cadi Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (0, 21, D:1) 4 large rocks (2, -4, D:1) a frilled lizard skeleton (6, -11, D:1) a +0 dagger (6, 12, D:1) 3 stones a +0 short sword (7, -11, D:1) a +0 spear (7, 0, D:1) a +0 mace of protection (7, 17, D:1) a hobgoblin corpse (skeletalised by now) (12, 22, D:1) a +0 chain mail (14, 2, D:1) a +0 whip a kobold skeleton (15, 3, D:1) a rat skeleton (17, 16, D:1) a +0 dagger (18, 6, D:1) a +0 robe (22, 1, D:1) a +0 short sword (28, 16, D:1) a +0 spear a gnoll corpse (skeletalised by now) (29, 12, D:1) a bat skeleton (30, 34, D:1) a +0 club (32, 12, D:1) a rat skeleton (33, -1, D:1) a quokka corpse (skeletalised by now) (37, 46, D:1) a +0 club (38, 15, D:1) a +0 robe (43, 30, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (44, 24, D:1) a hobgoblin skeleton (44, 25, D:1) a +0 club a goblin skeleton (44, 27, D:1) a +0 club (51, 44, D:1) a bat skeleton (52, 39, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Pela Ereorgh's Assorted Antiques a phantom mirror (920 gold) a scroll of teleportation (69 gold) a scroll of teleportation (69 gold) the +9 athame "Fimbulwinter" {freeze, IceDoom Bane rF- rC++} (1851 gold) IceDoom: Whenever you deal cold damage to an enemy without rColdāˆž, you inflict some doom upon it. Sufficient doom upon those who do not defy fate as you do will eventually result in long amounts of slowing, weakness, vitrification, blinding, or heavy draining. Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. a scroll of noise (23 gold) a quill talisman (172 gold) the +6 arbalest "Damnation" {damnation} (1840 gold) It cannot be enchanted further. a phantom mirror (920 gold) an amulet of guardian spirit (690 gold) a talisman of death (1265 gold) (2, 8, D:2) an adder corpse (skeletalised by now) (3, 8, D:2) a +0 morningstar (15, -6, D:2) a +0 club a goblin skeleton (15, 0, D:2) a +0 sling (20, -1, D:2) a +0 club a goblin skeleton (22, -5, D:2) a +0 dagger a +0 club a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (23, -5, D:2) a +2 spectral club a +0 animal skin the hobgoblin skeleton of Robin (25, -5, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (26, 4, D:2) a +0 dagger (26, 5, D:2) a +0 dagger (27, 3, D:2) a +0 dagger (28, 2, D:2) a +0 club 4 stones a kobold skeleton a hobgoblin skeleton (34, 11, D:2) a +0 hand axe (38, 0, D:2) a ball python skeleton (39, -7, D:2) a frilled lizard skeleton (50, -23, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 6 poisoned darts (8, 20, D:3) a +0 whip (12, 15, D:3) a bat skeleton (13, 19, D:3) a +0 morningstar (19, 29, D:3) a hobgoblin skeleton (20, 7, D:3) 3 stones a +0 short sword a kobold skeleton (22, 8, D:3) a +0 flail a gnoll skeleton (24, 8, D:3) a +0 halberd a +0 spear a gnoll skeleton (25, -15, D:3) 3 flux baubles (34, -14, D:3) a +0 club (36, -6, D:3) a +0 spear (38, 10, D:3) a +0 robe (40, -6, D:3) a +0 spear a goblin corpse (skeletalised by now) (40, 12, D:3) a +0 kite shield (45, -9, D:3) a +1 mace of draining (48, -11, D:3) a hobgoblin skeleton (48, -10, D:3) a +0 short sword an orc skeleton (49, 0, D:3) a +0 hand axe a +0 trident (50, 1, D:3) a +0 flail an orc skeleton (50, 3, D:3) a +0 flail (51, 27, D:3) a +0 dagger 2 stones (55, 24, D:3) a quokka corpse (skeletalised by now) (57, -7, D:3) 6 poisoned darts a +0 club a kobold corpse (skeletalised by now) (57, -5, D:3) a hobgoblin corpse (skeletalised by now) (58, 25, D:3) a +0 dagger (58, 27, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (4, -16, D:4) a +0 robe (16, -22, D:4) a +0 scale mail a +0 club (17, -22, D:4) a +0 whip an orc corpse (skeletalised by now) (18, -23, D:4) a +0 ring mail a +0 club (19, -27, D:4) a +0 club an orc skeleton (20, -31, D:4) a +0 long sword (20, 1, D:4) a +0 leather armour (23, -31, D:4) a +0 flail (26, -21, D:4) the +8 whip "Nieq" {flame, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. an orc corpse (skeletalised by now) (27, 9, D:4) a jackal skeleton (29, -19, D:4) a quill talisman (30, -32, D:4) a +0 scale mail (30, -23, D:4) a +0 giant spiked club (36, 9, D:4) a parchment of Searing Ray (55, -2, D:4) a +0 club