caiman

the Dungeon
(2, 0, D)
  a javelin
  a +0 long sword
(3, 2, D)
  a +5 triple sword
  a +5 great sword
(3, 3, D)
  a +5 lajatang
(3, 4, D)
  a +5 sling
  a +5 longbow
  a +5 orcbow
  a +5 shortbow
  a +5 triple crossbow
  a +5 arbalest
  a +5 hand cannon
(4, 2, D)
  a +5 quick blade
  a +5 rapier
  a +5 dagger
(4, 3, D)
  a +5 giant spiked club
  a +5 giant club
  a +5 great mace
  a +5 demon whip
(4, 4, D)
  a +5 bardiche
  a +5 partisan
  a +5 demon trident
(4, 5, D)
  a +5 executioner's axe
  a +5 battleaxe
  a +5 broad axe
(4, 8, D)
  a +5 crystal plate armour
  +5 ice dragon scales
  +5 fire dragon scales
  a +5 plate armour
(10, 0, D)
  the +6 Majin-Bo {spellvamp, MP+6 Int+6}
    MP+6:       It affects your magic capacity (+6).
    Int+6:      It affects your intelligence (+6).
  the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}
    Acc+∞:      It never misses its target.
    SInv:       It lets you see invisible.
  the +10 dark maul {heavy}
  the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr}
    -Tele:      It prevents most forms of teleportation.
    *Silence:   It may silence you when you take damage.
    rElec:      It insulates you from electricity.
    Will+:      It increases your willpower.
    rCorr:      It protects you from acid and corrosion.
  the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}
    Mesm:       Its wielder is mesmerised by any visible foes, and it cannot be
    unequipped while any foes are visible.
    ^Drain:     It drains your maximum health when unequipped.
    Fly:        It grants you flight.
    SInv:       It lets you see invisible.
(10, 4, D)
  a serpent talisman
  a blade talisman
  a maw talisman
  a beast talisman
(11, 0, D)
  the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++}
    rFlCloud:   It grants immunity to clouds of flame.
    rF++:       It greatly protects you from fire.
  the +6 shillelagh "Devastator" {shatter}
  the +11 plutonium sword {^Contam Stlth-}
    ^Contam:    It causes magical contamination when unequipped.
    Stlth-:     It makes you less stealthy.
  the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}
    rPois:      It protects you from poison.
    rF+:        It protects you from fire.
    rC+:        It protects you from cold.
    AC+3:       It affects your AC (+3).
  the +13 scythe of Curses {drain, curses, ^Drain}
    ^Drain:     It drains your maximum health when unequipped.
  the +9 sword of Power {lifebolt}
  the +7 mace of Variability {chaos, chaos arc}
  the +8 storm bow {elec, penet}
(61, 2, D)
  a +0 scythe
  a +0 robe
(61, 3, D)
  a +0 dagger
  a +0 robe
(61, 8, D)
  a +6 heavy long sword
(61, 10, D)
  a +0 dagger
  a +0 robe
(61, 16, D)
  a sanguine talisman
(61, 26, D)
  a +1 ring mail of cold resistance
(61, 29, D)
  a +0 short sword
  a +0 scale mail
(61, 32, D)
  a +1 long sword of holy wrath
(62, 1, D)
  the staff "Hyuxzuh" {rN+ Dex+2 Stlth+ Necro}
    [staff of death]
    
    rN+:        It protects you from negative energy.
    Dex+2:      It affects your dexterity (+2).
    Stlth+:     It makes you more stealthy.
    Necro:      It increases the power of your Necromancy spells.
