Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 8942273900389699814 23 carss the Magician (level 2, -1/20 HPs) Began as a Demonspawn Hedge Wizard on Dec 13, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:10 (899 turns). carss the Magician (Demonspawn Hedge Wizard) Turns: 899, Time: 00:03:11 Health: -1/20 AC: 2 Str: 10 XL: 2 Next: 72% Magic: 6/6 EV: 11 Int: 14 God: Gold: 48 SH: 4 Dex: 12 Spells: 6/7 levels left rFire . . . e - +0 great sword rCold . . . [offhand occupied] rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.50/turn %: no passive effects @: lethally poisoned (-1 -> -8) A: condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons e - a +0 great sword (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) g - a +0 buckler Jewellery f - an amulet of magic regeneration (worn) Scrolls a - a scroll of blinking {unknown} h - a scroll of identify {unknown} Potions d - a potion of magic Skills: + Level 0.8 Fighting + Level 0.5 Long Blades + Level 0.6 Armour - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.3 Spellcasting - Level 2.0 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy + Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 13% 1 Blink Tloc 10% N/A 21% 2 Call Imp Summ 10% N/A 21% 2 Grave Claw Necr 10% 2d7 21% 2 Lesser Beckoning Tloc 10% N/A 21% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 30% 2 Jinxbite Hex 4% N/A 30% 2 Maxwell's Portable Pile Tloc 5% (3-9)d3 36% 3 Teleport Other Tloc 5% N/A 36% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Alistair's Intoxication Alch 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History The hobgoblin is almost dead. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. Found a hand axe. An adder comes into view. The adder hisses angrily. A ribbon worm comes into view. Found a leather armour. You see here a +2 helmet. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder closely misses you. You barely miss the adder. The adder is lightly wounded. The adder closely misses you. The adder bites you. You closely miss the adder. The adder is lightly wounded. You block the adder's attack. The adder bites you. You closely miss the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel very sick. You die... .. ................ # #.#####.............. #.#.................... #.#..................(. ....................... . ...................... [. ##......#########.##. #.##......##### #.#.. #.....@.......# #.#.. #.......#.###... #.#.. #.....S.#.# . #.#.. ........w#+# #.#.. ##.....##.. #+#.. #..... .... ... #).... ....# ... ##.... ####.. ..... . You could see a ribbon worm and an adder. Vanquished Creatures An adder (D:2) 3 endoplasms 4 hobgoblins A bat (D:1) 3 frilled lizards A goblin (D:1) A kobold (D:1) 2 rats (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 88 | D:1 | Got Zeleomme's Tractate on Geometry and Doom 681 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 681 | D:2 | Reached XP level 2. HP: 20/20 MP: 6/6 820 | D:2 | Reached skill level 1 in Translocations 898 | D:2 | HP: 1/20 [poisoned by an adder] 899 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring D:2: layout_basic, minmay_tripent Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.0 Fighting | | 0.8 Long Blades | | 0.5 Armour | | 0.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.3 Conjurations | | 2.0 Summonings | | 1.0 Necromancy | | 1.1 Action || total ---------------------------++------- Melee: Great sword || 14 Cast: Magic Dart || 34 Armour: Robe || 12 Dodge: Dodged || 9 Block: Other || 1