caiman Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -14, D:1) a +0 mace (3, -13, D:1) a ball python corpse (skeletalised by now) (3, -12, D:1) a jackal corpse (skeletalised by now) (3, -11, D:1) a jackal corpse (skeletalised by now) (3, -9, D:1) a jackal corpse (skeletalised by now) (4, -18, D:1) a +0 falchion (6, -20, D:1) a +0 whip a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (10, -8, D:1) a jackal corpse (skeletalised by now) (24, -10, D:1) a ball python corpse (skeletalised by now) (28, -9, D:1) a +0 short sword a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, -7, D:1) a +0 club (35, -6, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (36, -15, D:1) a rat corpse (skeletalised by now) (37, -26, D:1) a +0 leather armour Level 2 of the Dungeon (14, 1, D:2) a hobgoblin corpse (skeletalised by now) (31, -5, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Anyach's Antique Weapon Emporium a +0 spear (84 gold) a +0 flail (98 gold) the +6 rapier of Ylonueba {vamp, rF+} (1568 gold) rF+: It protects you from fire. a +0 dagger (56 gold) a +1 heavy orcbow (372 gold) a +0 whip (70 gold) a +0 falchion (84 gold) the +5 whip of the Sandy God {freeze, rC+ Will+ rCorr} (1531 gold) rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. [Shop] Tipneutu's Antique Weapon Shoppe a +0 short sword (72 gold) a +0 dagger (48 gold) a +0 rapier (96 gold) a +0 short sword of venom (134 gold) a +2 dire flail of holy wrath (460 gold) a +0 shortbow (72 gold) a +0 sling (36 gold) a +0 rapier (96 gold) a +0 falchion (72 gold) a +0 spear (72 gold) [Shop] Uloshis's Antique Weapon Shoppe a +0 quarterstaff (76 gold) a +0 short sword (57 gold) a +0 club (19 gold) a +0 broad axe (76 gold) a +0 falchion (57 gold) a +0 mace (57 gold) a +0 sling (28 gold) (2, -10, D:3) a +0 whip a +0 leather armour (4, -9, D:3) a +0 short sword (4, 11, D:3) a +0 dagger an orc corpse (skeletalised by now) a ball python corpse (skeletalised by now) (5, -9, D:3) a +0 club a +0 club a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, 12, D:3) a hobgoblin corpse (skeletalised by now) (7, -9, D:3) a +0 club (8, -9, D:3) a +0 chain mail an orc corpse (skeletalised by now) (11, 12, D:3) a +0 leather armour a +0 dagger the goblin corpse of Ijyb (skeletalised by now) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal skeleton (18, -1, D:3) a jackal corpse (skeletalised by now) (19, -2, D:3) a jackal corpse (skeletalised by now) (27, 5, D:3) a flux talisman (28, 2, D:3) a +0 hand axe a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (28, 3, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (29, 2, D:3) a +0 whip a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (6, -8, D:4) a +0 whip a kobold corpse (skeletalised by now) (9, -9, D:4) a +0 giant spiked club (21, -1, D:4) a river rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (23, 10, D:4) 3 stones (23, 12, D:4) a hobgoblin corpse (skeletalised by now) (23, 13, D:4) a +0 whip (23, 25, D:4) a ball python corpse (skeletalised by now) (25, 14, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (33, 4, D:4) a +0 short sword a +0 leather armour (33, 7, D:4) a jackal corpse (skeletalised by now) (34, 4, D:4) a +0 whip 2 stones (35, 8, D:4) a +0 club a +0 robe an adder corpse (skeletalised by now) an iguana corpse (skeletalised by now) (64, 3, D:4) a +0 club Level 5 of the Dungeon (1, -5, D:5) an iguana corpse (skeletalised by now) (5, -24, D:5) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (6, -21, D:5) a +0 leather armour a +0 flail (6, -20, D:5) a +0 dagger an orc corpse (skeletalised by now) (7, -22, D:5) a +0 flail (7, -21, D:5) a +0 whip an orc corpse (skeletalised by now) (9, -23, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (1, -27, D:6) 6 stones (1, -20, D:6) a +0 falchion (9, -10, D:6) 6 stones (11, -32, D:6) a bullfrog corpse (skeletalised by now) (12, -36, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -35, D:6) a +0 flail an orc corpse (skeletalised by now) (12, -33, D:6) a +0 dagger a +0 robe (13, -35, D:6) a +0 dagger a +0 robe (13, -33, D:6) a +0 hand axe (15, -34, D:6) a +0 falchion an orc corpse (skeletalised by now) (15, -32, D:6) 9 stones (17, -32, D:6) a +0 leather armour (22, -13, D:6) a +0 giant spiked club (27, -4, D:6) a stone Level 7 of the Dungeon (2, 8, D:7) 4 stones (33, -4, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (38, 27, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a potion of moonshine (18, 25, D:8) a +0 plate armour (19, 16, D:8) a +0 orcbow (22, 15, D:8) a yak corpse (skeletalised by now) (23, 14, D:8) a yak corpse (skeletalised by now) (24, 13, D:8) a yak corpse (skeletalised by now) (27, 12, D:8) a +0 pair of boots (40, 10, D:8) 4 stones (48, 17, D:8) a +0 leather armour (50, -3, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 flail 3 stones a +0 leather armour (0, 2, D:9) a +1 vampiric halberd (3, -2, D:9) a +0 club (4, -2, D:9) a +0 flail a gnoll corpse (skeletalised by now) (4, -1, D:9) a +0 spear a +0 ring mail (12, 17, D:9) a +2 heavy orcbow (still there?) a centaur corpse (skeletalised by now) (still there?) (18, 11, D:9) a +0 flail (25, -4, D:9) a +0 dagger (26, -23, D:9) a +0 short sword (29, -6, D:9) a +0 shortbow (29, 21, D:9) a +0 cloak an acid dragon corpse (skeletalised by now) (29, 22, D:9) a +0 dagger a +0 robe (31, 20, D:9) a +0 dagger a +0 robe (31, 23, D:9) a +0 short sword an orc corpse (skeletalised by now) (32, 22, D:9) a +2 whip of venom a +0 scale mail an orc corpse (skeletalised by now) (34, 8, D:9) a potion of curing Level 10 of the Dungeon (8, -4, D:10) a +0 shortbow (16, 18, D:10) a +0 war axe (18, 9, D:10) a +0 ring mail (36, 3, D:10) 4 stones (39, 32, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (42, 27, D:10) a +0 arbalest a +0 chain mail an orc corpse (skeletalised by now) (43, 25, D:10) a +0 glaive a +0 chain mail the human corpse of Harold (skeletalised by now) (53, 10, D:10) a +0 ring mail a troll corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (41, 5, D:11) a +0 spear (45, -34, D:11) Sif Muna's Writings on the Edifice and Outbursts Spells Type Level a - Foxfire Conjuration/Fire 1 b - Static Discharge Conjuration/Air 2 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Nazja's Percussive Tempering Forgecraft 5 e - Hoarfrost Cannonade Ice/Forgecraft 5 (unseen) (50, 3, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour (20, -10, D:12) a komodo dragon corpse (skeletalised by now) (22, -21, D:12) the +11 quarterstaff of the Hero {antimagic, Int+8} Int+8: It affects your intelligence (+8). (25, -6, D:12) a +0 halberd (31, 11, D:12) a +0 scale mail (35, -16, D:12) a +0 whip (36, -14, D:12) 8 stones Level 13 of the Dungeon [Shop] Tigodir's Jewellery Boutique the ring of the Tortoise {AC+8} (1920 gold) [ring of protection] AC+8: It affects your AC (+8). an amulet of guardian spirit (unknown) (450 gold) an amulet of regeneration (450 gold) the ring "Zulef" {rC+ Slay+3} (669 gold) [ring of protection from cold] rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). an amulet of guardian spirit (unknown) (450 gold) a +6 ring of intelligence (540 gold) [Shop] Gecaxy's Armour Emporium a +0 pair of boots (54 gold) a +0 robe (8 gold) a +3 leather armour (228 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) a +0 robe (8 gold) a +0 helmet (54 gold) a +0 scale mail (48 gold) [Shop] Kyvuc's Armour Shop a +0 helmet (76 gold) a +0 robe (11 gold) a +1 robe (130 gold) the +3 leather armour "Vobbusa" {Int+2} (479 gold) Int+2: It affects your intelligence (+2). a +0 leather armour of poison resistance (102 gold) an orb of mayhem (221 gold) +0 ice dragon scales (1020 gold) [Shop] Zifaecsi's Book Shop a book of Death (616 gold) a book of Debilitation (308 gold) a book of the Senses (560 gold) a book of Duality (644 gold) a book of Cantrips (224 gold) a book of Frost (280 gold) a book of Spectacle (560 gold) My Sojourn through Swampland (336 gold) a book of Callings (392 gold) [Shop] Seroiso's Antique Armour Emporium a +0 robe (20 gold) a +0 chain mail (130 gold) the +0 chain mail of the Trombone {Fly rC+ Str-5 Int+2} (414 gold) Fly: It grants you flight. rC+: It protects you from cold. