calc Level 1 of the Dungeon (4, -9, D:1) a ball python corpse (skeletalised by now) (9, -9, D:1) a ball python corpse (skeletalised by now) (10, -24, D:1) a ball python skeleton (11, -24, D:1) a +0 whip a +0 ring mail a kobold skeleton (18, -16, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (25, 17, D:1) a frilled lizard skeleton (32, -3, D:1) 3 stones (38, -28, D:1) a hobgoblin skeleton (40, -9, D:1) an inkwell talisman (41, 6, D:1) a +0 dagger (51, -5, D:1) a ball python skeleton (52, -6, D:1) a ball python skeleton (53, -12, D:1) a hobgoblin skeleton (56, -23, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 1, D:2) a bat corpse (skeletalised by now) (4, 9, D:2) an adder corpse (skeletalised by now) (10, -10, D:2) a ball python corpse (skeletalised by now) (19, -19, D:2) a +0 club (19, 14, D:2) a +0 spear (23, 6, D:2) a +0 ring mail (25, -15, D:2) a +0 dagger a +0 dagger a jackal skeleton a goblin skeleton a quokka skeleton a jackal skeleton a ball python skeleton a jackal skeleton (32, 3, D:2) a bat skeleton (34, -27, D:2) a +0 robe (34, -2, D:2) a +0 club a goblin skeleton (46, 6, D:2) the +0 pair of boots of the Hall of Blades {+Blink rElec Regen+ Str-2} +Blink: It lets you blink. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). It cannot be enchanted further. (47, 7, D:2) an adder corpse (skeletalised by now) (50, -28, D:2) a hobgoblin corpse (skeletalised by now) (50, -15, D:2) a +0 short sword 2 stones a quokka skeleton a kobold skeleton (55, -16, D:2) a +0 short sword 4 stones (55, -13, D:2) a spore talisman (60, -10, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold skeleton (2, -4, D:3) a +0 club (5, -3, D:3) a +0 scale mail (8, -7, D:3) a +0 dagger a +0 ring mail a +0 flail a +0 leather armour an orc skeleton an orc skeleton a quokka skeleton (10, -7, D:3) a +0 hand axe a +0 flail a +0 leather armour (10, 3, D:3) a +0 dagger (13, -1, D:3) a +0 war axe (18, -7, D:3) a +0 flail a +0 scale mail the human skeleton of Terence a rat skeleton (26, 33, D:3) a +0 flail an orc corpse (skeletalised by now) (37, 15, D:3) a +0 whip (38, -5, D:3) a +0 dagger a goblin skeleton (41, -10, D:3) a +0 long sword (44, 30, D:3) a +0 whip (58, -4, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (11, 9, D:4) a +0 short sword a kobold corpse (14, 26, D:4) an iguana corpse (skeletalised by now)