(62, 9, D)
  a +2 scale mail of fire resistance
(62, 10, D)
  a +0 war axe
  a +0 leather armour
  a +0 dagger
  a +0 robe
(62, 27, D)
  a +0 club
(63, 0, D)
  a staff of alchemy
  (unseen)
(63, 3, D)
  a +0 dagger
  a +0 robe
(63, 4, D)
  a +0 partisan
  a +0 robe
(63, 10, D)
  a +0 mace
(63, 16, D)
  a +3 ring mail of poison resistance
(63, 26, D)
  a +0 club
(63, 27, D)
  a +0 club
(63, 30, D)
  a +0 orcbow
  a +0 glaive
  a +0 chain mail
(63, 31, D)
  a +0 dagger
  a +0 robe
  a +0 club
(63, 32, D)
  a +3 vampiric trident
(64, 17, D)
  a +2 battleaxe of venom
  (unseen)
(64, 26, D)
  the +2 triple crossbow "Nadaiz" {drain, rF+}
    rF+:        It protects you from fire.
(64, 31, D)
  a +0 short sword
(64, 32, D)
  a staff of alchemy
(65, 26, D)
  a +4 arbalest of freezing
(66, 23, D)
  a +0 dagger
  a +0 robe
(67, 0, D)
  the +10 morningstar "Eos" {elec, Halo rElec}
    Halo:       It grants its wielder a halo, revealing invisible creatures and
    increasing accuracy against all within it other than the wielder.
    rElec:      It insulates you from electricity.
(67, 21, D)
  a +0 rapier
  a +0 robe
(68, 0, D)
  a +1 orcbow of freezing
(69, 0, D)
  a +6 ring of intelligence
(69, 36, D)
  a +0 condenser vane
(70, 8, D)
  a +0 dagger of venom
(70, 36, D)
  a +1 robe of cold resistance
  (unseen)
(70, 37, D)
  Ypudett's Encyclopedia of the Linear Cumulonimbus
    Spells                              Type                    Level
     a - Momentum Strike                 Conjuration/Translocation   2
     b - Swiftness                       Air                         3
     c - Forge Lightning Spire           Air/Forgecraft              4
     d - Vhi's Electric Charge           Translocation/Air           4
     e - Silence                         Hexes/Air                   5
  (unseen)
(71, 16, D)
  a staff of alchemy
  (unseen)
(71, 21, D)
  a +0 quarterstaff
  a +0 robe
(71, 22, D)
  a +1 short sword of flaming
  a +0 robe
(71, 27, D)
  the +12 glaive of Prune {freeze, Prune}
    Prune:      It halves damage taken while paralysed, petrified or
    unconscious.
(71, 36, D)
  the +0 ring mail of Reason {Fly rN+ SInv}
    Fly:        It grants you flight.
    rN+:        It protects you from negative energy.
    SInv:       It lets you see invisible.
  (unseen)
(71, 37, D)
  a +0 scale mail of willpower
  (unseen)
(72, 9, D)
  the +2 Maxwell's thermic engine {flame, freeze, rev}
  (unseen)
(72, 16, D)
  a +6 ring of strength
  a +6 ring of strength
  a +6 ring of dexterity
  a +0 helmet
  a +0 leather armour
  a ring of flight
  a +3 buckler
  a +0 scimitar of holy wrath
(72, 17, D)
  a +2 shortbow of draining
(72, 21, D)
  a +0 spear
(72, 26, D)
  a ring of flight
(72, 27, D)
  a ring of magical power
(72, 36, D)
  the +6 chain mail of Macaroni {Rampage}
    Rampage:    It bestows one free step when moving towards enemies.
  (unseen)
(72, 37, D)
  a +3 plate armour of willpower
  (unseen)
(72, 41, D)
  90 gold pieces
(73, 1, D)
  a +2 long sword of holy wrath
  (unseen)
(73, 2, D)
  a +0 dagger
  a +0 robe
(73, 17, D)
  a staff of fire
  (unseen)
(73, 21, D)
  a +0 spear
(73, 26, D)
  a ring of poison resistance
(73, 27, D)
  the +2 shortbow of Inviting Death {freeze, Will+}
    Will+:      It increases your willpower.
  (unseen)
(73, 36, D)
  a staff of conjuration
  (unseen)
(73, 37, D)
  a +0 rapier of venom
  (unseen)
(74, 2, D)
  a +0 hand axe
(75, 1, D)
  a +3 heavy quarterstaff
  (unseen)