caiman the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 5 scrolls of identify 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of intelligence (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 17, D) 63 gold pieces (49, 24, D) a +3 dire flail of holy wrath (unseen) (49, 36, D) the +0 plate armour of Freedom {-Tele Harm Regen+ rCorr} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (unseen) (50, 13, D) a +2 great sword of draining (unseen) (50, 24, D) a +3 scale mail of poison resistance (unseen) (50, 25, D) a +6 ring of intelligence (50, 36, D) a staff of earth (unseen) (50, 37, D) a +0 helmet of intelligence (51, 13, D) a +3 sling of draining (unseen) (51, 18, D) 27 gold pieces (51, 19, D) 63 gold pieces (51, 24, D) a +1 ring mail of poison resistance (unseen) (51, 25, D) a +2 whip of holy wrath (unseen) (51, 36, D) a +3 heavy battleaxe (51, 37, D) a +1 falchion of holy wrath (unseen) (52, 13, D) 45 gold pieces a ring of protection from fire (52, 19, D) 270 gold pieces (52, 24, D) a +6 ring of intelligence (52, 36, D) the +4 arbalest of Conflict {chaos, rC+++ Str-4 Int+3 Dex+2} rC+++: It renders you almost immune to cold. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (52, 37, D) a +6 ring of strength (53, 13, D) the +4 short sword of Deformation {distort, rF- Dex+9} rF-: It makes you vulnerable to fire. Dex+9: It affects your dexterity (+9). (unseen) (53, 24, D) a +0 long sword (53, 25, D) a +2 sling of electrocution (53, 36, D) the +4 scale mail of Xom's Grace {Harm rF+} Harm: It increases damage dealt and taken. rF+: It protects you from fire. (unseen) (53, 37, D) the +8 broad axe "Killer Klown's Bane" {freeze, *Rage Str-3 Int+5 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (54, 13, D) a +0 heavy morningstar (unseen) (54, 18, D) 63 gold pieces (54, 24, D) a +2 chain mail of poison resistance (unseen) (54, 25, D) a +2 dagger of electrocution (unseen) (55, 13, D) a staff of fire (unseen) (55, 24, D) a staff of death (unseen) (59, 36, D) the +5 glaive of Brawling {venom, MP-6 Str+3 Dex+5} MP-6: It affects your magic capacity (-6). Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). (unseen) (60, 37, D) a book of Dangerous Friends (61, 8, D) a +6 ring of dexterity (61, 16, D) an Everburning Encyclopedia (61, 37, D) a +3 chain mail of willpower (unseen) (62, 0, D) the +13 sword of the Doom Knight {doom ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. (62, 1, D) a +1 shortbow of flaming (62, 8, D) a +0 falchion of distortion (62, 9, D) the +6 short sword of Umaug {venom, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (unseen) (62, 16, D) a +3 leather armour of fire resistance (unseen) (62, 17, D) a staff of conjuration (unseen) (62, 26, D) a book of Geomancy (62, 27, D) a +3 leather armour of fire resistance (62, 37, D) a book of the Fortress (63, 8, D) the +6 quarterstaff of Optimality {freeze, ^Fragile Str+7} ^Fragile: It will be destroyed if unequipped. Str+7: It affects your strength (+7). (unseen) (63, 16, D) a +0 great sword of holy wrath (63, 18, D) a +0 buckler a +0 scale mail (63, 26, D) a +2 broad axe of venom (unseen) (63, 36, D) an amulet of magic regeneration (63, 37, D) the +6 scimitar of Lynguil {freeze, rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (unseen) (64, 16, D) the +1 halberd "Fyso" {freeze, rC+ Dex+5 SInv} rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (unseen) (64, 17, D) a staff of fire (unseen) (65, 21, D) a +0 flail (65, 26, D) a staff of conjuration (unseen) (68, 0, D) the +0 plate armour of Fun and Games {rF+ Str+5} rF+: It protects you from fire. Str+5: It affects your strength (+5). (69, 0, D) a +1 broad axe of pain (unseen) (70, 8, D) a manual of Staves (70, 9, D) a +0 helmet of see invisible (70, 33, D) a +0 long sword a +0 robe (70, 36, D) a +1 orcbow of flaming (70, 37, D) Sif Muna's Vellum of Chthonic Superposition Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Petrify Alchemy/Earth 4 c - Dimensional Bullseye Hexes/Translocation 4 d - Vhi's Electric Charge Translocation/Air 4 (unseen) (71, 8, D) a +6 ring of strength (71, 16, D) a book of Burglary (71, 17, D) a +1 robe of willpower (unseen) (71, 26, D) a +6 ring of strength (71, 27, D) a +0 scimitar of holy wrath (unseen) (71, 31, D) a +0 longbow a +0 dagger a +0 leather armour (71, 32, D) a +0 long sword a +0 robe (71, 36, D) a staff of conjuration (71, 37, D) a +5 great mace of draining (unseen) (72, 17, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (72, 26, D) a +1 long sword of holy wrath (72, 27, D) the Cyclopedia of the Glacier and Last Rites Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 c - Splinterfrost Shell Ice/Forgecraft 7 d - Borgnjor's Revivification Necromancy 8 (unseen) (72, 32, D) a +0 rapier a +0 robe (72, 36, D) the +1 leather armour of Leapfrog {rElec rF- Int+4} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). (72, 37, D) the ring "Xufof" {rCorr Str+4} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (unseen) (73, 1, D) a +1 morningstar of holy wrath (unseen) (73, 17, D) the +11 short sword of Starshine {freeze, Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (unseen) (73, 21, D) a +0 battleaxe a +0 robe (73, 26, D) a staff of alchemy (unseen) (73, 36, D) the +0 morningstar "Kybypneb" {venom, *Noise Str+6 Int+2} *Noise: It may make a loud noise when swung. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). (unseen) (75, 1, D) a +0 mace of holy wrath (unseen)