caiman Level 1 of the Dungeon [Shop] Rewedd's Magic Scroll Shop a scroll of teleportation (39 gold) a scroll of revelation (97 gold) a scroll of identify (26 gold) a parchment of Flame Wave (169 gold) a scroll of poison (52 gold) a scroll of vulnerability (52 gold) a parchment of Gell's Gavotte (325 gold) 3 scrolls of revelation (292 gold) (0, 0, D:1) a +0 sling (3, -5, D:1) a +0 dagger (4, -15, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, -8, D:1) a bat corpse (skeletalised by now) (6, -6, D:1) a +1 cloak (12, -30, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (16, -15, D:1) a hobgoblin skeleton (21, -6, D:1) a +0 dagger 3 stones (27, 5, D:1) a +0 whip a kobold skeleton (30, -5, D:1) a +0 scale mail (31, -1, D:1) a frilled lizard skeleton (32, 0, D:1) a +0 whip a kobold skeleton (41, -14, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (41, -4, D:1) a +0 club a kobold skeleton (43, -15, D:1) a ball python corpse (skeletalised by now) (44, -16, D:1) a +0 spear (47, -20, D:1) a hobgoblin corpse (skeletalised by now) (48, -22, D:1) a rat corpse (skeletalised by now) (49, -6, D:1) a +0 dagger (52, -7, D:1) a +0 leather armour (52, 4, D:1) a ball python skeleton (53, -6, D:1) a rat corpse (skeletalised by now) (54, -17, D:1) a +0 whip Level 2 of the Dungeon (4, 26, D:2) a +0 leather armour (5, 10, D:2) a +0 hand axe (7, -6, D:2) a gnoll skeleton (7, 2, D:2) a gnoll skeleton (7, 30, D:2) a bat corpse (skeletalised by now) (10, 15, D:2) a +0 dagger a stone a kobold skeleton (10, 26, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (15, -6, D:2) a bat skeleton (18, 34, D:2) a +0 long sword (29, 32, D:2) a +2 scale mail of poison resistance (30, 12, D:2) a +0 dagger a kobold corpse (skeletalised by now) (30, 30, D:2) a +0 dagger (38, -13, D:2) a quokka corpse (skeletalised by now) (39, 5, D:2) a +0 spear (41, 5, D:2) a +0 flail (45, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, -3, D:2) a quokka corpse (skeletalised by now) (45, 32, D:2) a quokka skeleton (51, 10, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (2, -31, D:3) a parchment of Cigotuvi's Putrefaction (26, -19, D:3) a +0 flail an orc skeleton (27, -13, D:3) a +0 robe (31, -16, D:3) 5 stones a +0 dagger (36, -34, D:3) an adder corpse (skeletalised by now) (37, -8, D:3) a +0 rapier (37, -4, D:3) a +0 short sword a +0 leather armour (42, -13, D:3) a +0 quarterstaff (43, -25, D:3) a +0 club a +0 chain mail (46, -1, D:3) a +0 club Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +11 spear of an ice cave {elec, rF++ Int+3} (9330 gold) rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 chain mail of the Devil's Advocate {rF++ Int+2 Dex-5} (2420 gold) rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the ring "Tayssey" {Fly rF+ rCorr Int-4} (2870 gold) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). the +7 dagger of the Unkillable {holy, rF++ Dex-2} (5890 gold) rF++: It greatly protects you from fire. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +4 short sword "Beetlebane" {drain, rElec Will+} (4500 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. the ring "Viguosei" {rCorr Int+2} (3120 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). the ring of Moefer {rElec rF+ Int+6} (5160 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+6: It affects your intelligence (+6). the amulet "Irukau" {Acrobat rF++ rC++ Will-} (6780 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will-: It decreases your willpower. the ring of Newy {*Slow EV+5 Dex+3 SInv Stlth+} (5070 gold) [ring of evasion] *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the conjuration staff "Cijass" {rC- Str+2 Int+3 SInv Conj} (3970 gold) [staff of