calc Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (11, -1, D:1) a ball python corpse (skeletalised by now) (16, -3, D:1) 5 poisoned darts (17, -3, D:1) a +0 flail (17, 46, D:1) 8 stones (19, 15, D:1) a +0 short sword 5 stones a +6 ring of intelligence a kobold skeleton (20, 15, D:1) a +0 club 5 stones a kobold skeleton (23, 3, D:1) a bat corpse (skeletalised by now) (27, 11, D:1) a rat skeleton (46, 4, D:1) 3 stones (47, 40, D:1) a hobgoblin skeleton (51, 31, D:1) a bat skeleton (55, 15, D:1) a +0 dagger a goblin skeleton (55, 17, D:1) a +0 dagger (56, 36, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (8, -1, D:2) a +0 leather armour a +0 robe (11, 6, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (17, 20, D:2) a +0 short sword a kobold corpse (skeletalised by now) (20, 19, D:2) a +0 robe (23, 9, D:2) a frilled lizard corpse (26, 5, D:2) a +0 ring mail (38, 25, D:2) a +0 ring mail (38, 30, D:2) a staff of cold (39, 25, D:2) a frilled lizard corpse (skeletalised by now) (49, 4, D:2) a +0 sling of flaming (51, 3, D:2) 2 flux baubles Level 3 of the Dungeon (0, 0, D:3) a bat corpse (3, -10, D:3) a dart slug corpse (7, -11, D:3) a scroll of identify (9, -11, D:3) a bombardier beetle corpse