calc Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, -1, D:1) a +0 mace (10, -4, D:1) a ball python skeleton (11, 8, D:1) a +0 dagger (16, 8, D:1) a bat skeleton (18, 10, D:1) a +0 pair of boots of earth (19, 9, D:1) a +0 whip 4 stones (29, -10, D:1) a +0 club (33, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 11, D:1) a +0 spear (46, -2, D:1) a +0 club 3 stones (48, 4, D:1) a bat skeleton (52, 5, D:1) a bat skeleton (56, -11, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (6, -20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, 0, D:2) a bat corpse (skeletalised by now) (13, -5, D:2) a +0 falchion (17, 4, D:2) a +1 sling of freezing (19, -30, D:2) a bat skeleton (26, 11, D:2) a ball python skeleton (33, -34, D:2) a hobgoblin corpse (skeletalised by now) (38, -29, D:2) an inkwell talisman (46, -16, D:2) a +0 short sword 4 stones (51, 0, D:2) a +0 dagger Level 3 of the Dungeon (9, -13, D:3) a +0 dagger (9, -12, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 8, D:3) a +0 flail a +0 ring mail a parchment of Passwall an orc corpse (42, 8, D:3) a +0 dagger