Dungeon Crawl Stone Soup version 0.33-a0-1377-g1aa8576e86 (webtiles) character file. Game seed: 732121341279078131 81 cadi the Conjurer (level 4, -12/25 HPs) Began as a Deep Elf Conjurer on Apr 13, 2025. Mangled by an ice beast (18 damage) ... on level 3 of the Dungeon. The game lasted 00:03:03 (1147 turns). cadi the Conjurer (Deep Elf Conjurer) Turns: 1147, Time: 00:03:04 Health: -12/25 AC: 3 Str: 4 XL: 4 Next: 20% Magic: 5/12 EV: 11 Int: 27 God: Gold: 81 SH: 0 Dex: 13 Spells: 10/11 levels left rFire . . . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr + h - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of the Eight Lies {rPois rC- Will+ rCorr Int+2} HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Jewellery c - the ring of the Eight Lies (worn) {rPois rC- Will+ rCorr Int+2} (You found it on level 3 of the Dungeon) [ring of resist corrosion] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Scrolls e - a scroll of blinking {unknown} f - a scroll of noise {unknown} g - a scroll of torment {unknown} j - a scroll of fog {unknown} k - a scroll of teleportation {unknown} l - 3 scrolls of poison {unknown} Potions b - 3 potions of magic d - a potion of enlightenment Skills: + Level 1.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth * Level 4.2 Spellcasting * Level 5.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 64% 2d6 1% 2 Shock Conj/Air 76% 1d7 2% 1 Apportation Tloc 10% N/A 8% 1 Kinetic Grapnel Frge 20% 1d4 8% 1 Poisonous Vapours Alch/Air 20% 1d2 8% 1 Summon Small Mammal Summ 20% N/A 8% 1 Swiftness Air 5% N/A 24% 3 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Airstrike Air 2% 2d(1-17) 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the ice beast. The ice beast is lightly wounded. An ice beast is nearby! The magic dart hits the ice beast. The ice beast is moderately wounded. The magic dart hits the ice beast but does no damage. The ice beast is moderately wounded. The magic dart hits the ice beast. The ice beast is heavily wounded. The magic dart hits the ice beast. The ice beast is heavily wounded. The ice beast hits you but does no damage. The magic dart hits the ice beast but does no damage. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! The cold chills you terribly! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 100% to hit) The magic dart hits the ice beast but does no damage. The ice beast is heavily wounded. The ice beast barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you!! The cold chills you terribly! Ouch! That really hurt! You die... ......#########..........## ......†.......'..........'. ......#.#######..........## ####' #.### #..........# # #...# #..........# ###.# ############ #.## ..... #..#...... ##@Y†..... ###...... ###... #. You could see an ice beast. Vanquished Creatures Jessica (D:2) An adder (D:3) A dart slug (D:1) A ribbon worm (D:2) 8 orcs (D:3) 3 bats 3 giant cockroaches 3 goblins A hobgoblin (D:2) 3 quokkas 2 ball pythons (D:2) 2 frilled lizards 2 kobolds 2 rats (D:3) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cadi the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 56 | D:1 | You fall into a shaft and drop 1 floor! 270 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 593 | D:2 | Noticed Jessica 602 | D:2 | Killed Jessica 603 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/10 875 | D:3 | Reached skill level 1 in Fighting 880 | D:3 | Reached XP level 4. HP: 25/25 MP: 1/12 914 | D:3 | Reached skill level 5 in Conjurations 975 | D:3 | Found a runed translucent door. 976 | D:3 | Noticed Crazy Yiuf 1097 | D:3 | Identified the ring of the Eight Lies {rPois rC- Will+ | rCorr Int+2} 1139 | D:3 | Noticed an ice beast 1147 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_corners, minivault_24, grunt_decor_resistance, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, chequers_serial_rivers_micro_c, uniq_jessica D:3: layout_basic, st_stairs_1, grunt_ministairs_10, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | 4 | 4.2 Fighting | 1 | 1.0 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 11 || 11 Punch | | 1 || 1 Cast: Magic Dart | 53 | 23 || 76 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Armour: Robe | 3 | 9 || 12 Skin | | 4 || 4 Dodge: Dodged | 6 | 6 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1107 | 1101 | 6 | 0 | 914 | 3 | 369.0 | Dungeon | 1107 | 1101 | 6 | 0 | 914 | 3 | 369.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 700 daAuts D:3: 355 daAuts D:1: 52 daAuts