carss Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 1, D:1) a ball python skeleton (1, -16, D:1) a +0 dagger (7, -6, D:1) a hobgoblin skeleton (13, -30, D:1) a +0 dagger (17, 1, D:1) a +0 leather armour (18, -33, D:1) a +0 club (22, 3, D:1) a bat corpse (skeletalised by now) (23, -13, D:1) a +0 club a goblin skeleton (30, -13, D:1) a +0 club (31, -2, D:1) a frilled lizard corpse (skeletalised by now) (41, -20, D:1) a ball python skeleton Level 2 of the Dungeon (8, -4, D:2) a +0 robe (9, -6, D:2) a quokka corpse (12, -7, D:2) a +0 club (12, 4, D:2) a +0 short sword (19, 26, D:2) a +0 hammer (24, 16, D:2) a +0 dagger of venom (26, 7, D:2) a +0 robe (27, 7, D:2) a +0 dagger (28, 17, D:2) a +0 flail (29, 28, D:2) a +0 hammer (35, 5, D:2) a +0 dagger