Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 6099268165529263196 62293 caiman the Cleaver (level 15, -1/108 HPs) Began as a Gnoll Chaos Knight on Dec 8, 2025. Was a Plaything of Xom. Slain by an ogre ... wielding a +0 giant club ... led by Lodul (25 damage) ... on level 14 of the Dungeon. The game lasted 01:03:15 (23289 turns). caiman the Cleaver (Gnoll Chaos Knight) Turns: 23289, Time: 01:03:16 Health: -1/108 AC: 12 Str: 13 XL: 15 Next: 5% Magic: 3/28 EV: 21 Int: 23 God: Xom [......] Gold: 1466 SH: 6 Dex: 15 Spells: 2/33 levels left rFire . . . (100%) J - +0 trident "Muykkaf" {drain, +Blink rPois rC++ Dex+2} rCold + + . (33%) T - +0 buckler rNeg . . . (100%) L - +3 robe "Azuur" {rElec rF+ Dex+3} rPois + (33%) H - +2 hat rElec + (33%) O - +0 cloak {Stlth+} rCorr . (100%) S - +0 pair of gloves SInv . c - +0 pair of boots {Earth} Will +.... (no amulet) Stlth +++++ A - ring of wizardry HPRegen 0.38/turn l - +5 ring of evasion MPRegen 0.21/turn %: clarity, wizardry (x1) @: weak-willed, jinxed, hasted, very quick A: fangs 1, treasure sense, distributed training, talons 1, clarity, clever 2, poor constitution 1, frail 1, strong-willed 1, sense surroundings 1, screaming 2, heat vulnerability 1 a: Renounce Religion (0%), Evoke Blink (4%) You were on level 14 of the Dungeon. You worshipped Xom. You were a very special plaything of Xom. You visited 2 branches of the dungeon, and saw 19 of its levels. You visited the chambers of the Necropolis 1 time. You collected 1466 gold pieces. Inventory: Hand Weapons a - a +4 trident of draining b - the +4 longbow of the Foremost Xenops {freeze, rElec SInv} (You found it on level 1 of the Lair of Beasts) rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. g - the +2 sling of the Keeping Crab {antimagic, rC+ Str+3 Dex+2} (You found it on level 2 of the Lair of Beasts) rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. t - a +1 war axe of distortion x - a +0 hand axe of chaos C - a +2 whip of flaming D - a +1 heavy glaive E - a +4 partisan J - the +0 trident "Muykkaf" (weapon) {drain, +Blink rPois rC++ Dex+2} (You found it on level 4 of the Lair of Beasts) +Blink: It lets you blink. rPois: It protects you from poison. rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Q - the +5 sling of Grace {drain, rElec} (You found it on level 5 of the Lair of Beasts) rElec: It insulates you from electricity. It cannot be enchanted further. Missiles d - 7 curare-tipped darts h - 55 poisoned darts i - 6 datura-tipped darts w - 13 boomerangs (quivered) G - 13 javelins I - 3 atropa-tipped darts R - a throwing net Armour c - a +0 pair of boots of earth (worn) e - a +2 leather armour j - a +0 cloak m - a +0 helmet of intelligence p - an orb of glass s - the +4 scale mail of Raycw {rPois Slay+2} (You found it on level 7 of the Dungeon) rPois: It protects you from poison. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. u - a +0 robe of willpower v - an orb of guile H - a +2 hat (worn) K - a scarf of repulsion L - the +3 robe "Azuur" (worn) {rElec rF+ Dex+3} (You found it on level 4 of the Lair of Beasts) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. O - a +0 cloak of stealth (worn) P - a +0 leather armour of poison resistance S - a +0 pair of gloves (worn) T - a +0 buckler (worn) Magical Staves N - a staff of fire Jewellery l - a +5 ring of evasion (worn) n - a +5 ring of evasion q - an amulet of guardian spirit r - a ring of willpower A - a ring of wizardry (worn) B - a +6 ring of dexterity F - a ring of see invisible U - a ring of protection from cold Talismans f - a storm talisman k - a talisman of death o - a medusa talisman y - a maw talisman z - a rimehorn talisman M - a lupine talisman Wands f - a wand of mindburst (12) e - a wand of charming (9) d - a wand of digging (6) p - a wand of polymorph (11) c - a wand of roots (1) b - a wand of acid (5) a - a wand of flame (9) Scrolls w - 3 scrolls of enchant weapon h - 2 scrolls of silence {unknown} c - a scroll of acquirement {unknown} I - 3 scrolls of immolation V - 4 scrolls of vulnerability N - 2 scrolls of noise e - a scroll of blinking {unknown} x - 4 scrolls of amnesia r - a scroll of revelation g - 2 scrolls of fog k - a scroll of brand weapon {unknown} s - a scroll of butterflies m - a scroll of fear {unknown} n - a scroll of poison {unknown} Potions e - 4 potions of enlightenment h - 3 potions of haste m - 2 potions of might c - 5 potions of curing b - 2 potions of brilliance L - 3 potions of lignification d - 2 potions of magic {unknown} j - 3 potions of mutation {unknown} o - 4 potions of attraction {unknown} l - a potion of resistance {unknown} p - a potion of invisibility {unknown} q - 2 potions of cancellation {unknown} w - 2 potions of heal wounds Baubles g - 2 flux baubles Skills: + Level 11.8 Fighting + Level 9.9 Short Blades + Level 9.9 Long Blades + Level 11.8 Axes + Level 9.9 Maces & Flails + Level 9.9 Polearms + Level 9.9 Staves + Level 9.9 Ranged Weapons + Level 9.9 Throwing + Level 10.9 Armour + Level 10.3 Dodging + Level 9.9 Stealth + Level 9.9 Shields + Level 9.9 Unarmed Combat + Level 9.9 Spellcasting + Level 8.3 Conjurations + Level 8.3 Hexes + Level 8.3 Summonings + Level 8.3 Necromancy + Level 8.3 Translocations + Level 8.3 Forgecraft + Level 8.3 Fire Magic + Level 8.3 Ice Magic + Level 8.3 Air Magic + Level 8.3 Earth Magic + Level 8.3 Alchemy + Level 10.8 Invocations + Level 9.9 Evocations + Level 9.