Dungeon Crawl Stone Soup version 0.33-a0-305-g75134b2f13 (webtiles) character file. Game seed: 2544340600221846386 59 calc the Grasshopper (level 4, -1/32 (34) HPs) Began as a Coglin Warper on Nov 10, 2024. Slain by Terence ... wielding a +1 mace of protection (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:06 (2041 turns). calc the Grasshopper (Coglin Warper) Turns: 2041, Time: 00:02:07 HP: -1/32 (34) AC: 3 Str: 12 XL: 4 Next: 3% MP: 6/6 EV: 11 Int: 12 God: Gold: 200 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . a - +0 falchion {Diego} rCold . . . m - +0 rapier {Lucia} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lightly drained, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Diego} h - a +0 short sword {Cyneburga} m - a +0 rapier (offhand) {Lucia} Missiles d - 7 darts of dispersal (quivered) Armour b - a +0 leather armour (worn) Scrolls c - 3 scrolls of blinking i - 2 scrolls of identify {unknown} j - 2 scrolls of enchant armour {unknown} k - a scroll of noise {unknown} l - a scroll of immolation {unknown} n - a scroll of fog {unknown} p - 3 scrolls of enchant weapon {unknown} Potions e - a potion of heal wounds {unknown} g - a potion of enlightenment {unknown} o - a potion of attraction {unknown} Skills: + Level 2.5 Fighting + Level 2.5 Long Blades + Level 1.6 Throwing + Level 1.6 Armour + Level 2.2 Dodging - Level 1.7 Spellcasting - Level 3.0 Translocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 16% 2 Lesser Beckoning Tloc 16% N/A 16% 2 Maxwell's Portable Pile Tloc 8% (3-9)d3 30% 3 Teleport Other Tloc 8% N/A 30% 3 Magic Dart Conj 4% 1d3 34% 1 Soul Splinter Necr 4% N/A 34% 1 Call Imp Summ 2% N/A 47% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 47% 2 Passwall Erth 1% N/A 71% 3 Swiftness Air 1% N/A 71% 3 Vampiric Draining Necr 1% 2d6 71% 3 Vhi's Electric Charge Tloc/Air 8% N/A 88% 4 Martyr's Knell Necr/Summ 1% N/A 98% 4 Curse of Agony Necr 1% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Makhleb Ru Vehumet Shops: D:1 [* Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence looks even sicker. Unknown command. Unknown command. You hit Terence but do no damage. Terence is moderately wounded. You hit Terence with your +0 falchion. Terence barely misses you. You hit Terence with your +0 rapier. Terence is heavily wounded. You hit Terence but do no damage. Terence closely misses you. x2 You hit Terence but do no damage. Terence is severely wounded. You hit Terence but do no damage. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. You closely miss Terence with your +0 rapier. Terence hits you with a +1 mace of protection! You hit Terence but do no damage. Terence is severely wounded. You hit Terence with your +0 rapier. Terence hits you with a +1 mace of protection! You hit Terence but do no damage. Terence is severely wounded. You hit Terence but do no damage. Terence hits you with a +1 mace of protection. You hit Terence but do no damage. Terence is severely wounded. You barely miss Terence with your +0 rapier. Terence hits you with a +1 mace of protection! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. You barely miss Terence with your +0 rapier. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. You hit Terence but do no damage. Terence looks more healthy. Terence hits you but does no damage. Terence hits you with a +1 mace of protection! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ...# ...# ### ...# #.. ...# #$# ...# #(# ...# #(# ...# #.# ...# #@# ################@# ................># ...............### ..#######..###+##### ..........#......... ...######.#......##### ...# ##...#..........# ...###..#.#......### .......##.#.##..## You could see Terence. Vanquished Creatures 2 adders (D:2) 8 ball pythons 5 endoplasms A giant cockroach (D:1) 4 goblins 5 hobgoblins 3 kobolds A quokka (D:3) 3 bats (D:1) A frilled lizard (D:3) 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | calc the Coglin Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 196 | D:1 | Found Juikuos's Armour Boutique. 235 | D:1 | Reached skill level 1 in Throwing 235 | D:1 | Reached skill level 1 in Armour 296 | D:1 | Reached XP level 2. HP: 21/22 MP: 4/4 346 | D:1 | Found Xagymm's Assorted Antiques. 1030 | D:2 | Reached XP level 3. HP: 28/28 MP: 5/5 1143 | D:2 | Found a hazy altar of Hepliaklqana. 1657 | D:3 | Found a sacrificial altar of Ru. 1689 | D:3 | Found a radiant altar of Vehumet. 1692 | D:3 | Reached XP level 4. HP: 32/32 MP: 6/6 1827 | D:3 | Found a burning altar of Makhleb. 2028 | D:3 | Noticed Terence 2041 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_ring, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_corner_1, infiniplex_forest_pool, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_end_3, infiniplex_forest_lined_corner, serial_shops, shop, nicolae_shop_tiny_statue_garden D:2: layout_rooms, basic_altar D:3: layout_basic, fiery_altar_vehumet, mainiacjoe_overflow_boulevard, amcnicky_altar_gilded, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Throwing | 1 | 1.6 Armour | 1 | 1.6 Dodging | 2 | 2.2 Fighting | | 2.5 Long Blades | | 2.5 Spellcasting | | 1.7 Translocations | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 29 | || 29 Falchion | 71 | 12 || 83 Short sword | 23 | || 23 Rapier | 22 | 10 || 32 Throw: Dart | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 51 | 7 || 58 Dodge: Dodged | 29 | 5 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2050 | 1990 | 60 | 0 | 1680 | 3 | 683.3 | Dungeon | 2050 | 1990 | 60 | 0 | 1680 | 3 | 683.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 946 daAuts D:2: 583 daAuts D:3: 519 daAuts