Dungeon Crawl Stone Soup version 0.33-a0-1392-gf4463b9b3a (webtiles) character file. Game seed: 11467257510875830354 32 cadi the Conjurer (level 3, -6/20 HPs) Began as a Deep Elf Conjurer on Apr 14, 2025. Mangled by Sigmund ... wielding a +3 antimagic scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (1072 turns). cadi the Conjurer (Deep Elf Conjurer) Turns: 1072, Time: 00:01:25 Health: -6/20 AC: 2 Str: 4 XL: 3 Next: 8% Magic: 10/10 EV: 11 Int: 24 God: Gold: 50 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - a ring of fire Scrolls d - a scroll of immolation {unknown} h - a scroll of poison {unknown} k - a scroll of identify {unknown} Potions c - 4 potions of curing {unknown} e - a potion of brilliance {unknown} f - a potion of mutation {unknown} g - a potion of berserk rage {unknown} j - a potion of moonshine {unknown} Skills: + Level 0.6 Fighting + Level 2.7 Dodging + Level 2.8 Stealth * Level 3.7 Spellcasting * Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! You hear a shout! Found a stone staircase leading down. A bat comes into view. A goblin comes into view. It is wielding a +0 dagger. The bat moves out of view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +3 antimagic scythe and wearing a +0 robe (lightly wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund but does no damage. Sigmund is moderately wounded. The searing ray misses Sigmund. Sigmund hits you from afar with a +3 antimagic scythe! You feel your power leaking away. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +3 antimagic scythe and wearing a +0 robe (severely wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is almost dead. (Press . to maintain the ray.) Sigmund hits you from afar with a +3 antimagic scythe. Without enough magic to sustain it, your Searing Ray dissipates. Sigmund hits you from afar with a +3 antimagic scythe! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. Magic courses through your body. Sigmund hits you from afar with a +3 antimagic scythe! You die... Sigmund begins carving another notch in his scythe. ### ### ... .. ...> .. ..... .####b.. ...@g #..# #@# #.# #.# #.# #.# # #.# #.##.####### #........... ####.####### You could see Sigmund, a goblin and a bat. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 giant cockroaches 4 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) A ball python (D:2) 3 bats 2 endoplasms (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cadi the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 143 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 258 | D:1 | Learned a level 2 spell: Searing Ray 1005 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/10 1062 | D:2 | Noticed Sigmund 1072 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, serial_bayou_pond_c, corexii_hall_statues_t D:2: layout_loops_ring, uniq_jessica, uniq_robin, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1058 | 1036 | 22 | 0 | 905 | 2 | 529.0 | Dungeon | 1058 | 1036 | 22 | 0 | 905 | 2 | 529.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 971 daAuts D:2: 86 daAuts