calc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -11, D:1) a ball python corpse (skeletalised by now) (11, 4, D:1) an orb of stardust (13, 7, D:1) an inkwell talisman (15, -11, D:1) a +0 robe (18, 11, D:1) a +0 robe (18, 16, D:1) a quokka skeleton (24, 5, D:1) a +0 mace (27, 0, D:1) a frilled lizard corpse (skeletalised by now) (33, 23, D:1) a +0 club (33, 25, D:1) a +0 club (35, 26, D:1) a rat skeleton (35, 29, D:1) a +0 ring mail (40, 23, D:1) a +0 dagger a goblin skeleton (40, 24, D:1) a +0 club (46, 22, D:1) a +0 club a goblin skeleton (46, 25, D:1) a +0 dagger (56, 7, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (58, 33, D:1) a +0 long sword Level 2 of the Dungeon (1, 21, D:2) a +1 devious dagger 2 stones a kobold skeleton (3, 22, D:2) a rat skeleton (16, 7, D:2) a +0 short sword (16, 22, D:2) a ball python skeleton (20, 28, D:2) a +0 dagger (21, -3, D:2) a +1 scale mail of fire resistance (23, 29, D:2) a quokka skeleton (24, 19, D:2) a +0 ring mail (34, 21, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 43, D:2) a bat corpse (skeletalised by now) (37, 43, D:2) a +0 sling (41, 10, D:2) an adder corpse (skeletalised by now) (42, 3, D:2) a +0 club (42, 35, D:2) a parchment of Launch Clockwork Bee (43, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (49, 3, D:2) 2 flux baubles (58, 21, D:2) a +0 dagger 4 stones (63, 2, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (8, 8, D:3) a +0 short sword 5 stones (27, 28, D:3) a +0 chain mail (27, 45, D:3) a rimehorn talisman (29, 1, D:3) a +0 quarterstaff (30, 1, D:3) a +0 quarterstaff (35, 18, D:3) an adder corpse (skeletalised by now) (38, 9, D:3) a +0 chain mail a hobgoblin skeleton (38, 39, D:3) a +0 club (41, 9, D:3) a +0 club 3 stones (42, 53, D:3) an adder corpse (skeletalised by now) (45, 56, D:3) a goblin skeleton (46, 9, D:3) a +0 ring mail (46, 58, D:3) a rat skeleton (47, 57, D:3) a kobold corpse (skeletalised by now) (65, 38, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (6, -15, D:4) an inkwell talisman (6, -7, D:4) a +0 chain mail (9, -11, D:4) a +0 whip (18, -4, D:4) an orb of attunement (20, -20, D:4) a +0 scale mail (28, -26, D:4) a ball python skeleton (28, -25, D:4) the +0 leather armour of Thoughtfulness {Rampage rN+ Int+2 Dex-5} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (31, -29, D:4) a hobgoblin skeleton (42, -26, D:4) a +0 dagger a +0 sling a goblin skeleton (43, -26, D:4) a +0 dagger a +0 club a +0 club a +0 short sword a +2 helmet a +0 animal skin a +0 club a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton a goblin skeleton (45, -26, D:4) a +0 dagger (46, -15, D:4) a rimehorn talisman (47, 4, D:4) Sif Muna's Encyclopedia of Amathomancy Spells Type Level a - Sandblast Earth 1 (unseen) (48, 4, D:4) Sif Muna's Wayfarer, Volume One Spells Type Level a - Apportation Translocation 1 (unseen) (49, 4, D:4) Sif Muna's Prolegomenon to the Escapement Spells Type Level a - Kinetic Grapnel Forgecraft 1 (unseen) (54, -7, D:4) a +0 robe (58, -35, D:4) a +0 club (61, -18, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +2 dagger of venom (5, 22, D:5) an inkwell talisman (6, -3, D:5) a +0 club (6, -2, D:5) a +2 spear of venom (unseen) (6, -1, D:5) a +0 whip a +0 leather armour a gnoll corpse (11, -14, D:5) a water moccasin corpse (11, 12, D:5) a +0 hand axe (15, 27, D:5) a staff of earth (20, 30, D:5) a +0 club the Ecumenical Temple