caiman Level 1 of the Dungeon (10, -23, D:1) a hobgoblin skeleton (15, -8, D:1) a +0 plate armour (24, -4, D:1) a +4 scimitar of flaming (30, -19, D:1) a +0 dagger (32, 2, D:1) a +0 dagger a kobold skeleton (46, 5, D:1) a quokka skeleton (56, -2, D:1) a +0 robe (59, 19, D:1) a +0 dagger (64, 11, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (3, 8, D:2) a bat skeleton (12, 17, D:2) a frilled lizard skeleton (17, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (19, 3, D:2) a +0 leather armour (21, -1, D:2) a +0 robe (21, 18, D:2) a hobgoblin skeleton (29, 24, D:2) 20 gold pieces (32, 7, D:2) a +0 leather armour (33, 4, D:2) a +0 short sword (34, -8, D:2) a +0 spear (34, -7, D:2) a +0 club a +0 robe a goblin corpse (skeletalised by now) (34, 4, D:2) a +0 dagger a +0 sling (47, 25, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ulirgh's Weapon Boutique a +3 dagger of venom (271 gold) 5 curare-tipped darts (84 gold) a +0 club (7 gold) a +0 war axe (49 gold) a +0 shortbow (42 gold) a +1 scimitar of holy wrath (249 gold) a +2 heavy great sword (420 gold) the +8 spear of the Puffball {freeze, rC+ Int-3 Dex+6} (919 gold) rC+: It protects you from cold. Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 sling (21 gold) (7, -30, D:3) a +0 ring mail 2 boomerangs a +0 hand axe an orc skeleton (8, -29, D:3) a +0 club an orc skeleton (9, -29, D:3) a +0 ring mail a +0 falchion a +0 chain mail a +0 dagger an orc skeleton (15, -19, D:3) a +0 club (16, -38, D:3) a rat corpse (skeletalised by now) (21, -31, D:3) 6 gold pieces (21, -12, D:3) a hobgoblin corpse (skeletalised by now) (23, -31, D:3) 18 gold pieces (27, -9, D:3) a frilled lizard skeleton (28, -4, D:3) a hobgoblin skeleton (30, -13, D:3) an adder skeleton (31, -5, D:3) a +0 rapier (35, -25, D:3) a +0 whip a kobold corpse (skeletalised by now) (35, -19, D:3) an adder skeleton (40, -37, D:3) a bat corpse (skeletalised by now) (40, -10, D:3) a frilled lizard skeleton (42, -26, D:3) a ball python corpse (skeletalised by now) (47, -24, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -1, D:4) a hobgoblin skeleton (8, -3, D:4) a +0 leather armour (8, 10, D:4) a +0 leather armour (9, -15, D:4) a +0 mace a +0 leather armour of positive energy a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a quokka corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, -14, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 0, D:4) a +0 war axe an orc skeleton (12, 12, D:4) a +0 dagger a +0 whip a kobold skeleton a kobold skeleton (16, -3, D:4) a +0 scale mail a +0 whip (17, -1, D:4) a hobgoblin skeleton (19, 17, D:4) a hobgoblin skeleton (20, 7, D:4) the inkwell talisman of the Kappa {rF+ rC- Dex+2} [inkwell talisman] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). (21, 18, D:4) a +0 leather armour (22, 1, D:4) a +0 spear (24, 21, D:4) 17 gold pieces (28, -1, D:4) a +0 chain mail (30, 3, D:4) a +0 club a +0 dagger (32, -1, D:4) a +0 dagger (38, -1, D:4) a +0 whip a +0 robe (39, -2, D:4) a +1 short sword of draining a +0 ring mail a +0 short sword a +0 orcbow a +0 ring mail (40, -3, D:4) a +0 heavy hand axe a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (1, -6, D:5) a +0 dagger (1, -3, D:5) a +0 chain mail (7, 14, D:5) a +0 sling (10, -8, D:5) a +0 whip (14, 7, D:5) a +0 leather armour a +1 rapier of flaming (16, -12, D:5) a +0 club (17, -30, D:5) a +0 robe (19, 9, D:5) a +0 scythe of flaming a +0 robe (37, 10, D:5) a +0 whip a +0 flail a +0 spear a +0 leather armour a +0 club (37, 11, D:5) a +0 spear (39, 9, D:5) 19 gold pieces (41, 14, D:5) a +0 whip (62, 3, D:5) a +0 club a +0 leather armour (62, 4, D:5) a +0 dagger a +0 robe a +0 whip a +0 scale mail Level 6 of the Dungeon [Shop] Hefa's Distillery 2 potions of brilliance (88 gold) a potion of lignification (33 gold) a potion of enlightenment (55 gold) a potion of heal wounds (88 gold) a potion of brilliance (44 gold) a potion of mutation (88 gold) a potion of mutation (88 gold) (3, -5, D:6) 6 gold pieces (still there?) a +1 trident of protection (still there?) a +0 robe (still there?) a +2 vampiric dagger (still there?) (5, -7, D:6) 16 gold pieces a +0 robe a +0 dagger (6, 7, D:6) 20 gold pieces (10, -5, D:6) a +0 shortbow (10, -4, D:6) 16 gold pieces (10, 2, D:6) a +0 robe a +0 dagger (11, 0, D:6) 10 gold pieces (13, 7, D:6) a +0 rapier (14, 19, D:6) a +0 quarterstaff (22, -14, D:6) a +0 dagger a +0 robe (26, 3, D:6) a quill talisman (27, -14, D:6) a +0 dagger a +0 scale mail (29, 7, D:6) a +0 spear (33, -12, D:6) a +0 dagger a +0 robe (37, 18, D:6) a +0 flail (38, 16, D:6) a +0 club (38, 17, D:6) a +0 whip a +0 club a +0 robe (38, 18, D:6) a +0 club (43, -13, D:6) a +0 hand axe a +0 leather armour (43, -12, D:6) a +0 short sword (43, -11, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (44, -11, D:6) a +0 dagger a +0 robe (44, -5, D:6) a +2 dagger of venom a +0 robe (44, 3, D:6) a +0 dagger a +0 robe a +2 dagger of draining a +0 robe (44, 14, D:6) the +3 ring mail of the Kettle-Drum {Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (45, -4, D:6) a +0 dagger a +0 robe (47, -13, D:6) a +0 flail Level 7 of the Dungeon (23, 27, D:7) a +2 vampiric dagger (24, 27, D:7) a +0 war axe (25, 26, D:7) a +0 plate armour a +0 flail (26, 31, D:7) a +0 short sword a +0 robe a +0 dagger a +0 scale mail a +0 short sword of venom (27, 31, D:7) a +0 dagger (28, 30, D:7) a +0 short sword (28, 31, D:7) a +0 dagger (29, 9, D:7) a +0 falchion (29, 12, D:7) 3 gold pieces (32, 10, D:7) 3 gold pieces (32, 13, D:7) 8 gold pieces (34, 2, D:7) a +0 chain mail (42, 37, D:7) a +0 club (43, 25, D:7) a +2 dagger of electrocution a +0 ring mail (45, 15, D:7) a +0 scale mail (45, 39, D:7) a +1 vampiric dagger a +0 robe of fire resistance (46, 36, D:7) a +0 flail (55, 21, D:7) a +1 vampiric morningstar Level 8 of the Dungeon (3, -7, D:8) a +0 war axe (10, -15, D:8) a +0 ring mail of cold resistance (10, 6, D:8) a +0 leather armour a +0 quarterstaff a +0 sling (16, -15, D:8) a +0 scale mail a +0 club (17, 8, D:8) a medusa talisman (19, 13, D:8) a +0 robe a +3 short sword (19, 14, D:8) a +0 falchion a +0 robe (20, -16, D:8) a +0 mace (20, 11, D:8) a +0 robe a +3 falchion (26, -1, D:8) a +0 flail a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail a +2 whip of electrocution a +0 robe a +0 scimitar a +0 chain mail (29, -8, D:8) a +0 short sword (30, -7, D:8) a +0 short sword (31, -14, D:8) a +0 robe (31, 18, D:8) a +0 robe (35, -16, D:8) a +0 short sword a +0 club a +0 whip a +0 short sword a +0 dagger a +0 robe a +0 whip a +0 flail a +0 leather armour (35, 11, D:8) a +0 short sword (39, -17, D:8) a +0 club (39, 0, D:8) a +0 pair of gloves (44, -16, D:8) a +0 dagger (49, 5, D:8) a +0 club a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe Level 9 of the Dungeon (12, -11, D:9) the +8 mace "Morilyak" {heavy, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 shortbow (15, -15, D:9) a +0 whip (16, -16, D:9) a +0 whip (16, -14, D:9) a +0 dagger (35, 17, D:9) a +0 short sword a +0 short sword a +0 short sword a +0 short sword a +0 short sword a +0 whip a +0 spear (36, 17, D:9) a +0 shortbow (37, 17, D:9) a +0 club a +0 robe (37, 18, D:9) a +0 spear (38, 17, D:9) a +0 flail (38, 18, D:9) a +0 whip a +0 club (40, 17, D:9) a +0 shortbow (61, -1, D:9) 20 gold pieces Level 10 of the Dungeon (18, 18, D:10) a +0 short sword (25, -11, D:10) a +0 leather armour (29, -23, D:10) a +0 falchion (32, -14, D:10) a +0 mace a +0 leather armour (33, -14, D:10) a +0 dagger a +0 robe of fire resistance a +0 dagger a +0 robe (34, -14, D:10) a +0 club a +0 dagger a +0 robe (34, 8, D:10) a +0 club (34, 9, D:10) a +0 morningstar (35, 7, D:10) a +0 hand axe a +0 robe a +1 dagger of electrocution (35, 9, D:10) 2 boomerangs a +1 short sword of speed (44, 19, D:10) a +0 robe a +0 dagger (50, -1, D:10) the +1 robe "Uzxof" {+Inv Regen+ MP-8 Int+3} +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. MP-8: It affects your magic capacity (-8). Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (3, 7, D:11) a +0 falchion (7, 2, D:11) a +0 dagger a +0 robe a +0 dagger (12, -8, D:11) a +0 long sword (37, 2, D:11) a +0 mace a +0 scale mail (40, -4, D:11) a +0 helmet (49, 14, D:11) a +0 plate armour Level 12 of the Dungeon (14, 13, D:12) a +0 dagger (18, 2, D:12) a +0 rapier (20, -8, D:12) a +0 robe a +0 dagger (22, -9, D:12) a +0 robe a +1 dagger of venom (22, -7, D:12) a +0 short sword (24, -17, D:12) a parchment of Lesser Beckoning (24, -10, D:12) a +0 short sword 2 large rocks (27, -12, D:12) a +0 club (28, 5, D:12) a +0 shortbow (29, 4, D:12) a +0 orcbow (29, 18, D:12) a +0 dagger a +0 robe (30, 4, D:12) a +0 war axe a +0 ring mail (31, -20, D:12) 8 gold pieces (37, -17, D:12) a +3 halberd (41, 14, D:12) a +0 dagger a +0 leather armour (42, 13, D:12) a +0 short sword a +0 ring mail (45, 1, D:12) a parchment of Maxwell's Portable Piledriver Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (1, 16, D:13) a +0 scale mail (2, -5, D:13) a +3 trident (4, 1, D:13) a +0 mace (7, -22, D:13) an amulet of wildshape a +6 ring of intelligence an orb of mesmerism (8, -22, D:13) the ring of Grace {*Slow rPois rC+ Will+ AC+4 Dex+6} [ring of dexterity] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. AC+4: It affects your AC (+4). Dex+6: It affects your dexterity (+6). the ring "Apoomololo" {*Slow Fly Will+ AC+4 Str+3} [ring of willpower] *Slow: It may slow you when you take damage. Fly: It grants you flight. Will+: It increases your willpower. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). (9, -4, D:13) a +0 leather armour (13, 23, D:13) a +0 chain mail a +3 long sword a +0 arbalest (15, -21, D:13) a +0 ring mail (15, 23, D:13) a +0 robe (16, 19, D:13) a +0 leather armour a +0 long sword (16, 21, D:13) a +0 robe a +0 dagger a +0 giant club a +0 giant club a +0 giant club a +0 giant club (23, 12, D:13) the +3 robe of the Leaping Gods {+Blink rElec rC+} +Blink: It lets you blink. rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (25, 20, D:13) 13 gold pieces (26, 20, D:13) 8 gold pieces (29, -5, D:13) 17 gold pieces (39, 4, D:13) a +0 leather armour (63, 16, D:13) the +6 quarterstaff of Wealth {flame, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. Level 14 of the Dungeon (0, 0, D:14) a +0 orcbow (3, -7, D:14) 4 large rocks (3, 6, D:14) a +0 orcbow (5, 14, D:14) a +1 whip of venom (19, -2, D:14) 5 large rocks (36, -19, D:14) 4 large rocks (36, -7, D:14) a +0 ring mail (37, -17, D:14) a +0 ring mail a +0 rapier (38, 15, D:14) a +0 robe a +0 spear (39, 13, D:14) 6 gold pieces (still there?) a +1 partisan of venom (still there?) a +2 plate armour of cold resistance (still there?) a +2 tower shield of cold resistance (still there?) (40, 9, D:14) a +0 robe a +0 dagger (40, 15, D:14) 14 gold pieces (41, 9, D:14) a +0 giant club (42, 8, D:14) a +0 giant club (42, 9, D:14) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +1 dire flail of venom (42, 14, D:14) a +0 hand axe (43, 9, D:14) a +0 giant club a +0 giant club (43, 21, D:14) 4 gold pieces a +0 trident (44, 8, D:14) 4 large rocks (47, -1, D:14) a parchment of Kinetic Grapnel (54, -20, D:14) a parchment of Vampiric Draining (56, 12, D:14) 6 gold pieces (56, 14, D:14) 5 gold pieces (57, 13, D:14) 16 gold pieces (still there?) a +1 demon whip of venom (still there?) (59, -23, D:14) a +0 giant club (59, 13, D:14) 4 gold pieces (60, 14, D:14) 6 gold pieces Level 15 of the Dungeon [Shop] Ufad's Tremendous Tomes the Secrets of Harmful Aeromancy (1521 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Fulminant Prism Conjuration/Alchemy 4 d - Brom's Barrelling Boulder Conjuration/Earth 4 e - Silence Hexes/Air 5 f - Magnavolt Earth/Air 7 g - Maxwell's Capacitive Coupling Air 8 h - Chain Lightning Conjuration/Air 9 the Incunable of Earthen Oxidation (1500 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Inner Flame Hexes/Fire 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Summon Seismosaurus Egg Summoning/Earth 4 e - Lee's Rapid Deconstruction Earth 5 f - Permafrost Eruption Ice/Earth 6 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Shatter Earth 9 the Precepts of the Fey Anticline (1050 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Passwall Earth 3 d - Tukima's Dance Hexes 3 e - Gloom Hexes/Necromancy 3 f - Leda's Liquefaction Alchemy/Earth 4 g - Summon Seismosaurus Egg Summoning/Earth 4 h - Enfeeble Hexes 7 the Cyclopedia of the Snowflakes (1380 gold) Spells Type Level a - Freeze Ice 1 b - Hailstorm Conjuration/Ice 3 c - Summon Ice Beast Ice/Summoning 3 d - Frozen Ramparts Ice 3 e - Sculpt Simulacrum Ice/Alchemy 6 f - Permafrost Eruption Ice/Earth 6 g - Ozocubu's Refrigeration Ice 7 h - Polar Vortex Ice 9 the Omnibus of Spellforging and Caskets (1410 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Rending Blade Conjuration/Forgecraft 4 d - Martyr's Knell Necromancy/Summoning 4 e - Spellspark Servitor Conjuration/Forgecraft 7 f - Hellfire Mortar Fire/Earth/Forgecraft 7 g - Diamond Sawblades Forgecraft 7 h - Haunt Necromancy/Summoning 7 the Book of Effluvium and Conflagration (1470 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Petrify Alchemy/Earth 4 c - Ignite Poison Fire/Alchemy 4 d - Alistair's Walking Alembic Alchemy/Forgecraft 5 e - Alistair's Intoxication Alchemy 5 f - Starburst Conjuration/Fire 6 g - Forge Monarch Bomb Fire/Forgecraft 6 h - Fire Storm Conjuration/Fire 9 the Handbook of Tropical Necromantic Liturgies (1686 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Anguish Hexes/Necromancy 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Plasma Beam Fire/Air 6 e - Haunt Necromancy/Summoning 7 f - Borgnjor's Revivification Necromancy 8 g - Fire Storm Conjuration/Fire 9 h - Death's Door Necromancy 9 [Shop] Celiucso's Antique Armour Emporium a +0 scale mail (128 gold) a +0 leather armour (64 gold) a +0 leather armour (64 gold) a +0 robe (28 gold) a +0 scale mail (128 gold) a +0 scale mail (128 gold) a +0 ring mail (128 gold) a +2 plate armour of resonance (1120 gold) a +0 pair of boots of flying (368 gold) the +2 pair of boots "Foir" {Rampage Int-4 Dex-4 Stlth+} (464 gold) Rampage: It bestows one free step when moving towards enemies. Int-4: It affects your intelligence (-4). