cadi Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (9, 13, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (11, 11, D:1) a +0 sling (13, 8, D:1) a +0 dagger 4 stones (15, -25, D:1) a +0 ring mail (17, -19, D:1) a +0 pair of boots (27, 9, D:1) a hobgoblin corpse (skeletalised by now) (29, -34, D:1) 5 stones (32, -11, D:1) a +0 dagger (34, -8, D:1) a +0 whip (37, -32, D:1) a +0 short sword (40, -33, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (41, -33, D:1) a +0 dagger a +0 robe a goblin corpse (skeletalised by now) (46, 5, D:1) a +0 pair of gloves (48, -20, D:1) a +0 hand axe (48, 10, D:1) a hobgoblin corpse (skeletalised by now) (50, -15, D:1) 7 stones (50, 6, D:1) 6 boomerangs (64, 16, D:1) the oni skeleton of cadi Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 0, D:2) 5 stones (7, -4, D:2) 4 stones (11, 36, D:2) a +0 dagger a +0 robe (18, 29, D:2) a staff of conjuration (22, 34, D:2) an adder corpse (skeletalised by now) (28, 32, D:2) 2 stones (35, -4, D:2) a bat corpse (skeletalised by now) (35, -1, D:2) an adder corpse (skeletalised by now) (43, -2, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (6, -3, D:3) a frilled lizard corpse (skeletalised by now) (9, 11, D:3) a bat skeleton (9, 19, D:3) a bat skeleton (11, 16, D:3) a +0 flail a +0 chain mail (12, 2, D:3) a rat skeleton (13, -7, D:3) a +0 flail a +0 mace a +0 leather armour a +0 morningstar an orc skeleton (13, 22, D:3) a +0 dagger a +0 hand axe a +0 hand axe a +0 ring mail of cold resistance an orc skeleton an orc skeleton an orc skeleton (14, -10, D:3) a staff of cold (14, -8, D:3) a +0 war axe an orc skeleton (14, 4, D:3) a rat skeleton (19, 25, D:3) 2 stones (22, -3, D:3) a +0 dagger (24, -4, D:3) a jackal skeleton (40, 1, D:3) a +0 dagger (44, 8, D:3) a bat skeleton (50, -1, D:3) a +0 war axe (53, 8, D:3) a +0 pair of boots Level 4 of the Dungeon (14, 30, D:4) a +0 ring mail (20, 3, D:4) a +0 short sword a kobold skeleton (22, 18, D:4) a +5 dagger of venom (26, 24, D:4) 2 poisoned darts (26, 27, D:4) a quokka skeleton (30, 36, D:4) a +0 short sword of venom 4 stones (31, 3, D:4) 4 stones a +0 short sword a kobold skeleton (31, 36, D:4) a +0 hand axe 6 stones a +0 leather armour (32, 34, D:4) a ball python corpse (skeletalised by now) (36, -3, D:4) the +1 spear of the Beginning {speed, Int+2} Int+2: It affects your intelligence (+2). (39, 21, D:4) a ball python skeleton (45, 28, D:4) a +0 hand axe 2 boomerangs a +0 whip an orc skeleton a hobgoblin skeleton (45, 29, D:4) a +0 war axe 2 boomerangs (45, 30, D:4) a +0 short sword an orc skeleton an iguana skeleton (48, 1, D:4) an adder skeleton (50, 37, D:4) a +0 spear (54, 11, D:4) an iguana skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 hammer (1, -3, D:5) a +0 cloak a +4 quarterstaff of chaos (3, -10, D:5) a +0 hammer (12, 1, D:5) a +0 war axe (13, 11, D:5) a +0 club 7 stones (18, 26, D:5) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (19, 26, D:5) a +0 chain mail a +0 whip (36, 23, D:5) a +0 helmet (37, 10, D:5) a +0 mace (45, 14, D:5) a +0 trident of pain (52, 1, D:5) a +0 mace a +0 chain mail (52, 18, D:5) a +0 hand axe (56, 6, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, -8, D:6) a +0 dagger a +0 halberd (1, -7, D:6) a +0 club a +0 leather armour a +0 dagger a +0 leather armour (1, -6, D:6) a +0 club a +0 dagger a +0 robe a +0 scimitar a +0 war axe a +0 ring mail a +0 spear (16, -23, D:6) the +1 leather armour of the Gate {rF- Int+4 SInv Stlth+} rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (20, -12, D:6) 3 stones (22, 2, D:6) 7 stones (34, -22, D:6) a +0 falchion (37, 8, D:6) a +0 robe (52, -10, D:6) a +5 dagger a +0 robe a +0 trident a +0 robe (54, -7, D:6) a +3 hand axe a +0 robe Level 7 of the Dungeon (0, 0, D:7) 6 stones (19, 5, D:7) a +0 short sword (20, 5, D:7) a +0 club a +0 dagger a +0 robe (21, 5, D:7) a +0 dagger a +0 hand axe (23, 35, D:7) a +0 whip (24, 29, D:7) a +0 whip a +0 halberd (25, 29, D:7) a +0 whip a +0 leather armour a +0 spear (25, 36, D:7) a +0 orcbow (26, 29, D:7) a +0 club (30, 5, D:7) a +0 rapier (42, 20, D:7) a +0 trident (46, 36, D:7) a +0 helmet (47, 13, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) 6 stones (4, -10, D:8) a serpent talisman (16, -18, D:8) a +0 dagger a +0 robe (16, -17, D:8) a +0 dagger a +0 robe (16, -16, D:8) a +0 whip a +0 leather armour (17, -14, D:8) a +0 mace (27, 6, D:8) a +0 orcbow (28, -17, D:8) a +0 club (29, 22, D:8) a +0 robe a +1 whip of flaming a +0 giant spiked club (43, -7, D:8) a +0 whip (45, -2, D:8) a +0 short sword (47, -21, D:8) 6 stones (50, 9, D:8) a +0 leather armour a +0 mace a +0 spear (51, 11, D:8) a +0 plate armour a boomerang a +0 heavy dire flail a +0 robe a +2 falchion a +0 spear a +0 spear (52, 6, D:8) a scroll of summoning (52, 10, D:8) a +0 spear (52, 11, D:8) 6 stones a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 leather armour a +0 dagger (53, 6, D:8) 8 stones (54, 6, D:8) a potion of curing (62, 20, D:8) a +0 leather armour a +0 falchion (63, 18, D:8) a boomerang a +0 hand axe a +0 short sword a +0 robe a +0 dagger a +0 chain mail a +0 vampiric scimitar (64, 21, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of venom (13, 8, D:9) a +1 whip of electrocution (13, 10, D:9) 2 poisoned darts a +0 club (14, 8, D:9) a +0 dagger a +2 chain mail of cold resistance a +0 trident (14, 9, D:9) a +0 leather armour a +0 club a +0 halberd a +0 plate armour a +0 short sword a +0 short sword of speed a +0 chain mail a +0 morningstar a +0 short sword a +0 club a +0 giant club a +0 club a +0 ring mail a +0 dagger a +0 short sword (14, 10, D:9) 7 poisoned darts a +0 short sword a +0 giant spiked club (26, 31, D:9) a +0 giant spiked club a +0 giant club (31, -11, D:9) a +0 plate armour (31, 10, D:9) a scroll of enchant weapon (31, 11, D:9) a +0 dagger (32, 8, D:9) a +0 war axe (32, 12, D:9) a book of Storms (35, 2, D:9) a +0 spear (36, 2, D:9) a +0 flail a +0 spear (36, 3, D:9) a +0 spear (36, 7, D:9) 11 gold pieces (37, 4, D:9) a +0 robe a +0 club (38, 3, D:9) a +0 halberd of pain (42, 23, D:9) a +0 whip