caiman the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a staff of air (61, 8, D) a +1 scimitar of electrocution (unseen) (61, 26, D) a +0 rapier of venom (62, 0, D) a staff of cold (62, 1, D) the +8 demon trident "Rift" {distort, reach+} (62, 2, D) an adder corpse (skeletalised by now) (62, 10, D) a +0 mace a naga corpse (skeletalised by now) (62, 16, D) a staff of fire (62, 17, D) a staff of alchemy (62, 27, D) a staff of alchemy (62, 29, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +3 shortbow a +0 short sword a +0 leather armour (62, 31, D) a +0 dagger a +0 robe (62, 32, D) a +1 war axe of flaming (unseen) (63, 2, D) a ball python corpse (skeletalised by now) (63, 16, D) a staff of cold (63, 26, D) a +2 rapier of protection (63, 27, D) a +0 longbow a +0 dagger a +0 leather armour an elf skeleton (63, 30, D) a +0 rapier a +0 robe a +0 dagger a +0 ring mail an elf skeleton (64, 10, D) a ball python corpse (skeletalised by now) (64, 16, D) a +5 giant club (64, 17, D) a +3 scale mail of fire resistance (64, 30, D) a +0 scimitar a +0 ring mail (65, 26, D) the +9 glaive of the Tomato {venom, rC+ Str+3 Dex+3 SInv} rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (67, 0, D) a staff of air (unseen) (67, 1, D) a +0 dagger a +0 robe (68, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (69, 1, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (69, 36, D) a ring of wizardry (70, 8, D) a +2 robe of positive energy (70, 36, D) the staff of Resumed Hostilities {rPois rC- rN+ Will+ Alch} [staff of alchemy] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Alch: It increases the power of your Alchemy spells. (unseen) (70, 37, D) a scroll of brand weapon (71, 22, D) an adder corpse (skeletalised by now) (71, 36, D) the +4 rapier of the Warrior {heavy, +Blink rElec rF+ MP+10} +Blink: It lets you blink. rElec: It insulates you from electricity. rF+: It protects you from fire. MP+10: It affects your magic capacity (+10). (unseen) (71, 37, D) a staff of fire (unseen) (72, 8, D) a +1 mace of protection (unseen) (72, 16, D) the +11 golden dragon scales of Wonder {Fly rPois rF+ rC+} Fly: It grants you flight. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. (72, 17, D) a staff of conjuration (72, 20, D) a ball python corpse (skeletalised by now) (72, 26, D) a +3 vampiric bardiche (72, 27, D) a +0 mace of venom (unseen) (72, 36, D) a +5 ring of evasion (72, 37, D) a Trismegistus Codex (73, 1, D) a staff of death (unseen) (73, 9, D) a river rat corpse (skeletalised by now) (73, 16, D) a book of Battle (73, 17, D) a staff of fire (unseen) (73, 20, D) a +0 long sword (73, 22, D) a +0 club a naga corpse (skeletalised by now) (73, 27, D) a +0 mace a +2 spectral giant club a naga corpse (skeletalised by now) (73, 28, D) a +0 spear a ball python corpse (skeletalised by now) a naga corpse (skeletalised by now) (73, 29, D) an adder corpse (skeletalised by now) (73, 36, D) Great Wizards, Vol. VII (73, 37, D) a phantom mirror (74, 8, D) an iguana corpse (skeletalised by now) (74, 27, D) a water moccasin corpse (skeletalised by now) (74, 28, D) a water moccasin corpse (skeletalised by now)