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). a +2 scale mail of positive energy (522 gold) a +2 leather armour of fire resistance (551 gold) a +0 scale mail (116 gold) a +3 leather armour of cold resistance (696 gold) a +0 scale mail (116 gold) (6, -17, D:13) an ugly thing corpse (skeletalised by now) (26, -4, D:13) 5 stones (27, 1, D:13) a +0 scale mail (30, -17, D:13) the +0 chain mail of a volcano {rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (unseen) (39, -31, D:13) a black bear skeleton (39, -29, D:13) a black bear skeleton (40, -33, D:13) a black bear skeleton (41, -27, D:13) a black bear skeleton (41, -3, D:13) a +0 club (42, -32, D:13) a black bear skeleton (42, -29, D:13) +0 acid dragon scales (42, -28, D:13) a black bear skeleton (43, 4, D:13) an elf skeleton (45, -31, D:13) a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe (46, -31, D:13) a +0 robe (47, -31, D:13) a +0 hand axe (47, 6, D:13) a gnoll skeleton (49, 2, D:13) a demigod skeleton (52, -31, D:13) a +1 antimagic hand axe (unseen) (52, -1, D:13) a +0 orcbow Level 14 of the Dungeon (1, 10, D:14) a +0 shortbow (2, 15, D:14) a +0 animal skin a +0 dire flail (3, 15, D:14) the +5 partisan "Utuod" {vamp, *Slow rElec Will++ rCorr} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (8, 9, D:14) the amulet "Xeesm" {Acrobat +Inv rF- rC+ Str+3} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). a serpent talisman 14 poisoned darts a +6 ring of dexterity (9, 13, D:14) a +0 halberd (16, 24, D:14) a catoblepas skeleton (21, 1, D:14) a +0 buckler (21, 6, D:14) a +0 ring mail a +0 great sword (29, 17, D:14) a human skeleton (55, -5, D:14) a +0 flail (56, -24, D:14) 4 stones Level 15 of the Dungeon (9, -22, D:15) 3 javelins (11, -8, D:15) a +0 giant club a +0 giant club a two-headed ogre skeleton (13, -3, D:15) a +0 giant club a +0 dire flail a two-headed ogre skeleton (33, 24, D:15) a +0 dagger a +0 robe a human corpse (skeletalised by now) (40, -14, D:15) a +0 long sword (51, 28, D:15) 2 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 scimitar an orc skeleton (2, 1, Orc:1) a +0 robe a +0 dagger (4, 0, Orc:1) a +0 falchion an orc skeleton (64, 6, Orc:1) a +0 leather armour a +0 hand axe an orc skeleton (65, 10, Orc:1) a +0 giant club an ogre skeleton (66, 8, Orc:1) a +3 short sword a +0 robe a +0 dagger (68, 11, Orc:1) a +0 chain mail a +0 short sword (68, 17, Orc:1) a +0 arbalest a kobold corpse (skeletalised by now) (71, 13, Orc:1) a +0 arbalest (71, 16, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Gelig's Jewellery Shop a ring of fire (325 gold) a ring of willpower (325 gold) a ring of wizardry (390 gold) a ring of protection from cold (325 gold) a ring of fire (325 gold) an amulet of faith (520 gold) a flux talisman (325 gold) a ring of positive energy (260 gold) a +6 ring of intelligence (468 gold) a ring of positive energy (260 gold) a ring of resist corrosion (260 gold) an amulet of magic regeneration (390 gold) [Shop] Ciloudy's Weapon Emporium a +0 mace (33 gold) a +0 long sword (38 gold) a +0 club (11 gold) a +0 battleaxe (71 gold) a +0 mace (33 gold) 2 stones (2 gold) a +0 quarterstaff (44 gold) the +5 scythe "Finisher" {speed, execute} (484 gold) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (783 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. [Shop] Xas Suce's Jewellery Emporium a blade talisman (360 gold) a ring of protection from fire (300 gold) the ring of Ynlaih Wuka {MP+9 Str+5 Int+2 Dex+3} (576 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). a ring of fire (300 gold) an amulet of guardian spirit (unknown) (360 gold) an amulet of magic regeneration (360 gold) a +6 ring of dexterity (432 gold) [Shop] Enost's Magic Scroll Boutique a scroll of fear (56 gold) a scroll of enchant weapon (105 gold) a scroll of fear (56 gold) a scroll of vulnerability (56 gold) (0, 0, Orc:2) a +0 leather armour a +0 war axe an orc skeleton (0, 3, Orc:2) a +0 club an orc skeleton (2, 1, Orc:2) a warg skeleton (2, 2, Orc:2) a +0 chain mail a +0 battleaxe (2, 3, Orc:2) a +0 leather armour a +0 falchion an orc skeleton (3, 2, Orc:2) a +0 mace an orc skeleton (5, 0, Orc:2) a +0 robe a +0 dagger (5, 1, Orc:2) a +0 giant spiked club (5, 2, Orc:2) a +0 chain mail a +0 war axe a +0 mace an orc skeleton an orc skeleton (5, 3, Orc:2) a +0 robe a +0 dagger a +0 hand axe a +2 robe of willpower a +0 dagger an orc skeleton (6, 3, Orc:2) a +0 war axe (6, 4, Orc:2) a +0 chain mail a +0 mace an orc skeleton an orc skeleton (7, 2, Orc:2) a +0 troll leather armour a +0 plate armour a +0 glaive an orc skeleton a troll skeleton (7, 3, Orc:2) a +0 robe a +0 dagger (8, 3, Orc:2) a +0 plate armour a +0 battleaxe a +0 orcbow (9, 0, Orc:2) a +0 plate armour a +0 trident an orc skeleton (9, 2, Orc:2) a +0 plate armour a boomerang a +0 halberd a +0 robe a +0 dagger an orc skeleton (9, 5, Orc:2) a +0 robe a +0 dagger (10, 3, Orc:2) a +0 club (11, 2, Orc:2) a +0 leather armour a +0 hand axe a +0 trident a +0 leather armour a +0 trident an orc skeleton an orc skeleton (11, 6, Orc:2) a +0 chain mail an orc skeleton (12, 1, Orc:2) a +0 mace (12, 3, Orc:2) a +0 club (13, 1, Orc:2) a +0 orcbow (16, -2, Orc:2) a +0 chain mail a +0 halberd an orc skeleton (16, 1, Orc:2) a +0 club an orc skeleton (17, -1, Orc:2) a +0 chain mail a +0 war axe a +0 giant club an orc skeleton (17, 0, Orc:2) a +0 arbalest (17, 1, Orc:2) a +0 robe a +0 dagger (18, 0, Orc:2) a +0 plate armour a +0 hand axe an orc skeleton (18, 1, Orc:2) a +0 hand axe (19, 0, Orc:2) a +0 chain mail a +0 hand axe an orc skeleton (19, 1, Orc:2) a +0 war axe (19, 25, Orc:2) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (20, 0, Orc:2) 3 large rocks (20, 24, Orc:2) a +0 giant club an ogre corpse (skeletalised by now) (21, 23, Orc:2) a +0 giant spiked club (21, 24, Orc:2) a +0 giant club an ogre corpse (skeletalised by now) (22, 21, Orc:2) a +0 giant club (22, 23, Orc:2) a +1 spear of venom (still there?) a +0 robe (still there?) an ogre corpse (skeletalised by now) (still there?) (22, 24, Orc:2) a +0 giant club (22, 25, Orc:2) a +0 giant club an ogre corpse (skeletalised by now) (23, 21, Orc:2) a +0 giant club an ogre corpse (skeletalised by now) (23, 23, Orc:2) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (23, 24, Orc:2) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (23, 25, Orc:2) a +0 giant club a +0 giant club (24, 22, Orc:2) a +0 giant spiked club (24, 23, Orc:2) a +0 giant spiked club (24, 25, Orc:2) a +0 giant club an ogre corpse (skeletalised by now) (24, 26, Orc:2) a +0 giant club (25, 21, Orc:2) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (25, 23, Orc:2) a +0 giant club a two-headed ogre corpse (skeletalised by now) (25, 25, Orc:2) a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (26, 22, Orc:2) a +0 spear a +0 robe an ogre corpse (skeletalised by now) (26, 24, Orc:2) a +0 halberd a +0 robe (26, 25, Orc:2) a +0 dire flail a +0 giant spiked club (27, 21, Orc:2) a +0 giant club (28, 21, Orc:2) a +0 whip a +0 robe a +0 giant club an ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (28, 23, Orc:2) a +0 giant spiked club (28, 24, Orc:2) a +0 giant club a +0 giant club (28, 25, Orc:2) a +0 giant club (28, 27, Orc:2) a +0 giant club a +0 giant spiked club (29, 21, Orc:2) a +0 giant club (30, 20, Orc:2) a +0 giant spiked club (30, 21, Orc:2) a +0 giant club (30, 22, Orc:2) a +0 giant spiked club a +0 giant club (30, 24, Orc:2) a +0 giant club an ogre corpse (skeletalised by now) (31, 17, Orc:2) a +0 giant club (32, -2, Orc:2) a warg corpse (skeletalised by now) (33, 21, Orc:2) an ogre corpse (skeletalised by now) (34, 19, Orc:2) a +0 giant club Level 1 of the Elven Halls [Shop] Iwnetus's Book Shop a book of Burglary (330 gold) a book of the Tundra (450 gold) a book of Minor Magic (240 gold) a book of Wicked Creation (660 gold) a book of Contraptions (630 gold) a book of Unlife (420 gold) [Shop] Sigoduss's Jewellery Emporium a ring of magical power (unknown) (320 gold) a ring of resist corrosion (320 gold) a +6 ring of dexterity (576 gold) a ring of willpower (400 gold) a blade talisman (480 gold) a ring of protection from fire (400 gold) an amulet of the acrobat (unknown) (480 gold) an amulet of reflection (480 gold) the granite talisman of Cocytus {rN+ MP+7 Str-4 Slay+3} (3300 gold) [granite talisman] rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). Str-4: It affects your strength (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). [Shop] Jenuluj's Book Shop a book of the Dragon (672 gold) a book of Cantrips (256 gold) a book of Conjurations (320 gold) a book of Touch (352 gold) a book of Necromancy (288 gold) a book of the Fortress (608 gold) a book of Air (352 gold) the Elucidation of Meteoric Grit (544 gold) Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Leda's Liquefaction Alchemy/Earth 4 c - Bombard Conjuration/Earth 6 a book of Hexes (576 gold) (0, 0, Elf:1) 8 stones (3, -29, Elf:1) a shapeshifter corpse (skeletalised by now) (4, 0, Elf:1) a potion of might (32, -3, Elf:1) a +0 robe a +0 long sword Level 2 of the Elven Halls (0, 0, Elf:2) 5 stones (3, 3, Elf:2) a +0 ring mail a +0 long sword (5, 7, Elf:2) a +0 ring mail a +0 short sword (13, -11, Elf:2) a +0 hand axe (14, -1, Elf:2) a +0 shortbow a +0 dagger a +3 leather armour (17, 32, Elf:2) a +0 leather armour (18, 19, Elf:2) a +0 leather armour a +0 shortbow (18, 23, Elf:2) a +0 leather armour a +0 shortbow (18, 36, Elf:2) a +0 longbow a +0 short sword a +0 leather armour (19, 20, Elf:2) a +0 dagger a +0 ring mail a +0 scimitar (19, 23, Elf:2) a +0 robe a +0 scimitar an elf skeleton (19, 24, Elf:2) a +0 dagger (20, 23, Elf:2) a +0 buckler a +0 leather armour a +0 buckler a +0 robe a +0 scimitar an elf skeleton (20, 24, Elf:2) a +0 robe a +0 short sword a +0 scimitar a +0 leather armour a +0 short sword an elf skeleton (20, 32, Elf:2) a +0 long sword (21, 22, Elf:2) a +2 robe of positive energy a +0 dagger a +0 leather armour a +0 long sword (22, 22, Elf:2) a +0 robe a +0 long sword an elf skeleton (23, 22, Elf:2) a +0 robe a +0 short sword a +0 robe a +0 rapier a +0 leather armour a +2 dagger of venom a +0 shortbow an elf skeleton (24, 21, Elf:2) a +0 robe an elf skeleton (24, 22, Elf:2) a +0 dagger a +0 ring mail a +1 long sword of freezing an elf skeleton (25, 22, Elf:2) a +0 leather armour a +0 long sword (27, 22, Elf:2) a +0 ring mail a +0 dagger (28, 22, Elf:2) a +0 longbow a +0 long sword a +0 leather armour (29, -7, Elf:2) a +2 antimagic hand axe (unseen) (29, -6, Elf:2) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (30, 4, Elf:2) a +0 robe (32, 10, Elf:2) a +0 robe a +0 long sword (33, 0, Elf:2) a +0 lajatang (33, 8, Elf:2) a +0 buckler (still there?) a +3 leather armour (still there?) (33, 10, Elf:2) a +3 long sword of draining (33, 11, Elf:2) a +0 ring mail a +0 dagger (33, 40, Elf:2) a staff of fire (35, 7, Elf:2) a +0 robe a +0 short sword (38, -7, Elf:2) a +4 glaive of venom (unseen) (39, 34, Elf:2) a +0 ring mail a +0 long sword (42, 37, Elf:2) a +0 robe a +0 rapier an elf corpse (skeletalised by now) (43, 36, Elf:2) 7 stones Level 3 of the Elven Halls [Shop] Acsez's General Store a potion of moonshine (20 gold) a wand of charming (4) (192 gold) 3 stones (6 gold) a potion of might (80 gold) a +0 arbalest (90 gold) a +5 Gell's gravitambourine (2/2) (800 gold) a +0 pair of gloves (90 gold) (0, 0, Elf:3) the +1 robe "Hewarowo" {rPois rN+ Will+ Dex-2 Stlth+} rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. (unseen) (4, -37, Elf:3) the +2 chain mail of the End {rC++} rC++: It greatly protects you from cold. (25, -21, Elf:3) 6 poisoned darts (26, -36, Elf:3) a +0 long sword a +0 robe (31, 8, Elf:3) the +0 pair of boots "Qucs" {Will- SInv Stlth+} Will-: It decreases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (32, -36, Elf:3) a +2 glaive of venom (unseen) (32, -33, Elf:3) a +0 spear (38, 18, Elf:3) 5 stones (54, 9, Elf:3) a +0 chain mail Level 1 of the Lair of Beasts (4, -29, Lair:1) a +0 quarterstaff (19, -22, Lair:1) a +0 ring mail a +0 quarterstaff a +0 sling Level 2 of the Lair of Beasts (1, -2, Lair:2) a cane toad skeleton (4, 21, Lair:2) 4 stones (6, 21, Lair:2) a yak corpse (skeletalised by now) (6, 22, Lair:2) a yak corpse (skeletalised by now) (6, 23, Lair:2) a komodo dragon corpse (skeletalised by now) (7, 23, Lair:2) a yak corpse (skeletalised by now) (8, -3, Lair:2) a +0 falchion (8, 22, Lair:2) a yak corpse (skeletalised by now) (14, 22, Lair:2) a yak skeleton (16, 13, Lair:2) a komodo dragon skeleton (16, 22, Lair:2) a yak skeleton (30, 34, Lair:2) a yak corpse (skeletalised by now) (31, 30, Lair:2) a water moccasin corpse (skeletalised by now) (31, 32, Lair:2) a yak corpse (skeletalised by now) (31, 35, Lair:2) a yak corpse (skeletalised by now) (33, 9, Lair:2) a hydra corpse (skeletalised by now) (36, 15, Lair:2) 2 stones (44, -1, Lair:2) a +0 leather armour (52, 8, Lair:2) a wolf corpse (skeletalised by now) (61, 32, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff a scroll of fear (20, 1, Lair:3) a +0 short sword (30, 12, Lair:3) a +0 short sword (58, 32, Lair:3) 6 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 stones (9, 39, Lair:4) a +0 ring mail (24, 28, Lair:4) a +0 plate armour (28, 19, Lair:4) a death yak skeleton (55, 40, Lair:4) a blink frog corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 