Dungeon Crawl Stone Soup version 0.33-a0-1362-g28318407f2 (webtiles) character file. Game seed: 10506600971552920029 68553 caiman the Earth Mage (level 14, -6/99 HPs) Began as a Grey Draconian Conjurer on Apr 11, 2025. Was a High Priest of Sif Muna. Mangled by an orc knight ... wielding a +2 great mace (21 damage) ... on level 2 of the Orcish Mines. The game lasted 01:03:17 (25117 turns). caiman the Earth Mage (Grey Draconian Conjurer) Turns: 25117, Time: 01:03:17 Health: -6/99 AC: 22 Str: 11 XL: 14 Next: 87% Magic: 11/33 EV: 16 Int: 22 God: Sif Muna [*****.] Gold: 853 SH: 4 Dex: 16 Spells: 27/43 levels left rFire + . . M - staff of conjuration rCold + + + D - +0 buckler rNeg . . . (no helmet) rPois . Q - +2 cloak rElec . J - +2 pair of gloves rCorr . P - +2 pair of boots {Stlth+} SInv . B - amulet of the acrobat Will ++... E - +5 ring of evasion Stlth +++ X - ring "Lozoukem" {^Drain rF+ rC+++ Will+ Dex+6} HPRegen 0.36/turn MPRegen 0.23/turn %: acrobat @: studying Summonings A: mud breath, mud-swimmer, AC +8, amphibious, unfitting armour, cold-blooded, armoured tail 1, iron-fused scales a: Mud Breath, Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 2 of the Orcish Mines. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 4 branches of the dungeon, and saw 19 of its levels. You also visited: Ice Cave. You collected 1333 gold pieces. You spent 480 gold pieces at shops. Inventory: Hand Weapons b - a +0 rapier of distortion L - the +11 arbalest of Due Proportion {penet, Str+9} (You found it on level 3 of the Lair of Beasts) Str+9: It affects your strength (+9). Missiles c - 33 poisoned darts G - 3 datura-tipped darts S - a curare-tipped dart Armour D - a +0 buckler (worn) J - a +2 pair of gloves (worn) P - a +2 pair of boots of stealth (worn) Q - a +2 cloak (worn) Magical Staves i - a staff of earth z - a staff of fire M - a staff of conjuration (weapon) T - a staff of alchemy Jewellery a - a ring of wizardry d - a ring of protection from fire B - an amulet of the acrobat (worn) E - a +5 ring of evasion (worn) K - a ring of resist corrosion V - a ring of willpower X - the ring "Lozoukem" (worn) {^Drain rF+ rC+++ Will+ Dex+6} (You found it in an ice cave) [ring of dexterity] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). Wands f - a wand of light (5) y - a wand of digging (5) I - a wand of flame (30) W - a wand of polymorph (5) Z - a wand of warping (2) Scrolls e - a scroll of acquirement {unknown} g - 4 scrolls of vulnerability h - 3 scrolls of blinking k - a scroll of poison {unknown} n - a scroll of brand weapon {unknown} o - 2 scrolls of enchant weapon p - 2 scrolls of torment q - 15 scrolls of teleportation w - a scroll of butterflies {unknown} x - 4 scrolls of amnesia H - 3 scrolls of fear N - a scroll of enchant armour O - a scroll of fog R - 2 scrolls of immolation Potions j - a potion of might l - a potion of ambrosia {unknown} r - 7 potions of curing s - 2 potions of brilliance v - a potion of lignification {unknown} A - a potion of cancellation {unknown} C - a potion of berserk rage {unknown} F - a potion of resistance {unknown} U - 3 potions of heal wounds {unknown} Miscellaneous t - a +0 box of beasts (inert) Talismans m - an inkwell talisman Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 2.0 Shields - Level 15.0 Spellcasting - Level 14.0 Conjurations - Level 3.0 Translocations + Level 15.8 Earth Magic - Level 4.0 Alchemy - Level 7.0 Invocations - Level 4.0 Evocations You had 27 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 69% 2d14 (+2d71% 4 d - Fulminant Prism Conj/Alch 35% 3d18 1% 4 e - Lee's Rapid Deconstr Erth 36% 3d18* 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Leda's Liquefaction Alch/Erth 28% N/A 1% 4 Summon Seismosaurus Egg Summ/Erth 50% N/A 1% 4 Construct Spike Launche Frge 32% 2d4 8% 2 Ensorcelled Hibernation Hex/Ice 32% N/A 8% 2 Arcjolt Conj/Air 31% 1d41 8% 5 Frozen Ramparts Ice 32% 1d5 16% 3 Fugue of the Fallen Necr 16% N/A 16% 3 Launch Clockwork Bee Frge 16% N/A 16% 3 Ozocubu's Armour Ice 16% N/A 16% 3 Summon Ice Beast Ice/Summ 16% N/A 16% 3 Swiftness Air 16% N/A 16% 3 Freezing Cloud Conj/Ice/Air 26% 6-21 22% 5 Vhi's Electric Charge Tloc/Air 46% N/A 26% 4 Permafrost Eruption Ice/Erth 25% 2x4d6 30% 6 Airstrike Air 8% 2d(2-18) 45% 4 Anguish Hex/Necr 8% N/A 45% 4 Cause Fear Hex 8% N/A 45% 4 Forge Blazeheart Golem Fire/Frge 16% N/A 45% 4 Hoarfrost Cannonade Ice/Frge 8% 3d6/3d12 80% 5 Metabolic Englaciation Hex/Ice 8% N/A 80% 5 Summon Mana Viper Hex/Summ 16% N/A 80% 5 Magnavolt Erth/Air 25% 4d14 86% 7 Dispersal Tloc 14% N/A 92% 6 Gell's Gavotte Tloc 14% 2d(17-26) 92% 6 Sculpt Simulacrum Ice/Alch 12% N/A 98% 6 Enfeeble Hex 8% N/A 100% 7 Monstrous Menagerie Summ 8% N/A 100% 7 Splinterfrost Shell Ice/Frge 8% 6d6 100% 7 Chain Lightning Conj/Air 31% 3d42 100% 9 Fire Storm Conj/Fire 31% 8d8 100% 9 Shatter Erth 36% 3d29* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Zot: 25362 Temple (1/1) D:6 Zot: 5823 Lair (5/5) D:11 Zot: 20102 Swamp (0/4) Lair:3 Spider (0/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Zot: 11788 IceCv (visited) Elf: Orc:2 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Shops: D:9 ( D:11 [[=! Orc:1 ( Portals: Abyss: D:3 Lair:5 Trove: D:10 (give 2 scrolls of acquirement) Annotations: D:3 2 runed translucent doors D:5 exclusion: 2 doors Innate Abilities, Weirdness & Mutations You can breathe torrents of mud. You are unimpeded by mud. Your dull grey scales are hard. (AC +8) You are amphibious. You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Your scales are fused with iron. (AC + 5) Message History The orc knight is knocked back by the mystic blast. The orc knight collides with the orc warrior. The orc warrior is moderately wounded. The mystic blast hits the orc warlord! The orc warlord is almost dead. The orc warlord is knocked back by the mystic blast. You feel less invigorated. The orc knight no longer looks unusually strong. Your fulminant prism explodes! The blast of energy engulfs the orc warrior!! You kill the orc warrior! Sif Muna accepts your kill. The blast of energy engulfs the orc knight! The orc knight is almost dead. The blast of energy engulfs the orc knight!! The orc knight is almost dead. The blast of energy engulfs the orc knight!! The orc knight is almost dead. You hear a shout! x4 Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The orc warlord no longer looks unusually strong. The orc knight roars a battlecry! The orcs go into a battle-frenzy! The orc knight hits you from afar with a +1 halberd! * * * LOW HITPOINT WARNING * * * You took 16 damage! Aiming: Mud Breath Press: ? - help, Shift-Dir - straight line Aim: an orc warlord, wielding a +0 halberd and wearing a +0 plate armour (almost dead, strong, covering ground slowly, 94% to hit) You spew a torrent of mud. The ball of mud hits the orc knight!! You kill the orc knight! Sif Muna accepts your kill. The mud splashes down. The orc knight hits you with a +2 great mace!! You die... ...#.## #..... ....... ##...... ....... #...... .PP..o.###..... o............# ...P..~~)*~.# ......~o~~~## # ......~o~