cadi Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 11, D:1) a +0 leather armour (5, 6, D:1) 2 boomerangs (9, 24, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) a jackal skeleton a jackal skeleton (13, 14, D:1) a quokka skeleton (15, 23, D:1) a ball python skeleton (19, 5, D:1) 8 stones (19, 6, D:1) a +0 ring mail (19, 37, D:1) a +0 mace (24, 30, D:1) a frilled lizard skeleton (25, 1, D:1) a frilled lizard corpse (skeletalised by now) (27, 6, D:1) a ball python corpse (skeletalised by now) (27, 27, D:1) a quokka corpse (skeletalised by now) (28, 6, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (34, 22, D:1) a +0 ring mail (34, 25, D:1) a +0 ring mail (35, 26, D:1) a hobgoblin skeleton (42, -2, D:1) a +0 leather armour (45, 27, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 2, D:2) a +0 club (1, 1, D:2) a +0 whip (2, -4, D:2) a jackal skeleton (2, 1, D:2) a +0 whip a gnoll skeleton (2, 2, D:2) a +0 whip a hobgoblin skeleton (3, 5, D:2) a rat skeleton (4, -4, D:2) a jackal skeleton (5, -5, D:2) a +2 dagger of venom (5, -4, D:2) a jackal skeleton (6, -5, D:2) a ball python skeleton (15, 14, D:2) a +0 whip (18, 21, D:2) 6 stones (21, -9, D:2) a +0 short sword 6 poisoned darts (35, -8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +1 hammer of protection (unseen) (23, -14, D:3) 5 stones (26, -4, D:3) a bat skeleton (27, -4, D:3) a frilled lizard skeleton (32, -18, D:3) a +0 flail (34, 7, D:3) 3 stones (45, 7, D:3) a +0 sling a +0 dagger a goblin skeleton (46, 27, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Socuw's General Store a +0 robe (9 gold) a wand of charming (9) (unknown) (280 gold) a potion of haste (unknown) (130 gold) a book of Blood (416 gold) a scroll of identify (26 gold) a potion of curing (39 gold) a +0 robe (9 gold) the staff of the Absolute Madman {rF+ rN+ Conj Fire} (634 gold) [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. (0, 0, D:4) 4 poisoned darts (1, 49, D:4) a +0 scale mail (4, -6, D:4) a +0 leather armour (6, 46, D:4) a +0 club (8, 40, D:4) 4 poisoned darts (9, 39, D:4) a +0 club a kobold corpse (skeletalised by now) (11, 12, D:4) 8 stones (13, 35, D:4) a +0 leather armour (14, 11, D:4) a +0 club a +0 dagger a +0 club a goblin skeleton a goblin skeleton a goblin skeleton (14, 37, D:4) a staff of death (15, -4, D:4) a +0 leather armour (15, 11, D:4) a +0 dagger a +0 club a +0 dagger a +0 short sword a +0 ring mail a goblin skeleton an orc skeleton (16, 11, D:4) a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 club a +0 dagger a +0 sling the hobgoblin skeleton of Robin a goblin skeleton a goblin skeleton (17, 11, D:4) a +0 dagger (20, 35, D:4) a +0 short sword a +0 leather armour a +0 flail a +0 club (22, -4, D:4) a +0 scale mail (22, 35, D:4) a +0 short sword an orc corpse (skeletalised by now) (24, -8, D:4) a +0 short sword (29, 0, D:4) a +0 ring mail (38, 16, D:4) a +0 dagger a boomerang (43, 10, D:4) 9 stones (48, -5, D:4) the +18 Lear's hauberk (51, 0, D:4) a +0 dagger (52, 0, D:4) a +0 hand axe a +0 hand axe a +0 ring mail a +0 whip a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (56, 6, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (4, 8, D:5) a +0 robe (13, 11, D:5) a +0 giant club (22, 13, D:5) a +1 dagger of speed (23, 21, D:5) a +0 giant club (30, 27, D:5) a +0 dagger a +0 ring mail an orc skeleton (32, 4, D:5) a +0 mace an orc corpse (skeletalised by now) (38, 34, D:5) 3 stones (39, 32, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a scroll of blinking (3, -1, D:6) a +4 trident of draining (still there?) a +0 robe (still there?) an orb of energy (still there?) (14, 6, D:6) a +0 dagger an orc corpse (16, 5, D:6) a +0 hand axe a +0 leather armour an orc corpse (16, 6, D:6) a +0 club an orc corpse (19, 0, D:6) 7 stones (23, 3, D:6) 2 poisoned darts (29, 23, D:6) a +0 falchion