caiman Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, -13, D:1) a +0 dagger (6, -23, D:1) a quokka corpse (skeletalised by now) (7, -44, D:1) a rat corpse (skeletalised by now) (15, -33, D:1) a rat skeleton (16, -33, D:1) a hobgoblin skeleton (20, -34, D:1) a frilled lizard skeleton (23, -27, D:1) a +0 club (27, -33, D:1) a jackal skeleton (30, -4, D:1) 4 stones (36, -31, D:1) a hobgoblin corpse (skeletalised by now) (38, -3, D:1) a frilled lizard skeleton (39, -42, D:1) a +0 hand axe (41, -35, D:1) a bat corpse (skeletalised by now) (44, -41, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (47, -40, D:1) a rat corpse (skeletalised by now) (49, -20, D:1) a bat skeleton (49, 4, D:1) a +0 short sword (52, -21, D:1) a +0 short sword (53, -11, D:1) a +0 club (54, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, -2, D:2) an adder corpse (skeletalised by now) (4, -18, D:2) a bat skeleton (11, -12, D:2) a +0 ring mail (12, 1, D:2) a parchment of Call Canine Familiar (13, -17, D:2) a spore talisman (14, -15, D:2) a rimehorn talisman (22, -15, D:2) a hobgoblin skeleton (23, -18, D:2) a quokka skeleton (23, -6, D:2) a +0 robe (47, -32, D:2) a bat corpse (skeletalised by now) (51, -24, D:2) a hobgoblin corpse (skeletalised by now) (51, -4, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (4, 19, D:3) a parchment of Apportation (13, 9, D:3) a bat skeleton (16, 8, D:3) a +0 spear (18, 1, D:3) a bat corpse (skeletalised by now) (20, 2, D:3) a +0 club a +0 sling a goblin skeleton (23, -7, D:3) a +0 whip (25, -7, D:3) a bat corpse (skeletalised by now) (30, 31, D:3) a +0 dagger a goblin skeleton (31, 3, D:3) an adder corpse (skeletalised by now) (33, 3, D:3) a hobgoblin corpse (skeletalised by now) (39, 10, D:3) a +0 club a +0 leather armour (39, 14, D:3) a +0 short sword a +0 leather armour a +0 short sword an orc skeleton (39, 16, D:3) a +0 trident an orc skeleton (46, 0, D:3) a +0 short sword (47, -2, D:3) a quill talisman Level 4 of the Dungeon (6, -28, D:4) a +0 dagger a goblin corpse (skeletalised by now) (6, -2, D:4) a +0 dagger a kobold corpse (skeletalised by now) (7, -29, D:4) a +0 dagger a goblin corpse (skeletalised by now) (9, -5, D:4) a +0 club a goblin corpse (skeletalised by now) (15, -23, D:4) 2 stones a +0 dagger a kobold skeleton (18, -11, D:4) a hobgoblin skeleton (20, -6, D:4) a quokka corpse (skeletalised by now) (23, -12, D:4) a parchment of Call Canine Familiar (26, -30, D:4) a +0 club 3 poisoned darts a kobold skeleton (26, 4, D:4) a +0 barding (27, -30, D:4) a +0 giant club an ogre skeleton (29, -38, D:4) a +0 trident (31, -7, D:4) a +0 ring mail (33, -29, D:4) a hobgoblin skeleton (35, -40, D:4) a +0 ring mail (46, -6, D:4) a +0 club an orc corpse (skeletalised by now) (47, -7, D:4) a +0 club 3 stones a kobold corpse (skeletalised by now) (48, -5, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (13, 6, D:5) a +0 giant club an ogre skeleton (15, 2, D:5) an adder skeleton (25, -14, D:5) a +4 flail (30, 11, D:5) a +0 falchion a +0 leather armour (34, 6, D:5) an inkwell talisman (36, 16, D:5) a +0 dagger (39, 11, D:5) a +0 trident (46, 40, D:5) a +0 flail (51, 25, D:5) a +0 war axe (52, 14, D:5) a +0 long sword (53, 34, D:5) a +0 whip (55, 27, D:5) a +0 club a +0 leather armour (56, -6, D:5) a +0 hand axe (56, 27, D:5) a +0 dagger a +0 club an orc skeleton (57, 28, D:5) a +1 whip of electrocution a +0 chain mail an orc skeleton (63, -6, D:5) a +0 flail (63, 36, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (6, -17, D:6) a frilled lizard corpse (skeletalised by now) (7, 1, D:6) a +0 club a boomerang a +0 leather armour (8, -18, D:6) a frilled lizard corpse (skeletalised by now) (8, -17, D:6) a frilled lizard corpse (skeletalised by now) (8, 4, D:6) a +0 short sword a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (8, 5, D:6) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (9, -18, D:6) an iguana corpse (skeletalised by now) (14, -11, D:6) a +0 giant club an ogre corpse (skeletalised by now) (22, -42, D:6) a ring of see invisible (28, -19, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (36, -35, D:6) a +0 ring mail (39, -24, D:6) a bullfrog corpse (skeletalised by now) (43, -33, D:6) a hound skeleton (46, -54, D:6) a +0 club 3 boomerangs a +0 leather armour a +0 club a +0 leather armour an orc corpse (skeletalised by now) (48, -57, D:6) a +0 dagger an orc corpse (skeletalised by now) (48, -51, D:6) a +0 hand axe a +0 sling a +0 ring mail (48, -42, D:6) an orc corpse (skeletalised by now) (49, -41, D:6) an iguana corpse (skeletalised by now) (51, -39, D:6) a hound skeleton (52, -40, D:6) an adder skeleton (53, -40, D:6) an orc skeleton (54, 2, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (8, 36, D:7) a +0 giant spiked club (10, 41, D:7) a +0 club 3 stones (12, 36, D:7) a water moccasin corpse (skeletalised by now) (12, 38, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (15, 39, D:7) a +0 short sword a +0 club a +0 club 5 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (16, 39, D:7) a +0 club (18, 38, D:7) a +0 dagger (38, 