Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 10924679074317007704 16 caiman the Conjurer (level 2, -2/22 HPs) Began as an Armataur Conjurer on Mar 4, 2025. Slain by a gnoll ... wielding a +2 flail of protection (11 damage) ... on level 3 of the Dungeon. The game lasted 00:01:28 (218 turns). caiman the Conjurer (Armataur Conjurer) Turns: 218, Time: 00:01:29 Health: -2/22 AC: 4 Str: 12 XL: 2 Next: 37% Magic: 2/5 EV: 8 Int: 18 God: Gold: 26 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - 2 scrolls of teleportation {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} Skills: + Level 0.7 Fighting - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17781 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Training target 4.0 for Conjurations reached! Your Conjurations skill increases to level 4! You need to enable at least one skill for training. Training target 2.0 for Spellcasting reached! Your Spellcasting skill increases to level 2! You have reached level 2! You recovered 6 HP! You recovered 1 MP! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (100% to hit) The magic dart hits the gnoll but does no damage. The gnoll barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +2 flail of protection. The hobgoblin hits you but does no damage. You took 6 damage! You recovered 1 HP! The gnoll attacks as it pursues you! The gnoll hits you with a +2 flail of protection! Ouch! That really hurt! You die... #....###..g........... #.. #.#####†#.#.## # ##.### #.#.#... #......##.#.######. #......##.......... #..$.....##.###...# #.......g.g.# # #.......g#### #.(....#@# ....!........... ........######. ........# ######### You could see a gnoll and a hobgoblin. Vanquished Creatures A gnoll (D:3) A dart slug (D:1) A giant cockroach (D:3) A bat (D:2) A rat (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 157 | D:2 | Noticed Terence 215 | D:3 | Reached skill level 4 in Conjurations 215 | D:3 | Reached XP level 2. HP: 14/22 MP: 3/5 218 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, minmay_pentomino_w2 D:2: minmay_roachtagon, layout_loops_ring, serial_shops, nicolae_shop_bimaterial_pillars, corner_web_ring, minmay_misc_feat_ornament, nicolae_grassy_gnolls, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_basic, grunt_dithmenos_smoke, st_stairs_8 Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.0 Spellcasting | 2 | 2.0 Fighting | | 0.7 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 17 Armour: Robe || 15 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 217 | 217 | 0 | 0 | 0 | 3 | 72.3 | Dungeon | 217 | 217 | 0 | 0 | 0 | 3 | 72.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts D:2: 55 daAuts D:3: 45 daAuts