calc Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (12, 6, D:1) a jackal corpse (skeletalised by now) (18, 50, D:1) a +0 short sword (19, 2, D:1) a hobgoblin corpse (skeletalised by now) (24, 11, D:1) a +0 whip (27, 13, D:1) a +0 whip a stone a jackal skeleton a rat skeleton (27, 35, D:1) a ball python corpse (skeletalised by now) (31, 5, D:1) a quokka corpse (skeletalised by now) (31, 14, D:1) a kobold skeleton (34, 37, D:1) a +0 club (45, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, 15, D:1) a ring of resist corrosion Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, -16, D:2) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) (3, -17, D:2) a +0 whip a rat corpse (skeletalised by now) (3, -1, D:2) a +0 dagger (8, -22, D:2) a +0 short sword (8, 9, D:2) a jackal corpse (skeletalised by now) (12, -18, D:2) a +0 battleaxe (14, -16, D:2) a frilled lizard corpse (skeletalised by now) (17, -5, D:2) a staff of conjuration (18, -22, D:2) a +0 robe (21, -11, D:2) a +0 hand axe 4 stones a kobold corpse (skeletalised by now) (23, -6, D:2) a ring of flight (30, -15, D:2) a +0 dagger a +0 whip a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (34, -19, D:2) a ring of see invisible Level 3 of the Dungeon (5, 9, D:3) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (6, -3, D:3) a bat corpse (skeletalised by now) (10, -6, D:3) a +0 plate armour (12, -6, D:3) a frilled lizard corpse (skeletalised by now) (33, 17, D:3) a +0 trident (39, 14, D:3) a river rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) (39, 15, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a sewer (0, 0, Sewer) a ball python corpse (8, 4, Sewer) a river rat corpse (14, -3, Sewer) an adder skeleton