carss Level 1 of the Dungeon (0, 0, D:1) a potion of heal wounds (11, 24, D:1) a +0 ring mail (16, -17, D:1) a +0 spear (19, 8, D:1) a hobgoblin corpse (skeletalised by now) (21, 24, D:1) a +0 dagger (22, 24, D:1) a rat skeleton (24, 17, D:1) 9 gold pieces (24, 18, D:1) a +0 dagger (24, 19, D:1) a parchment of Confusing Touch (25, 17, D:1) 5 gold pieces (25, 18, D:1) a +0 leather armour (25, 19, D:1) 2 potions of heal wounds (26, 15, D:1) a +0 whip (26, 17, D:1) a gold piece (26, 18, D:1) a +0 dagger (26, 19, D:1) a parchment of Eringya's Surprising Crocodile (30, 17, D:1) a rat skeleton (31, -11, D:1) a +0 dagger a goblin skeleton (31, 17, D:1) a ball python skeleton (31, 25, D:1) a rimehorn talisman (33, 19, D:1) a ball python skeleton (34, 25, D:1) a +1 antimagic dagger (37, -10, D:1) a hobgoblin corpse (skeletalised by now) (38, -14, D:1) a jackal corpse (skeletalised by now) (47, -9, D:1) a ball python corpse (skeletalised by now) (50, -9, D:1) a +0 robe (59, 11, D:1) a ball python corpse (skeletalised by now) (60, 9, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (16, 12, D:2) a rat corpse (22, 14, D:2) a +0 hand axe