dagger of venom (unseen) (2, -10, Lair:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (2, 1, Lair:5) a +0 chain mail (3, -11, Lair:5) a manticore corpse (skeletalised by now) (4, -1, Lair:5) a +0 leather armour a +0 robe (11, -2, Lair:5) a +0 arbalest (27, -5, Lair:5) a +0 robe (40, -42, Lair:5) a cane toad corpse (skeletalised by now) (66, -21, Lair:5) a yak corpse (skeletalised by now) (66, -20, Lair:5) a yak corpse (skeletalised by now) (67, -21, Lair:5) a yak corpse (skeletalised by now) (67, -19, Lair:5) a yak corpse (skeletalised by now) (68, -20, Lair:5) a yak corpse (skeletalised by now) (68, -19, Lair:5) a yak corpse (skeletalised by now) Level 1 of the Shoals [Shop] Isetotu's Gadget Gallery a wand of charming (1) (31 gold) a wand of flame (14) (127 gold) a wand of charming (8) (249 gold) a wand of mindburst (10) (182 gold) [Shop] Zomicigh's Weapon Boutique a +4 short sword of venom (460 gold) a +0 whip (45 gold) 7 stones (12 gold) a +0 demon whip (270 gold) the +8 dagger of Zuarphoo {elec, Int+6 Dex+3} (1276 gold) Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). a +0 dagger (36 gold) a +0 club (18 gold) (0, 0, Shoals:1) a harpy corpse (skeletalised by now) (2, -1, Shoals:1) a harpy corpse (skeletalised by now) (4, -2, Shoals:1) a harpy corpse (skeletalised by now) (5, -9, Shoals:1) a +0 pair of gloves (9, -4, Shoals:1) a wand of flame (27) (11, -8, Shoals:1) a book of Sloth (13, -2, Shoals:1) a +0 orcbow (15, -24, Shoals:1) a +0 spear a merfolk skeleton (17, -19, Shoals:1) a dream sheep skeleton (19, -28, Shoals:1) a manticore skeleton (19, -19, Shoals:1) a dream sheep skeleton (20, -23, Shoals:1) a manticore skeleton (26, -22, Shoals:1) 2 boomerangs a +0 trident a merfolk skeleton (27, -12, Shoals:1) a +0 spear of freezing a +0 sling a faun corpse (skeletalised by now) (32, -18, Shoals:1) 4 boomerangs (34, -20, Shoals:1) a wind drake corpse (skeletalised by now) (38, 7, Shoals:1) a +7 trident (unseen) (41, -10, Shoals:1) a scroll of identify (41, 0, Shoals:1) a +0 robe a +0 spear a merfolk skeleton (41, 7, Shoals:1) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (42, -13, Shoals:1) a +2 war axe of electrocution (unseen) (42, 10, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (43, -13, Shoals:1) a potion of curing (44, -1, Shoals:1) a +0 spear (44, 9, Shoals:1) a +0 rapier a +0 robe a snapping turtle corpse (skeletalised by now) (47, -2, Shoals:1) 3 boomerangs a +0 trident a merfolk skeleton (47, 3, Shoals:1) a +0 sling a +0 spear (47, 4, Shoals:1) a +0 spear a +0 sling (51, 7, Shoals:1) a +0 longbow a +0 club (53, -22, Shoals:1) a ring of ice (57, -22, Shoals:1) a +0 sling a +2 heavy spear (60, -22, Shoals:1) a water nymph corpse (skeletalised by now) Level 2 of the Shoals (0, 0, Shoals:2) a +0 sling a +0 spear (2, 1, Shoals:2) a +0 sling (3, -15, Shoals:2) 5 stones (4, -12, Shoals:2) a +0 trident (5, -11, Shoals:2) a +0 cloak (5, 3, Shoals:2) a +0 quarterstaff (8, -11, Shoals:2) a +3 antimagic trident (unseen) (37, -1, Shoals:2) 5 stones Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident of chaos (still there?) a merfolk corpse (skeletalised by now) (still there?) (2, -6, Shoals:3) the ring "Ykal" {rF+ rC- Dex+3 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (unseen) (20, -40, Shoals:3) a +0 trident a merfolk skeleton (24, 3, Shoals:3) a +0 quarterstaff a +0 sling (25, 1, Shoals:3) a +0 sling (25, 4, Shoals:3) a death yak skeleton (26, 1, Shoals:3) a +0 club (26, 5, Shoals:3) a +0 club (still there?) a +3 sling (still there?) (27, 2, Shoals:3) a +0 club a +0 sling a faun skeleton (28, 4, Shoals:3) a +0 spear a +0 sling a faun skeleton (29, 0, Shoals:3) a +3 trident (unseen) (29, 1, Shoals:3) a +4 trident (still there?) a merfolk skeleton (still there?) (29, 3, Shoals:3) a +0 spear (30, 1, Shoals:3) 9 large rocks (30, 2, Shoals:3) a wind drake skeleton a death yak skeleton (31, 2, Shoals:3) a throwing net (32, -8, Shoals:3) 5 throwing nets a merfolk corpse (skeletalised by now) (32, -7, Shoals:3) a +0 trident (32, -5, Shoals:3) an alligator snapping turtle corpse (skeletalised by now) (32, -3, Shoals:3) a +0 rapier a +0 robe (32, -2, Shoals:3) a wind drake corpse (skeletalised by now) (32, -1, Shoals:3) a +0 spear a merfolk corpse (skeletalised by now) (32, 1, Shoals:3) a manticore skeleton (36, -32, Shoals:3) a +0 spear a +0 sling a faun skeleton (36, 2, Shoals:3) a staff of air (55, -31, Shoals:3) a +0 trident (55, -29, Shoals:3) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (56, -36, Shoals:3) a +0 trident 3 boomerangs (56, -24, Shoals:3) a scroll of enchant weapon (56, -23, Shoals:3) a +2 pair of boots of rampaging (56, -22, Shoals:3) a +3 leather armour (unseen) (57, -33, Shoals:3) a snapping turtle corpse (skeletalised by now) (57, -25, Shoals:3) a potion of lignification (57, -21, Shoals:3) 20 gold pieces (58, -32, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a wind drake corpse (skeletalised by now) (1, 1, Shoals:4) 3 boomerangs a +0 trident a sea snake corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (2, -4, Shoals:4) a +0 dagger (2, 2, Shoals:4) a +0 trident (4, -17, Shoals:4) a +3 trident of flaming (still there?) a +2 robe of positive energy (still there?) a +0 halberd (still there?) 3 boomerangs (still there?) a merfolk corpse (skeletalised by now) (still there?) (5, -18, Shoals:4) a throwing net a throwing net a harpy corpse (skeletalised by now) a harpy corpse (skeletalised by now) (5, -17, Shoals:4) a +0 trident a harpy corpse (skeletalised by now) (6, -18, Shoals:4) a +1 halberd of protection (6, -12, Shoals:4) the +2 rapier of Kicroply {drain, Int+3} Int+3: It affects your intelligence (+3). (6, -11, Shoals:4) a manticore corpse (skeletalised by now) (7, -14, Shoals:4) a sea snake corpse (skeletalised by now) (9, -21, Shoals:4) a throwing net (9, -18, Shoals:4) a +0 trident a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (9, -10, Shoals:4) a sea snake corpse (skeletalised by now) (13, -24, Shoals:4) a +0 spear (still there?) 3 javelins (still there?) a +0 leather armour of fire resistance (still there?) a merfolk corpse (skeletalised by now) (still there?) (14, -30, Shoals:4) an amulet of faith (14, -19, Shoals:4) a boomerang a +0 trident a merfolk skeleton (14, 7, Shoals:4) a +2 spear of venom 2 silver javelins a +0 leather armour (16, -33, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (16, -32, Shoals:4) a +0 trident a boomerang (16, 6, Shoals:4) a +0 longbow a +0 spear a satyr corpse (skeletalised by now) (18, 2, Shoals:4) a +0 shortbow (18, 3, Shoals:4) a staff of death (unseen) (20, -2, Shoals:4) a potion of moonshine (26, -38, Shoals:4) a +0 trident a merfolk skeleton (28, -25, Shoals:4) a +2 heavy spear (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (28, -23, Shoals:4) a wind drake corpse (skeletalised by now) (29, -35, Shoals:4) 4 stones (29, -22, Shoals:4) a +0 trident a +0 robe (31, -25, Shoals:4) a ring of ice (33, -45, Shoals:4) 2 boomerangs (still there?) a +2 trident of flaming (still there?) a merfolk skeleton (still there?) (37, -22, Shoals:4) a +0 trident (46, -5, Shoals:4) a +2 trident of freezing (still there?) a +0 robe (still there?) a +0 battleaxe of freezing (still there?) a merfolk corpse (skeletalised by now) (still there?) a frost giant corpse (skeletalised by now) (still there?) (47, -21, Shoals:4) a throwing net (47, -4, Shoals:4) a +4 spear (still there?) 