Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 13198935633014294440 78 cadi the Conjurer (level 4, -1/25 HPs) Began as a Deep Elf Conjurer on Nov 28, 2024. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:19 (2098 turns). cadi the Conjurer (Deep Elf Conjurer) Turns: 2098, Time: 00:02:20 Health: -1/25 AC: 2 Str: 4 XL: 4 Next: 15% Magic: 4/12 EV: 11 Int: 25 God: Gold: 147 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.26/turn %: no passive effects @: attractive A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - an amulet of regeneration (around neck) Wands k - a wand of flame (13) Scrolls c - a scroll of revelation {unknown} f - a scroll of blinking {unknown} h - 2 scrolls of vulnerability {unknown} j - a scroll of amnesia {unknown} l - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - a potion of curing {unknown} g - a potion of attraction i - a potion of lignification {unknown} Skills: + Level 1.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! (Press . to maintain the ray.) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 club! Your Conjurations skill increases to level 5! You have reached level 4! You feel clever. You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of attraction. You feel attractive to monsters. You stop channelling your searing ray. The gnoll hits you with a +0 club. You die... .......................# .......#########...##### .......##.....###### .......##.....# .).....##.....# ###...###.....################# #.....).....'...............# #..#####†....##############.## #.. #.....##@###########.# .... #.....##)g...........# ###. ########.############# #g# #)# #.# #.# #'# ... You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:3) An adder (D:3) A dart slug (D:1) 2 ribbon worms 2 orcs (D:3) 4 ball pythons 3 bats 6 endoplasms 4 giant cockroaches 3 hobgoblins A kobold (D:1) 2 quokkas 3 frilled lizards 2 goblins (D:2) 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cadi the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 77 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 458 | D:1 | Reached skill level 1 in Fighting 1211 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 1827 | D:3 | Found a bloodstained altar of Trog. 1893 | D:3 | Learned a level 2 spell: Searing Ray 2096 | D:3 | Reached skill level 5 in Conjurations 2096 | D:3 | Reached XP level 4. HP: 11/25 MP: 6/12 2098 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic D:2: layout_basic, kennysheep_generic_room_6 D:3: layout_basic, trog_three_pillars_becter, ebering_ecumenical_altar_hall Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 60 | || 60 Searing Ray | 8 | 1 || 9 Use: Potion | | 1 || 1 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2097 | 2067 | 30 | 0 | 1890 | 3 | 699.0 | Dungeon | 2097 | 2067 | 30 | 0 | 1890 | 3 | 699.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1055 daAuts D:1: 682 daAuts D:3: 359 daAuts