carss Level 1 of the Dungeon (2, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -24, D:1) a rat corpse (skeletalised by now) (12, -5, D:1) a +0 club (15, -17, D:1) a bat skeleton (19, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -18, D:1) a hobgoblin skeleton (19, -17, D:1) a rat skeleton (20, -27, D:1) a frilled lizard corpse (skeletalised by now) (27, 2, D:1) an orb of mayhem (28, -10, D:1) a +0 dagger (29, -10, D:1) a +0 dagger (31, -7, D:1) a +0 whip 4 stones (32, -24, D:1) a rat corpse (skeletalised by now) (33, -7, D:1) a +0 whip 4 stones (39, -15, D:1) a +0 leather armour (48, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -17, D:2) a +0 ring mail (5, -5, D:2) a +0 dagger (6, -6, D:2) a +0 war axe an orc corpse (skeletalised by now) (7, -7, D:2) a +0 club (15, -17, D:2) a +0 spear (19, -20, D:2) an adder skeleton (19, -7, D:2) a +0 dagger a goblin skeleton (20, -4, D:2) a bat corpse (skeletalised by now) (23, 17, D:2) a +0 dagger a +0 scythe a +0 robe a kobold corpse (skeletalised by now) the human corpse of Sigmund (skeletalised by now) (31, -6, D:2) a +0 dagger (31, -5, D:2) a +1 dagger of flaming 2 stones (31, 15, D:2) a ball python skeleton (46, -3, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (10, 0, D:3) 14 gold pieces (11, 3, D:3) 17 gold pieces (11, 7, D:3) a scroll of identify