calc Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, -8, D:1) a +0 hand axe (4, -2, D:1) a +0 dagger 2 stones (28, 0, D:1) a bat skeleton (28, 1, D:1) a ball python skeleton (32, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 0, D:1) a bat corpse (skeletalised by now) (54, 1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (13, -11, D:2) a +0 robe (20, -10, D:2) a +0 scale mail (30, 14, D:2) an adder corpse (skeletalised by now) (44, -25, D:2) 3 flux baubles (55, 7, D:2) a ribbon worm corpse Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (17, -15, D:3) a dart slug corpse (20, 3, D:3) a +0 whip a gnoll corpse (22, -4, D:3) a +0 leather armour