caiman Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, 15, D:1) a +0 sling (11, -12, D:1) a +0 club 3 stones (15, -15, D:1) a +0 dagger a stone a kobold skeleton (15, 15, D:1) a +0 short sword a kobold skeleton (35, -17, D:1) a hobgoblin skeleton (35, -11, D:1) a bat skeleton (36, -15, D:1) a ball python skeleton (39, -13, D:1) a jackal skeleton a jackal skeleton (48, 6, D:1) a +3 hand axe (57, 14, D:1) a +0 sling (62, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (1, 12, D:2) an adder skeleton (3, 13, D:2) a medusa talisman (9, 20, D:2) a frilled lizard skeleton (10, 19, D:2) a ball python skeleton (12, 30, D:2) a +0 dagger a goblin skeleton (18, 8, D:2) a +0 leather armour (18, 9, D:2) a hobgoblin skeleton (20, 7, D:2) a +0 club (32, 40, D:2) the +1 robe of the Hills {rElec Str+2 Int+3 Archmagi} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (33, 42, D:2) a +0 club a goblin corpse (skeletalised by now) (36, 28, D:2) a ball python skeleton (42, 10, D:2) a +0 club (50, -5, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (12, 8, D:3) a +0 cloak