a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 chain mail (42, 24, D:9) a +0 trident a +0 plate armour (53, -5, D:9) 9 stones (53, 0, D:9) a +0 club 7 poisoned darts a +0 club a +0 leather armour (56, 11, D:9) a flux talisman (56, 18, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Qyzadun's Jewellery Emporium the amulet of the Air {Inacc Air Fly rElec RMsl} (564 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. a ring of fire (375 gold) an amulet of magic regeneration (450 gold) a +6 ring of strength (540 gold) an amulet of faith (600 gold) the ring of Conflict {Wiz Str-5 Dex+4 SInv} (586 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the ring "Camecuti" {rF+ Str+4 Dex+6 Stlth-} (855 gold) [ring of dexterity] rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. [Shop] Umumaar's Book Emporium a There-And-Back Book (432 gold) a book of Blasting (504 gold) a book of Frost (240 gold) a Compendium of Siegecraft (624 gold) a book of Air (264 gold) the Opusculum on Reagents (312 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Ignite Poison Fire/Alchemy 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 a manual of Ranged Weapons (960 gold) (0, 0, D:10) a +0 dagger (0, 1, D:10) a +0 chain mail a +0 hand axe (0, 2, D:10) a +0 short sword (1, 1, D:10) a +0 scale mail a +0 hand axe (10, -10, D:10) a +0 chain mail (16, -4, D:10) 3 stones (22, -11, D:10) 6 poisoned darts (25, 14, D:10) a +0 whip (27, -11, D:10) a +5 ring of evasion a +4 ring of slaying an amulet of regeneration a +6 ring of dexterity a ring of positive energy a ring of flight a ring of poison resistance an amulet of guardian spirit a ring of willpower (27, 17, D:10) a +0 dagger a +0 robe (27, 18, D:10) a +0 spear a +0 ring mail a +0 dagger a +0 robe a +0 giant spiked club a +0 giant spiked club (27, 19, D:10) a +0 shortbow (28, -7, D:10) 2 large rocks (28, 17, D:10) a +0 orcbow (29, -3, D:10) 5 large rocks (33, 1, D:10) a +0 club (33, 6, D:10) 7 stones (34, 0, D:10) a +0 scale mail (34, 1, D:10) 4 large rocks (34, 5, D:10) a +0 club (35, 0, D:10) 5 stones (37, 11, D:10) a +0 short sword 6 poisoned darts (45, 14, D:10) a +0 flail a +0 chain mail (45, 15, D:10) a +0 spear a +0 scale mail a +0 kite shield (47, -1, D:10) a +0 club 5 poisoned darts (48, 23, D:10) a +1 spear a +1 animal skin (49, 0, D:10) a +0 dagger a +0 robe (49, 13, D:10) a +0 cloak (50, -1, D:10) a +0 shortbow (53, -19, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 flail (2, 3, D:11) a +0 short sword (4, 3, D:11) a +0 dagger a +0 robe (4, 5, D:11) a +0 club (4, 7, D:11) a +0 club (5, 4, D:11) a +0 war axe a +0 ring mail (6, 10, D:11) 2 javelins (15, 14, D:11) a +0 robe (18, 22, D:11) a +0 trident (21, 23, D:11) a +0 giant club a +0 giant club (27, -3, D:11) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (28, -3, D:11) a +0 short sword (28, -2, D:11) a +0 robe a +0 dagger (29, -3, D:11) a +0 hand axe (33, 4, D:11) 7 stones (46, 19, D:11) a +0 dagger Level 12 of the Dungeon [Shop] Folyd's Armour Emporium a +0 cloak of willpower (138 gold) a +1 ring