | Killed a Brimstone Fiend 109 | D | Killed an iron giant 111 | D | Reached skill level 1 in Fighting 117 | D | Killed an Orb Guardian 118 | D | Killed an Orb Guardian 159 | D | Reached skill level 5 in Spellcasting 159 | D | Reached skill level 5 in Conjurations 159 | D | Reached skill level 5 in Hexes 159 | D | Reached skill level 5 in Summonings 159 | D | Reached skill level 5 in Necromancy 159 | D | Reached skill level 5 in Translocations 159 | D | Reached skill level 5 in Forgecraft 159 | D | Reached skill level 5 in Fire Magic 159 | D | Reached skill level 5 in Ice Magic 159 | D | Reached skill level 5 in Air Magic 159 | D | Reached skill level 5 in Earth Magic 159 | D | Reached skill level 5 in Alchemy 169 | D | Killed a deep troll 170 | D | Killed a deep troll 175 | D | Killed a glowing orange brain 197 | D | Killed an ancient champion 200 | D | Killed an antique champion 203 | D | Killed an antique champion 203 | D | Killed a storm dragon 218 | D | Killed a seraph 235 | D | Noticed a bes kemwar 243 | D | Slain by a bes kemwar Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_1, iron_vault_4, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Forgecraft | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 17 Searing Ray || 5 Drink: Heal wounds || 1 Armour: Robe || 13 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 242 | 240 | 2 | 0 | 140 | 1 | 242.0 | Dungeon | 242 | 240 | 2 | 0 | 140 | 1 | 242.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 242 daAuts