Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 3315022983093745370 44 cadi the Digger (level 3, -1/20 HPs) Began as a Gargoyle Earth Elementalist on Oct 28, 2024. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:08 (1687 turns). cadi the Digger (Gargoyle Earth Elementalist) Turns: 1687, Time: 00:02:09 Health: -1/20 AC: 5 Str: 11 XL: 3 Next: 60% Magic: 1/6 EV: 11 Int: 17 God: Gold: 96 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of brand weapon {unknown} f - 2 scrolls of identify {unknown} g - a scroll of fear {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} h - a potion of haste {unknown} i - a potion of cancellation {unknown} j - a potion of brilliance {unknown} Skills: + Level 1.4 Fighting - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 2.0 Conjurations + Level 4.1 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 16% N/A 10% 3 Stone Arrow Conj/Erth 24% 3d8 16% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 45% 4 Summon Ice Beast Ice/Summ 2% N/A 50% 3 Petrify Alch/Erth 9% N/A 61% 4 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 99% 5 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Bombard Conj/Erth 6% 9d2 100% 6 Hellfire Mortar Fire/Erth 4% 3d11 100% 7 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Terence is moderately wounded. Terence hits you but does no damage. Terence hits you with a +0 hand axe. You are out of magic! You are out of magic! Magic courses through your body. Terence closely misses you. The blast of sand hits Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. The blast of sand hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Terence closely misses you. The blast of sand hits Terence but does no damage. Terence is heavily wounded. Terence hits you but does no damage. The blast of sand hits Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 87% to hit) The blast of sand hits Terence but does no damage. Terence is severely wounded. Terence misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, 87% to hit) The blast of sand hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #. ###.#### ..# ###......# ..# .........# ...# ..#.....<## .).# ..........# ....# ..#.......###....## ........#...@...... ...####.#..@....... .. #.#.......... # ..#.......... ..#.......... ##.#.......... ............. .##...$..... #. #......... You could see Terence. Vanquished Creatures A dart slug (D:1) 2 ball pythons 6 bats 4 endoplasms 5 giant cockroaches 4 goblins A hobgoblin (D:2) 5 frilled lizards 6 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cadi the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/5 540 | D:1 | Found a faded altar of an unknown god. 660 | D:1 | Reached skill level 1 in Fighting 893 | D:1 | Reached skill level 4 in Earth Magic 1048 | D:2 | Reached XP level 3. HP: 20/20 MP: 0/6 1249 | D:2 | Found a white marble altar of Elyvilon. 1674 | D:3 | Noticed Terence 1687 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, hellmonk_ecumenical_altar_zigzags, interstate_on_off, grunt_decor_cap, amcnicky_mini_pool_small D:2: layout_rooms, serial_glass, glass_columns_c, glass_columns_a, basic_altar D:3: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Earth Magic | 4 | 4.1 Conjurations | 2 | 2.0 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 12 Punch || 1 Cast: Sandblast || 61 Use: Potion || 1 Armour: Robe || 23 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1716 | 1687 | 29 | 0 | 1472 | 3 | 572.0 | Dungeon | 1716 | 1687 | 29 | 0 | 1472 | 3 | 572.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1050 daAuts D:2: 640 daAuts D:3: 25 daAuts