mail of poison resistance (156 gold) a +2 scale mail of fire resistance (252 gold) the +0 leather armour "Eplaicey" {Fly} (133 gold) Fly: It grants you flight. a +2 pair of gloves of infusion (258 gold) a +2 robe of positive energy (176 gold) the +6 chain mail of Vanity {rElec rF++ Regen+ Stlth-} (775 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. a +0 helmet of intelligence (138 gold) a +2 leather armour of cold resistance (228 gold) (1, -10, D:12) a +0 quarterstaff of freezing a +2 robe of cold resistance (4, 5, D:12) a +0 scale mail (5, 12, D:12) a +0 leather armour (12, -10, D:12) a +0 orcbow (13, 9, D:12) a +0 robe (15, 17, D:12) a scroll of noise (16, 13, D:12) a book of Storms (26, -4, D:12) a +0 dagger a +2 cloak of poison resistance (27, 20, D:12) a +0 scale mail a +0 mace (31, 24, D:12) 6 poisoned darts (32, 14, D:12) 5 stones (42, -8, D:12) 5 stones Level 13 of the Dungeon (0, 0, D:13) a +0 hand axe (1, -1, D:13) a +0 dagger a +0 robe (1, 0, D:13) a +0 club a boomerang a +0 ring mail (2, -26, D:13) a +0 dagger a +0 robe (2, 1, D:13) a +0 short sword (4, 1, D:13) a +0 dagger (16, -23, D:13) a +0 dagger a +0 robe (17, -22, D:13) a +0 dagger a +0 robe (18, -23, D:13) a +0 club 2 boomerangs a +0 leather armour (31, -9, D:13) a +0 pair of boots (32, -41, D:13) a +1 great sword a +0 chain mail (33, -41, D:13) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 shortbow (34, -11, D:13) a +0 dagger a +0 robe (37, -14, D:13) a +0 mace (46, -35, D:13) 4 stones (47, -32, D:13) a +0 giant spiked club a +0 giant spiked club Level 14 of the Dungeon (13, 11, D:14) a +0 dire flail (15, -24, D:14) a +0 dagger (16, -11, D:14) a +0 great sword (24, -26, D:14) a +0 dire flail (31, -27, D:14) a +0 scale mail (32, 1, D:14) 4 stones (38, -14, D:14) 3 large rocks (39, 6, D:14) a +0 dagger a +0 robe (41, 6, D:14) a +3 great mace a +0 ring mail (42, -22, D:14) 4 large rocks (47, -8, D:14) a +0 orcbow 4 large rocks Level 15 of the Dungeon [Shop] Ijaongab's Weapon Shoppe 3 stones (5 gold) 6 curare-tipped darts (122 gold) a +1 falchion of electrocution (246 gold) the +0 spear of Emisma {flame, Will- Str+5 Int+3} (425 gold) Will-: It decreases your willpower. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). a stone (1 gold) a +1 long sword of freezing (226 gold) 4 stones (6 gold) a +5 short sword of holy wrath (550 gold) (0, 0, D:15) a potion of invisibility (0, 3, D:15) a potion of might (0, 12, D:15) a +0 ring mail (2, -2, D:15) a potion of mutation (5, -2, D:15) a potion of mutation (16, 23, D:15) a +0 short sword a +0 leather armour (16, 24, D:15) a +0 club a +0 scimitar a +0 plate armour (16, 25, D:15) a +0 great mace a +0 plate armour (19, 3, D:15) a +0 plate armour (25, 2, D:15) a +0 halberd a +0 chain mail (28, 22, D:15) a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 robe (28, 24, D:15) a +2 trident of protection (28, 38, D:15) 5 large rocks (29, 23, D:15) a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 robe a +0 shortbow (29, 24, D:15) 7 stones (29, 26, D:15) a +0 trident 