conjuration] rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. the ring of Rexozioc {Will+ MP+9 Str+2 Int+3} (4310 gold) [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). the +4 dagger of the Revolution {drain, rF+ Str+2} (4180 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. the +3 mace "Xubroabb" {spect, rPois Str+4} (4210 gold) rPois: It protects you from poison. Str+4: It affects your strength (+4). It cannot be enchanted further. the ring "Uboi" {rElec Wiz Slay+2} (5240 gold) [ring of wizardry] rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +1 pair of gloves of Piump {+Blink Str+3 Dex+3} (3610 gold) +Blink: It lets you blink. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 leather armour of the Tundras {Str+3 Dex+6} (2790 gold) Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the ring "Hypriv" {^Contam rC+ rN+ SInv} (3260 gold) [ring of positive energy] ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. the ring "Uhel" {Str+5 SInv Stlth+} (3530 gold) [ring of see invisible] Str+5: It affects your strength (+5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the air staff of the Depths {rElec Int+2 Ice Air} (4180 gold) [staff of air] rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the +1 buckler "Qudiptu" {Rampage ^Drain Int+5 Stlth+} (2420 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:4) a +0 glaive (10, 0, D:4) a +0 giant spiked club (15, 6, D:4) an adder skeleton (15, 17, D:4) a hound skeleton (16, 7, D:4) an adder skeleton (32, 9, D:4) a +0 ring mail (35, 4, D:4) a +0 dagger a goblin skeleton (38, -9, D:4) a +0 leather armour (38, 14, D:4) a +0 trident a +0 leather armour (39, 12, D:4) a +0 club a +0 sling (39, 13, D:4) a +0 whip a +0 club a +0 dagger a +0 leather armour (39, 20, D:4) the +3 war axe of Dismay {vamp, ^Drain Dex+3} ^Drain: It drains your maximum health when unequipped. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (40, 12, D:4) a +0 whip (40, 21, D:4) a howler monkey skeleton (43, 12, D:4) a +0 whip (45, 12, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (1, 16, D:5) a +0 flail (2, 23, D:5) a +0 club (7, -8, D:5) a +0 spear (21, 11, D:5) a +4 battleaxe a +0 robe (21, 20, D:5) a +0 ring mail (21, 34, D:5) a +0 morningstar of draining (22, 12, D:5) a +2 spear a +0 robe (23, 11, D:5) a +0 war axe a +0 robe (24, 5, D:5) a +3 hand axe of freezing a +0 robe (30, -5, D:5) a +0 hand axe of venom (52, 7, D:5) a +0 club a +0 club a +0 dagger a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail (53, 6, D:5) a +0 whip a +0 leather armour a +0 halberd a +0 chain mail a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 spear (18, 13, D:6) a +0 leather armour a +0 war axe (18, 17, D:6) a +0 dagger (19, 14, D:6) a +0 scale mail a +1 dagger of speed (21, 14, D:6) a +0 flail (22, 14, D:6) a +0 robe a +0 dagger (33, 35, D:6) a +0 giant club (34, 14, D:6) a +0 leather armour (34, 27, D:6) a +0 spear (37, 21, D:6) 3 large rocks (40, -8, D:6) a +0 ring mail a +0 whip (40, -7, D:6) a +0 mace (42, -6, D:6) a +1 scale mail of positive energy a +0 short sword (60, 30, D:6) a +0 robe (63, 12, D:6) 6 boomerangs Level 7 of the Dungeon (1, -16, D:7) a +0 whip (1, -15, D:7) a +0 falchion a +0 scale mail a +0 dagger a +0 robe a +0 hand axe a +2 ring mail of willpower (2, -16, D:7) a +0 whip a +0 whip a +0 leather armour a +0 flail (2, -15, D:7) a +0 club a +0 whip a +0 dagger of holy wrath a +0 scale mail a +0 long sword a +0 chain mail (4, 0, D:7) a +0 short sword (11, -1, D:7) a +0 leather armour (11, 17, D:7) a +0 ring mail (14, -3, D:7) a +0 pair of boots (19, -4, D:7) a +1 heavy trident (29, -23, D:7) a +0 scale mail (37, -14, D:7) a +0 trident a +0 leather armour a +0 falchion (37, -9, D:7) a +0 