calc Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 1, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (5, 10, D:1) a +0 ring mail (5, 19, D:1) a frilled lizard skeleton (11, -3, D:1) a +0 club a goblin skeleton (13, 7, D:1) a +0 whip 4 stones a kobold skeleton (13, 16, D:1) a +0 dagger a stone a kobold skeleton (15, -6, D:1) 3 stones a kobold skeleton (19, -12, D:1) a +0 mace (21, 17, D:1) a +0 whip (22, 16, D:1) a +0 whip 5 stones (27, 19, D:1) a +0 whip a kobold skeleton a ball python skeleton (34, 9, D:1) a +0 dagger a kobold skeleton (36, -1, D:1) a bat corpse (skeletalised by now) (37, -11, D:1) a +0 ring mail (39, 18, D:1) a +0 mace (42, -17, D:1) a beast talisman (42, -8, D:1) a frilled lizard skeleton (52, -17, D:1) a +0 robe Level 2 of the Dungeon (6, -13, D:2) a frilled lizard corpse (skeletalised by now) (7, -40, D:2) a +0 dagger (12, -41, D:2) a frilled lizard corpse (17, -21, D:2) a +0 ring mail (17, -18, D:2) a staff of air (25, 8, D:2) a +0 glaive (26, -31, D:2) a +0 dagger a rat corpse (31, 0, D:2) a +0 dagger (32, 1, D:2) a quokka corpse (skeletalised by now) (34, -25, D:2) a +0 short sword a kobold skeleton (35, -9, D:2) a hobgoblin corpse (skeletalised by now)