24, D:7) a +0 leather armour a +0 trident a +0 leather armour a +0 club a +0 hand axe an orc skeleton an orc skeleton (39, 25, D:7) a +0 dagger a +0 robe a +0 dagger (41, 32, D:7) a +0 short sword (41, 33, D:7) 4 stones a +0 whip a kobold skeleton (42, 33, D:7) 3 stones a +0 short sword a +0 short sword a kobold skeleton (42, 34, D:7) a +0 dagger (43, 34, D:7) 3 stones a +0 short sword a +0 whip a kobold skeleton Level 8 of the Dungeon (0, 0, D:8) a yak corpse (skeletalised by now) (0, 5, D:8) a +0 chain mail a +0 morningstar a +0 dagger (1, 6, D:8) a +0 chain mail of willpower a +2 scimitar of protection (3, 36, D:8) a +0 falchion an orc corpse (skeletalised by now) (15, -4, D:8) a +0 giant club a +0 giant club (23, 20, D:8) a +2 hat of willpower (25, 4, D:8) a +0 leather armour (32, -11, D:8) a +2 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (44, 15, D:8) a +0 hand axe (45, 14, D:8) a +0 ring mail a +1 short sword of speed (45, 15, D:8) a +0 leather armour a +0 mace a +0 robe a +0 dagger an orc skeleton an orc skeleton (46, 15, D:8) a +0 leather armour a +0 dagger an orc skeleton Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 dagger of Supply {freeze, rN+} (2480 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the fire staff of Shrieking Defence {rF++ Fire} (3900 gold) [staff of fire] rF++: It greatly protects you from fire. Fire: It increases the power of your Fire spells. the +0 leather armour "Cufel" {rElec rC+ Int+2} (2720 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +2 dagger of Eternal Vigilance {freeze, rC- Dex+8} (3040 gold) rC-: It makes you vulnerable to cold. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. the +0 robe of Articulation {Dex+4} (1630 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +1 robe of Starshine {Str+3} (1920 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +8 short sword of Terror {reap, Int+4} (5840 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring "Saviolu" {Will+ rCorr} (3260 gold) [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +1 robe of Disydgh {Rampage} (1290 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. the wellspring talisman of the Undertaker {rN+ SInv} (3890 gold) [wellspring talisman] rN+: It protects you from negative energy. SInv: It lets you see invisible. the +1 pair of gloves "Deuzxarch" {Dex+3} (2280 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the fire staff "Sollaliy" {^Fragile rPois rF+ rC+ Will+ Fire} (4320 gold) [staff of fire] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. the +5 whip of Kurphazo {pain, rF++ Will- Str+5} (6200 gold) rF++: It greatly protects you from fire. Will-: It decreases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. the hive talisman "Soelo" {rF- Int+4} (6600 gold) [hive talisman] rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). the ring "Diavulu" {rElec rCorr EV+5} (5560 gold) [ring of evasion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). a +4 war axe of venom (2620 gold) the spore talisman of Wuite {+Inv Int+4} (5090 gold) [spore talisman] +Inv: It lets you turn invisible. Int+4: It affects your intelligence (+4). the +4 whip of Dismay {protect, *Noise rN++ Dex+2} (4120 gold) *Noise: It may make a loud noise when swung. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the conjuration staff of Kikubaaqudgha {rElec Str+5 Dex-2 Conj Necro} (5090 gold) [staff of conjuration] rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. the ring "Nevvueg" {Will+ Dex+4 Slay+3} (5300 gold) [ring of willpower] Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (0, 0, D:9) a +0 sling (4, -17, D:9) a +0 trident (4, 19, D:9) a rimehorn talisman (5, -1, D:9) a +0 trident (6, -18, D:9) a +1 falchion a +0 robe a +3 great sword of freezing a +0 robe (7, -17, D:9) a +0 hand axe a +0 robe (8, -16, D:9) a +0 dagger a +0 robe a +0 battleaxe a +0 robe (13, -10, D:9) a +0 demon whip of venom (13, -4, D:9) a +0 leather armour a +0 flail (15, -5, D:9) a +0 leather armour a +0 club an orc skeleton (17, -5, D:9) a +0 robe a +0 dagger an orc skeleton (18, -5, D:9) a boomerang a +0 dagger a +0 dagger a +0 plate armour a +0 long sword an orc skeleton a yak skeleton (18, 1, D:9) a +0 club an orc skeleton (19, -5, D:9) a +0 dagger a yak skeleton a yak skeleton (20, 3, D:9) a +0 chain mail a +0 hand axe (21, 2, D:9) a +0 robe a +0 dagger an orc skeleton (22, -19, D:9) a +0 scimitar of flaming (23, -5, D:9) a +0 war axe a +0 robe a +0 robe a +0 great sword (38, 6, D:9) a +0 plate armour a +0 war axe (39, 5, D:9) a +0 short sword a +0 leather armour a +0 hand axe (39, 6, D:9) a +0 ring mail a +0 club (40, -7, D:9) an acid dragon skeleton (49, 13, D:9) a +3 short sword of freezing a +0 robe (56, 30, D:9) a +0 falchion a +3 heavy hand axe a +0 leather armour (58, -2, D:9) a yak corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe the human corpse of Cassandra (0, 1, D:10) a +0 spear a +0 scale mail (1, -1, D:10) a yak corpse (2, -1, D:10) a +0 troll leather armour a troll corpse (5, -1, D:10) a +0 quarterstaff the Ecumenical Temple