Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 16947855958606188841 46 caiman the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on May 17, 2026. Slain by a frilled lizard (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:39 (314 turns). caiman the Conjurer (Octopode Conjurer) Turns: 314, Time: 00:03:40 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 66% Magic: 4/7 EV: 12 Int: 22 God: Gold: 14 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) a - +0 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -3) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 short sword of venom (weapon) b - a +0 mace c - a +0 dagger Scrolls c - a scroll of vulnerability {unknown} Potions g - a potion of magic w - a potion of heal wounds f - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting + Level 4.5 Conjurations + Level 0.5 Translocations + Level 0.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 13% 1 Passwall Erth 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11677 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History (Press . to maintain the ray.) You feel very sick. The adder bites you but does no damage. The rat barely misses you. The frilled lizard misses you. You took 3 damage! You consumed 2 MP. The searing ray misses the adder. You feel sick. The adder closely misses you. The frilled lizard misses you. The rat bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You took 3 damage! You consumed 1 MP. It was a potion of heal wounds. You feel much better. d -> w - a potion of heal wounds You stop channelling your searing ray. You feel sick. The adder barely misses you. The rat bites you but does no damage. The hobgoblin closely misses you. You recovered 14 HP! You hit the adder. The adder is poisoned. Your grab misses the adder. Your squeeze misses the adder. The adder is almost dead. You feel sick. The adder bites you. The rat barely misses you. The frilled lizard bites you. The hobgoblin hits you. The frilled lizard barely misses you. You took 7 damage! You completely miss the adder. You grab the adder. The adder is almost dead. You constrict the adder. You kill the adder! You feel sick. The rat closely misses you. The hobgoblin hits you. The frilled lizard closely misses you. The frilled lizard completely misses you. You took 5 damage! You feel sick. The rat attacks as it pursues you! The rat bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The frilled lizard attacks as it pursues you! The frilled lizard bites you. You die... #........# #.....#.## ## #.#......## #....... ...#.$.......##. #..###.# ..................... #.# ............# #.##.. #.. .....$.b....# #.###..##.##. ............# #.# ......... ........>rg.# #.# .####..## .........l@.###.# .# ##. .........l....#.##.# #.## ...........#.......# ..# ...##.....#####...## #.# ### ####### #....######.# #..#......... #..#..#####.# #..##.# #.# #..##.# #.. You could see a hobgoblin, a bat (wandering), 2 frilled lizards and a rat. Vanquished Creatures 4 adders (D:2) An endoplasm (D:1) A hobgoblin (D:2) 2 jackals (D:2) A quokka (D:1) A frilled lizard (D:2) A goblin (D:1) 2 kobolds (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 201 | D:2 | Reached XP level 2. HP: 16/17 MP: 1/5 204 | D:2 | Learned a level 2 spell: Searing Ray 239 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 314 | D:2 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_corners, hellmonk_ecumenical_altar_prayer_group D:2: layout_rooms Action || total ---------------------------++------- Attack: Normal || 26 Melee: Short sword || 25 Constrict || 5 Dagger || 1 Tentacles || 3 Cast: Magic Dart || 11 Searing Ray || 1 Drink: Heal wounds || 1 Stab: Sleeping || 1 Armour: None || 21 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 321 | 0 | 0 | 0 | 2 | 160.5 | Dungeon | 321 | 321 | 0 | 0 | 0 | 2 | 160.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 176 daAuts D:2: 145 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+