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Jinxbite Hex 98% 2d3 1% 2 c - Grave Claw Necr 98% 2d14 1% 2 d - Ozocubu's Armour Ice 49% N/A 1% 3 e - Forge Lightning Spir Air/Frge 49% 3d7 1% 4 f - Summon Forest Summ/Tloc 24% N/A 2% 5 g - Yara's Violent Unrav Hex/Alch 24% 3d11 2% 5 h - Summon Cactus Giant Summ 24% N/A 14% 6 i - Mephitic Cloud Conj/Alch/Air 49% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Kinetic Grapnel Frge 100% 1d8 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Sandblast Erth 100% 2d20 1% 1 Shock Conj/Air 100% 1d9 1% 1 Soul Splinter Necr 100% N/A 1% 1 Lesser Beckoning Tloc 98% N/A 1% 2 Momentum Strike Conj/Tloc 98% 3d10 1% 2 Searing Ray Conj 98% 2d8 1% 2 Static Discharge Conj/Air 98% 3-8/arc 1% 2 Frozen Ramparts Ice 98% 1d15 1% 3 Fugue of the Fallen Necr 49% N/A 1% 3 Gloom Hex/Necr 98% N/A 1% 3 Hailstorm Conj/Ice 49% 3d10 1% 3 Maxwell's Portable Pile Tloc 49% (3-9)d5 1% 3 Passwall Erth 65% N/A 1% 3 Sigil of Binding Hex 49% N/A 1% 3 Airstrike Air 24% 2d(4-20) 1% 4 Dispel Undead Necr 49% 3d18 1% 4 Petrify Alch/Erth 32% N/A 1% 4 Sticky Flame Fire/Alch 49% 2d9 1% 4 Vhi's Electric Charge Tloc/Air 98% N/A 1% 4 Arcjolt Conj/Air 24% 1d34 2% 5 Borgnjor's Vile Clutch Necr/Erth 32% N/A 2% 5 Freezing Cloud Conj/Ice/Air 24% 6-21 2% 5 Hoarfrost Cannonade Ice/Frge 24% 3d7/3d15 2% 5 Lee's Rapid Deconstruct Erth 32% 3d17* 2% 5 Enfeeble Hex 24% N/A 58% 7 Magnavolt Erth/Air 32% 4d15 58% 7 Sphinx Sisters Hex/Summ 24% N/A 58% 7 Splinterfrost Shell Ice/Frge 24% 6d10 58% 7 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Zot: 26686 Temple (0/1) D:7 Lair (5/5) D:9 Zot: 21071 Shoals (0/4) Lair:3 Snake (0/4) Lair:2 Slime (0/5) Lair:5 Orc (0/2) D:11 Vaults (0/5) D:14 The Realm of Zot is guarded by orbs of winter. Altars: Fedhas Okawaru Xom Zin Jiyva Annotations: D:13 Rupert D:14 Lodul Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You have sharp toenails. You possess an exceptional clarity of mind. Your mind is very acute. (Int +8, Str/Dex -2) Your body sometimes grows weak upon taking damage. You are frail. (-10% HP) You are strong-willed. (Will+) You passively map the area around you. You frequently scream uncontrollably at those who injure you. You are vulnerable to heat. (rF-) Message History The orc knight appears confused. The orc knight says, "I'm a little confused." The orc knight hits Lodul with a +0 long sword! The orc knight hits itself with a +0 long sword! You encounter an ogre. It is wielding a +0 giant club. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You took 15 damage! Reach: J) +0 trident "Muykkaf" {drain, +Blink rPois rC++ Dex+2} Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (moderately wounded, heavily drained, ally target, chance to call a sprite on attack: 79%, 80% to hit and 78% to hit with your bite) You hit the ogre but do no damage. You drain the ogre. The ogre is heavily wounded. A giggling sprite leaps out and doodles on the ogre's face. The ogre is severely wounded. The ogre is engulfed in noxious fumes. The ogre appears confused. Lodul is engulfed in noxious fumes. Lodul appears confused. The human is engulfed in noxious fumes. The human appears confused. Xom is highly amused! The human hits itself. The ogre is engulfed in noxious fumes. Reach: J) +0 trident "Muykkaf" {drain, +Blink rPois rC++ Dex+2} Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (severely wounded, heavily drained, ally target, chance to call a sprite on attack: 81%, 80% to hit and 78% to hit with your bite) You hit the ogre. The ogre is severely wounded. A giggling sprite leaps out and bonks the ogre with its +0 giant club. The ogre is almost dead. The human hits your lightning spire! The ogre hits the human with a +0 giant club!! The human is killed! The ogre misses you. You recovered 1 MP! Reach: J) +0 trident "Muykkaf" {drain, +Blink rPois rC++ Dex+2} Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (almost dead, heavily drained, chance to call a sprite on attack: 81%, 80% to hit and 78% to hit with your bite) You puncture the ogre! You kill the ogre! The ogre is engulfed in noxious fumes. The ogre hits you with a +0 giant club!! 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