2 javelins (still there?) a +0 leather armour (still there?) a +3 trident of freezing (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) (47, -3, Shoals:4) a +0 rapier of venom (still there?) a +0 robe of positive energy (still there?) a merfolk corpse (skeletalised by now) (still there?) (48, -5, Shoals:4) a +0 demon trident a +0 robe (48, -4, Shoals:4) a +1 trident of freezing (still there?) a +0 robe (still there?) a +0 rapier (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (49, -6, Shoals:4) a +2 trident of freezing a +0 robe a merfolk corpse (skeletalised by now) (59, -15, Shoals:4) 4 stones (60, -16, Shoals:4) a harpy corpse (skeletalised by now) a harpy corpse (skeletalised by now) (61, -13, Shoals:4) a harpy corpse (skeletalised by now) Level 1 of the Spider Nest (0, 0, Spider:1) a +4 shortbow (unseen) (0, 2, Spider:1) a +0 morningstar (1, -3, Spider:1) a curare-tipped dart (4, -8, Spider:1) a scroll of enchant weapon (4, -1, Spider:1) a +4 ring of protection (5, -3, Spider:1) a potion of might (9, -11, Spider:1) a +0 scale mail (22, -20, Spider:1) a wand of light (7) Level 2 of the Spider Nest (8, 1, Spider:2) a +0 falchion Level 3 of the Spider Nest (0, 0, Spider:3) a +2 rapier of venom (unseen) (4, 8, Spider:3) 5 stones (12, 7, Spider:3) a +0 leather armour (19, -12, Spider:3) 7 stones (19, -10, Spider:3) 2 stones Level 4 of the Spider Nest (21, 8, Spider:4) a +0 sling Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (8, -7, Slime:5) the +1 scale mail "Javipp" {Dex+2 Slay+3} Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the amulet "Egroh" {Faith rC+ rCorr} [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (8, 7, Slime:5) the +2 mace of Gyoxib {elec, rPois} rPois: It protects you from poison. the +1 leather armour "Suuh" {Dex+5} Dex+5: It affects your dexterity (+5). the ring of Liberty {rF- rC+ Str+5 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+5: It affects your strength (+5). Ice: It increases the power of your Ice spells. Level 1 of the Vaults Level 2 of the Vaults [Shop] Neijo's General Store 8 stones (16 gold) a +5 Gell's gravitambourine (2/2) (800 gold) a wand of charming (6) (288 gold) a +5 phantom mirror (800 gold) 2 boomerangs (80 gold) [Shop] Biuhet's Book Shoppe a Necronomicon (1080 gold) a book of Maladies (680 gold) a Handbook of Applied Construction (480 gold) a book of the Hunter (520 gold) a book of Geomancy (400 gold) the Anthology of Thunder and Decantation (960 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Sticky Flame Fire/Alchemy 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Magnavolt Earth/Air 7 a book of Sloth (640 gold) a book of the Moon (800 gold) a book of Scorching (600 gold) [Shop] Kottap's Distillery a potion of moonshine (16 gold) a potion of mutation (128 gold) a potion of might (64 gold) a potion of heal wounds (80 gold) a potion of ambrosia (128 gold) a potion of heal wounds (80 gold) 2 potions of attraction (96 gold) a potion of haste (160 gold) a potion of brilliance (64 gold) a potion of enlightenment (80 gold) (0, 0, Vaults:2) a +0 ring mail (still there?) a +1 morningstar of draining (still there?) a human skeleton (still there?) (4, 5, Vaults:2) a deep troll skeleton (9, 20, Vaults:2) a deep troll skeleton (10, 28, Vaults:2) a +0 arbalest a +0 morningstar a +3 leather armour (11, 20, Vaults:2) a deep troll skeleton (12, 28, Vaults:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (13, 20, Vaults:2) a harpy skeleton (14, 13, Vaults:2) a scroll of brand weapon (14, 20, Vaults:2) a +0 ring mail a +0 great mace a +0 robe a +0 dagger (15, 25, Vaults:2) a harpy skeleton (16, 20, Vaults:2) a +0 arbalest (16, 23, Vaults:2) a deep troll skeleton (32, 15, Vaults:2) a ghoul skeleton (47, -15, Vaults:2) a +0 rapier Level 3 of the Vaults (13, -1, Vaults:3) a +0 plate armour (27, -43, Vaults:3) a +0 club (30, 0, Vaults:3) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (38, -34, Vaults:3) a +0 hand axe an orc corpse (skeletalised by now) (38, -32, Vaults:3) a +0 war axe a +0 chain mail a human corpse (skeletalised by now) (39, -33, Vaults:3) a +0 great sword (still there?) a +0 chain mail of fire resistance (still there?) the orc corpse of Saint Roka (skeletalised by now) (still there?) (40, -33, Vaults:3) a +0 great mace a +0 plate armour an orc corpse (skeletalised by now) (40, -30, Vaults:3) a +0 dagger a +2 robe of willpower an orc corpse (skeletalised by now) Level 4 of the Vaults [Shop] Cujezium's Jewellery Shop a +4 ring of slaying (504 gold) a ring of protection from fire (350 gold) a ring of fire (350 gold) a ring of protection from fire (350 gold) a ring of fire (350 gold) an amulet of guardian spirit (unknown) (420 gold) an amulet of reflection (420 gold) a +5 ring of evasion (unknown) (504 gold) a ring of poison resistance (unknown) (280 gold) a ring of poison resistance (unknown) (280 gold) (0, 0, Vaults:4) a +0 great mace a +0 ring mail (1, 6, Vaults:4) an ugly thing corpse (skeletalised by now) (36, 38, Vaults:4) a +0 quarterstaff (37, -2, Vaults:4) a +0 ring mail (37, 26, Vaults:4) a ring of protection from cold (40, 36, Vaults:4) a +0 whip a +0 animal skin (41, 33, Vaults:4) a +0 club (41, 35, Vaults:4) a +0 cloak a guardian sphinx corpse (skeletalised by now) (43, 38, Vaults:4) a lindwurm corpse (skeletalised by now) (43, 56, Vaults:4) a +0 short sword (44, 1, Vaults:4) a +0 flail of protection (unseen) (44, 37, Vaults:4) a +0 cloak (51, 11, Vaults:4) a +0 animal skin a +0 whip a human corpse (skeletalised by now) (52, 17, Vaults:4) a +0 cloak a sphinx marauder corpse (skeletalised by now) (52, 18, Vaults:4) a +0 arbalest a +0 cloak (53, 14, Vaults:4) a +0 chain mail (still there?) a +7 glaive of venom (still there?) (53, 16, Vaults:4) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) (55, 56, Vaults:4) 9 stones Level 5 of the Vaults [Shop] Momu's Antique Weapon Boutique a +2 flail of protection (583 gold) the +9 mace of Righteous Anger {vamp, rPois rC++} (2977 gold) rPois: It protects you from poison. rC++: It greatly protects you from cold. a +0 short sword (108 gold) a +6 mace of protection (1281 gold) a +0 battleaxe of draining (493 gold) a +0 falchion (108 gold) a +0 shortbow (108 gold) the +4 spear "Uviggyid" {vamp, rF+ rC+} (1800 gold) rF+: It protects you from fire. rC+: It protects you from cold. a +0 quarterstaff (144 gold) (0, 0, Vaults:5) 4 stones (0, 4, Vaults:5) a +0 battleaxe of freezing a +0 plate armour (1, 18, Vaults:5) a +2 long sword of protection a +0 ring mail a human corpse (skeletalised by now) (2, 22, Vaults:5) a glowing shapeshifter corpse (skeletalised by now) (6, 6, Vaults:5) a ring of wizardry (6, 33, Vaults:5) the +4 morningstar "Jeid" {speed, rN+ MP+4 Dex+4} rN+: It protects you from negative energy. MP+4: It affects your magic capacity (+4). Dex+4: It affects your dexterity (+4). (unseen) (7, 5, Vaults:5) an amulet of faith (7, 7, Vaults:5) 9 stones (7, 29, Vaults:5) a staff of alchemy (8, 6, Vaults:5) a +3 chain mail of poison resistance (unseen) (16, 25, Vaults:5) a +0 arbalest a +2 vampiric rapier a yaktaur corpse (skeletalised by now) (21, 24, Vaults:5) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (26, 19, Vaults:5) a +0 cloak (26, 20, Vaults:5) a +0 war axe (26, 22, Vaults:5) a +1 heavy broad axe (still there?) a +1 ring mail of positive energy (still there?) a +0 buckler (still there?) a tengu corpse (skeletalised by now) (still there?) (27, 12, Vaults:5) the +9 long sword of Okawaru, Glowing {flame, rF+ Str+3 Int+3 Dex+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (27, 22, Vaults:5) a +1 long sword of freezing (still there?) a +0 plate armour (still there?) a ring of willpower (still there?) a human corpse (skeletalised by now) (still there?) (27, 23, Vaults:5) a quicksilver dragon corpse (skeletalised by now) a very ugly thing corpse (skeletalised by now) (27, 25, Vaults:5) a +0 chain mail (still there?) a +4 scimitar of flaming (still there?) (28, 3, Vaults:5) a +0 arbalest (29, 12, Vaults:5) the amulet "Sunk" {Spirit +Inv Dex+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Inv: It lets you turn invisible. Dex+2: It affects your dexterity (+2). (29, 27, Vaults:5) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (29, 29, Vaults:5) a +0 chain mail (still there?) a +4 long sword (still there?) (30, 30, Vaults:5) a +0 plate armour (still there?) a +0 partisan of flaming (still there?) (30, 31, Vaults:5) a +0 scale mail (still there?) a +1 battleaxe of electrocution (still there?) a tengu corpse (skeletalised by now) (still there?) (31, 5, Vaults:5) a +0 ring mail a +0 morningstar a +0 kite shield a human skeleton (31, 27, Vaults:5) an amulet of regeneration (32, -4, Vaults:5) a +4 spectral quarterstaff (unseen) (32, 4, Vaults:5) 4 stones (32, 9, Vaults:5) a +0 cloak (32, 28, Vaults:5) a +0 ring mail a titan corpse (skeletalised by now) (32, 30, Vaults:5) a +0 plate armour (still there?) a +1 demon whip (still there?) (36, 23, Vaults:5) a +0 arbalest a yaktaur corpse (skeletalised by now) (36, 28, Vaults:5) a +2 ring mail of poison resistance a +0 great sword of electrocution a storm talisman the tengu corpse of Sojobo (skeletalised by now) (38, 3, Vaults:5) 9 stones (39, 2, Vaults:5) a +1 heavy hand axe (unseen) (39, 4, Vaults:5) a +0 scale mail (43, -2, Vaults:5) 5 stones (44, 20, Vaults:5) a +0 mace (45, 20, Vaults:5) a +1 orcbow of flaming (45, 21, Vaults:5) the +2 chain mail of the Game of Kings {rPois Will- Str+3 SInv} rPois: It protects you from poison. Will-: It decreases your willpower. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (45, 28, Vaults:5) 5 stones (45, 35, Vaults:5) a scroll of brand weapon (48, 11, Vaults:5) a +0 rapier a +0 robe (49, 25, Vaults:5) a +0 pair of boots Level 1 of the Crypt (0, 0, Crypt:1) a +0 spear a scroll of enchant armour (7, 0, Crypt:1) a +0 robe a +0 long sword (7, 3, Crypt:1) a +0 plate armour (still there?) a +1 battleaxe (still there?) (8, 3, Crypt:1) a +0 robe (9, 3, Crypt:1) a ghoul skeleton (10, 2, Crypt:1) a +0 robe a +0 dagger a human skeleton (10, 5, Crypt:1) a ghoul skeleton (19, 25, Crypt:1) a +0 chain mail a +2 great sword (31, 20, Crypt:1) a +0 pair of boots (31, 41, Crypt:1) a +0 robe (33, 22, Crypt:1) a scroll of identify (33, 41, Crypt:1) a +0 robe (35, 43, Crypt:1) a +0 robe (37, 44, Crypt:1) a +0 flail (38, 44, Crypt:1) a +1 long sword of freezing (still there?) a +0 scimitar (still there?) (39, 44, Crypt:1) a +0 halberd (40, 44, Crypt:1) a +0 trident Level 2 of the Crypt (0, 0, Crypt:2) a scroll of identify (5, 44, Crypt:2) a +0 plate armour a +0 great sword (9, -1, Crypt:2) a +0 flail (15, 42, Crypt:2) a +0 robe a +0 long sword an elf skeleton (25, 17, Crypt:2) a +0 robe (32, 36, Crypt:2) a +0 halberd a +0 chain mail (52, 19, Crypt:2) a +0 robe (54, 18, Crypt:2) a +0 battleaxe a +0 plate armour (57, 23, Crypt:2) a scroll of identify (59, 24, Crypt:2) a +0 broad axe a +0 plate armour Level 3 of the Crypt (0, 0, Crypt:3) the +2 longbow "Nabijo" {flame, rElec rC- Dex+3 SInv} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (1, -14, Crypt:3) 2 silver javelins (1, 16, Crypt:3) a scroll of poison (3, -12, Crypt:3) the staff of Jydawn {rN+ rCorr Necro Tloc} [staff of death] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. (3, 13, Crypt:3) a staff of earth a talisman of death (5, 1, Crypt:3) the ring "Iladaal" {rF+ rN+ Int+3} [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). a +1 cloak of poison resistance the ring "Picylep" {Will+ Str+2 Slay+2 SInv} [ring of see invisible] Will+: It increases your willpower. Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. a ring of wizardry (17, 37, Crypt:3) a bog body corpse (skeletalised by now) (20, 27, Crypt:3) a +0 mace (20, 35, Crypt:3) a ghoul corpse (skeletalised by now) (22, 38, Crypt:3) a ghoul corpse (skeletalised by now) (23, 28, Crypt:3) a +0 war axe a +0 plate armour (26, 28, Crypt:3) a +0 short sword (31, -15, Crypt:3) a Codex of Conductivity (34, 22, Crypt:3) a +0 long sword (35, 23, Crypt:3) a +0 glaive (59, 37, Crypt:3) a +0 ring mail Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) 4 stones (16, 15, Tomb:1) a book of Sloth (17, 22, Tomb:1) a ring of positive energy (23, 32, Tomb:1) a +0 cloak a guardian sphinx skeleton (27, 30, Tomb:1) a +0 cloak a guardian sphinx skeleton (28, 28, Tomb:1) a +0 cloak a guardian sphinx skeleton (28, 30, Tomb:1) a +0 cloak (29, 30, Tomb:1) a +0 cloak (30, 30, Tomb:1) a wand of mindburst (5) (33, 1, Tomb:1) a +0 quarterstaff (40, 1, Tomb:1) 5 stones Level 2 of the Tomb of the Ancients (1, -6, Tomb:2) 5 stones (5, 9, Tomb:2) 5 stones (9, -15, Tomb:2) a scroll of identify (11, 6, Tomb:2) 9 stones (12, -14, Tomb:2) a +0 flail (13, 1, Tomb:2) a +0 robe (14, 4, Tomb:2) a +0 plate armour (still there?) a +2 great mace of draining (still there?) (15, -13, Tomb:2) a +0 chain mail (still there?) a +2 battleaxe (still there?) (17, -11, Tomb:2) a +0 long sword (17, 14, Tomb:2) a +5 phantom mirror (19, -12, Tomb:2) a +0 long sword (20, 5, Tomb:2) a scroll of identify (22, -7, Tomb:2) a scroll of enchant weapon (22, 10, Tomb:2) a +1 hand axe of freezing (unseen) (25, 1, Tomb:2) a +0 chain mail (still there?) a +1 great mace of pain (still there?) (36, -11, Tomb:2) a +0 pair of gloves Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +2 plate armour of cold resistance (unseen) (1, 0, Tomb:3) a +4 dagger of electrocution (unseen) (2, -2, Tomb:3) a +5 phantom mirror (2, -1, Tomb:3) a +0 leather armour a book of Annihilations (2, 4, Tomb:3) a +2 plate armour of cold resistance (unseen) (3, -2, Tomb:3) a staff of conjuration (unseen) (4, -4, Tomb:3) a staff of conjuration (unseen) (4, -3, Tomb:3) a staff of earth (unseen) (4, -2, Tomb:3) a +0 heavy arbalest (unseen) (4, 0, Tomb:3) a +5 lightning rod (4/4) (5, -5, Tomb:3) a +1 scale mail of fire resistance (unseen) (5, -4, Tomb:3) a +6 ring of dexterity (5, -1, Tomb:3) an amulet of regeneration (6, -6, Tomb:3) a +1 demon blade of draining (unseen) (6, -5, Tomb:3) a staff of earth (unseen) (6, -3, Tomb:3) the +7 broad axe of Hard Scrabble {holy, Str+2 Int-2 Stlth+} Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. (unseen) (6, 0, Tomb:3) the +2 leather armour of the Jersey Devil {rF+ rCorr Str-4} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). (7, -6, Tomb:3) a +0 pair of boots of flying (7, -5, Tomb:3) a staff of death (unseen) (7, -1, Tomb:3) the +4 battleaxe of Ubiquitous Guilt {freeze, rElec Int+4 Dex-2} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). (unseen) (7, 0, Tomb:3) the staff of Plunder {Str-5 Dex+2 Conj Fire} [staff of conjuration] Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. the staff of Untruth {rF+ rC- Str+8 Int-2 Fire Earth} [staff of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+8: It affects your strength (+8). Int-2: It affects your intelligence (-2). Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. the +1 cloak of Qakuj {Harm rN+ Will-} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will-: It decreases your willpower. the +1 cloak "Puisk" {rCorr Str+3 Int+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). the ring "Amemusem" {+Blink rPois SInv} [ring of see invisible] +Blink: It lets you blink. rPois: It protects you from poison. SInv: It lets you see invisible. (8, -6, Tomb:3) a +1 shortbow of flaming (unseen) (13, 6, Tomb:3) 7 gold pieces (18, -3, Tomb:3) a scroll of identify (18, 7, Tomb:3) a +0 war axe (21, 4, Tomb:3) a +0 robe (22, 4, Tomb:3) a +0 chain mail (still there?) a +0 great sword of draining (still there?) (24, -1, Tomb:3) a scroll of enchant weapon (25, 12, Tomb:3) a wand of charming (3) (26, -5, Tomb:3) a +0 falchion 14 gold pieces (27, -6, Tomb:3) a +0 great sword (28, -2, Tomb:3) 2 stones (28, 1, Tomb:3) the +2 robe of the Old and Reckless {rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. a wand of mindburst (9) (29, -6, Tomb:3) a +5 flail of protection (unseen) (29, -5, Tomb:3) a book of Transmutation (29, -3, Tomb:3) a +3 ring mail of fire resistance (unseen) (29, 0, Tomb:3) a ring of willpower (30, -6, Tomb:3) a wand of flame (8) (30, 2, Tomb:3) a +0 war axe (34, 2, Tomb:3) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). (unseen) the Vestibule of Hell (16, 2, Hell) a hell hog skeleton a hell hog skeleton (18, 16, Hell) a +0 demon whip (19, -6, Hell) a +0 chain mail a +0 great sword (19, -5, Hell) a +1 scimitar of electrocution a +0 flail (19, 3, Hell) a hell hog skeleton (19, 4, Hell) a +0 robe a +0 dagger a human skeleton (19, 22, Hell) a +2 scythe of flaming (unseen) (20, -20, Hell) the ring of Voemaruisch {rN++ Will+ MP+9} [ring of magical power] rN++: It greatly protects you from negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). (20, -9, Hell) a +2 scythe of freezing (22, -7, Hell) a +2 flail of protection (unseen) (22, -6, Hell) a +0 chain mail (still there?) a +3 great sword of draining (still there?) (22, -5, Hell) a +0 scimitar (22, -4, Hell) a +0 plate armour (still there?) a +2 heavy battleaxe (still there?) (22, -3, Hell) a +0 flail (22, -2, Hell) a +0 mace (25, -2, Hell) a hell hog skeleton (27, -4, Hell) a +1 demon whip of flaming (unseen) (42, -4, Hell) the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 great mace (10, -8, Dis:1) a +3 dire flail of protection (unseen) (13, -4, Dis:1) a caustic shrike corpse (14, -1, Dis:1) a caustic shrike corpse (16, -4, Dis:1) a caustic shrike corpse Level 2 of the Iron City of Dis (11, -1, Dis:2) a +0 dire flail (11, 2, Dis:2) a +0 dire flail (11, 7, Dis:2) a +2 heavy great mace (still there?) a +0 chain mail (still there?) a +0 great mace (still there?) a +0 plate armour (still there?) (16, 2, Dis:2) a +1 great sword of freezing (still there?) a +0 plate armour (still there?) (17, -9, Dis:2) a +2 antimagic morningstar (unseen) Level 1 of Gehenna (0, 0, Geh:1) a hell hog corpse (skeletalised by now) (0, 5, Geh:1) a hell hog corpse (skeletalised by now) (1, -4, Geh:1) a hell hog corpse (skeletalised by now) (2, 2, Geh:1) a +1 great sword of flaming Level 2 of Gehenna (0, 0, Geh:2) a +0 great sword of flaming (unseen) (5, -1, Geh:2) a +2 great sword of flaming (unseen) (13, -12, Geh:2) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (22, -11, Geh:2) a hell hog corpse (skeletalised by now) Level 3 of Gehenna (27, -8, Geh:3) +0 fire dragon scales a +2 glaive of flaming an oni corpse (skeletalised by now) Level 4 of Gehenna (0, 0, Geh:4) a hell hog corpse (skeletalised by now) (2, 5, Geh:4) a hell hog corpse (skeletalised by now) (3, -5, Geh:4) a hell hog corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (6, -11, Geh:4) a +0 demon whip of venom (unseen) (8, -2, Geh:4) a hell hog corpse (skeletalised by now) (12, -2, Geh:4) a hell hog corpse (skeletalised by now) Level 5 of Gehenna (0, 0, Geh:5) a +0 demon whip Level 6 of Gehenna (0, 0, Geh:6) a +0 dagger a +0 robe (3, 1, Geh:6) a hellephant corpse (skeletalised by now) (5, -6, Geh:6) a +0 demon whip of flaming (unseen) (7, -2, Geh:6) a +0 long sword a +0 cloak (9, -2, Geh:6) a +0 quarterstaff of holy wrath (still there?) a +0 robe (still there?) (12, -2, Geh:6) a +2 demon whip of freezing (unseen) (16, 3, Geh:6) a +1 demon whip of draining (unseen) (19, 3, Geh:6) a +0 demon whip (20, 2, Geh:6) a +2 demon whip of draining (unseen) Level 7 of Gehenna (0, 0, Geh:7) a +2 pair of gloves of hurling (1, -8, Geh:7) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. (2, -3, Geh:7) a +5 tin of tremorstones (2/2) (5, -1, Geh:7) 45 gold pieces (5, 5, Geh:7) a +0 demon whip (6, -9, Geh:7) a +3 demon whip (6, -2, Geh:7) 43 gold pieces (7, -10, Geh:7) a +2 demon whip of flaming (still there?) an amulet of regeneration (still there?) (7, -1, Geh:7) a +2 quarterstaff of draining (unseen) (7, 3, Geh:7) a +0 heavy flail (unseen) (8, 3, Geh:7) a Compendium of Siegecraft (9, -16, Geh:7) a +1 great sword of flaming (still there?) a fire giant skeleton (still there?) (10, -18, Geh:7) a salamander skeleton (10, -4, Geh:7) 36 gold pieces (10, -3, Geh:7) 40 gold pieces (13, -3, Geh:7) a staff of earth (unseen) (19, 8, Geh:7) a +1 demon whip of venom a +1 great sword of flaming a +6 ring of dexterity (20, -16, Geh:7) a salamander skeleton (20, -1, Geh:7) a salamander skeleton (20, 6, Geh:7) a +0 demon whip (21, -7, Geh:7) the +4 scale mail "Otoim" {Dex+2} Dex+2: It affects your dexterity (+2). (25, -4, Geh:7) a +2 demon whip of draining (unseen) (26, -4, Geh:7) a +4 hand axe of distortion (unseen) (31, -31, Geh:7) a +0 mace Level 1 of Tartarus Level 2 of Tartarus Level 3 of Tartarus (0, 0, Tar:3) 3 large rocks (4, 3, Tar:3) 3 large rocks a tainted leviathan corpse (skeletalised by now) Level 6 of Tartarus (0, 0, Tar:6) 2 large rocks (1, 2, Tar:6) 3 large rocks (2, 1, Tar:6) a +2 whip (9, 9, Tar:6) 3 large rocks a tainted leviathan corpse (skeletalised by now) (11, 9, Tar:6) a +3 whip (unseen) Level 7 of Tartarus (0, 0, Tar:7) 4 large rocks (1, -2, Tar:7) 4 large rocks a tainted leviathan corpse (skeletalised by now) (1, -1, Tar:7) 3 large rocks (1, 3, Tar:7) a +3 whip (unseen) (3, -3, Tar:7) 3 large rocks (4, -4, Tar:7) a +1 whip of electrocution (11, 12, Tar:7) the +11 scale mail of Hopscotch {MP+6 Int+3} MP+6: It affects your magic capacity (+6). Int+3: It affects your intelligence (+3). (unseen) (11, 