calc Level 1 of the Dungeon (0, 0, D:1) a flux talisman (4, -14, D:1) a +3 mace (20, -31, D:1) a +0 hand axe (22, 6, D:1) a +0 sling (24, 3, D:1) a bat corpse (skeletalised by now) (28, -30, D:1) a +0 robe (29, -30, D:1) a ring of wizardry (29, 6, D:1) 4 stones (38, -15, D:1) 5 stones (39, -22, D:1) a ball python skeleton (41, -9, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone (11, -8, D:2) a +0 short sword 3 stones (17, 2, D:2) 6 stones (26, 0, D:2) an adder corpse (skeletalised by now) (26, 31, D:2) 6 stones (30, 16, D:2) a +0 sling (30, 26, D:2) a +0 hand axe (31, 27, D:2) a +0 club a +0 ring mail (32, 27, D:2) a +0 hand axe an orc corpse (skeletalised by now) (35, -6, D:2) 5 stones (37, -3, D:2) a +0 club (39, -3, D:2) a ball python corpse (skeletalised by now) (39, 37, D:2) a bat corpse (skeletalised by now) (43, -2, D:2) a +0 dagger (47, 2, D:2) a +0 club a +0 leather armour (47, 3, D:2) a +0 dagger a +0 leather armour a +0 short sword a +0 scale mail (49, 5, D:2) a quokka corpse (skeletalised by now) (49, 11, D:2) a ring of fire (54, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 8 gold pieces (4, 7, D:3) a potion of mutation (7, -1, D:3) a +0 ring mail (7, 2, D:3) a potion of haste (11, 16, D:3) a +0 flail a gnoll corpse (13, 18, D:3) a +0 hand axe a +0 leather armour an orc skeleton (15, -7, D:3) a frilled lizard corpse (15, 7, D:3) 6 stones (16, -8, D:3) a +0 club (19, 3, D:3) an amulet of regeneration (19, 11, D:3) a +0 club a +0 club a +0 leather armour a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now)