carss Level 1 of the Dungeon (3, -5, D:1) a +0 ring mail (15, -1, D:1) a rat skeleton (17, -8, D:1) a +0 dagger (19, -7, D:1) a bat skeleton (20, -8, D:1) a +0 short sword 5 stones a kobold skeleton (21, -11, D:1) a bat corpse (skeletalised by now) (21, -10, D:1) a +0 dagger a +0 dagger a goblin skeleton (21, 0, D:1) a +0 whip (25, -11, D:1) a +0 club (30, 1, D:1) a +0 chain mail (35, 16, D:1) a +0 dagger 5 stones a kobold skeleton (35, 17, D:1) a bat skeleton (40, -11, D:1) a +0 club a kobold skeleton a jackal skeleton (40, -7, D:1) a +0 ring mail (50, -6, D:1) a +0 mace Level 2 of the Dungeon (6, 3, D:2) a potion of mutation (17, -16, D:2) a +0 dagger (19, -16, D:2) a +0 barding (27, -7, D:2) a +0 club a goblin corpse (28, -31, D:2) a +0 ring mail (36, -26, D:2) a dart slug corpse