carss Level 1 of the Dungeon [Shop] Nuguuw's General Store a +0 ring mail (52 gold) a parchment of Rending Blade (169 gold) a +0 ring mail (52 gold) a parchment of Alistair's Intoxication (239 gold) a scroll of teleportation (39 gold) a potion of cancellation (104 gold) (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, -13, D:1) a +0 chain mail (8, -11, D:1) a quokka corpse (skeletalised by now) (13, 11, D:1) a rat corpse (skeletalised by now) (16, 10, D:1) a parchment of Searing Ray (21, 6, D:1) a +0 dagger a goblin skeleton (22, -13, D:1) a hobgoblin corpse (skeletalised by now) (22, -5, D:1) a +0 hand axe (24, -3, D:1) a +0 robe (29, -13, D:1) a +0 ring mail (42, -31, D:1) a +0 club a gnoll corpse (skeletalised by now) (52, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Otuluz's Antique Armour Emporium a +0 leather armour (62 gold) a +0 chain mail (186 gold) a +2 robe of resistance (1174 gold) the +10 tower shield of Ignorance {rN+ Int-4} (1884 gold) rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +3 plate armour of fire resistance (1240 gold) a +0 cloak (139 gold) the +1 scale mail of the Durable God {Rampage Will+ MP+8 Str-4} (930 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). Str-4: It affects your strength (-4). It cannot be enchanted further. a +0 ring mail (124 gold) (0, 0, D:2) a quokka skeleton (0, 18, D:2) a ball python skeleton (0, 22, D:2) a parchment of Confusing Touch (1, 19, D:2) a +0 club a frilled lizard skeleton (2, 1, D:2) a +0 dagger (3, 23, D:2) a +0 dagger (7, -4, D:2) a hobgoblin skeleton (10, -4, D:2) a bat skeleton (13, -7, D:2) a +0 robe (15, -4, D:2) an adder skeleton (22, 7, D:2) a +0 chain mail (29, 2, D:2) a +0 war axe of electrocution (31, -1, D:2) an adder skeleton (32, 6, D:2) a +0 club (36, 13, D:2) a +0 flail a +0 scale mail (37, -12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, 14, D:2) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (42, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -15, D:3) 2 flux baubles (11, 11, D:3) a hobgoblin corpse (skeletalised by now) (23, -22, D:3) a +0 trident (24, -1, D:3) a +0 chain mail (29, 1, D:3) a +0 short sword a stone (36, -24, D:3) a quokka corpse (skeletalised by now) (44, -23, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (2, -3, D:4) a +0 club an orc corpse (skeletalised by now) (5, 8, D:4) a +0 leather armour (6, -6, D:4) an adder corpse (skeletalised by now) (8, -1, D:4) a +2 mace of protection (10, 30, D:4) 2 poisoned darts (11, 14, D:4) a +0 whip 5 stones (14, 4, D:4) a +0 dagger a goblin skeleton (14, 7, D:4) a +0 rapier a +0 leather armour