leather armour (38, -21, D:7) a +0 falchion a +0 short sword (42, -4, D:7) a +0 spear (43, -5, D:7) a +0 flail a +1 whip of electrocution (43, -4, D:7) a +0 spear (54, -22, D:7) a +0 flail a +0 leather armour (54, -20, D:7) a +0 flail a +0 leather armour a +0 dagger a +0 robe (54, -19, D:7) a +0 trident a +0 plate armour (56, -9, D:7) a +0 pair of gloves (58, -2, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +1 falchion of flaming (1, 0, D:8) a +0 hand axe a +0 leather armour a +0 dagger of protection (10, -1, D:8) a +0 leather armour (17, 1, D:8) a +2 pair of boots (25, -47, D:8) a +0 spear (28, -20, D:8) a +0 whip (28, -11, D:8) a +1 flail of venom (29, -20, D:8) a +0 spear a +0 club (30, -20, D:8) a +0 scale mail a +0 trident (31, -29, D:8) a +4 morningstar (31, -23, D:8) a +0 spear 5 stones a +0 dagger (31, -22, D:8) a +0 whip a +0 short sword a +0 club a +0 short sword (46, -39, D:8) a +0 club (47, -12, D:8) a +0 whip (49, -35, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 flail (50, -35, D:8) a +0 robe a +0 dagger (53, -42, D:8) a +0 morningstar (56, -35, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 pair of boots (4, -10, D:9) a +0 mace a +0 leather armour (10, -5, D:9) a +0 short sword a +0 scale mail (21, 4, D:9) a +0 war axe (21, 5, D:9) a +0 hand axe a +0 scale mail a +0 hand axe a +0 club a +0 ring mail (21, 6, D:9) a +0 club a +0 hand axe a +0 scale mail (22, -3, D:9) a +0 club a +0 ring mail a +0 club (22, -2, D:9) a +0 hand axe a +0 club a +0 ring mail (22, -1, D:9) a +0 short sword a +0 chain mail (22, 6, D:9) a +0 club a +0 dagger a +0 ring mail a +0 mace of protection a +0 leather armour of willpower a +0 trident a +0 orcbow a +0 chain mail (23, 6, D:9) a +0 flail a +0 chain mail (24, -1, D:9) a +0 flail (24, 0, D:9) a +0 falchion (25, 13, D:9) a +0 flail (27, 2, D:9) 6 boomerangs (35, 19, D:9) a +0 war axe (38, -18, D:9) a +0 mace a +0 leather armour (40, -14, D:9) a +0 glaive +0 steam dragon scales (41, -14, D:9) a +0 short sword a +0 flail a +0 dagger a +0 robe (41, 10, D:9) a +0 ring mail a +0 mace (41, 12, D:9) a +0 ring mail a +0 hand axe (42, 12, D:9) a +0 robe a +0 dagger (44, 4, D:9) a +0 robe a +0 hand axe a +0 robe a +0 mace (47, -4, D:9) a +0 longbow (53, -5, D:9) a +0 ring mail (55, -29, D:9) a +0 orcbow (58, 2, D:9) a +0 robe (58, 7, D:9) a +0 robe a +0 vampiric morningstar (58, 9, D:9) a +4 spear a +0 robe (63, -19, D:9) a +0 dagger a +0 robe (64, -19, D:9) a +0 morningstar a +0 robe a +0 hand axe a +0 robe (65, -19, D:9) a +5 halberd a +0 robe (66, -15, D:9) a +2 spear of flaming a +0 robe Level 10 of the Dungeon [Shop] Otaojiq's Antique Weapon Shoppe a +0 quarterstaff (150 gold) the +1 scimitar of Vanity {heavy, Int+7} (1125 gold) Int+7: It affects your intelligence (+7). It cannot be enchanted further. a +0 mace (90 gold) a +0 falchion (90 gold) a +0 flail (105 gold) a +0 broad axe (270 gold) a +0 war axe (105 gold) a +0 scimitar (180 gold) (14, 1, D:10) a +0 broad axe (42, 30, D:10) a +0 dagger Level 11 of the Dungeon (14, 19, D:11) a +0 quarterstaff (21, 19, D:11) a +0 orcbow (25, 27, D:11) a +0 robe (25, 30, D:11) a +0 falchion (28, 6, D:11) 3 large rocks a +0 chain mail a +0 battleaxe a +0 chain mail a +0 mace (29, 6, D:11) a +0 robe a +0 dagger a +0 robe a +2 dagger of venom a +0 chain mail a +0 short sword (30, 6, D:11) a +0 robe a +0 dagger (30, 7, D:11) a +0 hand axe a +0 trident (30, 9, D:11) a +0 mace (31, 7, D:11) a +2 devious dagger (31, 9, D:11) a +0 club (46, 34, D:11) a medusa talisman (48, 44, D:11) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (2, -6, Lair:1) 39 gold pieces (5, -14, Lair:1) a +0 ring mail (6, -7, Lair:1) a +0 war axe (9, -1, Lair:1) a potion of experience