13, Tar:7) a +5 Gell's gravitambourine (2/2) (11, 14, Tar:7) the +8 broad axe of the Establishment {protect, rPois} rPois: It protects you from poison. (unseen) (18, -7, Tar:7) 36 gold pieces (19, -7, Tar:7) 45 gold pieces Level 1 of the Depths [Shop] Xecy's Magic Scroll Shop a scroll of poison (92 gold) a scroll of vulnerability (92 gold) a scroll of fog (92 gold) a scroll of poison (92 gold) a scroll of identify (46 gold) a scroll of enchant weapon (172 gold) a scroll of poison (92 gold) (1, 0, Depths:1) a +0 dagger a +0 robe a human corpse (skeletalised by now) (6, 7, Depths:1) a +0 ring mail (7, 10, Depths:1) a +0 battleaxe (7, 22, Depths:1) 2 large rocks a stone giant corpse (skeletalised by now) (8, 3, Depths:1) a +0 dire flail a +2 dire flail of holy wrath an ettin corpse (skeletalised by now) (8, 27, Depths:1) 5 large rocks a +0 dagger a +0 robe a stone giant corpse (skeletalised by now) (9, 2, Depths:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (9, 27, Depths:1) a +0 dagger a +0 robe (9, 29, Depths:1) a +5 battleaxe of flaming (still there?) a +0 plate armour (still there?) (10, 3, Depths:1) a +7 antimagic trident (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (11, 30, Depths:1) a +0 dagger a +0 robe (11, 31, Depths:1) a +0 dagger a +0 robe (12, 29, Depths:1) a +0 dire flail a +0 leather armour (12, 30, Depths:1) a +0 dagger a +0 robe (12, 33, Depths:1) a tengu corpse (skeletalised by now) (13, 29, Depths:1) a +3 halberd of draining (still there?) a +0 plate armour (still there?) (13, 32, Depths:1) a +0 war axe (still there?) a +0 leather armour (still there?) a +1 buckler of reflection (still there?) (22, 21, Depths:1) a +6 ring of strength (25, 31, Depths:1) the ring "Karyjoc" {rPois rC+ Int+6 Slay-4} [ring of intelligence] rPois: It protects you from poison. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). the amulet "Obram" {Harm rElec Regen+ Stlth+} [amulet of regeneration] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. the ring of Satisfaction {rElec rCorr} [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (43, 0, Depths:1) a +0 orcbow (45, 8, Depths:1) 2 curare-tipped darts (45, 37, Depths:1) a +0 scale mail (47, 5, Depths:1) 6 poisoned darts (47, 28, Depths:1) a very ugly thing skeleton (47, 30, Depths:1) a very ugly thing skeleton (48, 27, Depths:1) a +0 flail (48, 28, Depths:1) an ugly thing skeleton (49, 31, Depths:1) a +0 quarterstaff (50, 31, Depths:1) a very ugly thing skeleton (52, -7, Depths:1) a +0 dire flail a +0 dire flail (54, -1, Depths:1) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (55, -7, Depths:1) a +2 dire flail of draining (still there?) a +0 dire flail (still there?) an ettin corpse (skeletalised by now) (still there?) (56, -3, Depths:1) a glowing shapeshifter corpse (skeletalised by now) Level 2 of the Depths [Shop] Meyshir's Assorted Antiques a +0 trident (161 gold) a +0 leather armour (92 gold) a +0 heavy broad axe (423 gold) a +0 shortbow (138 gold) a wand of charming (5) (552 gold) a +5 lightning rod (4/4) (1840 gold) (0, 0, Depths:2) a +0 short sword a +0 leather armour (1, 0, Depths:2) a +4 demon whip of distortion (still there?) a +0 chain mail (still there?) (1, 1, Depths:2) a +0 dagger a +0 robe (1, 2, Depths:2) a +3 scimitar of flaming (still there?) a +0 chain mail (still there?) (2, 1, Depths:2) 3 large rocks (4, 1, Depths:2) a +1 demon trident +0 shadow dragon scales (4, 4, Depths:2) a human corpse (skeletalised by now) (6, 3, Depths:2) a +0 troll leather armour an iron troll corpse (skeletalised by now) (7, 0, Depths:2) a deep troll corpse (skeletalised by now) (11, 16, Depths:2) the ring "Tihexin" {Int+6 Dex+3} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). (17, 0, Depths:2) the +0 plate armour of Xuamacwa {Int+7} Int+7: It affects your intelligence (+7). (22, 23, Depths:2) the +12 dagger of the Breathing Queen {venom, rElec rPois Str+4} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+4: It affects your strength (+4). (25, 0, Depths:2) a scroll of torment 3 potions of lignification (37, 10, Depths:2) a +0 plate armour (still there?) a +1 long sword (still there?) a human skeleton (still there?) (40, 21, Depths:2) a +0 cloak a guardian sphinx corpse (skeletalised by now) (41, 12, Depths:2) a ring of positive energy (52, 16, Depths:2) a +0 cloak Level 3 of the Depths (5, 6, Depths:3) a +0 scimitar (8, -9, Depths:3) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (11, 2, Depths:3) a +0 dire flail a +0 dire flail (12, 8, Depths:3) a deep troll corpse (skeletalised by now) (13, -8, Depths:3) a very ugly thing corpse (skeletalised by now) (13, -7, Depths:3) a very ugly thing corpse (skeletalised by now) (13, -2, Depths:3) the +2 pair of boots of Brilliance {rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (13, 10, Depths:3) a deep troll corpse (skeletalised by now) (15, -5, Depths:3) a +0 cloak an ugly thing corpse (skeletalised by now) (16, -10, Depths:3) a +0 dire flail a +0 dire flail (16, -5, Depths:3) a very ugly thing corpse (skeletalised by now) (17, -4, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (18, -6, Depths:3) an ugly thing corpse (skeletalised by now) (19, 23, Depths:3) the +3 scale mail of Lytzezu {Str+2 SInv} Str+2: It affects your strength (+2). SInv: It lets you see invisible. (21, -8, Depths:3) a deep troll corpse (skeletalised by now) (21, 14, Depths:3) a glowing shapeshifter corpse (skeletalised by now) (21, 18, Depths:3) a glowing shapeshifter corpse (skeletalised by now) (23, 0, Depths:3) the +0 pair of boots of Words of Power {rF+ Will+++ Str-5 Dex-4} rF+: It protects you from fire. Will+++: It greatly increases your willpower. Str-5: It affects your strength (-5). Dex-4: It affects your dexterity (-4). (24, -4, Depths:3) the +10 short sword "Ahexoj" {flame, Will+ rCorr Str+3 SInv} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (26, -24, Depths:3) 3 potions of attraction 5 scrolls of poison {Se} (28, -8, Depths:3) a juggernaut corpse (skeletalised by now) (28, 17, Depths:3) a deep troll corpse (skeletalised by now) (28, 18, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (29, 17, Depths:3) a +1 battleaxe of freezing (30, 18, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (31, -5, Depths:3) a +4 broad axe of draining a +0 scale mail a +0 buckler (32, -20, Depths:3) the staff "Giant's Doom" {rF- Necro Fire Air Earth} [staff of earth] rF-: It makes you vulnerable to fire. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. a ring of positive energy (32, -1, Depths:3) a deep troll corpse (skeletalised by now) (37, 20, Depths:3) a +0 flail a +0 animal skin Level 4 of the Depths (15, -17, Depths:4) a +0 leather armour (16, -22, Depths:4) a +0 cloak a guardian sphinx corpse (skeletalised by now) (25, -21, Depths:4) 5 large rocks a stone giant corpse (skeletalised by now) (35, -18, Depths:4) a +0 glaive a black draconian corpse (skeletalised by now) (35, -15, Depths:4) a golden dragon corpse (skeletalised by now) (40, -17, Depths:4) a +1 great sword of flaming (unseen) (40, -6, Depths:4) a +5 demon whip of flaming a +0 chain mail (45, 22, Depths:4) a +0 demon whip (50, 0, Depths:4) 6 stones