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Nionteas's Antique Weapon Shop a +0 spear (84 gold) the +10 short sword "Wofotti" {elec, rElec rPois rC+ rN+} (2433 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. a +1 short sword of venom (296 gold) a +0 sling (42 gold) a +0 rapier (154 gold) a +0 falchion (84 gold) the +7 shortbow of Slow Death {flame, Will+ Int+5} (1778 gold) Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 bardiche (420 gold) a +0 club (14 gold) [Shop] Olofi's Weapon Boutique a +2 scimitar of holy wrath (342 gold) a +2 orcbow of draining (288 gold) 5 boomerangs (150 gold) 6 boomerangs (180 gold) a +0 arbalest (112 gold) a +1 dagger of venom (141 gold) 3 curare-tipped darts (54 gold) a +0 whip (37 gold) (0, 0, D:15) a +0 robe (3, 6, D:15) an amulet of faith (12, -25, D:15) a parchment of Petrify (16, 9, D:15) a +0 robe (17, -20, D:15) a +0 club (23, 18, D:15) a +0 trident of flaming a +0 plate armour a +0 tower shield (25, 11, D:15) a +0 partisan (28, 1, D:15) a +0 dire flail a +0 leather armour (33, 3, D:15) an amulet of regeneration (43, 18, D:15) a +2 robe of cold resistance a +0 heavy quarterstaff (58, 12, D:15) a +0 scale mail (62, 20, D:15) a +0 pair of gloves of strength Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 trident (0, 1, Orc:1) a +0 dagger a +0 robe (0, 2, Orc:1) a +0 dagger a +0 robe (1, -1, Orc:1) a +0 long sword a +0 chain mail (1, 0, Orc:1) a +1 dagger of venom (1, 1, Orc:1) a +0 halberd of holy wrath a boomerang a +0 plate armour (1, 2, Orc:1) a +1 trident of protection (2, -1, Orc:1) a +0 falchion (2, 0, Orc:1) a +0 leather armour a +0 short sword (2, 1, Orc:1) a +0 chain mail a +0 hand axe (3, -1, Orc:1) a +0 robe a +0 dagger (3, 0, Orc:1) a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 dagger (3, 4, Orc:1) a +0 dagger a +0 robe (4, 7, Orc:1) a +0 hand axe a +0 chain mail (5, 0, Orc:1) a +0 giant club (7, 8, Orc:1) a +1 trident of venom a +0 leather armour (8, 3, Orc:1) a +0 giant club (9, 7, Orc:1) a +0 giant club (10, 1, Orc:1) a +2 scale mail of fire resistance a +0 flail (10, 2, Orc:1) a boomerang a +0 club a +0 giant club (11, 0, Orc:1) a +0 leather armour a +1 heavy flail a +0 dagger a boomerang a +0 short sword a +0 club (11, 2, Orc:1) a +0 club (12, -2, Orc:1) a +1 plate armour of fire resistance a +0 hand axe (12, -1, Orc:1) a +0 giant club (12, 0, Orc:1) a +0 hand axe (12, 1, Orc:1) a +0 chain mail a +0 mace (12, 2, Orc:1) a +0 leather armour a +2 heavy flail (13, -2, Orc:1) a +3 chain mail a +2 flail of protection (13, -1, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Inoec's Antique Armour Shoppe a +2 leather armour of willpower (513 gold) a +0 chain mail (162 gold) a +0 pair of boots of rampaging (310 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) a +0 robe (24 gold) [Shop] Miohyty's Jewellery Boutique a serpent talisman (270 gold) a ring of positive energy (360 gold) a +6 ring of strength (648 gold) a ring of wizardry (540 gold) a +6 ring of strength (648 gold) a +5 ring of evasion (648 gold) the ring "Pyrpheu" {*Slow rElec rC+++ Will- AC+4} (1353 gold) [ring of protection] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. AC+4: It affects your AC (+4). a ring of poison resistance (360 gold) a +6 ring of strength (648 gold) [Shop] Xixierch's General Store a +0 short sword (45 gold) a condenser vane (600 gold) a +0 scale mail (60 gold) the +0 pair of boots of Qajaicoe {Int+4} (298 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 robe (13 gold) a +0 falchion (45 gold) a potion of haste (150 gold) a +0 plate armour (270 gold) a +0 longbow (165 gold) a parchment of Dispersal (283 gold) [Shop] Oloett's Antique Weapon Shop a +0 whip (77 gold) a +0 morningstar (186 gold) a +0 glaive (310 gold) a +0 quarterstaff (155 gold) a +0 falchion (93 gold) a +0 dagger (62 gold) the +8 flail of Intimidation {pain, rElec rC+ Will+ Int-2} (2204 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +0 quarterstaff (155 gold) a +2 dagger of venom (446 gold) (13, -2, Orc:2) a +0 ring mail a +0 mace a +0 flail (14, -3, Orc:2) a +0 chain mail a +0 war axe (15, -2, Orc:2) a +0 robe a +0 dagger (15, -1, Orc:2) a +0 leather armour a +0 club (16, -2, Orc:2) a +0 plate armour a +0 flail a +0 orcbow (28, -6, Orc:2) a +0 dire flail a +0 chain mail (29, -6, Orc:2) a +0 giant spiked club a +0 hand axe a +0 leather armour (30, -7, Orc:2) a +0 glaive a +0 chain mail (31, 8, Orc:2) a +0 hand axe a +0 ring mail (32, 7, Orc:2) a +0 arbalest a +0 great mace of protection a +0 chain mail a +0 mace a +0 chain mail a +0 dagger a +0 robe (32, 8, Orc:2) a +0 mace a +0 chain mail a +0 war axe a +0 chain mail (32, 9, Orc:2) a +0 battleaxe a +0 robe (34, 7, Orc:2) a +0 giant club a +0 mace (34, 8, Orc:2) a +0 halberd a +0 plate armour (34, 9, Orc:2) a +0 flail a boomerang (35, 8, Orc:2) a +0 dagger a +0 robe (36, 8, Orc:2) a +0 club a +0 leather armour (43, -7, Orc:2) a +0 hand axe (45, -14, Orc:2) a +0 halberd a +0 chain mail of cold resistance (45, -13, Orc:2) a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 chain mail (45, -12, Orc:2) a +0 hand axe a +0 arbalest a +0 chain mail (45, -7, Orc:2) a +0 hand axe a +0 scale mail (46, -10, Orc:2) a +0 flail a +0 plate armour (46, -9, Orc:2) a +0 dagger a +0 robe (46, -8, Orc:2) a +0 dagger a +0 robe (46, -7, Orc:2) a +0 mace a +0 leather armour (58, -9, Orc:2) a +0 battleaxe a +0 chain mail a +0 halberd a +0 plate armour (59, -9, Orc:2) a +0 scimitar a +0 chain mail (60, -8, Orc:2) a +0 long sword a +0 chain mail a +0 halberd a +0 plate armour Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 robe (1, 14, Elf:1) a +0 leather armour (7, 22, Elf:1) a +0 leather armour a +0 short sword (8, 43, Elf:1) a +0 rapier a +0 robe (9, 27, Elf:1) a +0 robe a +0 rapier (11, 3, Elf:1) a +0 long sword a +0 robe (12, 17, Elf:1) a +0 robe a +0 dagger (13, 23, Elf:1) a +0 robe a +0 rapier (13, 28, Elf:1) a +0 robe a +0 rapier (14, 23, Elf:1) a +0 leather armour a +2 short sword of speed a +0 shortbow a +2 scale mail of fire resistance a +0 rapier (18, -3, Elf:1) a +0 flail (23, 53, Elf:1) a +0 double sword (28, 14, Elf:1) a +0 short sword a +0 leather armour a +0 long sword a +0 robe a fortress talisman (28, 15, Elf:1) a +0 short sword a +0 robe (30, 14, Elf:1) a +0 short sword a +0 longbow a +0 leather armour a +0 rapier a +0 robe (30, 16, Elf:1) a +0 long sword a +0 robe (31, 14, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (46, 25, Elf:1) a +3 dagger of speed a +0 leather armour Level 2 of the Elven Halls [Shop] Setyg's Book Boutique a parchment of Lee's Rapid Deconstruction (340 gold) a parchment of Discord (510 gold) a parchment of Eringya's Noxious Bog (396 gold) a parchment of Passwall (226 gold) a parchment of Magnavolt (453 gold) a parchment of Summon Hydra (453 gold) a parchment of Metabolic Englaciation (340 gold) a parchment of Ignite Poison (283 gold) a parchment of Iskenderun's Mystic Blast (283 gold) a parchment of Blink (170 gold) a parchment of Irradiate (340 gold) a parchment of Momentum Strike (170 gold) a parchment of Arcjolt (340 gold) [Shop] Myteck's Magic Scroll Boutique a scroll of amnesia (52 gold) a parchment of Fulsome Fusillade (315 gold) a scroll of teleportation (39 gold) a scroll of brand weapon (123 gold) a parchment of Iskenderun's Mystic Blast (175 gold) a scroll of enchant weapon (97 gold) (0, 0, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (17, 1, Elf:2) a +0 club (30, 0, Elf:2) a +0 dagger a +0 robe (32, -1, Elf:2) a +0 rapier a +0 rapier a +0 leather armour a +0 dagger a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour (32, 0, Elf:2) a +0 short sword a +0 robe (33, -2, Elf:2) a +0 rapier a +0 leather armour (33, 0, Elf:2) a +0 rapier a +0 robe a +0 dagger a +0 ring mail a +0 short sword a +0 robe (34, 0, Elf:2) a +0 long sword a +0 leather armour (42, -18, Elf:2) a +0 rapier (43, -28, Elf:2) a +0 trident (44, -20, Elf:2) a +0 pair of boots (45, 1, Elf:2) a +0 plate armour (50, -25, Elf:2) a +2 shortbow of freezing (53, 12, Elf:2) a +0 morningstar (56, -44, Elf:2) a +0 glaive Level 3 of the Elven Halls (1, 6, Elf:3) a +2 battleaxe of distortion a +0 leather armour (2, 38, Elf:3) a +0 ring mail a +0 long sword (2, 41, Elf:3) a +0 leather armour a +0 dagger a +0 longbow (3, 11, Elf:3) a +3 quarterstaff of draining a +0 leather armour (3, 12, Elf:3) a +0 short sword a +0 scale mail (3, 15, Elf:3) the +3 great sword "Grom" {venom, rN+ Str+4 Dex+3} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 leather armour (3, 38, Elf:3) a +0 ring mail a +0 dagger (3, 39, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (4, 38, Elf:3) a +0 robe a +0 long sword (5, 7, Elf:3) a +1 long sword of draining a +0 leather armour (5, 38, Elf:3) a +0 shortbow a +0 robe a +0 dagger a +0 plate armour a +0 spectral quarterstaff (6, 8, Elf:3) a +0 leather armour a +0 short sword (6, 37, Elf:3) a +0 rapier a +0 ring mail (7, 2, Elf:3) a +0 leather armour a +0 longbow (12, 36, Elf:3) a +0 robe a +0 ring mail a +1 flail of draining a +1 great mace of draining (12, 37, Elf:3) a +0 ring mail a +0 long sword (13, 37, Elf:3) an orb of pyromania 58 poisoned darts 27 stones a +0 leather armour a +0 shortbow a +0 ring mail a +0 scale mail the +7 long sword of the Big Fish {pain, Will+ Dex+2} Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 antimagic war axe a +0 arbalest (14, 31, Elf:3) a ring of positive energy a staff of alchemy (14, 32, Elf:3) a +0 dagger (14, 33, Elf:3) a +0 robe (14, 37, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour a +0 leather armour a +0 longbow (14, 41, Elf:3) a +6 mace of protection (14, 43, Elf:3) a staff of conjuration (15, 30, Elf:3) a +0 long sword (15, 31, Elf:3) a parchment of Forge Blazeheart Golem (15, 36, Elf:3) a ring of protection from fire a +0 robe a +3 dagger (15, 38, Elf:3) a +0 robe a +0 rapier a +0 robe a +0 short sword (15, 41, Elf:3) a +0 rapier (16, -4, Elf:3) a +0 rapier a +0 ring mail (16, 23, Elf:3) a +0 scale mail a +0 long sword (16, 29, Elf:3) a staff of alchemy (16, 43, Elf:3) a +0 short sword (16, 44, Elf:3) a +2 pair of gloves of infusion (17, 5, Elf:3) a +0 robe a +0 long sword (18, 4, Elf:3) a +1 long sword of holy wrath a +0 ring mail (18, 30, Elf:3) a +0 short sword (18, 36, Elf:3) a +0 long sword a +0 scale mail (18, 44, Elf:3) a +0 scale mail (19, 21, Elf:3) a +0 dagger (19, 36, Elf:3) a +2 quarterstaff of draining a +0 ring mail an amulet of wildshape a +0 short sword a +0 short sword a +0 leather armour (20, 35, Elf:3) a +0 long sword a +0 robe a +0 short sword a +0 plate armour (20, 38, Elf:3) a +0 long sword a +0 ring mail (21, 5, Elf:3) a +0 rapier a +0 robe (22, 36, Elf:3) a +3 long sword a +0 leather armour (22, 37, Elf:3) a +4 ring of slaying a +0 long sword a +0 robe the +4 scimitar of Beogh, Charming {pain, ^Drain rElec SInv} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (24, 34, Elf:3) a +0 long sword a +0 robe (24, 35, Elf:3) a +1 spectral quarterstaff a +0 ring mail (25, 36, Elf:3) a +0 rapier a +0 leather armour (25, 38, Elf:3) a +0 ring mail (25, 51, Elf:3) a +0 short sword (26, 22, Elf:3) a +0 scale mail a +0 long sword (26, 50, Elf:3) a +0 long sword (26, 52, Elf:3) the +2 whip of the Butterfly {venom, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (27, 26, Elf:3) a +0 short sword a +0 leather armour a +0 short sword (27, 33, Elf:3) a +0 ring mail a +0 long sword of draining (27, 34, Elf:3) a +0 robe a +0 long sword (27, 51, Elf:3) a +1 scale mail of positive energy (27, 52, Elf:3) a +0 leather armour (28, 27, Elf:3) a +0 robe a +0 dagger (28, 51, Elf:3) a +0 ring mail (29, 50, Elf:3) a parchment of Vampiric Draining (29, 51, Elf:3) a +2 flail of protection (30, 50, Elf:3) a staff of cold (30, 52, Elf:3) a spider talisman (31, 51, Elf:3) a +0 long sword (35, 23, Elf:3) a +1 shortbow of draining a +0 dagger a +0 leather armour (39, 29, Elf:3) a +0 rapier (40, 20, Elf:3) a +0 long sword a +0 robe (40, 29, Elf:3) a +0 long sword (40, 30, Elf:3) a +0 robe (40, 45, Elf:3) a +2 short sword of speed (41, 30, Elf:3) a +0 broad axe (41, 33, Elf:3) a +0 rapier (42, 31, Elf:3) a staff of fire (42, 42, Elf:3) a parchment of Alistair's Walking Alembic (43, 21, Elf:3) a ring of willpower (44, 21, Elf:3) a +0 cloak (50, 45, Elf:3) a +0 dagger a +2 robe of resistance (54, 34, Elf:3) a +0 plate armour (54, 40, Elf:3) a +0 dagger a +0 robe a +0 rapier a +0 ring mail (54, 42, Elf:3) a +0 long sword a +0 longbow a +0 robe (55, 40, Elf:3) a +0 rapier a +0 robe (56, 44, Elf:3) a +0 shortbow (57, 39, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour Level 1 of the Lair of Beasts (15, 37, Lair:1) a +0 great mace (24, -22, Lair:1) a +1 vampiric broad axe (31, 17, Lair:1) a +0 shortbow (36, 8, Lair:1) a staff of fire (36, 22, Lair:1) 5 boomerangs Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace (0, 5, Lair:2) a +0 flail (4, -1, Lair:2) a +0 chain mail (21, 11, Lair:2) a parchment of Sublimation of Blood (23, 30, Lair:2) a +0 robe a +2 dagger of venom (27, 22, Lair:2) a +0 chain mail (37, 11, Lair:2) a +0 robe (53, 33, Lair:2) a +0 long sword a +0 scimitar a +0 long sword Level 3 of the Lair of Beasts (15, 5, Lair:3) 2 boomerangs a +0 trident (16, -1, Lair:3) a +0 robe a +0 dagger (16, 1, Lair:3) a +0 demon whip of venom (18, -14, Lair:3) a +0 cloak of air (22, -33, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (1, 18, Lair:4) a +0 mace (10, 13, Lair:4) a +0 ring mail (12, 6, Lair:4) a +3 great sword of draining a +0 ring mail a maw talisman (18, 7, Lair:4) a +4 ring of slaying (19, 3, Lair:4) a +0 whip of flaming (27, -13, Lair:4) a parchment of Inner Flame (28, 27, Lair:4) a +0 trident (39, 10, Lair:4) a +0 lajatang (43, 20, Lair:4) a human skeleton (43, 22, Lair:4) a medusa talisman (44, 20, Lair:4) a human skeleton (57, -6, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (15, 33, Lair:5) a +0 cloak (15, 45, Lair:5) a +0 ring mail (30, 29, Lair:5) a +0 mace a +0 flail (34, 40, Lair:5) a +0 war axe (34, 41, Lair:5) a +0 dagger (35, 40, Lair:5) a staff of alchemy (50, 5, Lair:5) a +0 short sword (55, 1, Lair:5) a +0 short sword (61, 31, Lair:5) 4 boomerangs (64, 33, Lair:5) a +0 short sword (65, 11, Lair:5) a +0 robe Level 1 of the Shoals [Shop] Huboucan's Gadget Gallery a wand of digging (9) (529 gold) a wand of digging (6) (352 gold) a wand of polymorph (3) (58 gold) a wand of roots (7) (235 gold) a lightning rod (4/4) (560 gold) an orb of glass (168 gold) (0, 0, Shoals:1) 6 potions of moonshine (14, -14, Shoals:1) a +3 spear (15, -16, Shoals:1) a +0 trident a +0 leather armour (17, -17, Shoals:1) 4 large rocks (17, -15, Shoals:1) a +0 trident a boomerang (18, -16, Shoals:1) a +0 spear (19, -34, Shoals:1) a +0 club (19, 2, Shoals:1) a +0 whip (22, -22, Shoals:1) a +0 trident (23, -18, Shoals:1) a +2 demon trident of venom a +0 robe Level 2 of the Shoals (2, 20, Shoals:2) a +2 spear of venom a +0 leather armour (2, 21, Shoals:2) a +3 trident of freezing a +2 robe of fire resistance (2, 22, Shoals:2) a +0 trident (3, 18, Shoals:2) a parchment of Momentum Strike (3, 19, Shoals:2) a +0 leather armour a +2 heavy spear (4, 19, Shoals:2) a +0 spear (4, 21, Shoals:2) 3 boomerangs a +0 trident (7, 21, Shoals:2) a +0 scimitar (11, 0, Shoals:2) 2 boomerangs a +0 trident (23, -11, Shoals:2) a +4 chain mail (23, 10, Shoals:2) a +0 plate armour (26, 17, Shoals:2) a +0 trident (28, 14, Shoals:2) a +0 trident (29, -23, Shoals:2) a +0 orcbow (33, -11, Shoals:2) a +0 spear (36, -13, Shoals:2) a +0 halberd 3 boomerangs (36, -12, Shoals:2) a +1 heavy trident a +0 leather armour (36, -11, Shoals:2) a +0 halberd (39, 8, Shoals:2) a parchment of Lesser Beckoning (48, -20, Shoals:2) a +0 trident (50, -21, Shoals:2) a +3 trident of protection a +0 robe (50, -19, Shoals:2) a +0 trident (50, -18, Shoals:2) a +0 quarterstaff a +0 sling (51, -21, Shoals:2) a +0 spear a boomerang (51, -20, Shoals:2) a +0 spear 2 boomerangs (51, -18, Shoals:2) a +0 spear a +0 sling a +0 sling a +0 quarterstaff (55, -18, Shoals:2) a +2 spear of venom a +0 sling Level 3 of the Shoals (0, 0, Shoals:3) a +0 club a +0 sling (1, 2, Shoals:3) a +0 spear a +0 sling (2, 2, Shoals:3) a +0 spear a +0 sling of flaming (3, 3, Shoals:3) a +0 club a +0 longbow (4, 5, Shoals:3) a +0 quarterstaff a +0 sling (5, -18, Shoals:3) a +0 quarterstaff a +0 sling (8, -22, Shoals:3) 2 boomerangs a +0 trident (8, -21, Shoals:3) a +0 spear a +0 sling (8, -20, Shoals:3) a +0 club a +0 longbow (8, 8, Shoals:3) a +0 leather armour a +0 trident (9, 9, Shoals:3) a +0 glaive (10, -22, Shoals:3) a +0 heavy spear a +0 sling (10, -21, Shoals:3) a +0 spear a +0 sling (10, 9, Shoals:3) a +0 trident (22, 10, Shoals:3) an amulet of guardian spirit a ring of positive energy a ring of magical power the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. (25, -15, Shoals:3) a +0 spear a +0 leather armour (28, 21, Shoals:3) a parchment of Conjure Ball Lightning (34, 8, Shoals:3) a serpent talisman (36, 22, Shoals:3) a +0 trident (62, 12, Shoals:3) a +0 spear a +0 sling Level 4 of the Shoals (0, 0, Shoals:4) a +0 rapier a +0 robe (1, -11, Shoals:4) a parchment of Summon Ice Beast (2, -6, Shoals:4) a +4 rapier of holy wrath a +0 robe (5, -12, Shoals:4) the +0 plate armour of the Fifty Coins {Dex+7} Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (6, -6, Shoals:4) a +2 whip of holy wrath a +0 robe a +0 rapier a +0 robe (8, -7, Shoals:4) a +2 falchion of flaming a +0 longbow a +0 robe (11, -17, Shoals:4) a staff of necromancy (13, 3, Shoals:4) a +0 glaive (15, 4, Shoals:4) 2 large rocks (15, 5, Shoals:4) a +2 spear of venom (16, 4, Shoals:4) a +4 trident of venom a +0 robe (19, -11, Shoals:4) a +0 war axe (25, -19, Shoals:4) 6 large rocks (27, 6, Shoals:4) a +0 trident (29, -3, Shoals:4) a parchment of Petrify (31, 6, Shoals:4) a +3 trident of freezing a +0 robe (36, -22, Shoals:4) a +2 rapier of speed a +0 robe (36, 5, Shoals:4) a +1 rapier of freezing a +0 robe (36, 6, Shoals:4) a +2 scimitar of flaming a +0 sling a +0 robe a +0 buckler (36, 9, Shoals:4) the +2 war axe "Deenlan" {flame, Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 robe (37, 6, Shoals:4) a +0 rapier a +0 robe (38, 11, Shoals:4) a +0 trident (39, -23, Shoals:4) a +1 falchion of flaming a +0 sling a +0 robe a +0 buckler a +0 trident of protection a +0 robe (39, -22, Shoals:4) a +1 rapier of venom a +0 robe (41, -2, Shoals:4) 6 large rocks (42, -27, Shoals:4) a +4 longbow of electrocution (42, 9, Shoals:4) a +2 heavy morningstar (43, -25, Shoals:4) a staff of cold (43, -13, Shoals:4) a parchment of Disjunction (43, 7, Shoals:4) a +4 trident of flaming Level 1 of the Snake Pit (0, 0, Snake:1) a +0 hand axe (0, 6, Snake:1) a +0 shortbow of flaming (0, 9, Snake:1) a +0 spear (0, 10, Snake:1) a +0 robe a +0 halberd (1, -1, Snake:1) a +0 robe a +0 hand axe (2, 7, Snake:1) a +0 shortbow of flaming (2, 10, Snake:1) a +0 trident (3, 9, Snake:1) a +0 halberd (4, 8, Snake:1) a +0 robe a +0 spear (7, 1, Snake:1) a +0 pair of boots (10, 12, Snake:1) a +0 flail a +0 robe (14, 18, Snake:1) a +2 halberd of freezing a +0 robe (15, -13, Snake:1) a +0 helmet (20, -8, Snake:1) a +0 robe (23, -1, Snake:1) a +0 whip (25, 9, Snake:1) a +0 scale mail (26, 10, Snake:1) a +0 quarterstaff (28, 12, Snake:1) a +1 robe of willpower (36, -12, Snake:1) a +0 flail (37, -6, Snake:1) a +0 leather armour (47, -11, Snake:1) a +0 mace of protection a +0 robe (48, 18, Snake:1) a +0 robe (49, -5, Snake:1) a +0 glaive (50, 6, Snake:1) an amulet of reflection (52, 10, Snake:1) a +0 dire flail Level 2 of the Snake Pit (1, -35, Snake:2) a +0 mace (1, 12, Snake:2) a +0 short sword a +4 scale mail (2, 9, Snake:2) a +0 spear (12, 17, Snake:2) a +0 hand axe (14, -24, Snake:2) a +0 ring mail (19, 7, Snake:2) a +3 scimitar of flaming (21, -9, Snake:2) a +0 glaive (26, -26, Snake:2) a +0 flail of protection a +0 hand axe a +0 robe (27, -27, Snake:2) a +0 trident a +0 robe (27, -26, Snake:2) a +0 war axe of pain (27, -25, Snake:2) a +0 flail a +0 robe (28, -26, Snake:2) a +0 halberd (29, -27, Snake:2) a +0 trident (29, -26, Snake:2) a +0 quarterstaff a +0 robe (31, -6, Snake:2) a +0 glaive (33, -23, Snake:2) a +0 shortbow of flaming (34, -24, Snake:2) a +1 shortbow of flaming (37, 6, Snake:2) a +0 club a +0 robe (39, 1, Snake:2) a +0 flail a +0 robe (40, -3, Snake:2) a +0 scimitar (40, 20, Snake:2) a +1 antimagic lajatang a +0 robe (41, -3, Snake:2) a +0 battleaxe (41, -2, Snake:2) a +0 whip (43, -4, Snake:2) a +0 halberd a +0 robe (44, -10, Snake:2) a +0 arbalest a +0 mace (45, -9, Snake:2) a +0 halberd a +1 robe of willpower (45, -8, Snake:2) a +0 hand axe of electrocution (45, -6, Snake:2) a +0 halberd a +0 scale mail (46, -7, Snake:2) a +0 glaive a +0 robe (47, -12, Snake:2) a +0 hand axe (54, -23, Snake:2) a parchment of Shock Level 3 of the Snake Pit [Shop] Zesseaz's Book Shoppe a parchment of Dispel Undead (297 gold) a parchment of Hoarfrost Cannonade (356 gold) a parchment of Disjunction (534 gold) a parchment of Haunt (475 gold) a parchment of Summon Seismosaurus Egg (297 gold) a parchment of Cause Fear (297 gold) a parchment of Enfeeble (475 gold) a parchment of Alistair's Walking Alembic (356 gold) a parchment of Fugue of the Fallen (237 gold) a parchment of Freezing Cloud (356 gold) a parchment of Sculpt Simulacrum (415 gold) a parchment of Ozocubu's Armour (237 gold) [Shop] Susaqamuel's Jewellery Shop the wellspring talisman of the Teacher {*Silence Fly rC+ Slay+3} (1302 gold) [wellspring talisman] *Silence: It may silence you when you take damage. Fly: It grants you flight. rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a storm talisman (1000 gold) a ring of willpower (625 gold) the ring "Bofabena" {rC- Str+10 SInv Stlth+} (1285 gold) [ring of strength] rC-: It makes you vulnerable to cold. Str+10: It affects your strength (+10). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a ring of willpower (625 gold) an amulet of dissipation (750 gold) a ring of see invisible (375 gold) [Shop] Fyumpoytt's Jewellery Shop a +6 ring of strength (648 gold) a +5 ring of evasion (648 gold) a ring of magical power (360 gold) a ring of positive energy (360 gold) an amulet of wildshape (540 gold) a +4 ring of slaying (648 gold) a +6 ring of strength (648 gold) an amulet of regeneration (540 gold) an amulet of the acrobat (540 gold) a ring of magical power (360 gold) (0, 0, Snake:3) a +0 leather armour (5, 3, Snake:3) a +0 halberd (6, 1, Snake:3) a +0 flail (6, 3, Snake:3) a +0 hand axe a +0 robe (7, 1, Snake:3) a +0 battleaxe a +0 robe (7, 2, Snake:3) a +0 trident (11, 12, Snake:3) a +0 trident (28, -18, Snake:3) a +0 robe (37, -37, Snake:3) a +1 dagger of holy wrath (45, 12, Snake:3) a +0 trident (45, 13, Snake:3) a +0 long sword a +0 dire flail (45, 14, Snake:3) a +0 war axe a +0 robe a +0 trident a +0 robe a +0 shortbow a +0 hand axe a +0 war axe a +0 robe (46, 13, Snake:3) a +0 short sword (57, -27, Snake:3) a +0 dagger a +0 robe (58, -28, Snake:3) a +1 partisan (58, -27, Snake:3) a +3 long sword (59, -28, Snake:3) a +0 flail a +2 spear (59, -27, Snake:3) a +2 whip of draining a +0 robe a +0 arbalest a +0 dire flail a +0 robe (64, 12, Snake:3) a +0 whip Level 4 of the Snake Pit [Shop] Plog's Magic Scroll Emporium a scroll of acquirement (1213 gold) a scroll of poison (93 gold) a scroll of vulnerability (93 gold) a scroll of vulnerability (93 gold) a scroll of poison (93 gold) a parchment of Sublimation of Blood (162 gold) [Shop] Lengy's Book Shoppe a parchment of Petrify (310 gold) a parchment of Magnavolt (496 gold) a parchment of Fugue of the Fallen (248 gold) a parchment of Disjunction (558 gold) a parchment of Ignition (558 gold) a parchment of Silence (372 gold) a parchment of Dragon's Call (621 gold) a parchment of Death's Door (621 gold) a parchment of Cause Fear (310 gold) a parchment of Passage of Golubria (310 gold) a parchment of Sandblast (124 gold) (0, 0, Snake:4) a +0 mace a +0 robe (3, -26, Snake:4) a +0 halberd (4, -28, Snake:4) a +0 whip (12, -33, Snake:4) a +0 trident (13, -35, Snake:4) a +2 halberd of protection (14, -34, Snake:4) a +1 shortbow of flaming (14, -33, Snake:4) a +0 quarterstaff a +0 robe (18, 15, Snake:4) a parchment of Animate Dead (26, 14, Snake:4) a +0 hand axe (28, 9, Snake:4) a +0 spear (28, 12, Snake:4) a +0 dire flail (28, 14, Snake:4) a +0 flail (29, 11, Snake:4) a +1 mace of protection a +0 robe (29, 12, Snake:4) a +0 whip (29, 14, Snake:4) a +0 halberd (30, 12, Snake:4) a +0 shortbow a +0 long sword (32, 3, Snake:4) a +0 dagger a +0 robe (37, -30, Snake:4) a +0 quarterstaff a +0 robe (38, -32, Snake:4) a +0 trident (38, -31, Snake:4) a +0 partisan (38, -30, Snake:4) a +1 trident (41, -18, Snake:4) the +4 hand axe of the Ghost {vamp, *Noise rElec rPois Stlth+} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. (44, -25, Snake:4) a +0 shortbow of flaming (44, -24, Snake:4) a +0 arbalest a +0 glaive (44, -23, Snake:4) a +1 trident of venom (46, -7, Snake:4) a +0 spear a +0 flail a +0 robe (46, -6, Snake:4) a +0 flail a +0 partisan (46, -5, Snake:4) a +0 glaive (46, -4, Snake:4) a +0 halberd a +0 shortbow a +0 heavy halberd a +0 trident a +0 scimitar a +0 robe a +0 arbalest a +0 short sword a +0 dagger a +0 robe a +0 trident a +0 long sword a +0 robe a +0 longbow a +2 partisan of protection a +2 barding of fire resistance a +0 whip (46, -1, Snake:4) a +0 mace a +0 robe (46, 1, Snake:4) a +0 long sword a +0 robe a +0 tower shield (47, -6, Snake:4) a +0 spear a +1 halberd a +0 shortbow of flaming (47, -5, Snake:4) a +0 flail (47, 0, Snake:4) a +0 quarterstaff a +0 robe a +0 mace a +0 hand axe a +0 dagger a +0 robe (48, -5, Snake:4) a +0 shortbow a +0 glaive (48, 0, Snake:4) a +0 trident (49, -6, Snake:4) a +1 longbow of draining a +0 glaive (49, 4, Snake:4) a +3 shortbow of flaming (50, -8, Snake:4) a +0 spear a +0 robe (56, -32, Snake:4) a +0 vampiric scimitar (58, -34, Snake:4) a +0 shortbow of flaming (59, -34, Snake:4) a +0 trident of freezing (59, -33, Snake:4) a +0 spear (60, -32, Snake:4) a +0 quarterstaff a +0 robe (61, -17, Snake:4) a parchment of Forge Phalanx Beetle (65, -18, Snake:4) a +0 quarterstaff a +0 robe (67, -19, Snake:4) a spider talisman a scarab talisman the +5 war axe "Hurufot" {freeze, rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 partisan (67, -18, Snake:4) a +0 whip a +0 robe (67, -17, Snake:4) a +0 halberd a +0 robe (68, -24, Snake:4) a +1 glaive of flaming a +0 robe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (26, -12, Slime:5) a +0 short sword (26, -7, Slime:5) a +0 shortbow of freezing (26, 8, Slime:5) a +0 leather armour (26, 12, Slime:5) a +0 scale mail (26, 13, Slime:5) a ring of see invisible (27, -9, Slime:5) a +1 ring mail of cold resistance (27, -8, Slime:5) a +4 triple crossbow of draining (27, 11, Slime:5) a +2 helmet of light (27, 12, Slime:5) the amulet of Law {Acrobat rF+ Stlth+} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF+: It protects you from fire. Stlth+: It makes you more stealthy. an amulet of regeneration (28, -11, Slime:5) a +0 giant club (28, -8, Slime:5) a +3 shortbow of freezing (28, 10, Slime:5) a +2 robe of willpower (28, 11, Slime:5) an amulet of the acrobat (28, 12, Slime:5) a +6 flail of protection (28, 13, Slime:5) a +0 plate armour (29, -9, Slime:5) a +1 scale mail of willpower (29, -8, Slime:5) a +2 sling of draining (29, 9, Slime:5) a parchment of Awaken Armour (29, 10, Slime:5) a +1 pair of gloves of strength (29, 11, Slime:5) a ring of willpower (29, 12, Slime:5) a +0 heavy broad axe (30, -10, Slime:5) a parchment of Eringya's Surprising Crocodile (30, -8, Slime:5) a +0 pair of boots (30, 10, Slime:5) a +4 war axe (31, -10, Slime:5) a +0 flail (31, -9, Slime:5) a +0 rapier (31, 10, Slime:5) a +0 shortbow (31, 12, Slime:5) a +1 ring mail of poison resistance (32, -9, Slime:5) a +0 cloak of willpower (46, 3, Slime:5) a +0 pair of gloves of infusion (46, 4, Slime:5) a ring of flight (47, 0, Slime:5) a ring of resist corrosion (47, 1, Slime:5) a +2 scale mail of cold resistance (47, 2, Slime:5) the +1 battleaxe of an ossuary {heavy, rPois Str+3 Int+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (48, -1, Slime:5) a parchment of Summon Hydra (48, 0, Slime:5) a +2 robe of willpower (48, 2, Slime:5) a staff of fire (49, 0, Slime:5) a book of Spontaneous Combustion (49, 2, Slime:5) a +0 morningstar of holy wrath (50, 1, Slime:5) a +0 pair of gloves of strength (51, 0, Slime:5) an orb of stardust (51, 1, Slime:5) 11 scrolls of identify 8 scrolls of noise (52, 1, Slime:5) a +0 robe (53, 1, Slime:5) a +0 chain mail Level 1 of the Vaults [Shop] Laddayv's Antique Weapon Emporium a +0 broad axe (306 gold) a +0 mace (102 gold) a +0 sling (51 gold) a +2 hand axe of flaming (591 gold) a +0 dagger (68 gold) a +0 flail (119 gold) a +0 orcbow (136 gold) a +0 sling (51 gold) a +0 flail (119 gold) a +2 glaive of freezing (1020 gold) a +0 quarterstaff (170 gold) a +0 sling (51 gold) [Shop] Xaysch's Book Emporium a parchment of Dispersal (302 gold) a parchment of Summon Horrible Things (388 gold) a parchment of Metabolic Englaciation (259 gold) a parchment of Conjure Ball Lightning (302 gold) a parchment of Discord (388 gold) a parchment of Shatter (432 gold) a parchment of Nazja's Percussive Tempering (259 gold) a parchment of Hellfire Mortar (345 gold) a parchment of Forge Blazeheart Golem (216 gold) (0, 0, Vaults:1) a +0 shortbow (1, 2, Vaults:1) a +0 orcbow (1, 3, Vaults:1) a +0 shortbow (3, -7, Vaults:1) a +0 scale mail (3, 2, Vaults:1) a +0 heavy shortbow (8, 20, Vaults:1) a +0 short sword (9, 2, Vaults:1) a +0 pair of gloves of hurling (10, -9, Vaults:1) a +0 great mace a +0 scale mail a +0 morningstar a +0 ring mail (10, -8, Vaults:1) a +0 dire flail a +0 ring mail (11, -10, Vaults:1) a +0 arbalest (12, -9, Vaults:1) a +0 long sword a +0 ring mail (14, 31, Vaults:1) a +0 great mace a +0 scale mail (17, -8, Vaults:1) a +1 battleaxe a +3 chain mail (18, -10, Vaults:1) a +0 dagger (18, -8, Vaults:1) a +0 long sword a +1 plate armour of archery (19, -10, Vaults:1) a +0 dagger a +2 robe of resistance (19, -9, Vaults:1) a +2 great mace a +0 plate armour (21, -9, Vaults:1) a +0 dagger a +0 robe (28, 15, Vaults:1) a +0 dagger a +0 robe (39, -6, Vaults:1) a +0 shortbow (39, -3, Vaults:1) a +0 shortbow (40, -5, Vaults:1) a +0 shortbow (43, -21, Vaults:1) a potion of moonshine (44, -19, Vaults:1) a +0 war axe a +0 arbalest a +0 scale mail (44, 24, Vaults:1) a +0 ring mail a +0 flail (44, 26, Vaults:1) a +0 mace a +0 ring mail (45, -19, Vaults:1) a +0 morningstar a +0 arbalest a +0 ring mail (46, 37, Vaults:1) a parchment of Confusing Touch (48, -20, Vaults:1) a +0 hand cannon (48, -18, Vaults:1) a potion of moonshine (49, -19, Vaults:1) a potion of moonshine (54, 29, Vaults:1) a +0 arbalest (55, 28, Vaults:1) a +0 arbalest (56, 26, Vaults:1) a +0 arbalest (56, 27, Vaults:1) a +0 arbalest (56, 28, Vaults:1) a +0 arbalest (59, 2, Vaults:1) a +0 arbalest a +0 arbalest (60, 0, Vaults:1) a +0 arbalest (60, 1, Vaults:1) a +0 arbalest (60, 3, Vaults:1) a +0 arbalest (69, 19, Vaults:1) a +0 robe (69, 28, Vaults:1) a +0 morningstar (70, 4, Vaults:1) a +0 plate armour a +0 great mace (70, 5, Vaults:1) a +2 ring mail of positive energy a +0 flail (72, 4, Vaults:1) a +0 animal skin a +0 dire flail (72, 5, Vaults:1) a +0 chain mail a +5 great mace of venom Level 2 of the Vaults (0, 0, Vaults:2) a parchment of Freezing Cloud (5, -35, Vaults:2) a +0 mace a +3 ring mail (6, -2, Vaults:2) a +4 hand cannon (6, 1, Vaults:2) a parchment of Sandblast (9, -21, Vaults:2) a +0 flail a +0 ring mail (9, -1, Vaults:2) a +0 great mace a +0 ring mail a +0 pair of boots (12, -2, Vaults:2) a +0 dagger a +0 robe (12, 5, Vaults:2) a +0 great mace a +0 leather armour (13, 5, Vaults:2) a +4 battleaxe of draining a +0 chain mail a +4 battleaxe a +0 chain mail (14, -28, Vaults:2) a +0 robe (14, 5, Vaults:2) a +0 mace (15, -5, Vaults:2) a +0 great mace a +0 ring mail (15, 3, Vaults:2) a +0 partisan (16, -8, Vaults:2) a +0 morningstar (38, -33, Vaults:2) a +1 great mace of protection a +0 scale mail (38, -31, Vaults:2) a +0 morningstar (39, -37, Vaults:2) a +2 scimitar of electrocution (42, 16, Vaults:2) a +0 robe a +0 dagger (44, -14, Vaults:2) a +0 robe a +0 dagger (45, 1, Vaults:2) a +2 cloak of willpower (50, -17, Vaults:2) a staff of cold (61, -18, Vaults:2) a +3 whip a +0 animal skin (61, -16, Vaults:2) a +0 arbalest (64, -41, Vaults:2) a +0 cloak of stealth (64, -39, Vaults:2) a +0 falchion a +0 arbalest a +4 ring mail of fire resistance (65, -40, Vaults:2) a +0 broad axe a +0 broad axe a +0 ring mail a +0 cloak a +2 heavy falchion a +0 ring mail Level 3 of the Vaults [Shop] Conyopn's Armour Boutique a +0 robe (14 gold) a +0 plate armour (288 gold) a +0 ring mail (64 gold) a +2 ring mail of positive energy (288 gold) a +0 leather armour (32 gold) a +0 chain mail (96 gold) a +0 robe (14 gold) a +1 scale mail of fire resistance (256 gold) a +1 robe of willpower (206 gold) [Shop] Abi Zupn's Book Emporium a parchment of Forge Monarch Bomb (529 gold) a parchment of Cause Fear (378 gold) a parchment of Bombard (529 gold) a parchment of Summon Forest (453 gold) a parchment of Permafrost Eruption (529 gold) a parchment of Summon Cactus Giant (529 gold) a parchment of Malign Gateway (604 gold) a parchment of Fulminant Prism (378 gold) a parchment of Alistair's Walking Alembic (453 gold) a manual of Armour (2240 gold) a parchment of Forge Phalanx Beetle (529 gold) a parchment of Starburst (529 gold) (1, 4, Vaults:3) a +0 morningstar a +0 arbalest a +0 ring mail (4, 0, Vaults:3) a +0 rapier (5, -46, Vaults:3) a +0 war axe a +0 chain mail a +0 kite shield (5, -45, Vaults:3) a +0 flail a +0 scale mail a +0 broad axe a +0 chain mail a +0 dire flail (7, -45, Vaults:3) a +0 leather armour (10, -51, Vaults:3) a +0 arbalest (10, -49, Vaults:3) a +1 heavy war axe a +0 chain mail (13, -50, Vaults:3) a +0 arbalest (14, -17, Vaults:3) a parchment of Iskenderun's Battlesphere (20, -24, Vaults:3) a +0 chain mail (21, -30, Vaults:3) a +0 arbalest (21, -28, Vaults:3) a +0 orcbow (22, -30, Vaults:3) a +0 orcbow (22, -29, Vaults:3) a +0 dagger a +0 robe a +0 scale mail (22, -26, Vaults:3) a +0 orcbow (23, -26, Vaults:3) a +0 shortbow (23, -10, Vaults:3) a +0 arbalest (24, -58, Vaults:3) a +0 great mace a +0 plate armour (24, -42, Vaults:3) a +2 buckler (24, -29, Vaults:3) a +0 shortbow (24, -11, Vaults:3) a +0 arbalest (24, -9, Vaults:3) a +0 arbalest (25, -27, Vaults:3) a +0 ring mail (25, -11, Vaults:3) a +0 arbalest (25, -9, Vaults:3) a +0 arbalest (26, -24, Vaults:3) a +0 shortbow (27, -28, Vaults:3) a +0 long sword (31, -43, Vaults:3) a +0 club (31, -8, Vaults:3) a +0 tower shield a +4 trishula of holy wrath (32, -40, Vaults:3) a riddle talisman (36, -44, Vaults:3) a +0 battleaxe a +0 chain mail (38, -41, Vaults:3) a +0 arbalest a +4 war axe of flaming a +0 plate armour (39, -44, Vaults:3) a +0 great sword a +0 chain mail (39, -43, Vaults:3) a +0 great sword a +0 plate armour of poison resistance (39, -30, Vaults:3) a +0 trident a +0 animal skin (42, -56, Vaults:3) a +0 pair of gloves of strength (42, -40, Vaults:3) a +1 great sword of holy wrath a +0 chain mail (43, 2, Vaults:3) a +0 ring mail a +0 dire flail (44, 1, Vaults:3) a +0 ring mail a +0 mace (45, -57, Vaults:3) a +0 morningstar a +0 scale mail (48, -56, Vaults:3) a +0 trident a +0 animal skin (52, -30, Vaults:3) a +0 flail a +0 scale mail (53, -28, Vaults:3) a +0 dire flail a +0 animal skin (53, -27, Vaults:3) a +0 dire flail a +0 ring mail (54, -8, Vaults:3) a +0 arbalest (57, -34, Vaults:3) a +0 pair of boots of flying (58, -15, Vaults:3) a +0 chain mail (67, 2, Vaults:3) a +0 flail a +0 leather armour (68, -53, Vaults:3) a +0 shortbow (68, -52, Vaults:3) a +0 shortbow (68, 1, Vaults:3) a +0 hand axe (68, 2, Vaults:3) a +0 scale mail (68, 3, Vaults:3) a +0 long sword (69, -55, Vaults:3) a +0 orcbow (69, 2, Vaults:3) a parchment of Sphinx Sisters Level 4 of the Vaults [Shop] Naopnut's Magic Scroll Emporium a parchment of Shatter (486 gold) a scroll of identify (39 gold) a scroll of immolation (79 gold) a scroll of identify (39 gold) a scroll of identify (39 gold) a scroll of enchant armour (148 gold) a parchment of Maxwell's Portable Piledriver (194 gold) a scroll of identify (39 gold) a scroll of vulnerability (79 gold) a parchment of Rimeblight (388 gold) (1, -8, Vaults:4) a +0 ring mail a +0 long sword (2, -6, Vaults:4) a +0 ring mail a +0 morningstar (3, 16, Vaults:4) a +0 long sword a +0 arbalest a +0 ring mail (5, 16, Vaults:4) a +0 arbalest (6, 36, Vaults:4) a +0 leather armour (8, 1, Vaults:4) a +0 arbalest (10, -6, Vaults:4) a +0 ring mail a +2 falchion of freezing (11, 35, Vaults:4) a +3 dagger a +0 robe (12, 35, Vaults:4) a +0 flail a +0 leather armour (13, 1, Vaults:4) a +0 arbalest a +0 great mace a +0 ring mail (13, 2, Vaults:4) a +0 battleaxe a +0 plate armour (13, 3, Vaults:4) a +0 arbalest (14, 1, Vaults:4) a +0 great mace a +0 ring mail (16, -17, Vaults:4) a +0 cloak (16, -16, Vaults:4) a +0 cloak (18, -2, Vaults:4) a +3 dire flail a +0 scale mail (20, -11, Vaults:4) a +0 war axe (20, -10, Vaults:4) a +0 dire flail (21, -9, Vaults:4) a +0 broad axe of draining a +0 chain mail (22, -9, Vaults:4) a +0 battleaxe (24, 17, Vaults:4) a +0 dire flail a +0 ring mail (25, -14, Vaults:4) a +0 ring mail a +0 mace (27, 17, Vaults:4) a +0 cloak (28, 18, Vaults:4) a +0 cloak of poison resistance (33, 6, Vaults:4) a +0 cloak of willpower (36, 1, Vaults:4) a +0 ring mail a +0 great mace (36, 11, Vaults:4) a +0 flail a +0 ring mail (36, 17, Vaults:4) a +0 pair of gloves (36, 21, Vaults:4) a +1 great sword of electrocution (38, 3, Vaults:4) a +6 ring of strength (38, 30, Vaults:4) a +0 great mace a +0 ring mail (39, -10, Vaults:4) a +0 ring mail (40, -6, Vaults:4) a +0 scale mail a +0 falchion a +0 arbalest (40, -1, Vaults:4) a +0 ring mail a +0 flail (40, 19, Vaults:4) a +6 ring of dexterity (49, -14, Vaults:4) a +0 dagger a +0 robe (50, 11, Vaults:4) a +0 helmet of intelligence (51, -4, Vaults:4) a +2 trident of freezing a +2 trident of freezing a +0 ring mail (51, 12, Vaults:4) 6 silver javelins (54, 22, Vaults:4) a +2 partisan a +3 chain mail (54, 23, Vaults:4) a +0 long sword a +0 plate armour (54, 24, Vaults:4) a +0 long sword a +0 plate armour (54, 34, Vaults:4) a +0 scale mail (55, 0, Vaults:4) 2 large rocks (55, 22, Vaults:4) a +0 great sword a +0 plate armour (57, -13, Vaults:4) a +4 dagger of flaming a +0 robe (58, -9, Vaults:4) a +0 scale mail (59, -7, Vaults:4) a +0 partisan a +0 partisan a +0 scale mail (62, -15, Vaults:4) 6 poisoned darts (62, -9, Vaults:4) a +0 cloak (62, -5, Vaults:4) a +1 long sword of holy wrath a +0 scale mail a +1 buckler (62, -3, Vaults:4) a +0 dagger a +0 robe (63, 12, Vaults:4) a +3 great mace of holy wrath a +0 plate armour a +1 battleaxe of draining a +0 chain mail (64, -8, Vaults:4) a +0 cloak (64, 12, Vaults:4) a +2 great mace of protection a +0 plate armour (66, 15, Vaults:4) a +0 long sword a +0 robe (69, 7, Vaults:4) a staff of fire (69, 9, Vaults:4) a +0 dagger a +0 leather armour (69, 12, Vaults:4) a +0 scimitar of electrocution a +0 ring mail (71, -4, Vaults:4) a parchment of Ensorcelled Hibernation Level 5 of the Vaults [Shop] Oxak's Antique Armour Emporium a +0 chain mail (186 gold) a +0 plate armour (558 gold) +0 golden dragon scales (2480 gold) the +1 plate armour of Ethics {Int+5} (1255 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +2 ring mail of cold resistance (651 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +0 pair of gloves of infusion (356 gold) a +0 scale mail (124 gold) (1, -1, Vaults:5) a +0 halberd (2, -29, Vaults:5) a +0 great mace a +0 plate armour (2, -4, Vaults:5) a +0 great sword a +0 plate armour (2, 12, Vaults:5) a +1 short sword of holy wrath a +0 shortbow a +0 scale mail (3, -5, Vaults:5) a +0 dire flail a +0 ring mail (3, 11, Vaults:5) a +0 war axe a +0 war axe a +0 ring mail (3, 12, Vaults:5) a +0 war axe a +0 chain mail (3, 17, Vaults:5) a +0 partisan a +0 robe a +0 battleaxe a +2 scale mail of cold resistance (4, 1, Vaults:5) a +0 antimagic arbalest a +0 rapier (5, -6, Vaults:5) a +0 bardiche a +0 chain mail (5, 6, Vaults:5) a +0 spear (5, 7, Vaults:5) a staff of necromancy (5, 16, Vaults:5) a +0 flail a +0 ring mail (6, -9, Vaults:5) a +2 long sword a +0 plate armour a +0 kite shield (6, 9, Vaults:5) a +0 long sword a +0 plate armour a +0 kite shield a human skeleton (6, 13, Vaults:5) a +0 plate armour (7, 9, Vaults:5) a +3 great mace of protection a +0 ring mail (7, 12, Vaults:5) a staff of alchemy (7, 13, Vaults:5) a +1 sling of draining (8, -16, Vaults:5) a +1 war axe of flaming (8, 9, Vaults:5) a +4 rapier a +0 partisan a +0 scale mail (9, -30, Vaults:5) a +0 pair of boots (9, 13, Vaults:5) a +0 morningstar a +0 robe (11, -13, Vaults:5) a +0 arbalest a +3 plate armour of cold resistance (12, -14, Vaults:5) a +1 great sword of protection a +0 chain mail (12, -13, Vaults:5) the +12 dagger of Gajim {drain, rElec Will- rCorr Str+3} rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 arbalest a +0 chain mail a ring of see invisible (15, -22, Vaults:5) a +0 tower shield a +1 broad axe of electrocution (15, -16, Vaults:5) a +0 falchion (20, -14, Vaults:5) a +0 plate armour (21, 3, Vaults:5) a +0 dire flail (21, 9, Vaults:5) a +6 rapier of venom (21, 15, Vaults:5) a parchment of Stone Arrow (22, 10, Vaults:5) the +0 scale mail "Uwniryad" {Command, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (22, 15, Vaults:5) a ring of resist corrosion (22, 18, Vaults:5) a +3 battleaxe of freezing (23, 9, Vaults:5) a +2 kite shield of fire resistance (23, 18, Vaults:5) a +1 great sword of flaming (25, 15, Vaults:5) a +0 long sword a +0 arbalest a +0 scale mail (26, 12, Vaults:5) a +0 great mace a +0 scale mail of fire resistance (26, 18, Vaults:5) 5 large rocks (27, -4, Vaults:5) a +0 chain mail a +1 long sword of freezing (27, -1, Vaults:5) a +0 great sword a +0 plate armour (28, -10, Vaults:5) a +2 great mace of holy wrath a +0 ring mail a ring of flight (28, -3, Vaults:5) a +0 battleaxe a +0 plate armour (28, 5, Vaults:5) a +0 great mace a +0 ring mail (28, 11, Vaults:5) a +0 long sword a +0 robe (28, 14, Vaults:5) a +3 war axe of holy wrath a +0 ring mail a +0 buckler (29, -6, Vaults:5) a +2 morningstar of holy wrath a +0 plate armour a +0 tower shield (30, -22, Vaults:5) a +0 glaive a +0 plate armour (31, -31, Vaults:5) a +1 long sword of flaming a +0 shortbow a +0 plate armour (31, -29, Vaults:5) a +0 dire flail a +0 plate armour (31, -27, Vaults:5) a +0 great sword a +0 plate armour (31, -11, Vaults:5) a +0 war axe (31, -10, Vaults:5) 4 large rocks (32, -30, Vaults:5) a +0 tower shield (32, -29, Vaults:5) a +0 arbalest (32, -2, Vaults:5) a +0 great mace a +0 ring mail (32, 19, Vaults:5) a +0 dire flail a +0 dire flail (33, -5, Vaults:5) a +1 vampiric war axe a +0 chain mail a +0 kite shield (33, 14, Vaults:5) a +0 great mace a +0 plate armour (34, -9, Vaults:5) a +3 dire flail of protection a +0 plate armour (34, -8, Vaults:5) a +0 war axe a +0 chain mail (34, 14, Vaults:5) a +0 scale mail (35, 3, Vaults:5) a +0 buckler a +1 long sword a +0 scale mail (36, -31, Vaults:5) a +0 falchion (36, -23, Vaults:5) a +1 great sword of flaming a +0 chain mail (36, -6, Vaults:5) a +3 halberd a +0 plate armour (37, -24, Vaults:5) a +0 great mace a +0 leather armour (37, -9, Vaults:5) a +2 great mace of protection a +0 chain mail (37, 1, Vaults:5) a +1 battleaxe of freezing (39, -15, Vaults:5) a +2 long sword of protection a +0 plate armour (40, -6, Vaults:5) a +0 arbalest (41, -28, Vaults:5) a +0 dagger of protection (41, 3, Vaults:5) a +0 arbalest (41, 11, Vaults:5) the necromancy staff of Mandamus {rN+ Int+3 Necro Tloc} [staff of necromancy] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. (42, -28, Vaults:5) a +0 ring mail (42, -12, Vaults:5) a +0 great sword of holy wrath a +0 ring mail (42, 11, Vaults:5) a +3 ring mail of cold resistance (43, -15, Vaults:5) a +2 battleaxe of freezing (43, -6, Vaults:5) 4 large rocks (43, 8, Vaults:5) the +0 plate armour of Brilliance {Rampage Will+ Slay+3} Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (43, 9, Vaults:5) a parchment of Poisonous Vapours (44, -22, Vaults:5) a +0 battleaxe a +0 chain mail (44, -15, Vaults:5) a +0 short sword a +0 robe (44, 9, Vaults:5) a +2 scimitar of freezing (45, 8, Vaults:5) a +0 plate armour (45, 15, Vaults:5) a +0 great mace a +0 scale mail (46, -28, Vaults:5) the +2 mace of Catiuq {flame, *Noise +Blink rF+ Stlth+} *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (46, -17, Vaults:5) a +1 heavy partisan a +0 plate armour a +0 tower shield 5 large rocks a +1 heavy great mace a +0 plate armour (46, 8, Vaults:5) a +2 scale mail of cold resistance (46, 15, Vaults:5) a +0 executioner's axe a +2 arbalest of flaming 6 silver javelins a +0 plate armour (47, -19, Vaults:5) 4 boomerangs (47, -18, Vaults:5) a +0 long sword a +0 leather armour (47, -15, Vaults:5) a +1 great sword a +0 chain mail (47, -5, Vaults:5) a +0 dire flail a +0 dire flail (47, 8, Vaults:5) a +0 quarterstaff (47, 9, Vaults:5) a +0 glaive (47, 10, Vaults:5) a +0 battleaxe (47, 18, Vaults:5) a +0 war axe a +0 plate armour (48, 3, Vaults:5) a +2 great sword of flaming (48, 8, Vaults:5) the +0 sling "Ryalec" {freeze, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (48, 9, Vaults:5) a ring of positive energy (48, 10, Vaults:5) a parchment of Volatile Blastmotes (49, -16, Vaults:5) a +1 great sword of flaming (49, 7, Vaults:5) a +0 long sword of holy wrath (49, 15, Vaults:5) a +3 great sword of holy wrath a +0 plate armour (50, -28, Vaults:5) a +0 cloak of stealth (50, -21, Vaults:5) a +0 flail a +0 ring mail (50, -16, Vaults:5) the +10 glaive "Concordance" {heavy, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +0 arbalest (51, -1, Vaults:5) a +0 dire flail a +0 scale mail (52, 3, Vaults:5) a +2 heavy war axe a +0 plate armour (53, -28, Vaults:5) a +0 chain mail (53, -24, Vaults:5) 4 large rocks (53, -5, Vaults:5) a +1 hand cannon of flaming (53, 10, Vaults:5) a +0 arbalest a +4 dire flail of draining a +0 plate armour (53, 11, Vaults:5) a +0 dire flail a +0 dire flail a +3 glaive of protection a +0 plate armour (54, -28, Vaults:5) a ring of see invisible (54, -25, Vaults:5) 4 large rocks (54, -20, Vaults:5) a +0 rapier a +0 robe (54, -3, Vaults:5) a +0 cloak of corrosion resistance (54, 3, Vaults:5) a +0 battleaxe a +2 scale mail of death (54, 9, Vaults:5) 4 large rocks (56, 8, Vaults:5) a +1 war axe of electrocution a +0 chain mail (57, -25, Vaults:5) the +3 spear of Muisidej {distort, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (57, -24, Vaults:5) a +2 plate armour of willpower (57, -20, Vaults:5) a +1 scale mail of command (57, -12, Vaults:5) a +0 trident (57, 7, Vaults:5) 2 large rocks (57, 12, Vaults:5) a +0 dire flail a +0 great mace (59, -17, Vaults:5) the +5 flail of the Bursting Pill Bug {flame, Fly rElec SInv} Fly: It grants you flight. rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. Level 1 of the Crypt (0, 0, Crypt:1) a scroll of identify (2, 5, Crypt:1) a +0 long sword (5, 4, Crypt:1) a +0 glaive of draining a +0 chain mail (7, 28, Crypt:1) a +0 robe (11, 8, Crypt:1) a +0 trident (21, 44, Crypt:1) a scroll of identify (28, 45, Crypt:1) a scroll of noise (33, 18, Crypt:1) 3 scrolls of identify (34, 24, Crypt:1) a +0 robe (34, 38, Crypt:1) a +0 rapier (37, 3, Crypt:1) a +0 robe (38, 4, Crypt:1) a +0 scale mail (41, 2, Crypt:1) a +0 scimitar (41, 3, Crypt:1) a +0 robe (42, 2, Crypt:1) a +0 glaive (43, 1, Crypt:1) a +0 short sword (44, 2, Crypt:1) a +0 long sword (45, 2, Crypt:1) a +0 battleaxe (50, 2, Crypt:1) a +0 halberd (50, 3, Crypt:1) a +0 chain mail a +3 battleaxe of draining (55, 0, Crypt:1) a +0 long sword Level 2 of the Crypt (0, 0, Crypt:2) a +0 long sword (0, 1, Crypt:2) a +0 robe (7, -18, Crypt:2) the +4 arbalest "Togann" {freeze, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (8, -19, Crypt:2) a +0 great mace a +0 plate armour (16, -3, Crypt:2) a +0 flail (24, -40, Crypt:2) a +0 robe (25, 3, Crypt:2) a scroll of noise (27, 15, Crypt:2) a +0 hand axe (39, -13, Crypt:2) a +2 hand axe of pain (39, -11, Crypt:2) a +0 robe (41, -14, Crypt:2) a +0 mace (44, -18, Crypt:2) a +1 scimitar of flaming a +2 heavy trident (46, 0, Crypt:2) a +0 hand axe (51, 3, Crypt:2) a +0 dagger a +0 robe Level 3 of the Crypt [Shop] Ruhikkif's Gilded Reliquary a +1 great sword of pain (640 gold) the alchemy staff "Xiafotaa" {rPois rF+ rC++ Necro Alch} (1242 gold) [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. rC++: It greatly protects you from cold. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. the ring of the Harvest {rN++ Wiz Int+3 Slay-5} (656 gold) [ring of wizardry] rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). the amulet "Raurcha" {Faith rN+ Regen+} (1024 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a Necronomicon (1080 gold) a talisman of death (800 gold) the +6 plate armour of Sif Muna's Grace {Death, +Inv rC+ Dex-4} (1312 gold) +Inv: It lets you turn invisible. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (0, 0, Crypt:3) a staff of earth (1, -19, Crypt:3) a +0 short sword (1, 1, Crypt:3) a scroll of identify (4, -8, Crypt:3) a +0 morningstar of protection (5, -29, Crypt:3) a +0 demon trident of flaming a +0 chain mail (5, -28, Crypt:3) a +0 mace (5, -10, Crypt:3) a +0 dagger a +0 robe (5, -8, Crypt:3) a +0 trident a +3 ring mail of poison resistance (6, -29, Crypt:3) a +1 demon blade a +0 chain mail (7, -29, Crypt:3) a +5 demon trident a +0 chain mail (8, -7, Crypt:3) a +0 heavy flail (16, -14, Crypt:3) a +0 plate armour a +3 great sword of freezing (19, -33, Crypt:3) a ring of see invisible (19, -8, Crypt:3) a +0 robe a +0 dagger (19, -7, Crypt:3) a +0 robe a +0 dagger (19, 1, Crypt:3) a +0 robe a +0 dagger of speed (19, 3, Crypt:3) a +0 battleaxe (19, 4, Crypt:3) a +0 glaive (20, -33, Crypt:3) a +3 bardiche of protection (20, -7, Crypt:3) a +0 broad axe (20, -6, Crypt:3) a +0 trident (20, 1, Crypt:3) a +0 short sword (21, -8, Crypt:3) a +2 heavy mace (21, -2, Crypt:3) a +0 robe a +0 dagger (22, -33, Crypt:3) the quicksilver dragon scales of Upen {rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (22, -8, Crypt:3) a +0 partisan (27, -3, Crypt:3) a +2 scythe of venom (27, -1, Crypt:3) a +0 hand axe (28, -6, Crypt:3) a +0 mace (29, -1, Crypt:3) a +0 hand axe (31, -7, Crypt:3) a +1 scythe of flaming (34, -30, Crypt:3) a +4 great sword a +0 plate armour (34, -27, Crypt:3) a +0 dagger a +0 robe (34, -25, Crypt:3) a +0 trident (34, -24, Crypt:3) a +2 long sword of draining a +0 chain mail (35, -24, Crypt:3) a +0 mace (35, -23, Crypt:3) a +0 halberd (36, -24, Crypt:3) a +0 mace (36, -22, Crypt:3) a +0 trident (36, -21, Crypt:3) a +2 halberd of protection (37, -30, Crypt:3) a +2 glaive of flaming a +0 chain mail (37, -16, Crypt:3) a +0 morningstar (38, 0, Crypt:3) a scroll of identify (39, -1, Crypt:3) a +0 pair of gloves of dexterity (39, 0, Crypt:3) a staff of conjuration Level 1 of the Tomb of the Ancients (1, 6, Tomb:1) a +0 long sword (13, 21, Tomb:1) a +1 heavy battleaxe (18, 12, Tomb:1) a ring of see invisible (19, 4, Tomb:1) a ring of willpower (23, 21, Tomb:1) a parchment of Cause Fear (35, 4, Tomb:1) a +0 scimitar (36, 49, Tomb:1) a +0 war axe (38, 45, Tomb:1) a +1 heavy battleaxe a +0 plate armour (39, 46, Tomb:1) a +0 cloak (42, 48, Tomb:1) a +0 glaive (45, 47, Tomb:1) a +0 long sword of protection (45, 48, Tomb:1) a +0 trident (45, 49, Tomb:1) a +0 cloak (46, 48, Tomb:1) a +0 mace (47, 47, Tomb:1) a +0 scimitar (48, 30, Tomb:1) a +0 glaive (48, 48, Tomb:1) a +0 hand axe (48, 49, Tomb:1) a +0 cloak (53, 34, Tomb:1) a +1 long sword of draining (53, 48, Tomb:1) a +0 cloak Level 2 of the Tomb of the Ancients (15, -8, Tomb:2) a +0 morningstar (21, -8, Tomb:2) a +0 long sword (21, 5, Tomb:2) a +0 glaive (22, -9, Tomb:2) a +0 sling (23, 17, Tomb:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a ring of protection from cold (24, 6, Tomb:2) a +0 flail (30, 8, Tomb:2) a +1 great sword a +0 chain mail (33, 10, Tomb:2) a parchment of Dispersal (36, 15, Tomb:2) a +0 giant club Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a ring of flight (0, 1, Tomb:3) a parchment of Sandblast (2, -1, Tomb:3) a +1 quarterstaff of speed (3, -10, Tomb:3) a +0 longbow (4, -22, Tomb:3) a ring of magical power (4, 3, Tomb:3) a +0 sling (4, 5, Tomb:3) a parchment of Dispersal (6, 1, Tomb:3) an amulet of alchemy (6, 3, Tomb:3) a scroll of identify (7, 9, Tomb:3) a scroll of identify (8, 0, Tomb:3) a +0 hand axe (9, 5, Tomb:3) a parchment of Dispersal (16, -4, Tomb:3) a +0 spear (17, -6, Tomb:3) a +0 scimitar (18, 1, Tomb:3) a +0 war axe (19, 1, Tomb:3) a +0 chain mail a +1 great mace of draining (20, 2, Tomb:3) a +0 flail (20, 3, Tomb:3) a +0 halberd (22, 4, Tomb:3) a +0 trident (23, 1, Tomb:3) a +2 hand axe of freezing (25, 9, Tomb:3) a +3 rapier (28, 2, Tomb:3) a +2 great sword of draining a +0 plate armour (29, -9, Tomb:3) a scroll of identify (29, 7, Tomb:3) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (29, 8, Tomb:3) a sack of spiders (29, 9, Tomb:3) a staff of cold (30, 4, Tomb:3) a +4 spectral quarterstaff (30, 5, Tomb:3) a parchment of Summon Forest (30, 6, Tomb:3) a ring of protection from fire (30, 7, Tomb:3) the conjuration staff "Hell-Harrower" {Will- Str+6 Conj} [staff of conjuration] Will-: It decreases your willpower. Str+6: It affects your strength (+6). Conj: It increases the power of your Conjurations spells. (30, 8, Tomb:3) a +1 chain mail of poison resistance (31, 4, Tomb:3) the +5 dagger of the New World {chaos, rC- rCorr Str-5 Int+9} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Int+9: It affects your intelligence (+9). It cannot be enchanted further. (31, 5, Tomb:3) a +0 war axe of electrocution (31, 6, Tomb:3) a +4 great sword of electrocution (31, 7, Tomb:3) a lightning rod (4/4) (32, 2, Tomb:3) a +4 heavy hand axe (32, 3, Tomb:3) the ring of Pipainn {Fly rC- rN++ Will+ Dex-5} [ring of flight] Fly: It grants you flight. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). the +3 arbalest of Rax Ewno {drain, rElec Int+3 SInv Stlth-} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (32, 4, Tomb:3) a ring of resist corrosion (32, 6, Tomb:3) a parchment of Ignite Poison (33, 2, Tomb:3) the +4 short sword of Seofih {flame, *Noise Int+8} *Noise: It may make a loud noise when swung. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (33, 3, Tomb:3) a parchment of Summon Cactus Giant (33, 4, Tomb:3) a staff of necromancy (33, 5, Tomb:3) a parchment of Summon Cactus Giant (34, 2, Tomb:3) a parchment of Dispel Undead (34, 4, Tomb:3) a parchment of Eringya's Surprising Crocodile (35, 1, Tomb:3) the +4 mace "Zecsumet" {spect, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (35, 2, Tomb:3) a +3 mace of draining (35, 3, Tomb:3) a +0 sling of draining (36, -16, Tomb:3) a +0 robe (36, 0, Tomb:3) a +2 antimagic whip (36, 1, Tomb:3) a parchment of Rending Blade (36, 2, Tomb:3) a staff of necromancy (37, -14, Tomb:3) an orb of energy the Vestibule of Hell (20, -1, Hell) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. (20, 0, Hell) the ring "Ojiviuf" {rF++} [ring of protection from fire] rF++: It greatly protects you from fire. the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (21, -1, Hell) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). It cannot be enchanted further. (21, 2, Hell) a +1 trident of protection (21, 3, Hell) a +0 mace (21, 9, Hell) a +0 battleaxe (22, 4, Hell) a +0 mace (22, 5, Hell) a +0 chain mail a +0 heavy great mace a +0 hand axe (22, 6, Hell) a +0 trident (22, 7, Hell) a +0 battleaxe a +0 scimitar (23, 4, Hell) a +0 mace (23, 5, Hell) a +0 plate armour a +3 heavy great sword (23, 7, Hell) a +0 morningstar (23, 9, Hell) a +0 flail (24, -1, Hell) a +0 plate armour a +3 great sword (25, 0, Hell) a +3 scythe of freezing (25, 3, Hell) a +2 scythe of venom (25, 7, Hell) a +0 plate armour a +1 long sword (26, 6, Hell) a +0 great mace (26, 7, Hell) a +0 flail (26, 8, Hell) a +0 hand axe Level 1 of the Iron City of Dis (0, 0, Dis:1) a +3 flail of protection (0, 4, Dis:1) a +1 great mace a +0 chain mail (11, 9, Dis:1) a +3 heavy battleaxe a +0 chain mail (16, -1, Dis:1) a +3 great mace of holy wrath Level 2 of the Iron City of Dis (2, 3, Dis:2) a +1 battleaxe a +0 chain mail (4, -5, Dis:2) a +2 great sword of draining a +0 plate armour (4, 1, Dis:2) a +0 battleaxe a +0 chain mail (5, 3, Dis:2) a +3 great sword a +0 plate armour (6, -8, Dis:2) a +1 great mace of draining a +0 plate armour (10, -7, Dis:2) a +1 heavy great mace (14, -1, Dis:2) a +1 great sword a +0 chain mail (21, -4, Dis:2) a +0 morningstar (22, -4, Dis:2) a +3 morningstar of distortion Level 3 of the Iron City of Dis (19, -1, Dis:3) a +0 flail (28, -17, Dis:3) a +0 dire flail of holy wrath Level 4 of the Iron City of Dis (1, 2, Dis:4) a +0 battleaxe of pain a +0 plate armour (16, -1, Dis:4) a +0 flail Level 5 of the Iron City of Dis (0, 0, Dis:5) a +1 great sword of freezing a +0 chain mail (14, -6, Dis:5) a +0 flail (15, 1, Dis:5) a +3 great mace of flaming a +0 chain mail (29, 2, Dis:5) a +0 giant club Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 great mace of draining a +0 plate armour (2, 2, Dis:6) a +0 giant club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 ring mail (0, 4, Dis:7) a potion of moonshine (0, 5, Dis:7) a +0 falchion of protection (1, 0, Dis:7) a staff of conjuration (1, 1, Dis:7) a phantom mirror (1, 2, Dis:7) a ring of resist corrosion (1, 3, Dis:7) a +2 flail of protection (1, 5, Dis:7) a +2 mace of venom (2, 0, Dis:7) a staff of earth (2, 1, Dis:7) a +4 sling of freezing (2, 2, Dis:7) a staff of alchemy (2, 3, Dis:7) a book of Callings (2, 4, Dis:7) a +0 heavy morningstar (2, 5, Dis:7) a +6 quarterstaff (3, 0, Dis:7) a +1 chain mail of fire resistance (3, 1, Dis:7) a +0 ring mail (3, 4, Dis:7) a +0 spear (6, 3, Dis:7) a +0 giant club (9, 55, Dis:7) a +3 leather armour of fire resistance (9, 56, Dis:7) a ring of flight (9, 57, Dis:7) a +2 partisan of protection (10, 16, Dis:7) a +2 morningstar of flaming (10, 55, Dis:7) a parchment of Disjunction (10, 57, Dis:7) a +3 glaive of flaming (11, 15, Dis:7) a +4 flail of protection (11, 52, Dis:7) a +0 giant club (11, 55, Dis:7) a +0 shortbow of freezing (11, 56, Dis:7) a parchment of Maxwell's Portable Piledriver (11, 57, Dis:7) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (15, 16, Dis:7) a +1 dire flail of draining (16, 6, Dis:7) a +0 giant spiked club (23, 34, Dis:7) a +0 giant club (26, 19, Dis:7) a +4 morningstar of protection (27, 35, Dis:7) a +0 giant spiked club (27, 51, Dis:7) a +2 heavy great mace a +0 chain mail (27, 62, Dis:7) a +0 giant club (30, 35, Dis:7) a +0 giant spiked club (31, 50, Dis:7) a +0 giant spiked club (32, 50, Dis:7) a +0 giant club (35, 21, Dis:7) a +0 flail (37, 20, Dis:7) a +0 lajatang (38, 21, Dis:7) a +0 morningstar (38, 35, Dis:7) a +3 heavy great mace a +0 plate armour (39, 20, Dis:7) a +0 flail (39, 21, Dis:7) a +0 great mace (41, 20, Dis:7) a +0 flail (42, 57, Dis:7) a +0 giant club (45, 21, Dis:7) a +2 flail of draining (48, 32, Dis:7) a +4 morningstar (48, 33, Dis:7) a +0 great mace of draining a +0 plate armour (48, 52, Dis:7) a +1 great sword a +0 chain mail (48, 54, Dis:7) a +2 battleaxe of draining a +0 chain mail (49, 35, Dis:7) a +1 great mace of freezing a +0 chain mail (51, 40, Dis:7) a +2 heavy battleaxe a +0 plate armour (53, 4, Dis:7) a +1 battleaxe a +0 chain mail (54, 6, Dis:7) a +2 heavy battleaxe a +2 chain mail of fire resistance (54, 50, Dis:7) a +1 great sword of freezing a +0 plate armour (58, 5, Dis:7) a +0 giant spiked club Level 1 of Gehenna (10, 4, Geh:1) a +1 demon whip of flaming (11, 5, Geh:1) a +0 demon whip of venom (13, 4, Geh:1) a +1 great sword of flaming (17, -1, Geh:1) a +1 great sword of flaming (20, -2, Geh:1) a +1 great sword of flaming Level 2 of Gehenna (8, 12, Geh:2) a +1 demon whip of pain (10, 15, Geh:2) a +4 demon whip of venom (14, 9, Geh:2) a +2 great sword of flaming (14, 15, Geh:2) a +0 demon whip of freezing (14, 18, Geh:2) a +3 glaive of flaming +0 fire dragon scales Level 3 of Gehenna (3, -18, Geh:3) a +3 great sword of flaming (13, -1, Geh:3) a +0 demon whip (17, -3, Geh:3) a +0 demon whip of draining (17, -2, Geh:3) a +2 demon whip of draining (20, 0, Geh:3) a +0 demon whip of venom (21, -6, Geh:3) a +0 demon whip of venom Level 4 of Gehenna (0, 3, Geh:4) 15 gold pieces (still there?) a +2 glaive of flaming (still there?) +0 fire dragon scales (still there?) (0, 10, Geh:4) 11 gold pieces (still there?) a +1 vampiric demon whip (still there?) Level 5 of Gehenna (0, 0, Geh:5) a +1 bardiche of flaming +0 fire dragon scales (0, 10, Geh:5) a +1 great sword of flaming (4, -4, Geh:5) a +1 demon whip of flaming Level 6 of Gehenna (4, 4, Geh:6) a +0 demon whip of freezing (13, -14, Geh:6) a +2 glaive of flaming +0 fire dragon scales (20, -6, Geh:6) a +2 demon whip of venom Level 7 of Gehenna (0, 0, Geh:7) a +1 demon whip of venom (8, -23, Geh:7) a staff of earth (unseen) (12, -20, Geh:7) a +1 demon whip of electrocution (16, -8, Geh:7) a book of Burglary (16, -7, Geh:7) a staff of air (16, -5, Geh:7) a staff of air (17, -8, Geh:7) a +1 morningstar of protection (18, -8, Geh:7) a +2 quarterstaff of pain (18, -5, Geh:7) a +2 short sword of distortion (18, -4, Geh:7) a +2 quarterstaff of speed (unseen) (19, -12, Geh:7) a +1 trident of freezing (unseen) (19, -11, Geh:7) the +0 leather armour of the Hall of Blades {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (19, -10, Geh:7) a phial of floods (19, -8, Geh:7) a parchment of Borgnjor's Revivification (19, -7, Geh:7) a +1 broad axe of electrocution (19, -4, Geh:7) the +2 mace "Hydra's Peril" {chaos, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (unseen) (20, -12, Geh:7) the +7 scale mail "Mepuisso" {+Inv rElec} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. It cannot be enchanted further. (20, -10, Geh:7) a ring of willpower (20, -6, Geh:7) a lupine talisman (20, -4, Geh:7) a +4 falchion of holy wrath (unseen) (21, -12, Geh:7) a +0 shortbow of freezing (unseen) (21, -11, Geh:7) a ring of see invisible (24, -7, Geh:7) a staff of earth (24, 26, Geh:7) a +1 great sword of flaming (25, -6, Geh:7) +2 ice dragon scales (25, -5, Geh:7) the necromancy staff of Uskayaw's Scorn {rF+ rN+ Will+ Necro Tloc} [staff of necromancy] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. (26, -7, Geh:7) a ring of magical power (26, -5, Geh:7) a staff of necromancy (33, -8, Geh:7) a parchment of Diamond Sawblades (33, -7, Geh:7) a +1 shortbow of freezing (unseen) (33, 6, Geh:7) a +1 great sword of flaming (34, -13, Geh:7) a +2 great sword of flaming (34, -8, Geh:7) a ring of resist corrosion (34, -7, Geh:7) a storm talisman (37, -7, Geh:7) a +1 great sword of flaming (unseen) (39, -8, Geh:7) a +2 bardiche of flaming (still there?) +0 fire dragon scales (still there?) (53, -23, Geh:7) a +1 war axe of venom (56, 8, Geh:7) a +0 demon whip of draining (56, 9, Geh:7) a +2 demon whip of draining (57, 8, Geh:7) a +0 demon whip of electrocution Level 1 of Cocytus (19, 3, Coc:1) a +2 battleaxe of freezing Level 2 of Cocytus (17, 19, Coc:2) a +2 battleaxe of freezing Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) 4 atropa-tipped darts (1, -2, Coc:7) a +0 whip (1, 0, Coc:7) a parchment of Dispel Undead (2, 0, Coc:7) the alchemy staff of the Fortifying Badger {rPois Int-3 Dex+3 Alch} [staff of alchemy] rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. (2, 1, Coc:7) a +0 battleaxe (3, -1, Coc:7) a +0 demon whip of flaming (12, -7, Coc:7) the medusa talisman "Wodi" {SInv} [medusa talisman] SInv: It lets you see invisible. (12, -6, Coc:7) a parchment of Dispersal (13, -4, Coc:7) a scroll of identify (15, 0, Coc:7) the +3 quarterstaff of Eternal Vigilance {flame, rF+ Dex+2} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +4 ring of slaying (18, 11, Coc:7) a parchment of Apportation (19, 11, Coc:7) a staff of alchemy (20, -1, Coc:7) a phantom mirror (20, 10, Coc:7) 2 datura-tipped darts (21, -2, Coc:7) a ring of wizardry (21, 5, Coc:7) a +0 plate armour of willpower (22, 0, Coc:7) a +3 ring mail (22, 5, Coc:7) a +1 heavy spear (22, 7, Coc:7) a +2 antimagic mace Level 1 of Tartarus (7, 9, Tar:1) a +1 whip (17, 12, Tar:1) a +3 whip Level 2 of Tartarus (0, 0, Tar:2) 4 large rocks (11, -4, Tar:2) a +1 antimagic demon whip Level 3 of Tartarus (0, 0, Tar:3) a +2 vampiric whip (1, -3, Tar:3) 5 large rocks Level 4 of Tartarus (1, -7, Tar:4) 2 large rocks (15, -3, Tar:4) a +2 whip Level 5 of Tartarus Level 6 of Tartarus (10, 8, Tar:6) 3 large rocks (14, 6, Tar:6) 3 large rocks (24, 0, Tar:6) 3 large rocks Level 7 of Tartarus (4, 4, Tar:7) 5 large rocks (5, 5, Tar:7) 4 large rocks (6, -27, Tar:7) 2 large rocks (9, -15, Tar:7) a parchment of Passage of Golubria (9, -14, Tar:7) a +3 falchion of holy wrath (unseen) (10, -43, Tar:7) 5 large rocks (10, -42, Tar:7) a +3 vampiric whip (10, -20, Tar:7) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (10, -19, Tar:7) a staff of earth (unseen) (11, -41, Tar:7) a +3 whip of electrocution (11, -20, Tar:7) a staff of cold (unseen) (11, -19, Tar:7) a staff of earth (11, -8, Tar:7) 4 large rocks (11, -7, Tar:7) 3 large rocks (12, -30, Tar:7) quicksilver dragon scales (12, -20, Tar:7) a +3 heavy falchion (unseen) (12, -19, Tar:7) a +1 long sword of distortion (unseen) (13, -15, Tar:7) a +2 mace of draining (unseen) (13, -14, Tar:7) a +2 heavy hand axe (unseen) (13, 7, Tar:7) 2 large rocks (14, -44, Tar:7) a parchment of Discord (14, -43, Tar:7) a +2 scythe of venom a staff of air (14, -42, Tar:7) a parchment of Permafrost Eruption (15, -42, Tar:7) a +2 spectral quarterstaff (15, -39, Tar:7) a +0 scythe of protection (15, -24, Tar:7) 3 large rocks (15, -23, Tar:7) 4 large rocks (16, -44, Tar:7) the earth staff of Loetigad {rCorr Necro Earth} [staff of earth] rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (16, -43, Tar:7) the +2 scimitar "Dafacs" {flame, Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (16, -41, Tar:7) a staff of earth (16, -38, Tar:7) a +2 hand axe of venom (17, -44, Tar:7) a staff of cold (17, -43, Tar:7) a parchment of Poisonous Vapours (17, -42, Tar:7) a +1 antimagic sling (17, -38, Tar:7) a phantom mirror (18, -41, Tar:7) a +2 scythe of freezing (18, -38, Tar:7) a +0 scale mail of fire resistance (19, -44, Tar:7) a parchment of Dispel Undead (19, -42, Tar:7) a ring of wizardry (19, -41, Tar:7) a +0 scythe of freezing a parchment of Arcjolt (19, -38, Tar:7) the rimehorn talisman "Taug Ziomn" {rF- Str+3 SInv} [rimehorn talisman] rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (20, -44, Tar:7) a +2 heavy hand axe (20, -42, Tar:7) a staff of earth (20, -39, Tar:7) the +7 quarterstaff "Xoheotum" {venom, ^Fragile rF+ rN+ Will+} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (20, -38, Tar:7) a phial of floods (20, -37, Tar:7) the ring "Gofeum Namn" {rPois Str+9 Slay-3} [ring of strength] rPois: It protects you from poison. Str+9: It affects your strength (+9). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (20, 4, Tar:7) 4 large rocks (22, -43, Tar:7) an amulet of dissipation (22, -42, Tar:7) a phial of floods (31, -36, Tar:7) a scroll of enchant weapon (37, -36, Tar:7) a talisman of death (37, 10, Tar:7) a Young Poisoner's Handbook (41, -26, Tar:7) a +0 leather armour of fire resistance (48, -30, Tar:7) 5 large rocks (49, 10, Tar:7) 2 large rocks (50, -36, Tar:7) a +1 whip of electrocution (51, -4, Tar:7) a +2 scale mail of cold resistance (52, -37, Tar:7) a +3 demon whip of electrocution (53, -20, Tar:7) a +0 leather armour (57, -8, Tar:7) the +0 scale mail of the Lute {Rampage rElec rCorr Dex-5} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (59, 8, Tar:7) 5 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 tower shield (5, 4, Zot:1) a +8 bardiche a +0 cloak (12, 2, Zot:1) a +0 robe (13, 2, Zot:1) a potion of moonshine (22, 8, Zot:1) a scroll of identify (26, -3, Zot:1) a +0 falchion (36, -16, Zot:1) a +2 hand axe of electrocution (36, 19, Zot:1) 8 gold pieces (40, 3, Zot:1) a +0 mace (41, 3, Zot:1) a +0 short sword (41, 5, Zot:1) a +0 long sword (42, 6, Zot:1) a +0 long sword (42, 7, Zot:1) a +0 cloak a +0 long sword (43, 8, Zot:1) a +1 cloak of poison resistance (43, 21, Zot:1) 27 gold pieces (45, 20, Zot:1) a blade talisman Level 2 of the Realm of Zot Level 3 of the Realm of Zot (2, -8, Zot:3) a parchment of Bombard (7, -14, Zot:3) a +0 scale mail (19, -13, Zot:3) a +0 scimitar (20, -14, Zot:3) a +0 long sword (21, -14, Zot:3) a +0 dire flail (23, -15, Zot:3) a +0 glaive (24, -13, Zot:3) a +0 spear Level 4 of the Realm of Zot (0, 0, Zot:4) a scroll of identify (0, 3, Zot:4) 2 large rocks (2, 2, Zot:4) a +0 short sword (5, 0, Zot:4) a +0 spear (32, 8, Zot:4) 21 gold pieces (33, 29, Zot:4) a +0 halberd (36, 19, Zot:4) a +4 flail (36, 23, Zot:4) a +0 morningstar (36, 26, Zot:4) a +0 war axe (37, 11, Zot:4) a +0 cloak of corrosion resistance a +0 long sword (37, 15, Zot:4) a +0 short sword (37, 17, Zot:4) a +0 cloak a +0 rapier (37, 18, Zot:4) a +0 war axe a +0 war axe a +0 cloak of corrosion resistance (37, 19, Zot:4) a +0 long sword (37, 22, Zot:4) a +0 cloak of corrosion resistance a +0 whip (38, 11, Zot:4) a +0 flail (38, 12, Zot:4) a +0 halberd a +0 glaive a +0 cloak of stealth a +0 whip (38, 17, Zot:4) a +2 war axe of draining (38, 19, Zot:4) a +0 dire flail (38, 20, Zot:4) a +2 halberd of flaming (38, 26, Zot:4) a +0 war axe (39, 21, Zot:4) the +4 dragonskin cloak {Aegis} Avatar's Aegis: It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. It cannot be enchanted further. a +5 glaive of protection (40, 16, Zot:4) a +0 flail (41, 21, Zot:4) a +0 long sword Level 5 of the Realm of Zot [Shop] Comaom's Changing Room a staff of alchemy (475 gold) a potion of lignification (64 gold) the Verses on Transmogrification (760 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Detonation Catalyst Fire/Alchemy 5 c - Fulsome Fusillade Conjuration/Alchemy 8 a wand of polymorph (6) (180 gold) a staff of alchemy (475 gold) a potion of mutation (172 gold) a potion of lignification (64 gold) the Essays on Congelation (532 gold) Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Fulsome Fusillade Conjuration/Alchemy 8 a potion of mutation (172 gold) (1, -4, Zot:5) 4 gold pieces a +0 long sword (1, 8, Zot:5) a scroll of identify (2, -4, Zot:5) a +0 dire flail (2, -2, Zot:5) 4 gold pieces a +0 long sword (2, -1, Zot:5) 6 gold pieces a +0 whip a +0 cloak (2, 11, Zot:5) 30 gold pieces (3, 0, Zot:5) a +1 halberd of distortion (still there?) a red draconian corpse (skeletalised by now) (still there?) (3, 10, Zot:5) the +2 robe "Yred" {Harm Int+3} Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (4, 0, Zot:5) 30 gold pieces (5, -3, Zot:5) 24 gold pieces (5, -1, Zot:5) 22 gold pieces (6, 0, Zot:5) a +0 dire flail a parchment of Irradiate a yellow draconian corpse (skeletalised by now) (6, 4, Zot:5) a +0 long sword (6, 9, Zot:5) a parchment of Malign Gateway (7, 0, Zot:5) a +0 trident (7, 7, Zot:5) 8 gold pieces (still there?) a +12 heavy club (still there?) (8, 7, Zot:5) 4 poisoned darts (9, 4, Zot:5) 26 gold pieces (10, 4, Zot:5) 6 gold pieces a +1 cloak (10, 8, Zot:5) 4 gold pieces (11, 9, Zot:5) 21 gold pieces (12, 0, Zot:5) a scroll of fear (12, 8, Zot:5) 18 gold pieces (14, 15, Zot:5) a +0 whip (17, 8, Zot:5) 35 gold pieces (18, 8, Zot:5) 13 gold pieces (18, 12, Zot:5) 22 gold pieces (19, 10, Zot:5) 21 gold pieces (20, 14, Zot:5) 14 gold pieces (21, 12, Zot:5) 3 scrolls of enchant weapon (22, 10, Zot:5) 17 gold pieces (24, 11, Zot:5) 22 gold pieces (26, 11, Zot:5) 21 gold pieces (29, 13, Zot:5) 59 gold pieces (30, 11, Zot:5) 25 gold pieces (30, 12, Zot:5) 7 gold pieces (32, -6, Zot:5) a parchment of Ignite Poison (32, 11, Zot:5) 28 gold pieces (33, -3, Zot:5) 26 gold pieces (33, 11, Zot:5) 20 gold pieces (36, 11, Zot:5) 27 gold pieces Level 1 of the Depths [Shop] Nucepeog's Distillery a potion of curing (59 gold) a potion of might (79 gold) a potion of might (79 gold) a potion of mutation (158 gold) a potion of moonshine (19 gold) [Shop] Mouciug's Armour Boutique a +2 plate armour of fire resistance (560 gold) a +1 leather armour of fire resistance (224 gold) an orb of mesmerism (192 gold) a +2 crystal plate armour (1152 gold) a +2 ring mail of fire resistance (336 gold) a +1 leather armour of fire resistance (224 gold) a +3 leather armour of poison resistance (336 gold) a +4 ring mail of fire resistance (496 gold) a +1 scale mail of poison resistance (208 gold) [Shop] Bufe's Magic Scroll Shoppe a scroll of teleportation (75 gold) a scroll of immolation (100 gold) a scroll of poison (100 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) a scroll of teleportation (75 gold) a scroll of silence (238 gold) [Shop] Qoalal's General Store a sack of spiders (1000 gold) a parchment of Dispel Undead (337 gold) a +3 chain mail of fire resistance (700 gold) a scroll of fog (133 gold) 3 scrolls of teleportation (300 gold) a book of Armaments (900 gold) a parchment of Shock (135 gold) a +1 plate armour of poison resistance (675 gold) a parchment of Fortress Blast (472 gold) a sack of spiders (1000 gold) a parchment of Sculpt Simulacrum (472 gold) [Shop] Xiho's General Store an orb of glass (288 gold) a parchment of Infestation (583 gold) an amulet of the acrobat (720 gold) a lightning rod (4/4) (960 gold) a phantom mirror (960 gold) a +2 scale mail of fire resistance (504 gold) 3 scrolls of identify (187 gold) [Shop] Vuank's General Store a potion of lignification (81 gold) the +4 orcbow "Uppumig" {flame, ^Fragile Int+4} (814 gold) ^Fragile: It will be destroyed if unequipped. