calc Level 1 of the Dungeon (0, 0, D:1) 6 stones (4, -18, D:1) a quokka corpse (skeletalised by now) (4, 7, D:1) a +0 dagger (5, -26, D:1) a ball python corpse (skeletalised by now) (8, -24, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -22, D:1) 5 stones (30, -13, D:1) a +0 dagger a goblin skeleton (36, -21, D:1) 6 stones (43, -30, D:1) a +0 dagger 4 stones a kobold skeleton (44, 17, D:1) a quokka corpse (skeletalised by now) (50, -15, D:1) a +0 club (51, -24, D:1) a +1 whip of flaming a kobold corpse (skeletalised by now) (53, 17, D:1) a +0 short sword 5 stones a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (54, -13, D:1) a +0 whip a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -2, D:2) a potion of ambrosia (1, 30, D:2) a bat corpse (2, -2, D:2) a dart slug corpse (2, 6, D:2) a quokka corpse (3, -1, D:2) a serpent talisman (3, 35, D:2) 9 stones (5, -9, D:2) a +0 club (6, -10, D:2) a rat corpse (10, -17, D:2) 4 gold pieces (11, -13, D:2) a potion of enlightenment (11, 17, D:2) a hobgoblin corpse (13, 5, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (16, 25, D:2) a +0 ring mail (22, 2, D:2) a bat corpse (skeletalised by now) (25, 13, D:2) a frilled lizard corpse (skeletalised by now) (27, -7, D:2) 5 stones