carss Level 1 of the Dungeon [Shop] Ockil's Armour Emporium a +0 leather armour (24 gold) the +3 helmet "Haog" {*Slow rElec rPois rN+} (435 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 scale mail (48 gold) a +0 robe (10 gold) a +0 chain mail of willpower (156 gold) the +2 pair of gloves of Salvation {rF+} (342 gold) rF+: It protects you from fire. It cannot be enchanted further. a +1 scale mail of poison resistance (156 gold) a +0 ring mail (48 gold) the +1 plate armour of Hyimy {Harm rCorr} (427 gold) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (1, 4, D:1) a +0 dagger (11, 21, D:1) a +0 robe (12, 2, D:1) a bat skeleton (17, -14, D:1) a hive talisman (18, 13, D:1) a frilled lizard skeleton (23, -3, D:1) a jackal skeleton (24, -3, D:1) a jackal skeleton (33, 15, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (9, 6, D:2) a bat skeleton (10, 4, D:2) an adder skeleton (10, 5, D:2) a bat skeleton (10, 7, D:2) a +1 dagger of protection a +0 robe (12, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (13, 9, D:2) a +0 mace (13, 13, D:2) a +0 short sword (20, 30, D:2) a +0 hand axe (21, 26, D:2) a +0 club (23, 35, D:2) a bat corpse (skeletalised by now) (23, 36, D:2) an adder corpse (skeletalised by now) (27, 14, D:2) a rat skeleton (28, 18, D:2) a bat skeleton (34, -5, D:2) 2 flux baubles (35, -23, D:2) an inkwell talisman (37, 31, D:2) a +0 quarterstaff (42, 0, D:2) a jackal corpse (skeletalised by now) (42, 1, D:2) a jackal corpse (skeletalised by now) (42, 2, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, 11, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (7, 9, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) (18, 2, D:3) a +0 club a +0 leather armour (19, 3, D:3) a +0 hand axe (19, 5, D:3) a +0 falchion a +2 leather armour of positive energy (27, 34, D:3) a +0 whip an orc corpse (skeletalised by now) (31, 38, D:3) a +0 dagger a +0 leather armour a +0 whip (48, 3, D:3) a +0 hand axe (51, 30, D:3) a +0 club (53, 20, D:3) a quokka skeleton (59, 21, D:3) a +0 dagger (62, -9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (68, 33, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 5 stones (1, 1, D:4) a scroll of acquirement (1, 2, D:4) 11 gold pieces (2, 2, D:4) 8 stones (3, 2, D:4) 14 gold pieces (8, 5, D:4) a potion of enlightenment (14, -3, D:4) a ribbon worm corpse (15, -11, D:4) a +0 chain mail (15, -6, D:4) a +0 mace a bombardier beetle corpse