caiman Level 1 of the Dungeon [Shop] Moulipn's Antique Armour Shoppe a +0 robe (16 gold) a +0 leather armour (36 gold) the +7 chain mail of Hout {rCorr Slay-3 Stlth+} (788 gold) rCorr: It protects you from acid and corrosion. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour (36 gold) the +1 scale mail of Focus {Dex+4} (439 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 cloak of corrosion resistance (207 gold) a scarf of repulsion (216 gold) [Shop] Rapengev's Armour Emporium a +1 kite shield of reflection (176 gold) a +0 ring mail (44 gold) a +0 robe (9 gold) a +0 cloak (49 gold) a +0 chain mail (66 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 pair of boots (49 gold) a +0 hat (44 gold) a +0 scale mail (44 gold) [Shop] Fuyrche's Armour Shop the +0 leather armour of Cowardice {Harm Str+3} (214 gold) Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 scale mail (56 gold) a +2 helmet of light (301 gold) a +0 leather armour (28 gold) a +2 ring mail of cold resistance (294 gold) a +0 cloak (63 gold) +0 ice dragon scales (700 gold) the +8 chain mail of Lucidity {Rampage *Slow Str+8 Dex+3} (987 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. Str+8: It affects your strength (+8). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 pair of gloves (63 gold) a +2 pair of gloves of infusion (301 gold) (0, 0, D:1) a jackal skeleton (2, -3, D:1) a +0 dagger (4, 5, D:1) a +0 robe (5, 5, D:1) a jackal skeleton (11, -30, D:1) a human skeleton (11, -26, D:1) a human skeleton (13, -27, D:1) a human skeleton (15, -40, D:1) a bat skeleton (15, -26, D:1) a minotaur skeleton (15, 5, D:1) a +0 short sword (16, -27, D:1) a human skeleton (18, -30, D:1) a +0 club a goblin skeleton (18, -28, D:1) a +0 sling (30, -45, D:1) a +0 dagger (30, -44, D:1) a +0 mace (38, -8, D:1) a +0 dagger (39, -12, D:1) a bat skeleton (45, -25, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (3, 2, D:2) a +0 hammer a goblin corpse (skeletalised by now) (5, 1, D:2) a parchment of Momentum Strike (5, 4, D:2) a +0 dagger (9, -2, D:2) 11 gold pieces a +0 hammer (12, -3, D:2) a potion of curing (14, 4, D:2) a +0 club (14, 6, D:2) a +0 dagger a goblin corpse (20, 4, D:2) 16 gold pieces a +0 hammer a +0 sling a hobgoblin corpse (23, 2, D:2) a +0 dagger a goblin corpse (23, 4, D:2) a +0 club a goblin corpse a hobgoblin corpse (23, 6, D:2) a +1 hammer of protection (unseen) (25, -22, D:2) a rat corpse (skeletalised by now) (38, -6, D:2) a +0 club (44, -13, D:2) a parchment of Passwall (47, -14, D:2) a +0 mace (48, -14, D:2) a +0 spear (49, -13, D:2) a +0 whip (50, 2, D:2) a +0 flail a gnoll corpse (54, -11, D:2) a +0 sling