Dungeon Sprint DCSS version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 4521135803532940860 4 caiman the Vexing (level 1, -9/15 HPs) Began as a Coglin Hexslinger on Oct 16, 2025. Splashed by a jelly's acid (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:22 (28 turns). caiman the Vexing (Coglin Hexslinger) Turns: 28, Time: 00:00:22 Health: -9/15 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling {Lan} rCold . . . (100%) c - -2 sling {Kyoko} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no teleportation @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) {Lan} c - a -2 sling (offhand) {Kyoko} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison b - a scroll of blinking Potions b - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: - Level 1.0 Fighting + Level 2.2 Ranged Weapons + Level 2.1 Dodging - Level 1.0 Spellcasting + Level 3.5 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is an open door to the Dungeon here. You see here a hobgoblin corpse. You see here a +0 dagger. You recovered 1 HP! Things that are here: a +0 dagger; 4 stones; a kobold corpse You start resting. HP restored. You recovered 3 HP! You open the door. A jelly, a bombardier beetle, 2 adders and a gnoll bouda come into view. The jelly quivers. The adder hisses angrily. The gnoll bouda shouts! You aren't carrying any items that you can evoke. Unknown command. Fire: a) +1 sling {Lan} Press: ? - help, Shift-Dir - straight line Aim: a jelly (90% to hit) You shoot a sling bullet. The sling bullet hits the jelly. The jelly is lightly wounded. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is lightly wounded. The jelly hits you. You are splashed with acid! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The jelly barely misses you. You took 12 damage! Fire: a) +1 sling {Lan} Press: ? - help, Shift-Dir - straight line Aim: a jelly (lightly wounded, 90% to hit) You shoot a sling bullet. The sling bullet hits the jelly. The jelly is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the jelly. The sling bullet hits the bombardier beetle but does no damage. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...†))..@JBSSj.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a gnoll bouda, a bombardier beetle, a jelly and 2 adders. Vanquished Creatures A hobgoblin (D) A ball python (D) A goblin (D) A kobold (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | caiman the Coglin Hexslinger began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 5 | D | Reached skill level 3 in Hexes 26 | D | Noticed a jelly 26 | D | Noticed a bombardier beetle 26 | D | Noticed a gnoll bouda 28 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.2 Hexes | 3 | 3.5 Dodging | 2 | 2.1 Fighting | | 1.0 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 16 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 10 | 0 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 10 | 0 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 30 daAuts