2 boomerangs (29, 27, D:15) a +0 quarterstaff a +0 robe (30, 22, D:15) a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 robe (30, 24, D:15) a +0 quarterstaff a +0 robe (30, 25, D:15) a +0 dagger a +0 robe (30, 26, D:15) a +0 quarterstaff a +0 robe (30, 38, D:15) +2 ice dragon scales (40, 7, D:15) 2 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (0, 1, Orc:1) a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +3 dagger of draining (5, -3, Orc:1) a +0 leather armour a boomerang a +0 short sword (5, 3, Orc:1) a +0 mace a +0 chain mail a +0 great sword (5, 4, Orc:1) a +0 club (5, 5, Orc:1) a +0 dagger (6, 3, Orc:1) a +0 leather armour a +0 club a +0 robe a +0 dagger (7, 3, Orc:1) a +0 dagger 3 boomerangs a +0 club (7, 4, Orc:1) a +0 dagger a +0 flail (7, 5, Orc:1) a boomerang a +0 flail a +0 ring mail a +0 whip a +0 ring mail a +0 short sword (7, 16, Orc:1) a +4 chain mail a +2 short sword of protection a +1 trident of freezing (8, 14, Orc:1) a +0 chain mail a +0 long sword a +0 ring mail a +0 hand axe (8, 15, Orc:1) a +0 ring mail a +0 hand axe a +0 short sword a +0 club (8, 16, Orc:1) a +0 robe a +0 dagger a +0 dagger (9, 15, Orc:1) a +2 robe of willpower a +0 dagger (9, 16, Orc:1) a +0 ring mail a +0 war axe a +0 robe a +1 dagger of pain Level 2 of the Orcish Mines [Shop] Lerar's Distillery a potion of attraction (36 gold) a potion of degeneration (12 gold) a potion of attraction (36 gold) a potion of attraction (36 gold) a potion of brilliance (48 gold) 2 potions of haste (240 gold) [Shop] Oxtiys's Assorted Antiques a +0 hand axe (105 gold) a +0 helmet (157 gold) a +0 broad axe (140 gold) a +0 great sword (227 gold) a +0 ring mail (140 gold) a +0 rapier (140 gold) a scroll of identify (70 gold) [Shop] Jomm's Weapon Boutique a +4 rapier of draining (408 gold) the +2 short sword of Azoxiagy {speed, Dex+6} (540 gold) Dex+6: It affects your dexterity (+6). a +0 trident (49 gold) 5 stones (7 gold) a +0 war axe (49 gold) a +0 halberd (56 gold) a +0 shortbow (42 gold) a +0 war axe (49 gold) a +0 demon trident of flaming (406 gold) [Shop] Lummetysua's General Store an amulet of faith (640 gold) a +0 chain mail (72 gold) a scroll of revelation (120 gold) a +0 dire flail (64 gold) an amulet of reflection (480 gold) a scroll of identify (32 gold) a talisman of death (1280 gold) a scroll of enchant armour (120 gold) [Shop] Merud's Jewellery Shop an amulet of guardian spirit (420 gold) a ring of positive energy (280 gold) a +4 ring of protection (504 gold) a ring of protection from cold (350 gold) a ring of poison resistance (280 gold) the amulet "Arocee" {Acrobat Dex+3} (606 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Dex+3: It affects your dexterity (+3). an amulet of magic regeneration (420 gold) an amulet of guardian spirit (420 gold) a ring of fire (350 gold) a +4 ring of protection (504 gold) the ring of Tamnimam {rPois rF+ rC- Dex+3 Fire} (595 gold) [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (0, 0, Orc:2) a +0 giant club (1, -1, Orc:2) a +0 robe a +0 flail of protection (1, 0, Orc:2) a +0 giant spiked club (1, 1, Orc:2) a +0 giant club (2, -2, Orc:2) a +0 dire flail a +0 giant spiked club (2, -1, Orc:2) a +0 giant club a +0 giant club (2, 0, Orc:2) a +0 giant club (2, 4, Orc:2) a +0 robe a +0 flail (3, -10, Orc:2) a +0 giant club (3, -2, Orc:2) a +0 giant club (4, -1, Orc:2) a +0 giant club (4, 10, Orc:2) a +1 flail of holy wrath (5, -10, Orc:2) a +0 giant club a +0 great mace (6, -14, Orc:2) 3 large rocks (6, -9, Orc:2) a +0 giant club a +0 giant club (6, -7, Orc:2) a +0 giant spiked club (6, -5, Orc:2) a +0 giant spiked club (6, -4, Orc:2) a +0 giant club (8, 9, Orc:2) a +0 barding a +3 longbow of flaming (11, -3, Orc:2) a +0 giant club a +0 dire flail of holy wrath (14, -9, Orc:2) a +0 giant club (15, 4, Orc:2) a +0 dire flail a +0 dire flail (20, 28, Orc:2) a +0 giant club (22, -2, Orc:2) a +0 giant club (26, -4, Orc:2) 3 large rocks (28, -4, Orc:2) a +0 giant club a +0 giant club (29, -2, Orc:2) a +0 giant club (31, -7, Orc:2) a +0 giant spiked club a +0 giant club (31, -6, Orc:2) a +0 giant club (31, -5, Orc:2) a +0 giant spiked club (32, -11, Orc:2) a +0 giant spiked club a +0 dire flail (32, -6, Orc:2) a +0 chain mail a +0 whip (33, -11, Orc:2) a +0 chain mail a +0 halberd (34, -7, Orc:2) a +0 plate armour a +0 halberd (34, -6, Orc:2) a +0 robe a +0 dagger (34, -2, Orc:2) a +0 chain mail a +0 halberd (36, -6, Orc:2) a +0 plate armour 2 boomerangs a +0 long sword (37, -7, Orc:2) a +0 robe a +0 dagger a +0 short sword of venom a +0 giant club a +2 dire flail of draining (37, -6, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 chain mail 2 boomerangs a +0 dire flail a +0 robe a +0 dagger (38, -7, Orc:2) a +0 leather armour a +0 hand axe (38, -5, Orc:2) a +0 giant club (39, -6, Orc:2) a +0 giant spiked club a +0 short sword (41, 18, Orc:2) a +0 mace (46, 5, Orc:2) a +0 hand axe (46, 6, Orc:2) a +0 partisan a +0 plate armour (48, 4, Orc:2) a +0 dagger a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (2, 7, Lair:1) a +0 leather armour (7, -14, Lair:1) a +0 hand axe (7, -1, Lair:1) 3 poisoned darts (32, -20, Lair:1) an amulet of faith (34, 2, Lair:1) a +0 war axe (37, -9, Lair:1) a +1 short sword of draining 5 curare-tipped darts Level 2 of the Lair of Beasts (2, -8, Lair:2) a +0 sling (16, -12, Lair:2) a +0 mace (21, -26, Lair:2) a +2 battleaxe of venom (26, -6, Lair:2) 5 stones (33, -40, Lair:2) a +0 spear (50, -30, Lair:2) 5 javelins (59, -24, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (2, 0, Lair:3) 4 atropa-tipped darts (8, 21, Lair:3) the +5 short sword "Fiuplyal" {freeze, rN++} rN++: It greatly protects you from negative energy. (11, 26, Lair:3) a +0 shortbow (14, 8, Lair:3) a +0 pair of gloves (18, 4, Lair:3) a +0 cloak (22, -12, Lair:3) a +0 scale mail (43, 24, Lair:3) a +0 chain mail (61, 36, Lair:3) a +0 spear Level 4 of the Lair of Beasts (8, -4, Lair:4) a +0 dagger a +0 robe (9, -22, Lair:4) a +0 chain mail (20, -22, Lair:4) a +0 flail (37, 3, Lair:4) a +0 dagger (44, -41, Lair:4) 3 large rocks (45, -5, Lair:4) 5 stones (51, -24, Lair:4) a +0 flail (57, -34, Lair:4) 6 atropa-tipped darts (58, 4, Lair:4) a +0 war axe (59, 1, Lair:4) a +0 long sword Level 5 of the Lair of Beasts [Shop] Uliddyot's General Store 6 stones (9 gold) the +6 chain mail of the Cricket {Rampage rElec Int+3 Dex-4} (696 gold) Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). +1 ice dragon scales (1005 gold) 2 stones (3 gold) 2 potions of attraction (90 gold) a +1 heavy mace (186 gold) (0, 0, Lair:5) a +0 shortbow 4 stones (16, 8, Lair:5) a +2 hand axe of freezing (20, 9, Lair:5) a spriggan skeleton (22, 8, Lair:5) a spriggan skeleton (22, 21, Lair:5) a +0 ring mail (24, 8, Lair:5) a spriggan skeleton (24, 10, Lair:5) a spriggan skeleton (24, 12, Lair:5) a +1 rapier of distortion (25, 12, Lair:5) the staff "Peduj" {rPois rC++ Alch} [staff of alchemy] rPois: It protects you from poison. rC++: It greatly protects you from cold. Alch: It increases the power of your Alchemy spells. (28, 16, Lair:5) 3 stones (31, -30, Lair:5) a +0 ring mail (38, 1, Lair:5) an orb of wrath (42, 18, Lair:5) a black bear skeleton (51, 14, Lair:5) a +2 rapier of distortion 6 stones Level 1 of the Swamp (0, 0, Swamp:1) a +0 partisan (21, 5, Swamp:1) 3 stones (22, -3, Swamp:1) 6 stones (22, 5, Swamp:1) a +2 dagger of freezing (unseen) (23, 5, Swamp:1) a potion of magic (24, 5, Swamp:1) 2 scrolls of blinking (25, 5, Swamp:1) a +1 double sword of freezing (unseen) (26, 5, Swamp:1) a +0 cloak 7 gold pieces (27, 15, Swamp:1) 10 gold pieces Level 2 of the Swamp (0, 0, Swamp:2) 16 gold pieces a +0 spear (3, -2, Swamp:2) 16 gold pieces Level 1 of the Snake Pit (0, 0, Snake:1) a +0 whip (0, 16, Snake:1) a +0 war axe a +0 robe (5, 33, Snake:1) a +0 long sword (6, -10, Snake:1) the serpent talisman of the Dwarven Hall {Harm Int-4 Slay+5 Stlth+} [serpent talisman] Harm: It increases damage dealt and taken. Int-4: It affects your intelligence (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. (10, 24, Snake:1) a +0 short sword a +0 robe (11, 4, Snake:1) a +0 plate armour (12, 7, Snake:1) a staff of cold (19, 14, Snake:1) a +0 robe (22, -6, Snake:1) 7 stones (28, 31, Snake:1) a +0 scimitar a +0 robe (33, -12, Snake:1) a +0 ring mail a +0 falchion (34, -12, Snake:1) a +0 flail (35, -14, Snake:1) a +0 giant club (35, -13, Snake:1) a +0 hand axe a +0 plate armour a +0 long sword (35, -12, Snake:1) a +0 short sword a +0 hand axe (41, -15, Snake:1) a +2 robe of fire resistance a +0 heavy quarterstaff (42, 29, Snake:1) a +0 halberd (44, 9, Snake:1) a +0 short sword (44, 10, Snake:1) a +0 arbalest a +0 broad axe (46, 11, Snake:1) a +0 battleaxe (49, -11, Snake:1) a staff of conjuration (51, -7, Snake:1) a +0 hand axe Level 2 of the Snake Pit (0, 0, Snake:2) a potion of heal wounds (3, 0, Snake:2) 4 gold pieces a +0 dagger a +0 robe (3, 1, Snake:2) 21 gold pieces (still there?) a +1 war axe of freezing (still there?) a +0 chain mail (still there?) (4, 0, Snake:2) 6 gold pieces a +0 orcbow a +0 short sword a +0 chain mail (5, 1, Snake:2) 5 gold pieces (5, 2, Snake:2) 8 gold pieces