Dungeon Sprint DCSS version 0.34-a0-1075-g5347199fb9 (webtiles) character file. Game seed: 1807242148635143879 3 caiman the Grasshopper (level 1, 0/21 HPs) Began as an Octopode Warper on Nov 3, 2025. Succumbed to a water moccasin's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:34 (28 turns). caiman the Grasshopper (Octopode Warper) Turns: 28, Time: 00:00:35 Health: 0/21 AC: 1 Str: 10 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: berserking, lethally poisoned (0 -> -7), very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Missiles a - 4 darts of disjunction (quivered) Scrolls b - 2 scrolls of blinking Potions h - a potion of haste g - 2 potions of magic Skills: - Level 2.0 Fighting - Level 1.0 Throwing + Level 2.9 Dodging - Level 2.0 Stealth + Level 2.6 Unarmed Combat - Level 2.0 Spellcasting - Level 3.0 Translocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 20% N/A 10% 2 Lesser Beckoning Tloc 20% N/A 10% 2 Maxwell's Portable Pile Tloc 10% (3-9)d3 19% 3 Teleport Other Tloc 10% N/A 19% 3 Vhi's Electric Charge Tloc/Air 12% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History 2 snakes, a scorpion, a hound and a jelly come into view. There is an open door here. You recovered 1 HP! The helpless water moccasin fails to defend itself. You tentacle-slap the water moccasin. You grab the water moccasin. You tentacle-slap the water moccasin. Your squeeze misses the water moccasin. The water moccasin is lightly wounded. You constrict the water moccasin. The hound barks! The adder hisses angrily. The water moccasin closely misses you. The water moccasin bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You took 10 damage! You feel better. You constrict the water moccasin. The water moccasin bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You took 3 damage! You feel much better. You constrict the water moccasin. The water moccasin bites you but does no damage. The water moccasin bites you! Ouch! That really hurt! You are lethally poisoned! The water moccasin poisons you! You recovered 5 HP! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You constrict the water moccasin. You feel very sick. The jelly quivers. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You took 5 damage! Attack: -) Tentacles Press: ? - help, Dir - move target Aim: a water moccasin (severely wounded, constricted by you, 81% to hit and 76% to hit with your grab, tentacle-slap, and squeeze) You bludgeon the water moccasin! You kill the water moccasin! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...).....@.shSJ+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a scorpion, a hound, a jelly and an adder. Vanquished Creatures A water moccasin (D) A ball python (D) 3 goblins (D) A kobold (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | caiman the Octopode Warper began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 6 | D | Reached skill level 1 in Stealth 22 | D | Noticed a water moccasin 22 | D | Noticed a scorpion 22 | D | Noticed a hound 22 | D | Noticed a jelly 27 | D | HP: 1/21 [water moccasin (6)] 28 | D | Killed a water moccasin 28 | D | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 2.0 Throwing | | 1.0 Dodging | | 2.9 Unarmed Combat | | 2.6 Spellcasting | | 2.0 Translocations | | 3.0 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Unarmed || 14 Constrict || 4 Punch || 1 Drink: Curing || 1 Heal wounds || 1 Berserk rage || 1 Stab: Sleeping || 1 Armour: None || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 0 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 0 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 27 daAuts