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a parchment of Ignite Poison (297 gold) a parchment of Fireball (356 gold) a parchment of Haunt (475 gold) [Shop] Beoqoana's Book Shoppe a parchment of Launch Clockwork Bee (216 gold) a parchment of Silence (324 gold) a parchment of Animate Dead (270 gold) a parchment of Dimensional Bullseye (270 gold) a parchment of Starburst (378 gold) a parchment of Sphinx Sisters (432 gold) a parchment of Rending Blade (270 gold) a manual of Fighting (1600 gold) a parchment of Bombard (378 gold) a parchment of Summon Horrible Things (486 gold) a parchment of Summon Cactus Giant (378 gold) a parchment of Summon Seismosaurus Egg (270 gold) a parchment of Rimeblight (432 gold) a parchment of Disjunction (486 gold) [Shop] Kidwyhiu's Jewellery Shoppe a ring of willpower (500 gold) the amulet of Wunuryuh {Reflect Regen+ rCorr Dex+2 SH+5} (936 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). SH+5: It affects your SH (+5). the ring of Momacaylua {Fly rF+ rC+ Str+6} (1022 gold) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. Str+6: It affects your strength (+6). the ring "Zankater" {rF+ rC+ Str+3 Dex+3} (1032 gold) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the granite talisman of Mazua {Str+2 Int+3} (2070 gold) [granite talisman] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). the ring "Buisetes" {rCorr AC+4 Int+3 Dex+3} (1224 gold) [ring of protection] rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). a ring of positive energy (400 gold) a +4 ring of protection (720 gold) the ring of Contentment {*Corrode rElec rN+++ Wiz Str-5} (978 gold) [ring of wizardry] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Wiz: It increases the success rate of your magical spells. Str-5: It affects your strength (-5). the amulet "Uheluu" {RegenMP+ Str+3} (866 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). [Shop] Xodut's Book Shop a parchment of Dispersal (434 gold) a parchment of Petrify (310 gold) a parchment of Ozocubu's Refrigeration (496 gold) a parchment of Passwall (248 gold) a parchment of Discord (558 gold) a parchment of Iskenderun's Mystic Blast (310 gold) a parchment of Metabolic Englaciation (372 gold) a parchment of Dimensional Bullseye (310 gold) a parchment of Detonation Catalyst (372 gold) a parchment of Haunt (496 gold) a parchment of Inner Flame (248 gold) a parchment of Animate Dead (310 gold) a parchment of Forge Monarch Bomb (434 gold) a manual of Alchemy (1840 gold) (0, 0, Depths:1) a +0 whip a +0 robe (14, 15, Depths:1) 21 gold pieces (18, 11, Depths:1) the ring of Equivalence {EV+5 SInv} [ring of evasion] EV+5: It affects your evasion (+5). SInv: It lets you see invisible. the ring "Oteadwue" {rElec rPois rF- rC++ rCorr} [ring of resist corrosion] rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. the ring of Circularity {*Slow rN+ AC+4 Int+3 SInv} [ring of positive energy] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the ring of Leaves {Fly rPois rC- rN+ Int+6} [ring of intelligence] Fly: It grants you flight. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). the ring of Dorghyff {Fly Will- Int+7 Dex-2} [ring of flight] Fly: It grants you flight. Will-: It decreases your willpower. Int+7: It affects your intelligence (+7). Dex-2: It affects your dexterity (-2). a staff of earth the fire staff of the Howling Big Fish {rElec rF+ rN++ Stlth- Hexes Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. a +1 tower shield of reflection an orb of glass the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. It cannot be enchanted further. the +6 sword of Cerebov {flame} It cannot be enchanted further. (19, 22, Depths:1) a +3 long sword of protection a +0 ring mail a +0 buckler (19, 23, Depths:1) a +1 falchion of flaming (38, -3, Depths:1) a parchment of Fulminant Prism (45, 3, Depths:1) a +0 plate armour of command (47, 12, Depths:1) a parchment of Summon Hydra (48, 0, Depths:1) a parchment of Starburst (49, 23, Depths:1) a +0 robe a +0 robe (52, 13, Depths:1) a +3 ring mail of fire resistance (52, 14, Depths:1) a +2 robe (53, 12, Depths:1) a +4 ring of protection (53, 14, Depths:1) a +0 leather armour a +3 ring mail of cold resistance (53, 25, Depths:1) a +0 robe (54, 12, Depths:1) the spider talisman "Cotoves" {rF+ rC+ Will+ SInv} [spider talisman] rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. the scarab talisman "Icka" {rPois} [scarab talisman] rPois: It protects you from poison. a medusa talisman a maw talisman a quill talisman a +1 kite shield of reflection an amulet of reflection (54, 13, Depths:1) a manual of Armour (54, 14, Depths:1) a parchment of Disjunction (54, 23, Depths:1) a +0 short sword (57, 19, Depths:1) a ring of flight (61, 25, Depths:1) a +0 battleaxe a +0 leather armour (63, 20, Depths:1) 6 large rocks (63, 21, Depths:1) a +1 battleaxe of freezing (63, 24, Depths:1) a +4 long sword a +0 robe a +1 dagger a +0 robe a +2 halberd a +0 ring mail Level 2 of the Depths (0, 0, Depths:2) a +0 dagger a +0 robe (6, -10, Depths:2) 5 large rocks (6, 22, Depths:2) a +0 robe (9, -11, Depths:2) a +1 great sword a +0 plate armour (9, -10, Depths:2) a +0 battleaxe a +0 plate armour (10, -9, Depths:2) a +2 demon blade a +0 plate armour (10, -8, Depths:2) a +4 great mace a +0 chain mail (10, 6, Depths:2) a +0 demon trident of venom a +1 demon blade of venom a +2 leather armour of willpower (11, -10, Depths:2) a +2 battleaxe a +0 plate armour (11, -5, Depths:2) a +0 scale mail (11, 10, Depths:2) a +0 war axe (12, -8, Depths:2) a +3 glaive of distortion a +0 plate armour (13, 31, Depths:2) a +0 dire flail a +0 dire flail (28, -10, Depths:2) a +1 great sword of flaming (32, 17, Depths:2) a +2 battleaxe of freezing (37, 1, Depths:2) a +0 dagger (38, 18, Depths:2) a +0 robe (46, 27, Depths:2) 2 large rocks (49, -10, Depths:2) a scroll of enchant weapon (51, -16, Depths:2) a +1 dagger of draining a +0 robe (52, -16, Depths:2) a +3 dagger of draining a +0 robe (55, -26, Depths:2) a +0 long sword a +1 robe of willpower (55, 31, Depths:2) a +1 heavy morningstar (56, 17, Depths:2) a +0 spear a +0 buckler (56, 34, Depths:2) a +0 dire flail a +0 dire flail (57, 15, Depths:2) a +3 great mace a +0 leather armour a +0 demon whip of draining a +0 robe a +0 buckler (57, 17, Depths:2) a +1 heavy flail a +1 robe of willpower a +0 buckler (58, -5, Depths:2) a +0 short sword (58, 14, Depths:2) a +0 war axe a +0 animal skin (60, -23, Depths:2) 2 large rocks (60, 15, Depths:2) a +2 great sword of flaming (60, 22, Depths:2) 4 large rocks (61, -17, Depths:2) a +0 antimagic rapier a +0 animal skin (61, 37, Depths:2) 4 large rocks (62, -19, Depths:2) a ring of resist corrosion (62, 15, Depths:2) a +0 vampiric dagger a +0 robe (62, 32, Depths:2) a +0 dagger a +0 robe (62, 33, Depths:2) a +0 robe (62, 36, Depths:2) a talisman of death (63, -7, Depths:2) a +0 battleaxe of freezing (65, 30, Depths:2) a +0 dire flail a +3 dire flail a +1 battleaxe of freezing (68, 22, Depths:2) a +0 dire flail a +0 dire flail (68, 30, Depths:2) a +0 short sword Level 3 of the Depths [Shop] Firuuc's Jewellery Shop a +4 ring of protection (900 gold) a ring of poison resistance (500 gold) the ring "Neat" {Dex+5 Slay+4} (1337 gold) [ring of slaying] Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of resist corrosion (500 gold) a +6 ring of strength (900 gold) a +5 ring of evasion (900 gold) the serpent talisman of Poreow {rElec Dex-2 Stlth+} (1050 gold) [serpent talisman] rElec: It insulates you from electricity. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. the fortress talisman of Tuarolucs {rF++ rN+} (1912 gold) [fortress talisman] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. the ring "Racsok" {rC+ Str+6 Dex+7} (1617 gold) [ring of strength] rC+: It protects you from cold. Str+6: It affects your strength (+6). Dex+7: It affects your dexterity (+7). [Shop] Dabb's Magic Scroll Shop a scroll of enchant weapon (188 gold) a scroll of enchant armour (188 gold) a scroll of teleportation (75 gold) a scroll of immolation (100 gold) a scroll of teleportation (75 gold) a scroll of brand weapon (238 gold) [Shop] Feojav's Jewellery Shop the amulet of Gekedir {Alch+ Str+8} (914 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Str+8: It affects your strength (+8). a ring of wizardry (510 gold) a +5 ring of evasion (612 gold) the amulet "Gacrin" {Reflect Rampage rPois rF+ Int-2 SH+5} (748 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. rF+: It protects you from fire. Int-2: It affects your intelligence (-2). SH+5: It affects your SH (+5). an amulet of regeneration (510 gold) a +4 ring of protection (612 gold) a +5 ring of evasion (612 gold) a fortress talisman (255 gold) [Shop] Somo's General Store a scroll of blinking (204 gold) a parchment of Blink (153 gold) a phial of floods (760 gold) a +2 vampiric short sword (399 gold) a parchment of Summon Mana Viper (307 gold) a +4 spear of pain (560 gold) a potion of haste (215 gold) a potion of moonshine (21 gold) a +6 ring of dexterity (684 gold) (2, -8, Depths:3) a +0 robe (2, -2, Depths:3) a +0 dagger a +0 robe (4, -6, Depths:3) a +0 dagger a +0 robe (5, -20, Depths:3) a +2 plate armour of cold resistance a +0 great sword (5, -1, Depths:3) a +0 long sword a +0 robe (7, -21, Depths:3) a +0 dire flail a +0 dire flail (13, -37, Depths:3) a +0 robe a +0 trident (13, -19, Depths:3) a +0 robe a +1 dagger of draining (13, -11, Depths:3) a +0 dire flail (15, -19, Depths:3) a +0 animal skin a +0 quarterstaff (15, -15, Depths:3) a +2 great sword of flaming (16, -16, Depths:3) a +0 plate armour a +3 great sword of distortion (16, -9, Depths:3) a +0 robe a +0 dagger (16, -8, Depths:3) a +0 robe a +0 dagger (18, -26, Depths:3) a +0 dagger (19, -4, Depths:3) 6 poisoned darts (20, -28, Depths:3) the +10 orcbow "Plog" {chaos, Fly rN++ Will++} Fly: It grants you flight. rN++: It greatly protects you from negative energy. Will++: It greatly increases your willpower. It cannot be enchanted further. (20, -26, Depths:3) a +4 rapier of flaming a +0 robe a +0 buckler (27, -38, Depths:3) a +0 robe a +0 dagger (27, -37, Depths:3) a +2 great sword of flaming (28, -36, Depths:3) a +2 great sword of flaming (29, -36, Depths:3) a +0 cloak (29, -15, Depths:3) a parchment of Freezing Cloud (30, -25, Depths:3) a +1 great sword of flaming (30, -8, Depths:3) a +0 chain mail (31, -16, Depths:3) 4 large rocks a +1 battleaxe of freezing (32, -28, Depths:3) a parchment of Call Canine Familiar (32, -27, Depths:3) a +4 short sword of distortion (34, -33, Depths:3) a +1 flail of protection a +0 robe a +0 buckler (34, -28, Depths:3) a +2 antimagic lajatang a +0 robe a +0 great sword a +0 robe (36, -32, Depths:3) a +1 battleaxe of freezing (36, -28, Depths:3) a +3 dagger of venom a +0 robe (36, -27, Depths:3) a +0 cloak (37, -27, Depths:3) a +3 battleaxe of freezing (39, -27, Depths:3) a +0 spear (41, -28, Depths:3) a +1 long sword of holy wrath a +1 ring mail of poison resistance a +2 buckler of reflection (41, -26, Depths:3) a +0 dagger (41, -5, Depths:3) a +3 scimitar of draining a +0 robe (42, -27, Depths:3) a +0 quarterstaff (42, -6, Depths:3) a +1 battleaxe of freezing (45, -9, Depths:3) a +0 animal skin a +2 antimagic quarterstaff (47, -15, Depths:3) 27 gold pieces (48, -9, Depths:3) a +0 rapier (48, -8, Depths:3) a +0 animal skin a +2 war axe of freezing (49, -18, Depths:3) 20 gold pieces (49, -16, Depths:3) 22 gold pieces (49, -10, Depths:3) a +0 robe (51, -13, Depths:3) a +0 chain mail a +0 broad axe (52, -17, Depths:3) a +1 battleaxe of freezing (53, -17, Depths:3) a +3 ring mail of cold resistance a +3 battleaxe (54, -15, Depths:3) a +0 animal skin a +0 hand axe (54, -7, Depths:3) 4 datura-tipped darts (56, -41, Depths:3) a +0 robe (56, -40, Depths:3) a +0 cloak (57, -21, Depths:3) a +0 battleaxe of freezing (58, -49, Depths:3) a +0 robe (60, -19, Depths:3) 18 gold pieces (60, -11, Depths:3) 5 scrolls of brand weapon 9 scrolls of enchant weapon a ring of protection from cold the serpent talisman "Adoqil" {rF+ rN+ Stlth+} [serpent talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +5 ring of evasion 7 atropa-tipped darts the +11 triple sword of the Endless March {heavy, rC+ Str+3 Int+2} rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (63, -24, Depths:3) a parchment of Iskenderun's Mystic Blast (66, -31, Depths:3) a +0 robe Level 4 of the Depths (1, 1, Depths:4) a +2 great sword of flaming (7, -5, Depths:4) an orb of energy (7, -4, Depths:4) a +0 scale mail (8, -3, Depths:4) a +2 great mace of holy wrath a +1 ring mail of cold resistance (15, -12, Depths:4) 3 large rocks (16, -7, Depths:4) a +0 trident (18, -12, Depths:4) a +0 dire flail a +0 dire flail (18, -6, Depths:4) a +0 cloak of willpower (18, 2, Depths:4) 22 gold pieces (18, 7, Depths:4) 3 gold pieces (20, -6, Depths:4) a +0 battleaxe (21, -38, Depths:4) a storm talisman (21, -17, Depths:4) a +0 long sword of holy wrath a +0 cloak of poison resistance (21, -12, Depths:4) a +2 scimitar of holy wrath a +0 tower shield (21, -7, Depths:4) a +0 leather armour (21, 4, Depths:4) 9 gold pieces (23, -7, Depths:4) a +0 mace (23, -5, Depths:4) a +0 animal skin a +0 hand axe (26, -7, Depths:4) a +0 long sword (27, -19, Depths:4) a +0 trident (27, -8, Depths:4) a +0 halberd (27, -7, Depths:4) a +0 mace (29, -16, Depths:4) a +0 chain mail (30, -12, Depths:4) a +2 great sword of flaming (38, -26, Depths:4) 4 large rocks (38, -9, Depths:4) a parchment of Eringya's Surprising Crocodile (39, -22, Depths:4) a +1 battleaxe of freezing (40, -21, Depths:4) 5 large rocks (40, -16, Depths:4) a +1 battleaxe of freezing (43, -30, Depths:4) an orb of mayhem (43, -17, Depths:4) a parchment of Forge Phalanx Beetle (49, -5, Depths:4) a +0 battleaxe a +1 ring mail of cold resistance (52, -31, Depths:4) a +0 ring mail